Yeah, it's the place where you can play skeeball and have shooting contests :p

More seriously, think of it like a Crown-run inn- a place for travelers to stop, rest, show their papers, and for the road patrols to meet up
The modern truck stop along highways is a pretty good equivalent, if you mix it with a state police/highway patrol barracks
 
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Part MMCCXXXIV: Cold Ones' Council
Cold Ones' Council

Twenty Sixth Day of the Fourth Month 293 AC

As you look into the slitted crimson eyes you see not the strange or the macabre, not the monster other men might name before this tableau, but an all too familiar fear, a being whose entire world was overturned clinging to the security of yesteryear. Alas that that is but a chimera, a monster more terrible than all the beasts of the jungle, than all the unresting dead, one that can devour whole people in the dark belly of apathy and fear.

Thus you begin, speaking naught but truth as you see it: "Strife has come over all lands of this world, be it from the work of gods, people coming learning the arts of magic, or beings from other worlds intruding into ours. Rest assured we mean not to bring strife to your lands and Yss has sent us to aid, not to subjugate, but know that there are other gods in this world. They do not care if you shun or glorify them, but only to bring cold and darkness to all who live. I have come in peace and friendship, for quarrel among the people of the world serves only our enemies."

"We have no quarrel with you, fire wyrm." The thought feels almost startled... again the softer voice. Perhaps you had their meaning, all too used to men whose blood runs hot at the sight of seeming interlopers, at times irrationally so.

"Good," you nod, the gesture still feeling odd wearing a dragon's skin, for among that haughty kindred a bow or anything that might be mistaken for it is a rare and precious thing. "Then let us see that the turnskin did not leave anymore traps or other contingencies to make any survivors of his fall suffer for it...."

"What're your names," Vee interrupts, frowning a little. Faced with the gaze of the mage, or as you are beginning to suspect mages, the girl shrugs. "Seems rude to think of you as 'those white snakes'."

"You have a great many courtesies and taboos," Ashir notes, sounding amused and intrigued in equal measure.

"We are Riz'Neth," the two voices speak as one. There is closeness, even faint warmth, as they proclaim it. "And now we would have your names..." Perhaps they are not quite sure how to manage this exchange of names other than as a trade, which you suppose ultimately it is.

One by one you introduce your companions, knowing that Lya will soon wish to be introduced also, if only for the chance to witness an entirely different perspective on the world and on the Art of Sorcery. Perhaps she will even need some help understanding the relics Tor had likely stolen from the necropolis... The thought trails off into unpleasant implications. You can only hope the snake kin are as straightforward about looting corpses as they are otherwise dealing with them.

"Did any other among the sun-walkers survive the machinations of the turnskin?" Garin asks unexpectedly, drawing you from your thoughts.

"Some certainly, let us asks the prisoners for more on the matter of their kin-slaying fellows,"
the deep dwelling magus turns its, or rather their, attention to the prisoners, not with the hate you had half expected, but with cold calculation.

Curious, you motion to Vee to heal the bound hunter, but make no other move. While the left head continues to weave gently through the air in thought, the right fixes utters a complex almost melodic hiss and though the incantation is wholly strange to you the sudden shift in body language from the prisoner is not. The same sort of spell you had woven so long ago in Braavos. You wonder if charming his own kind as a simple to the pale mage as it is for you to make men drop their guard.

Regardless you get your answers swiftly, almost eagerly, as enchantment and the prisoner's own desire to live conspire to put paid any lingering allegiance he may have had to Tor. There are seven-and-forty more sun-dwellers hidden in the surrounding jungles, roughly two thirds of them following Tor out of loyalty or fear and the rest enchanted. He offers to lead you there in exchange for his life, an offer the other prisoners echo upon being awoken.

"Their servitude would be... adequate recompense for the harm they did my people," Riz'Neth allows.

Slavery...
of course they would think slavery is an adequate punishment even here at the ends of the bloody world. You manage to bite back a curse, though not the wisps of black smoke that emerges from your nostrils. "A third introduction to the peculiarities of my people is in order I think..." You begin, honestly not sure where to start, until the idea strikes you, pride: "We believe that it is demeaning to all thinking folk that some should be kept in unthinking bondage by others. It bespeaks of reducing that which should be sublime to the the role of a mere beast"

"You spend too much of your lives looking over each other's shoulders,"
one of the pair hisses. "Yet it is an interesting philosophical point," the other continues. "We will think on this," they consent.

