You would have to tear down an existing part of the house but yes you can do this.

Can we have a basic plan or size (in sq meters) of the houses ? Just for information.

Because having access to a garden could let us grow rare plants for potions, if we have more than a single building, we can rent one of those to get money, ...

And, good, good, everything according to the plan .. *gendo pose*
 
Can we have a basic plan or size (in sq meters) of the houses ? Just for information.

Because having access to a garden could let us grow rare plants for potions, if we have more than a single building, we can rent one of those to get money, ...

And, good, good, everything according to the plan .. *gendo pose*

I have not really fleshed out the options that far. That said both Wind House and The Lilly House have a herb garden for the kitchen.
 
I hope everyone who's voting for Lilly house plans remember the nosey neighbours. Cause I feel like youre focusing on how the Wind house will have old drunk people in some of the somewhere compared to noble nosey neighbours on all sides.
 
Last edited:
[X] Plan Guild tripe.

I actually didn't cast a vote, just proposed a Plan, but it is "possibility of overly-curious neighbours".

Versus "significant risk of spilling your secrets and getting dragged into old quarrels".

I hope to buy both eventually so we will have to deal with both. But getting a system set up so we can have automatic money generation would be best at first.
 
Part XLIII: Wind House
Wind House

Eleventh Day of the Tenth Month 289 AC

The former owner of Wind House was once called eccentric when he had wealth and influence aplenty. Those days have passed. The Windward Society has been eclipsed and almost forgotten. Less than a dozen members still walk the dusty and increasingly forlorn looking halls, Last month he last of the servants have been let go and Tevos once called Brightsmile let it be known that the old building was on the market but only for those who would sign a contract guaranteed by the Iron Bank to keep it open for the last remaining Windwalkers.

Tevos required no magic to persuade to sell for a price considerably lower than the one advertised and far lower than the House was actually worth. Did his dying eyes see deeper than those of others, perhaps. He whispered something about fate and legacy. You might have dismissed it altogether if he dis not ramble about Dragon bones he once had for the next half hour.

Still the man d fading quickly and few give his words any weight. You doubt he is any sort of security risk and count yourself lucky to have gained so excellent a home for so little gold.

You then proceed look for servants, a cook and maids only, you do not want to repeat Ser Darry's mistakes. Here you have a rather impressive stroke of luck. An old Braavosi retainer family has been left destitute by the death of one of Tevos' former comrades. Considering the vary favorable terms the man was willing to give you you decide you can at least check on their skills.

The family, a elderly cook, his daughter and two nieces prove to be ideal. Competent, polite and very tight-lipped about their former employers' private lives including the one who left them in this position to begin with. This sort of clannish loyalty could be of great use to you. One of the maids has twin boys of seven years, her husband apparently "lost at sea." Were you a more conventional employer you would frown on that sort of thing but considering the women you call friends that would be somewhat absurd. Moreover it is probably healthy for Dany to be around children her own age (who are not pickpockets or beggars).

Lost 156 Iron Marks

Concerning of such urchins you ask Len for one of his more trustworthy apprentices to serve as a messenger now that you are moving away from the Rat.

***​

Twelfth Day of the Tenth Month 289 AC

By some chance your leave taking is a month to the day of the moment when you first entered the darkened thieves' den that is the One-Eyed Rat. A single month to rise so high and step back into the world of day and respectable (if not necessarily hard working) gentry. Thismonth has changed you as surely as f you had spent half a lifetime here. You have gained a liking for people you could not have imagined wanting to exchange one word with and a twisted sort of respect for those who's livelihood depends on undermining lawful authority.

For a moment you wonder why Gorthos himself does not take his meals and do his dealings somewhere else. True the windfall from Lembros' kidnapping was exceptional but not unheard of. Then you catch sight of the stab rips in the back of his doublet and you realize the truth: He needs to be seen as one of the guild, living a life the common cut-purses and petty thugs can relate to.

You by comparison were never "one of us" to the rogues of Ragman's Harbor but you were not quite "one of them either. " Neither fish nor fowl nor good red meat as the Westerosi saying goes. Perhaps that is why the ladies of questionable virtue were the ones to become closest to you. They are used to interacting with the highborn and the low in equal measure.

Dany is a touch sad, or perhaps just mirroring your contemplative mood as you go, having said her goodbyes to Merin Len and even Relor still at the same table he was a month ago. You decide to leave her to her thoughts, she is more than capable to speaking her mind if she so desires.

Themar looks less disheveled then usual and for a wonder he does not smell of alcohol. Perhaps he reasons that at least the facade of respectability will be required from now on.

***​

Wind House is a solid looking grey stone building covered in blooming climbing vine that has gone more than a bit wild in the last year. The neighborhood it is it is solidly of merchants and successful craftsmen with perhaps a few scions of poorer gentry (like you in a way) sprinkled here and there.

There is a kitchen with a herb garden still in reasonable good order and three servants rooms (two of the maids will have to share a room). The respectable sized library and chart room is now empty of all but the most obscure or dubious of documents.

The musty smelling but still open master bedroom and three guest rooms that will have been closed off for years but are still mostly furnished

The dining room is completely stripped of furnishings and thus unusable.

The sitting room is perhaps the most intact room of the House, trophies of distant lands mounted on the walls or set on tables. Here the last remaining members of the Windward society will continue to take their meals and drinks before the fire at your expense until they pass from the world. While their presence is troubling when it comes to your many secrets perhaps they experience and contacts could be use to you.

There is also an attic that could easily bee converted into a place to work magic once it is cleared of what looks like the flotsam and jetsam of ages.

***​

Thirteenth Day of the Tenth Month 289 AC

Lya arrives early the next day, thanking you for the offer of guesting.

Alignment shifts 5 points to Good. Now True Neutral 55/60

As you give her a tour of the house she appears quite impressed and whispers: "I thought they said crime does not pay."

You smile and answer in jest: "They must not know competent criminals then."

Lya giggles and says: "You are terrible." Just then you enter the library as she looks at the books and sill more at all the places other books might be placed she continues: "But that is just fine by me."

You leave her to her unpacking and what looks like reasonably competent directing of the servants. Perhaps he could take something of that task. The other alternatives are Ser Richard (usually busy) or Themar (whom you would rather not contemplate in charge of any accounts for obvious reasons).

How alike and yet how different this place is from the house you grew up in. Perhaps because it is the fruit of your (dishonest) labors you begin for the first time to feel like a lord in truth if not yet a king, responsible for the lives of others.

What do you want to do next:

[] Chalice experimentation.
[] Outing with Dany and the girls
[] Book shopping with Lya


OOC: Not the most important vote but the update need a break point. In other news you are getting closer and closer to Neutral Good. That is a little unexpected.
 
Last edited:
[X] Chalice experimentation.

Let's get it done. It's too easy to put off til later and we're never going to get it done.
 
Last edited:
@DragonParadox can we still interact with the Thieves as close associates if not friends?

After all it's to both sides advantage to have friends at different levels for various reasons. Thieves have a noble friend who can give them info on the rich and we have the thieves on had to give us rumors of interesting things happening that we might want.
 
[] Book shopping with Lya

With Viserys mentioning that Dany might soon be wielding magic aswell. A joint practice session with Viserys as teacher would let Lya and Dany bond aswell. (Much more efficient socializing with two at a time also!)
 
Back
Top