Into the Summerlands
Twenty-Fifth Day of the Twelfth Month 292 AC
After listening to all sides you realize that you simply cannot make this decision, for you do not know these men. Are they heroes who would stand against the creatures of night as Harwood had done, or brigands murderers and rapists who would use any means to escape their imprisonment? The answer likely lies somewhere in the middle, and so that morning you lay the book before the eyes of a man whose judgement you trust in this and all matters.
"It is a dangerous thing for desperate men to learn, but I think a useful one nonetheless," you say after presenting what you know of the bronze book, its content, and final owner.
"It is not for me to make decisions on what weapons to use," Maester Aemon sighs.
"I see no weapon, only a book. Surely that is the business of a measter," Dany points out in jest. Then she grows more serious. "Who better then you who have served so long to know these men, uncle?"
"I trust the Lord Commander's wisdom, then, even in such a strange matter," he says after a long pause. "Men of character and good service can be selected to study this sorcery." Then he gives a quiet wheezing laugh. "Rangers, studying... Ser Alister will grumble fit to shake the stones of the rookery at the 'lost' hours."
"Do you need anything from the south?" you ask after a moment. "After all, having promised much to the Watch it would be shame to give nothing to the Black Brother I hold in highest esteem."
"In spite of my oaths, not because of them," he waves off your objections. "What I have done I do not regret even now, but I ask nothing more than that you keep writing if you can spare the time."
"Then consider this a gift to the Watch," you reply handing him a bag of fine ground dragonglass. "Through it we may converse more readily than though any letter,be it carried by the swiftest of ravens."
The old maester waves you off with a smile on his lined and weathered features and thus do you leave Castle Black that sunny morning, hands linked in a circle with friends and family that number now one more.
You gain 2267 XP
Ser Richard and Dany gain 1767 XP
***
You find your home just as you have left it, growing, vibrant and colorful. Though still far from the most refined of places, the new merchant district including the headquarters of your various enterprises are rising forth at the call of Xor's music, and ships of all sorts ply the waters of the port: from local fishermen to trade ships to the Hunter's Moon having finally arrived from the Basilisk Isles, its crew no doubt spreading silver and tales with equal fervor.
"It certainly looks nothing like I expected the Stepstones to be like," your mother comments, looking down at the town.
"Considering the rumors I have heard about these islands, more than half of them spoken by locals, I will take that for a compliment," you reply wryly.
What do you do next?
[] Try to hire some sellswords after all
-[] Write plan
[] Spend more time with Rhaella while she gets to know the town
-[] Write in
[] Write in
OOC: It's pretty early in the morning so you have two days free with Viserys.