Seriously, people? Y'all were just whining and bitching about not accomplishing long term goals. It was two days ago, you can't have forgotten by now.

We have problems achieving those goals because exactly what you are all voting for. Everyone one of you who voted Yes has lost the right to ever complain about tangents and fetchquests from this point forward. :jackiechan:
Getting max goodwill among the North and the Night's Watch has always been a long-term goal, and this shouldn't take too long. Either we murder the wildlings or we put our epic diplo to work.

Our Phantom Steeds are ridiculously fast. Hell, if we wanted to, we could just ignore geography entirely and go right over the water.

But bottomline, I see this as a surefire way to get a good solid reputation among the Night's Watch for giving them supplies and getting things done. We have precious few opportunities like this if ever thanks to the fucking Lannisters, and I don't want to let this one get away.
Riding? Why would we "ride" anywhere. We are flying, either as dragons or on Phantom Steeds. They certainly doesn't count as riding.

If we move at full speed, we can have this trip accomplished in just a few days. Unless we spend a week looking for freaking were bears...
It is not going to take that long. The were bears almost certainly aren't warded. Just bring along that one red-haired kid from the Night's Watch, give him the Wayfinder, and have him lead us to the bears. Then we get to business. Once we're done the kid gets a Phantom Steed and goes back to the Night's Watch, then we move on to Bloodraven.
The thing is, every day freed from a schedule by getting to Bloodraven quickly means a possibility of doing whatever we actually want and not forced to because of our previous decisions' consequences.
Ten days freed? Sweet, we can go and fetch Yes so he eats dracolich's phylactery.
Five days? Fuck those spies, let em' all burn.
One day? Hey, at least we'll have a nice sweet interlude of Viserys catching a break.

When choosing between random encounters, however great DP writes them and cleaning out lingering "we'll do that one later" quests, the latter is a must for me.
@egoo, quite frankly I would vote to spend every last extra day with Bloodraven just getting the answers to all the questions we have. I wouldn't try to spend the extra time on other projects.
 
The thing is, every day freed from a schedule by getting to Bloodraven quickly means a possibility of doing whatever we actually want and not forced to because of our previous decisions' consequences.
Ten days freed? Sweet, we can go and fetch Yes so he eats dracolich's phylactery.
Five days? Fuck those spies, let em' all burn.
One day? Hey, at least we'll have a nice sweet interlude of Viserys catching a break.

When choosing between random encounters, however great DP writes them and cleaning out lingering "we'll do that one later" quests, the latter is a must for me.
This isn't really a random encounter though.

We just went up to a Commander of the Night Watch and gave him this nice speech about how we are a King and that is the job of Kings to support the Nights Watch and assist them in their troubles yada yada yada.

He then responded by telling us about one of his problems, to which we could offer to assist him.
We did "help" by giving them gold, but a bunch of normal humans without PC levels will have a hard time dealing with man-smart bears created by magic ritual, as well as the (likely) magician that is facilitating this ritual.

I say that this is just an exercise in Viserys putting his (metaphorical) money where his mouth is, and helping them out when they ask for it.
 
Seriously, people? Y'all were just whining and bitching about not accomplishing long term goals. It was two days ago, you can't have forgotten by now.

We have problems achieving those goals because exactly what you are all voting for. Everyone one of you who voted Yes has lost the right to ever complain about tangents and fetchquests from this point forward. :jackiechan:

Let's be fair, this isn't going to town to check on a fleet only to find out the guy in charge drunk it away while fucking an enemy sorceress in a mad attempt at gaining a city for his own and then having to go out of our way to clean up his shitshow.

This isn't doing a ghost a favor to check on his descendants just to find out that the bastard was, in fact, a dick to anyone with a pair of pants that didn't smell of cowshit, having to kill him, and then when we're about to leave and find the next poor fucker on the list following a hunch only to find an angel stuck in bondage gear from ancient times asking for help with his suicide pact.

We're literally hunting for 3 bear asses, if this takes more than a day I'd be surprised.
 
quite frankly I would vote to spend every last extra day with Bloodraven just getting the answers to all the questions we have. I wouldn't try to spend the extra time on other projects.
Well, heh, I think that much is a given and noone in this thread will ever vote in any other way. We're milking this metaphorical cow till it's dry.
 
"So what does that fancy paper say, smart one?"

Maelor scowls, thumb flicking to break the wax seal, adopting a superior tone as he says, "We're about to find out. After the fiasco in Myr that you caused, Viserys promised me our next task would be both interesting and straight forward." He smooths out the creases in the message, scanning it.

"I need you to fetch for me three bear asses and deliver them to..."

Maelor crumples up the parchment and starts moving in the opposite direction. "Where are we going?" Glyra wonders.

"I hear the Umbers throw wild parties. Reckon I'll have three drunk asses to hand over on our way back from there."

"Giant asses?"

"Better than bear asses."
 
