@Azel, this fine?
Turnplan shite since I can't even begin to guess myself about better compositions of our airforces.

[] Support Genie War on the Efreerti
----[] 1x Moonchasers, 10x Manticores, 10x Type-A Wyverns, 10x Type-B Wyverns.

[] On Stand-by in SD for security:
----[] 1x Moonchaser, 21x Type-A Wyverns, 10x Type-B Wyverns.

[] To Extinguish the FeyFire...:
----[]
1x Moonchaser...
Er..... no. We need the airforce for Norvos and Qohor.
 
Er..... no. We need the airforce for Norvos and Qohor.
That's a Free Action...
I should've mentioned that, yes.
I already accounted for most of it, asking about the rest of the month.
Free Action: To Cut Out the Goat's Heart
[] The time of waiting is at an end. The travesties of Qohor cannot wait longer in light of looning Reconquest, and the sister-state of Norvos is sure to act against you if left alone, surrounded by all sides. It is time to bring the fire to both cities… and hope the Bearded priests will see the reason sooner than the eldritch spawns of Black Goat might.
...
----[Air Force]
2x Moonchasers, 10x Manticores, 31x Type-A Wyverns, 20x Type-B Wyverns.
...
 
That's a Free Action...
I should've mentioned that, yes.
I already accounted for most of it, asking about the rest of the month.
It makes no sense to have a prolonged deployment to conquer two cities be a free action. None. Zero.
What would make sense is to send them along to help Burny kill Ymeri. That is a short deployment, since we need mostly to show up for the final push.
@Azel, this fine?
Turnplan shite since I can't even begin to guess myself about better compositions of our airforces.

[] Support Genie War on the Efreerti
----[] 1x Moonchasers, 10x Manticores, 10x Type-A Wyverns, 10x Type-B Wyverns.

[] On Stand-by in SD for security:
----[] 1x Moonchaser, 21x Type-A Wyverns, 10x Type-B Wyverns.

[] To Extinguish the FeyFire...:
----[]
1x Moonchaser...
Type-B Wyverns are not capable of unassisted Planeshift. They are meant as CAGs. A Moonchaser can only carry 4 of them though. Furthermore, the Moonchaser can only link-shift with 10 other vessels, limiting the number we can have tag along.

Assign 4 Type-B and all Type-C Wyverns to security patrols. One Moonchser, 4 Type-B Wyverns, 4 Type-A Wyverns and 4 Manticores to Ymeri. Everything else to Qohor and Norvos, with 2x Moonchasers, 8 Type-B, 12 Type-A, 6 Manticores and the Dauntless using their free action to help with Ymeri.
 
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[X] Duesal

@Duesal, can you add this to your plan?

[] Tyene Level Up
-[] Class: +1 Mystic
-[] Skills (5 points): +1 Bluff, +1 Concentration, +1 Craft (Poison Making), +1 Diplomacy, +1 Sense Motive
-[] Spells:
--[] 3rd Level: Retrain Nauseating Shroud >>> Battlemagic Perception
--[] 5th Level: Retrain Plane Shift >>> Holy Ice
--[] 7th Level: Greater Plane Shift
--[] 8th Level:
Visions of the Future
Added, but wouldn't Nine Lives be overall better than Visions of the Future?
 
Added, but wouldn't Nine Lives be overall better than Visions of the Future?
Sometimes. Visions of the Future is continually active and has a pretty good passive bonus that doesn't require any user input. The active use is really nice, too.

Nine Lives is a better "Oh, shit!" power, but it always requires active user input, which isn't possible in some cases.

That said, there is no reason Tyene cannot benefit from both effects in most serious combat situations. Dany and Malarys can cast Reached Chained Nine Lives spells now, meaning they could easily affect 20 or more allies with it simultaneously. Tyene is guaranteed to be among those buffed if she's participating in the fight.

I was also trying to vary the high level spell selections among our people Companions somewhat.
 
...
I've seen it, @Crake.
My soulles'ness cannot be repaired now.
It craked.

:V

EDIT: oh well, Crake'd on the reply, drama ded now.
 
...I just had a blyatiful idea.

A Hunting Competition.
Set in Sarnor.
Between Erynies, Lenjths, and Wild Hunt Fey.

[] Sarnor clean-up efforts
----[]
Nettles and the Sheepstealer; 10x Veteran Erynies; 11x Lenjths; 4x Wild Hunt Archers (Mounted) [CR 14]; 2x Wild Hunt Scouts (Houndmaster Hounds x3) [CR 16]; 5x Heralds.

