It's less about not doing anything with the Seeker and more about not giving Volantis the means to mass-produce an anti-mage weapon.

I want that gold too. :(
We could deal with a few Seekers.

There are far worse anti-magic constructs and sooner or later mages will discover the regular Craft Construct.

Seeker are dangerous because they are smart and work well as internal security for the Valyrians, not because they can meet high-level mages in direct fights.

No. I don't want CE undead guarding our tower. I just want the equivalent of Garin as guards for it. Shadow Creatures are not evil, just nongood. And having a "Shadow Guard" for the Shadow Tower is just awesome. Imagine if Jonny suddenly does something stupid only for 3 guys to come out of the shadows and knock him out.
Wights are LE.
And Shadows would just be smart animals under Dany's total control.
 
It would be neat if we could re-purpose the Seeker into an armored meat suit for Richard to wear, with Gorgon hide grafted onto it, of course. It's an anti-magic Construct, Richard is an anti-magic killing machine; it's a match made in Hell!

Much better than regular Construct Armor, too, since the Seeker is actually a living creature. It's HP would be a decent buffer from a lot of attacks that would otherwise affect Richard, and it should provide at least a +6 Strength enhancement.

Come on, ya'll, I can't be the only one that wants Richard in some sort of magical power armor?
 
It would be neat if we could re-purpose the Seeker into an armored meat suit for Richard to wear, with Gorgon hide grafted onto it, of course. It's an anti-magic Construct, Richard is an anti-magic killing machine; it's a match made in Hell!
Cue Ser Richard murdering every mage in existence that isn't under our direct control just so he has an excuse to never wear his meat suit again. :p
 
@DragonParadox

Just noticed something: Creatures that die from Negative Levels rise as Wights, if nothing else is specified.
Does that mean we could make any number of Wights at no cost just with Enervation and then have Dany control the results?

If so this seems like a rip-off.
 
We could deal with a few Seekers.

There are far worse anti-magic constructs and sooner or later mages will discover the regular Craft Construct.

Seeker are dangerous because they are smart and work well as internal security for the Valyrians, not because they can meet high-level mages in direct fights.
They might easily be capable of improving the design. Keep in mind that this guy is offering us dead people as minions. He has no moral issue with murdering a few hundred slaves to design Seeker MK.2 for Zherys and the latter would happily supply the warm bodies for it.

All those deaths are implicitely on our head if we let them play around with the Seeker any longer.

We can't prevent them from experimenting with this stuff without outright conquering the city, but we can sure as heck not help them.
 
You know if we ever want to to make Viserys into a full Chaotic Evil (IE True Stupid) PC we could release the Dracolich soul in the Red Keep.

It pays to have a nuclear option ready :V!
 

[X] Accept the deal
-[X] To be paid in coin: 1800 Gold


We could make our own undead horrors and while the coin would be nice, I do not want the knowledge of how to make more Seekers in the hands of Volantis.
Making Shadows or Umbral creatures is a good bit out of our reach. I'm gussing this guy has some kind of ritual, because otherwise he'd need Greater Create Undead, level 8 spell.

Control limit stops that.
Yes, but making up to her control limit would still be cheaper and stonger than making skeletons, ghouls or similar. That seems counterintuitive, that you can get better results from killing random people with a level 4 spell than from raising them with a level 8 spell.
 
@DragonParadox

Just noticed something: Creatures that die from Negative Levels rise as Wights, if nothing else is specified.
Does that mean we could make any number of Wights at no cost just with Enervation and then have Dany control the results?

If so this seems like a rip-off.
Control limit stops that.
It's a ripoff anyway.

He offers 12 HD of undead or 1800 IM cash. That's 150 IM per HD.
A basic skeleton costs us in production a whooping 25 GP per HD. So 5 IM.

The undead are only worth that ludicrously much for someone who can't make them themselves. We can. We just decided against it.
He can't make anything we can't make ourselves for a fraction of the price he implies.
 
You know if we ever want to to make Viserys into a full Chaotic Evil (IE True Stupid) PC we could release the Dracolich soul in the Red Keep.

It pays to have a nuclear option ready :V!
Why waste it on King's Landing when there's already a nuclear option in the form of buried Wildfyre?