Seriously, people? Y'all were just whining and bitching about not accomplishing long term goals. It was two days ago, you can't have forgotten by now.

We have problems achieving those goals because exactly what you are all voting for. Everyone one of you who voted Yes has lost the right to ever complain about tangents and fetchquests from this point forward. :jackiechan:
I love catching those wild plothooks whenever they appear, DP always manage to make them interesting.
Huh, we actually draw a line somewhere, good to know going forward.

Still though, the temptation...
It's mostly my line, some want to loot Aemon on the technicality that reincarnation will mean his watch has ended, I want to reincarnate Aemon, and let him be the dragon on the wall.
 
How I look at it is we're probably only going to end up splitting the Vale down the middle. Sending them some champions to commit holding actions, help take a garrison, open a postern or gate, etc.--basically tie the Vale down, but not really gain any advantage outside bottling up our enemies there. I put a lot of thought into the strategic situation too. There's just too many diehard Seven-worshiping Andals who would make it a point to never serve a Sorcerer because of outright piousness, whereas basically most of the coalition that the Royces can gather are more flexible than that.

The Vale is actually quite feasible to conquer, assuming Royce can be brought on board (which is a fairly big assumption, I will admit) of course. There are three salient points here to having it fall quickly.

1) The Vale of Arryn is both the most valuable portion of "the Vale" and it is vulnerable to an attack from the east (how the Andals got there in the first place), which is coincidentally the direction easiest for us to attack from.
2) The strongest defensive positions in the Vale, the Eyrie and the Bloody Gate, are thus then very vulnerable to us (via flight, as demonstrated in the Conquest, and attack from the east, respectively), and if quickly taken, means no outside reinforcements can easily reinforce our enemies in the Vale, and the symbolic capital will have fallen to us.
3) Royce's coalition of Lords happens to be mostly the first men descended houses that survived the coming of the Andals, but more importantly, their placement mean, if we move fast, that both Gulltown (logistical necessity) and the actual Vale of Arryn is actually possible to take quickly.

If done properly, it gives us control of the Vale, and also the promised land of the Andals (the vale of Arryn) is taken from them and put into our hands. Taken into the larger context with Dorne, it puts us in a very defensible position on land, which we can use our naval superiority to out maneuver our opponents, while also giving us enough local support that if our naval superiority is taken away (by "surprise" deep ones, for example, or other unforeseen things) our troops are still able to be supplied and well protected.

My current working plan's opening targets for the War for Westeros, unless something drastically changes, are the Arbor* and the Vale (which also eliminates the last two large existing fleets, being the Redwyne Fleet and the Vale fleet at Gulltown), since the former opens up the sea route to the Western Coast (needed to get Asha to the Iron Islands to secure that, while also eliminating the threat of a sea invasion of Dorne from the Reach), and the latter lets us move a contested Kingdom into not merely one for us, but one for us that is nice and secured (and thus needs fewer troops to hold it than it can provide us in the field).

*As an aside, the Arbor itself might be vulnerable to diplomatic overtures. One of the casualties of the Reach Fey was one of the Redwyne twins, who has been dead long enough to not be able to be raised...but once we have resurrection we have a powerful opportunity there.
 
Seriously, people? Y'all were just whining and bitching about not accomplishing long term goals. It was two days ago, you can't have forgotten by now.

We have problems achieving those goals because exactly what you are all voting for. Everyone one of you who voted Yes has lost the right to ever complain about tangents and fetchquests from this point forward. :jackiechan:

There is a wealth of difference for me between 'here is a side quest relating to at least one of your long term goals, which allows you look good in front of people you want to diplomance, that you can turn down without backlash if you feel your other tasks require precedence' and 'NO ONE EXPECTS THE INFERNAL/LICH/WHATEVER INQUISITION! now have fun sorting out the fallout from that lol'

Its not that I don't want fun encounters and story lines to show up, it was that having them constantly sprung on us in incredibly inconvenient ways was frustrating to no end.
I'll bet 50 IM that this doesn't take more than like two days.
 
Does the Old Gods accept animals as sacrifice to them, or other more benign sacrifices? Even if they don't give anything material, a simple metaphysical "thanks bro" would be interesting and would help us in humbling the Seven later without the need to commit mass murder.
 
Does the Old Gods accept animals as sacrifice to them, or other more benign sacrifices? Even if they don't give anything material, a simple metaphysical "thanks bro" would be interesting and would help us in humbling the Seven later without the need to commit mass murder.
Unfortunately no. Intelligent sacrifices only, no dumb beasts if you actually want something in exchange for your sacrifices.
 
Unfortunately no. Intelligent sacrifices only, no dumb beasts if you actually want something in exchange for your sacrifices.
You know, if worse comes to worse, and those bear men turn out to be Dire Bears or something else with relatively high CR, they would make for pretty good sacrifices to the Old Gods.
 
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