(Only a half of Wild Hunt Fey are here, the rest are helping us in starting CoS-war, and 30x Erynies too. Nettles is here as "big authority" with a big fire-breathing cannon under her. Not like she had many good designations to go burn this month, too much 'discreet' stuff)
 
...I just had a blyatiful idea.

A Hunting Competition.
Set in Sarnor.
Between Erynies, Lenjths, and Wild Hunt Fey.

[] Sarnor clean-up efforts
----[]
Nettles and the Sheepstealer; 10x Veteran Erynies; 11x Lenjths; 4x Wild Hunt Archers (Mounted) [CR 14]; 2x Wild Hunt Scouts (Houndmaster Hounds x3) [CR 16]; 5x Heralds.

(Only a half of Wild Hunt Fey are here, the rest are helping us in starting CoS-war, and 30x Erynies too. Nettles is here as "big authority" with a big fire-breathing cannon under her. Not like she had many good designations to go burn this month, too much 'discreet' stuff)
It would be better in Sothoryos, IMO.

Dinosaur hunting televised on IMN, the Imperial MirrorVision Network, could be a huge hit with the citizenry. Now that we've unlocked the ability to magically record audio and video using Serpentstone, each group of hunters could be followed around by False Ravens recording their exploits.
 
It would be better in Sothoryos, IMO.

Dinosaur hunting televised on IMN, the Imperial MirrorVision Network, could be a huge hit with the citizenry. Now that we've unlocked the ability to magically record audio and video using Serpentstone, each group of hunters could be followed around by False Ravens recording their exploits.
Yeah, I getcha, but I just really would like to start cleaning up Sarnor sooner rather than later, just in case of stragglers not having gone to the ground.
😢
We can start a show or two like that right after Reconquest...
 
Yeah, I getcha, but I just really would like to start cleaning up Sarnor sooner rather than later, just in case of stragglers not having gone to the ground.
😢
We can start a show or two like that right after Reconquest...
There's no reason The Hunt, tentative title, cannot have different seasons. They can start in Sarnor, then move on to Sothoryous in the following season.
Can it be canon that in the corner of the MirrorVision display during broadcasts, there's a stylized IMN surrounded by three coiling dragons?

Because it really should be.
That would be perfect.
 
3rd Month Turnvote proposal
Hero Character and Strategic Assets proposal
[] Stars, Eclipsed: [Kill CoS out of Feywild and burn everything CoS-related possible]
----[]
Viserys, Dany, Richard, Lya (1st​ Body); Vee; Zherys; Waymar; Riz'Neth; Xor, Velen, Glyra + Feytroupe; Soft Strider; Liomond Lashare; Ser Dregaire - Advanced Bipedal Savant Fey Creature Onyx Deer/Duskblade 6 (CR 15); Alyssa Crowl; Danar Crowl; Dirriz the Faerie Dragon; Vrath the Serpentfolk Hexblade; Ser Aubert Flowers;
1x Orphne Fey Lord; 4x Wild Hunt Archers (Mounted) [CR 14]; 2x Wild Hunt Scouts (Houndmaster Hounds x3) [CR 16]
15x Heralds
30x Veteran Erynies; 1x Asura Upasunda (CR 9); 4x Asura Vayphaks (CR 5)
3x Adult Mind Dragons (CR 15); 1x
Osryx, Very Old Myrkdreki Dragon, CR 15

----[Inquisition Forces]----

43x Glass Golems
25x Plant-Imbued Shadow Creature Cat (w/+4 Racial HD) (CR 6, 6 HD)
1x Falxugon / Harvester Devil -- a patsy for intrigue work
1x Azata, Gancanagh (CR 4) - Garantos
22x Legion Devils - combat reserve
4x Salikotal / Vengeance Devil -- Assigned as killers for the Inquisitorial Stormtroopers


[] Hells' Spears, Blunted:
[Kill Devils and Unsullied]
(All PCs supplied with Mindblanks)
----[] Malarys, Tyene; Teana; Wyla; Shadow!Tor; Morwyn and Tuin - the Drow assassins; Chung Ting Lo; Ser Criston Storm; Ceria "Storm"; Ser Denys Trainer; Aradia the Huntress; Nuri; Mereth; Kira Windgraced; 1x Orphne Fey Lord
2x Very Old Myrkdreki Dragons, (CR 15) (twins); 6x Adult Mind Dragons (CR 15);
6x Umbral Spies;
3x Umbral Stalkers;
13x Black Champions (clad in Lead)
8x Heralds (put in lead-lined bags until appropriate)