The path to the hidden camp is narrow and often treacherous as it winds through the stagnant pools of water teeming with magic-tainted life, one of which prompts Waymar to note half in jest and half in genuine disgust that 'the spiders weren't so bad.' Looking at the pulsing amalgamation of bat and stinging mosquito you have to agree.


"They stick around here where the ground can swallow beasts and folk, so they can suck 'em dry while the can't move," Vee notes, a small smile in her corner of her mouth making it clear that she is quite aware of the affect of her words.

"I hereby request a royal writ to have all these things exterminated wherever they can be," Tyene asks in mock formality.

"Granted," you answer instantly. "After we've netted a few for research," you amend absently a moment later.

Riz'Neth had been watching, and no doubt 'listening' to the byplay with seeming bemusement but they do not comment, splitting most of their attention on your charmed guides and the jungle beyond. More than once they use magic unprompted to disable some of the crude but vicious traps left along the trail, at one point pausing to scrape off a sample of what must have been particularly interesting poison. Soon enough, however, you near your goal and must consider what do do upon reaching it.

How do you greet Tor's former servants and what terms do you try to impose?

[] Write in


OOC: I was tempted to pause the update at the slavery issue but in the end I choose to let Viserys' social skills roll through it and get the party moving rather than having another pure back and forth talking update, especially since the matter of slavery has been discussed a lot previously.
 
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"What about these," Xor pipes up motioning, to the serpent archers with his eye-stalks. Four of the five still breathed.
There are seven-and-forty more sun-dwellers hidden in the surrounding jungles, roughly two thirds of them following Tor out of loyalty or fear and the rest enchanted. He offers to lead you there in exchange for his life, and offer the other prisoners echo upon being awoken.
Fifty-one surface dwellers. :) Them being formerly beholden to Tor isn't that much of a problem, it's not like most people would be stupid enough to disobey a magelord of the seventh circle. All we need to do is make our recruitment pitch, invite them to come to Yss, along with doing our standard interrogation procedure to root out any would-be traitors.

EDIT: But the enchanted people could pose a problem, so we'll need to whack Tor over the head until he tells us what he did and how to undo it.
 
This is very few sneks.

I'm not sure if that would count as "sustainable population" for them, but it sure isn't for us :/
Another candidates for Bloodwished fertility?

On that matter, for the past 2 (almost 3) months we've been bloodwishing fertility onto people in the background whenever we had spellslots free.
What is the progress, @DragonParadox?
We wanted to do CotF, Minotaurs...

Erm.
@Duesal, whom also we wanted to bloodwish fertiliy onto?
 
This is very few sneks.

I'm not sure if that would count as "sustainable population" for them, but it sure isn't for us :/
Another candidates for Bloodwished fertility?

On that matter, for the past 2 (almost 3) months we've been bloodwishing fertility onto people in the background whenever we had spellslots free.
What is the progress, @DragonParadox?
We wanted to do CotF, Minotaurs...

Erm. @Duesal, whom also we wanted to bloodwish fertiliy onto?
It's plenty sustainable. They're a previously lost species. If we can make do with 17 Children of the Forest, then we'll be fine with 51 Serpentfolk. DP also gave us the green light for reincarnating humans into serpentfolk.
 
I just know we we will get some people to sign up for it.

Which is just....

Oh humanity.
Well, we do have some people who really like yss as it is
Plus, there is nothing about asoiaf that says furries/scalies in the irl sense don't exist. We could make someones dream come true!
 
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We should ask Riz'Neth if they would like to come back with us to sorcerer's deep to ask questions of Tor with us regarding who he has enchanted, provided that the hunters with us don't have reason to believe that the people here will do anything in the next few hours.

Maybe Waymar offers an endure elements? :)

Then take Tor to the hear tree, full mage sight, true sight ect, curse and then re bottle and use Lya's drum. Find out from his perspective who was loyal and who/how many were charmed. Also any questions that our (hopefully!) new friend has about events.
Epically ask about dead man switches first.

We can ask the rest of the questions about... Everything, later.
 
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Does the magic item we made make Moon-song a human Cosplayer?

Is Xor one too?

Should we be worried about the genies as well?
 