We should be unleashing it on Volantis. These people fancy themselves the heirs of Valyria, right? Well, why not show them one of the monsters the true Valyrians once imprisoned? :evil:
 
I was looking up the seekers stat sheet up and I could not find his grafts on his page because I know he now has wings.
I cant wait to see what graft we have now to give him.
 
@DragonParadox

Just noticed something: Creatures that die from Negative Levels rise as Wights, if nothing else is specified.
Does that mean we could make any number of Wights at no cost just with Enervation and then have Dany control the results?

If so this seems like a rip-off.

It's not a guaranteed transition to Wight-hood, though, or at least I thought?
 
I was looking up the seekers stat sheet up and I could not find his grafts on his page because I know he now has wings.
I cant wait to see what graft we have now to give him.

[] More powerful attacks (Moderate DC)
[] Magical abilities (Moderate to Very Hard DC)
[] Stronger physical defenses (Easy DC)


These were the three grafts we harvested from the Pleasure Devil.
 
[X] Take the Seeker back


@Duesal the issue with that is that burning people is Aerys problem solving method, ours is to solve our issues either throwing more dragon at them or throwing Dany at them :V
 
[X] Azel

The best part is that as we loot, Dany can repair the ships. So we could take everything.
This plan. Exactly this one. The wood shape spell, a water walking minotaur, or good old fashioned ramming, we put a hole in them. Then its just a matter of waiting for the sea to kill the defenders off and we can raise and repair the ship. We'd even be able to raise our own ships that sink. As long as we can find sailors to man them we'd never lose a ship again, at least not permanently.
 
[] More powerful attacks (Moderate DC)
[] Magical abilities (Moderate to Very Hard DC)
[] Stronger physical defenses (Easy DC)


These were the three grafts we harvested from the Pleasure Devil.
Read: Probably enough to make it worthwhile to have the Seeker on mook-cleanup for our next quest.
Last time we attacked Illithids, DP threw waves of chaff at us and the Seeker should be more then enough to take care of that.
 
Well that is disappointing that the necromancer wasn't able to get any useful information.
 
It's not a guaranteed transition to Wight-hood, though, or at least I thought?
Special Abilities :: d20srd.org
A character with negative levels at least equal to her current level, or drained below 1st level, is instantly slain. Depending on the creature that killed her, she may rise the next night as a monster of that kind. If not, she rises as a wight.

You are just doing this on the off chance that they will build an army to attack us with, right?
Mostly to keep in trade with the Necromancer.

And for useful info he can get from the Seeker. He'll share results.
 
@Duesal the issue with that is that burning people is Aerys problem solving method, ours is to solve our issues either throwing more dragon at them or throwing Dany at them :V
Hmmm... Well, there's also an eldrict horror under King's Landing.
By some whim of fate her hand touched a faded carving of a dragon's eye once adorned with the flowing script of old Valyria and her blood was accepted as sacrifice by the centuries old enchantment that had lain dormant for many a long year. The stone of the passage drew back like a curtain (much more smoothly than when it was first made for the tides of magic were waxing).

After the pitch blackness of the tunnel the faint greenish glow emanating from the chamber dazzled Myrcella. Desperate for a way out not to mention light of any sort she entered the ancient chamber. It was circular and seemingly carved into the stone under Aegon's Hill. Within lay dusty heavy jewelry adorned with rubies the color of old blood, ancient weapons that looked foreign to the princess' eyes. But the most odd thing by far was the source of the light. On a slender obsidian plinth in the center of the room rested a dark crystal sphere at the heart of which a spectral green flame shone.

In the ordinary run of things Myrcella was a practical child who had less time than usual for tales of sorcery and heroism in ages past but when confronted with actual magic she could not help but be intrigued. As she neared the sphere to get a closer look a whispering started in the back of her mind first in tongues she could not understand (indeed they did not seem to be sounds men could make at all) but then at last shifting into Common:

"Child born of Sin, will you not aid me? I can make you great, knowledge beyond the ken of humankind and dominion beyond the power of Kings shall be yours if you but free me."
We could "accidentally" unleash that if we were pushed to it.
 
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