----[Inquisition Forces]----
Anya the Inquisitor; Mia the Inquisitor;

20x Blood Clot Molds
20x Black Brutes
4x Greater Blood Clot Molds
4x Black Champions

100x Vigilant Briars (CR 4)
10x Vigilant Hunters (CR 10)
10x Vigilant Kelps (CR 4)
20x Watchmoles (CR 6)

[] To Extinguish the FeyFire
: [Supporting R'hlor's Bitch-slapping contest]
----[]
1x Moonchaser; 4x Manticores, 4x Type-A Wyverns, 4x Type-B Wyverns; Moonsong; Amrealth; the Hadhayosh (CR 20); Bloom the Brijidine; The Harbringer (CR 17); 10x Heralds
----[Using Free Action to help]: 2x Moonchasers; 1x Dauntless; 8x Type-B Wyverns, 12x Type-A Wyverns, 6x Manticores

[] Into the Lion's Jaws:
----[]
Garin;

[] Heart of Waters, Darker Tides (continuation):
[More diplomancing the Marids: Squids bad, Efreeti-man bad, Planar Terminus good]
----[]
Hermetia; Grazdan the Grim; Koron Redmane; Lothos Saan; Menel Goldtooth; Shara Rogare; Alysande Redsail; Azema; Living Ship Queen Rhaella & Diana the Sea Sprite; 1x Herald 5 Erynies;

[] The Curse of Brightbarrow: "Brightgallow near Three Towers, the seat of House Costayne in the Reach, is the site of some sort of powerful transformative curse theorized to be caused by wishcraft gone awry. Most of the villagers were put to the sword following instances of banditry and cannibalism, but there is an indication that Garth 'The Gallant', a fey-sworn knight, has preserved the lives of the youngest inhabitants who were them taken to Greyshield in secret. Investigate the site in search of whatever artifact had worked the initial transformation.
(Opposition: ??; Rewards: ??)
----[] Yrael; Mercy of the Soul; Kennos of Kayce; Jeyne Weaver; Roger Reyne;

[] Raiding the Efreeti on Plane of Fire:
----[]
Siduri, Yurten & the crew; 2x Heralds;
1x Gelugon / Ice Devil, 2x Steel Devil, 3x Lead Devil, 6x Salikotal (previously established group)

[] Infiltration into the City of Brass:
----[]
Maelor (continued), 1x Mind Dragon (continued), Bronn (continued), Sarell (continued).

[] Sarnor clean-up efforts:
[Hunting down anything and everything possible that is even slightly falling into "sentient Udnead" that didn't surrender. Afterwards, hunting non-sentient Undead]
----[]
Nettles and the Sheepstealer; 10x Veteran Erynies; 11x Lenjths; 4x Wild Hunt Archers (Mounted) [CR 14]; 2x Wild Hunt Scouts (Houndmaster Hounds x3) [CR 16], 5x Heralds.

[] Support Genie War on the Efreerti (secure patrols)
----[] 4x Type-B Wyverns; 12x Type-C Wyverns

[] Three Points, Three Kindred, One People, Part 4 [chances are, we'll have more of it]
----[] Blight's Bane; Also any of the following "Free Forces - Aquatic Forces" see A Sword Without a Hilt: A Song of Ice and Fire/D&D 3.5 Crossover)

Research Actions
[] The Mysteries of East: With them now open to you, have the libraries of Vahar accessed, and scoured through for lore of illusion, divination, and other low-energy magics.
(Progress: 0/12)
----[] Rhaella (2d6 Progress); Naath Scholarum Branch (2d6 Progress); Tolos Scholarum Branch (2d6 Progress); The Seeker (CR 15), 1x Black Knight, 1x Greater Blood Clot Mold, 1x Erynies

[] Dreamscaping Having created a beacon in the dreamlands now you must consider how one might build a road that will endure the ever-shifting paths of that realm (21/25 Progress)
----[] Aenie Caleris (4d6 Progress +1d6 Progress per Specialization);

[] Tying the rituals of Administration into Imperial Deity base
(Progress: 0/30 Progress – TIERED RESEARCH; Tier 1)
----[] Svitran the Dreamer (4d6 Progress); Valeria the Wondersmith (4d6 Progress); Volantis Scholarum Branch (2d6 Progress); Mantarys Schoalrum Branch (2d6 Progress); Sorcerer's Deep Scolarum Branch (2d6 Progress);

