Okay, so, roughly how does the system look after the revisions proposed,
@DragonParadox?
...Particularly in regards to the stuff I and other posters handle.
Correct me if I'm wrong, we are cutting:
a) Mage-training in Scholarum, at most adding fluff if we loot someone good at teaching another unique class
b) Crafting
c) Assignments of PCs, period.
c.1) if in
desperate need to get some "adventuring" in the narrative, you'll write an interlude, or Inquisition report covering PCs putting out fires throughout the turn w/out the players ever giving orders to.
c.2) God-punching events (North, Squids, Angry Fire-balls, 15th) are an
exception we'll get back to the regular dnd-esque style of the quest for. Very few and far in-between though
d) Research. The current system is axed entirely, scholarum branches are assumed to "do stuff" vaguely useful for the Imperium (and fucking up along the way, of course)
d.1) the main scholar installations get turn-actions (S!Tower, Gogossos, SD's university district), Researcher-PCs power to complete actions through the sheer
amount is axed, with very few exceptions remaining (Lya, Qyburn, all other researcher PCs best grouped as a single action, imo).
d.2) I
will prune most of the RA list accordingly, leaving the proper momentous stuff that actually deserves the screen time.
e) Economy?
Not sure
what we are cutting there, beyond the fact we are. We won economically at this point, even with Westeros in equation.
f) Keeping track of "INQUISITION FORCES". Fluff that they are spread across the Imperium and doing good/bad.
f.1) the
only fleshforged forces that'd leave us with noting the existence of, are the battle-groups serving as ablative meatshields for our aquatic cities.
g) Summoning and sacrificing. Assume we keep up doing what we always did, and looting Mammon's Devils, and that our ability to sacrifice Outsiders is "
YES", but ignore otherwise.
g.1) long-term there
is a write-up to be done about establishing a constant summoning cycle for sacrificial Demons/Daemons and slowly but surely killing off the Daemon's CR18 generals.
But that's a thing that wouldn't matter beyond narrative either,
screw mechanical complexity that has no purpose.