- Location
- Germany
How do the extra uses work? Does that mean every of the crystals can be used an additional time per day or is that one extra use of any one of them?
How do the extra uses work? Does that mean every of the crystals can be used an additional time per day or is that one extra use of any one of them?
How do the extra uses work? Does that mean every of the crystals can be used an additional time per day or is that one extra use of any one of them?
Being confused for less than a minute each day isn't much of a drawback... Does the item choose to inflict confusion at the moment the powers are used, or something?
So the save is made once a day on the first use and can be skipped if the staff isn't used on that day?It is caused on use yes, also:
Should the user even be confused for more than 8 consecutive rounds the staff will attempt to consume their mind and usurp their body to some no doubt mad and incoherent ends. Will DC 35 to resist devouring.
2d4 is just below the line
4d4 will get you there on an average roll
8d4 you would have to be lucky not to roll for lunch
So the save is made once a day on the first use and can be skipped if the staff isn't used on that day?
The Dispel effect is neat, but I don't think it's really worth it.
Definitely a keeper, though we should probably invest some research for Qyburn to wrangle those other minds into permanent submission. He has the necessary tools to do so, so it should just need some time and maybe resources. I'm also expecting that it will take a bit longer for him to grow a psi-crystal. Maybe a trip to the Gith monastery is in order.
Also definitely a keeper. This boosts Qyburns PR to 29 (assuming he doesn't level from this trip) and more Power Points are always welcome.
Since it's all stuff that requires a psionic class, the options are Qyburn and Jeyne Weaver.Those items are...about what I expected of the faction. Who are we sticking these on?
Extra Uses | PP Cost | Will Save to Avoid Confusion | Rounds Confused on Fail |
1 | 3 | 20 | 2d4 |
2 | 9 | 25 | 4d4 |
3 | 27 | 30 | 8d4 |
The Dispel Psionics power is really good, dude. Definitely worth using the Eye for that. It will keep Qyburn from needing to use his limited number of known powers to keep Dispel Psionics available and it's already got a +20 Dispel bonus, which would normally require a manifested level of 20 to achieve. This is assuming Qyburn levels up from his recent adventures and has 15 HD to be eligible, but even the 11 HD effect is quite nice. A flat +2 bonus to overcome SR is always appreciated.The Dispel effect is neat, but I don't think it's really worth it.
Definitely a keeper, though we should probably invest some research for Qyburn to wrangle those other minds into permanent submission. He has the necessary tools to do so, so it should just need some time and maybe resources. I'm also expecting that it will take a bit longer for him to grow a psi-crystal. Maybe a trip to the Gith monastery is in order.
Also definitely a keeper. This boosts Qyburns PR to 29 (assuming he doesn't level from this trip) and more Power Points are always welcome.
Since it's all stuff that requires a psionic class, the options are Qyburn and Jeyne Weaver.
However, the latter has no Psi-Crystal, so the staff is out for her too (Qyburn does not have one either, but he can reshuffle feats through Psychic Reformation to gain one). I also don't think her mental fortitude is good enough to wrangle the staff into submission all the time. I also don't think she wants that thing wired to her spine.
The eye is the same in that regard. Not seeing Jeyne taking such an obvious implant.
Hm... point on saving a slot for a power known, but aren't there some really expensive things in his eye slot?The Dispel Psionics power is really good, dude. Definitely worth using the Eye for that. It will keep Qyburn from needing to use his limited number of known powers to keep Dispel Psionics available and it's already got a +20 Dispel bonus, which would normally require a manifested level of 20 to achieve. This is assuming Qyburn levels up from his recent adventures and has 15 HD to be eligible, but even the 11 HD effect is quite nice. A flat +2 bonus to overcome SR is always appreciated.
Qyburn can use the Eye and the Skin immediately, and the Staff just as soon as he can rearrange his feats to gain a Psi-Crystal.
Just gotta pull a Maelor and drag her along on a mission that's way beyond her level.Jeyne is a wimp.
Not only does she not level appropriately and keep being too weak to send on a leveling-spree in any available battlezone, but she also won't take thenastyneat Squiddly upgrades!
*fumes*
Mind, that's just my assumption. And she would definitely take the Skin of the Psion. It would just be wasted on her.Jeyne is a wimp.
Not only does she not level appropriately and keep being too weak to send on a leveling-spree in any available battlezone, but she also won't take thenastyneat Squiddly upgrades!
*fumes*
Viserys: *goes to Qohor with Jeyne in tow*Just gotta pull a Maelor and drag her along on a mission that's way beyond her level.
I'd like to investigate this. If we're lucky, we might shed light on some Deep Ones machination that we can mess around with.Description: Grown from the Ivory of some nameless sea beast and the tortured minds and flesh of ilithid who failed the Elder Brain in some unspeakable way now known only to it staffs such as these are now the preferred weapons of its enforcers, in a cruel twist of irony.
That item slot is actually still open for him.Hm... point on saving a slot for a power known, but aren't there some really expensive things in his eye slot?
Definitely need to get him Dispel Magic and Greater Dispel Magic then though, since running out of Dispel in the middle of combat would suck.
Huh. Time to ram the evil monster eye into his skull then.
There are, there's clearing out barrows in Westeros. It's just there's always the risk of getting unlucky and unleashing a CR20+ Void murderbeast, but eh. And then wrangling the fey that fled from us to the Riverlands, which is easier considering we killed most of the stronger ones. There's also ironically less dangerous ruins in Essos.There aren't really any low level areas that we can send the punks to do battle. At this point I'd honestly just be okay with an automated roll process for all named characters below 10 to level up with the DC decreasing monthly.
I still need to write that up. Not sure exactly how high she can reasonably push the threat up, but CR 10 should be manageable given the spells and resources she has available. If that's the case, people could benefit from it at least through 10th or 11th level, though I wouldn't expect it to be used as much past 7th or 8th level.what lvl are we making the shadow/danger room teana can use to help train people? idk the spells so i don't know to what lvl it's usefull