[] Secure the Flesh Forge, and fleshsmiths, against memetic attacks
-[] Heavy defenses
(Progress 0/45; Cost 600,000 IM)
----[] Lady Saenena (4d6 Progress); Quburn (4d6 Progress); Elaheh Marita (4d6 Progress); Tyrosh Scholarum Branch (2d6 Progress);

[] Spell-Crafting
-[] Research a Greater version of Baleful Teleport [no distance limit, 8th level]
(Progress: 12/16, Cost: ??)
----[] Naria the Loreseeker (4d6 Progress);

[] Trade for Fey Lore applicable to Imperial Deity project (without spreading the information on the exact nature of the project too freely) with the Fey of:
-[] Sea Courts
-[] Golden Grove Court
-[] Spread-out Westerosi Old Gods-aligned Courts
-[] Wild Hunt
-[] Lys' Goblin Market Court
(0/12 Progress)

----[] Rina (4d6 Progress); Tolos Scholarum Branch (2d6 Progress);

[] Lya watching Zathir work his hammer.
(Progress: None, it is 'just watching' ;)
----[] Lya (2nd​ body)

[] I Like Trains Steam's Motion Given Form: [Get us steam trains]
(Progress 35; Cost 65.000)
----[] Beryl the Strategist (4d6 Progress); Anu of Sallosh (4d6 Progress); SD engineering university (2d6 Progress)

MAs

[] Meet Chosen of Smith. Diplomance if possible.

[] Meet Chosen of Crone. Diplomance if possible.

[] Have the Inquisition throughout Westeros scour for information on Lucan, his motivation and character (Viserys needs IC knowledge)

[] Post-Qohor, post month's summoning, sacrifice people enemies to Qohor, in order to power anti-Ymeri action.
-[] Keep in mind we have anti-CoS action to take with OGs in 4th​ month, and we'll need a lot of sacrifices to have them back us up and stop any time-manipulation attempts.

Free Action: To Cut Out the Goat's Heart
[] The time of waiting is at an end. The travesties of Qohor cannot wait longer in light of looning Reconquest, and the sister-state of Norvos is sure to act against you if left alone, surrounded by all sides. It is time to bring the fire to both cities… and hope the Bearded priests will see the reason sooner than the eldritch spawns of Black Goat might.

----[Companions]
Viserys, Dany, Garin, Lya (1st​ body); Sir Richard; Malarys; Tyene; Vee; Waymar; Velen; Rina; Xor; Maelor
----[Minions – High Grade] Riz'Neth; Zherys; Wyla; Lady Saenena; Benerro; (?)Teana(?)
----[Minions – Mid/Low grade]
Yrael; Liomond Lashare; Morwyn and Tuin - the Drow assassins; Chung Ting Lo; Ser Criston Storm; Ceria "Storm"; Ser Denys Trainer; Sandor Clegane; Sofr Strider; Vrath the Serpentfolk Hexblade; Alyssa Crowl; Danar Crowl; Rhango & Bonebreaker; Shadow!Tor; Ser Gerold 'Darkstar' Dayne; Dirriz the Faerie Dragon; Ser Bonifer Hasty;
----[Air Force]
2x Moonchasers, 10x Manticores, 31x Type-A Wyverns, 20x Type-B Wyverns.
----[Dragons and Dragonriders]
Relath; Balerion; Nettles & the Sheepstealer; Valaena Velaryon;
9x Adult Mind Dragons (CR 15);
2x Very Old Myrkdreki Dragons, (CR 15);
8x Fiery Dragonbeasts (CR15);
2006x Giant Fungal Darkenbeasts (CR 6, 5 HD;
----[Arcanums]
Aradia the Huntress, Nuri, Kira Windgraced; Mercy of the Soul;
----[Outsiders]
Azema, 40x Veteran Erinyes; 11x Lejnths; 1x Asura Upasunda (CR 9)
4x Asura Vayphaks (CR 5)
----[Fey]
Glyra + Feytroupe; Ser Dregaire - Advanced Bipedal Savant Fey Creature Onyx Deer/Duskblade 6 (CR 15);
2x Orphne Fey Lords;
8x Wild Hunt Archers (Mounted) [CR 14]; 4x Wild Hunt Scouts (Houndmaster Hounds x3) [CR 16]
----[Constructs]
Adamantine Golem (Monk 1); 33x Heralds (CR 10);
6x Umbral Spies;
3x Umbral Stalkers;
----[Soulforged Undead]
13x Black Champions
----[Assorted]
Nirah, the Champion of Yss (CR 20); Aife, the Herald of the Ferryman (CR 22);
10x Verdant Phoenixes (CR 15);
20x Guardian Nagas (CR 10);