We should ask Riz'Neth if they would like to come back with us to sorcerer's deep to ask questions of Tor with us regarding who he has enchanted, provided that the hunters with us don't have reason to believe that the people here will do anything in the next few hours.

Maybe Waymar offers an endure elements? :)

Then take Tor to the hear tree, full mage sight, true sight ect, curse and then re bottle and use Lya's drum. Find out from his perspective who was loyal and who/how many were charmed. Also any questions that our (hopefully!) new friend has about events.
Epically ask about dead man switches first.

We can ask the rest of the questions about... Everything, later.
We have Detect Thoughts as a Page of Spell Knowledge. We can have either Dany or Malarys hit Tor with a Greater Curse for a -8 penalty on all saving throws and then start the interrogation.
 
Im not either (except for dragons), but thinking of it in a comedic way helps.
I guess, but I'm not even for dragon reincarnations either.

Half the fun of having all of these different races living together is seeing how all of these different mentalities interact with each other.
A reincarnated CotF won't have that feeling of ageless wisdom from a time long by, a ponderous interpretation of time that only long lived beings can have.
A reincarnated serpentfolk won't have that exceedingly pragmatic lifestyle, where enemies can be useful in a heartbeat and knowledge is treasured from all, even traitors.

And if it turns out that the reincarnated humans do pick up these alien personality traits?
Then the reincarnation is much more nightmare fuel than I thought.
 
[X] New Minions
-[X] Greetings
--[X] Greet the Surface Dwellers as Tor's vanquishers, and announce that his tyranny is at an end.
--[X] Introduce yourself as a King from beyond the sea, sent by Yss to bring aid to his children, just as the Dreamer foretold. As a start, you'll see about breaking the chains of Tor's magic that have been placed on many of the serpentfolk.
-[X] Terms
--[X] Total and peaceful surrender.
--[X] Full cooperation as we go through each of them and purge whatever enchantments Tor may have ensnared them with, as well as a round of Detect Thoughts to see which ones are still loyal to Tor.
---[X] Also provide healing where necessary.
---[X] Where necessary, use Probe Thoughts. You'd prefer to be gentler, but in the face of an enemy like Tor, no stone can go unturned.
--[X] Full cooperation in telling you of whatever of Tor's machinations they were aware of, and what treasures he managed to plunder.
--[X] They bring you the remains of the Dreamer.
--[X] Announce that Yss lives again in the flesh (cite Vee's improved Belt of Yss as proof), and that his temple is in the heart of your kingdom. Your main purpose here was to bring his children back to his side where they may prosper in safety. Make the offer for a place in your kingdom and all the benefits it entails (healing, training in magic, safety against those who would do them harm, prosperity, etc).
 
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I guess, but I'm not even for dragon reincarnations either.

Half the fun of having all of these different races living together is seeing how all of these different mentalities interact with each other.
A reincarnated CotF won't have that feeling of ageless wisdom from a time long by, a ponderous interpretation of time that only long lived beings can have.
A reincarnated serpentfolk won't have that exceedingly pragmatic lifestyle, where enemies can be useful in a heartbeat and knowledge is treasured from all, even traitors.

And if it turns out that the reincarnated humans do pick up these alien personality traits?
Then the reincarnation is much more nightmare fuel than I thought.
There should be some notable differences between resurrection and reincarnation. A notable mental component would not be surprising. If the goal is a human in a nonhuman shape, some form of glamor seems like it would be the more cost effective option.
 
We have Detect Thoughts as a Page of Spell Knowledge. We can have either Dany or Malarys hit Tor with a Greater Curse for a -8 penalty on all saving throws and then start the interrogation.
Continued reminder that Detect Thoughts only skims the surface.
While it can work to find things out in combination with the social skills to put a certain topic in the forefront of the target's mind it's by no means a replacement for proper interrogation via Dominate and Probe THoughts.
 
Continued reminder that Detect Thoughts only skims the surface.
While it can work to find things out in combination with the social skills to put a certain topic in the forefront of the target's mind it's by no means a replacement for proper interrogation via Dominate and Probe THoughts.
Very true, but for the current situation it'll just have to do. We can Blood Wish Probe Thoughts, but that uses up a bunch of higher spellslots, whereas Detect Thoughts only uses level 2 spellslots. We have the social skills to make this work.

That said, I definitely want a PoSK for Probe Thoughts at some point.
 
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