---Aerial Forces---
220x Verdant Kingfishers (CR 2, 2 HD);
526x Verdant Ravens [Advanced Plant-Imbued Giant Raven (w/+4 Racial HD)] (CR 6, 6 HD); 500x Advanced Flame Drakes (CR 6, 6 HD);

---Ground Forces---
9 Vigilant Hunters (CR 10), 5,280 IM each
100x Watchmoles (CR 6, 6 HD)
100x Vigilant Briars (CR 4, 6 HD)
29x Advanced Druid Creature Lotus Leshy
22x Advanced Sorcerer Creature Snapdragon Leshy (w/+8 Racial HD) (CR 10, 14 HD)
526x Plant-Imbued Shadow Creature Cat (w/+4 Racial HD) (CR 6, 6 HD)
20x Guardian Nagas (CR 10, 12 HD)

----[Inquisition Forces]

22x Legion Devils - combat reserve
4x Salikotal / Vengeance Devil -- Otherwise assigned as killers for the Inquisitorial Stormtroopers

Osryx, Very Old Myrkdreki Dragon, CR 15
10x Wyrmling Myrkdreki Dragons, CR 3

43x Glass Golems
542x Lesser Three-Eyed Ravens
88x Greater Three-Eyed Ravens

100x Vigilant Briars (CR 4)
10x Vigilant Hunters (CR 10)
10x Vigilant Kelps (CR 4)
20x Watchmoles (CR 6)
 
Notes:
1) Yes, Inquisition Forces being shown separately is important. For my book-keeping if nothing else.
No, I don't like it either.

2) Many actions lack fluff.
I'll write it out in a few days, stuff that defines them is in brackets, it is 'good enough' for letting y'all know the basic idea.

3) I'm not happy whatsoever with RAs, but I can't assign Elahaeh and Quburn anywhere they'd be reasonably powerful except maybe for one Westerosi delve that is just my desperate "okay, where do I put all these low-level minions?!".
@Azel, your call here I think, you were the only one who said anything about them being too long on the forging-tasks.
We can wait on protecting Forge from memetic attacks now, since we don't have the Squid-war on the horizon. I'm not really seeing them as either "kill Fey" nor "go around assassinating people and killing Devils in Slavers' Bay" if we are to talk about our main focuses in the month, Qohor aside.

Other people assigned to various projects arent all that good fluff-wise, but cant halp it there either.

4) Maelor's still on his shitty task.
I hate it, I am tired of the same-y thing the CoB was ever since we started doing it, and we just cannot leave the shop unattended now either.
There's no Progress, no regression, it is just stuck.
Like a Bear Ass hanged on a wall.

To add an(salt) to an injury, CoB is now (hopefully) stretched away through OOC discussion, so his mission is more meaningless but just as dangerous.

Otherwise, plz discuss. WIth Uni starting in... 2 hours, I won't be able to give immediate feedback, but we are looooong before the turnvote anyway :V
 
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Ahshit, I forgot to post people/assets I couldn't manage find an assignment for.
Oh well, do that later.
Night all.
 
[] Spell-Crafting
-[] Research a Greater version of Baleful Teleport [no distance limit, 8th level]
(Progress: 12/16, Cost: ??)
----[] Naria the Loreseeker (4d6 Progress);
It looks good to me, dude, except for this section. The Greater Baleful Teleport spell is a custom 8th level spell Lya has been developing. Naria shouldn't really be able to contribute to that, even to finish the final 25% of the spell development. If Lya's second body is too busy observing Zathir's work with the hammer and her main body is occupied elsewhere, I guess completing the spell will have to be put off for another month.
 
It looks good to me, dude, except for this section. The Greater Baleful Teleport spell is a custom 8th level spell Lya has been developing. Naria shouldn't really be able to contribute to that, even to finish the final 25% of the spell development. If Lya's second body is too busy observing Zathir's work with the hammer and her main body is occupied elsewhere, I guess completing the spell will have to be put off for another month.
Ah-kay, that's one less "fucking awful"-part about the proposal then!
That reminds me, when was the last time we got XP for Maelor, Bronn, and Sarell in the City of Brass?
Tbh, they haven't been doing much stuff in CoB to begin with.
In the 1st months, i think, was their encounter with previously-Mossovy-people, I think?
 
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