So, my guess would be do an AC of 10 + 10 (+2 Fullplate) +1 (DEX) + 2/3 Prot From Good/Shield of Faith = 23/24, and he probably has something between +2 and +4 of NA from his aberration bullshit,

Which is, you know, about how much AC our party should have.

I really want to put Dany, Vee and Tyene in full plate. Or Reinforced Segmented Breastplates at minimum.

Would magical plate reshape to fit a draconic form?
 
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That's the main problem so far. Our enemies are level appropriate... except our WBL is too fucking low. By now we should have defense + utility + weapons, but since we need to basically craft and commission everything the long way, it takes fucking forever to get the proper items.

Still, this pretty much tells us that we need to stop faffling around, I mean, do you expect things to go any easier in Mantarys?
 
That's the main problem so far. Our enemies are level appropriate... except our WBL is too fucking low. By now we should have defense + utility + weapons, but since we need to basically craft and commission everything the long way, it takes fucking forever to get the proper items.

Still, this pretty much tells us that we need to stop faffling around, I mean, do you expect things to go any easier in Mantarys?
Big problem is the cost.

Going with PfE Amulets was phenomenal in saving us from having to buy +2 Rings and a Cloaks.

And even then, we should have argued that when we are throwing around nearly 10k IM, we should damm well get a big fuckin discount, as, by that point, we could have built an entire operation around getting ingredients.

Fun fact: By now, the expected wealt of our party, not counting Garin or servants, is just about 30 thousand IM. And that's with 3 level 6 characters.

Which, granted, we may have, what with all our magical items. But we don't know, because their opportunity cost is fabulous too.

I'm thinking we should, first of all, identify all of our loot.

Then set up a system for crafting mats at cost or lower, or we will pretty soon break the economy with the escalating costs.

Using them old IM to dollar analogy, we are already supposed to have 75 million dollars or so.
 
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Still, this pretty much tells us that we need to stop faffling around, I mean, do you expect things to go any easier in Mantarys?
Quite frankly... Mantarys keeps looking like a suicide charge.

Demon Pope won't be any weaker then Cthulhu Pope and while we could sidestep most of the initial assault by deploying Briney, I sincerely doubt that we will luck out like this again. So next time we assault a city, it's demons and devils, not aberrations, we have no dragon support and the BBEG will have all of Damphairs bullshit and then some. Yeah...
 
There is one thing we could do for a minor upgrade: Next time we level up we get Scrying. Then we use the Dark Mirror to get a look at that spider-land in Sothyros and pull out one of the objects there, breaking the mirror in the process. We wouldn't loose the location since we can regularly Scry it to keep in mind where it is.
 
So is old Valyria higher level than Mantarys? Because it might have a higher 'density' of loot per square kilometer of ruin. (Unlike Sothryos which I presume we need to burn down the Jungle before finding anything.)
 
Quite frankly... Mantarys keeps looking like a suicide charge.

Demon Pope won't be any weaker then Cthulhu Pope and while we could sidestep most of the initial assault by deploying Briney, I sincerely doubt that we will luck out like this again. So next time we assault a city, it's demons and devils, not aberrations, we have no dragon support and the BBEG will have all of Damphairs bullshit and then some. Yeah...
So far most encounters have been appropriate for our party. I kinda doubt that trying to follow a quest we should have done several months and levels ago is suicide.
 
There is one thing we could do for a minor upgrade: Next time we level up we get Scrying. Then we use the Dark Mirror to get a look at that spider-land in Sothyros and pull out one of the objects there, breaking the mirror in the process. We wouldn't loose the location since we can regularly Scry it to keep in mind where it is.
Yay! More items for the unidentified pile! :V

So far most encounters have been appropriate for our party. I kinda doubt that trying to follow a quest we should have done several months and levels ago is suicide.
We could have done Damphair for roughly a year before now. The enemies scale, but I fear that they will soon out scale the party or at least part of it.

This right there. Richard and Waymar being useless. That's the thing I've warned about quite a while ago. Now it happens and will keep doing so.
Mantarys and Demon Pope will just widen the gap that already exists.
 
This right there. Richard and Waymar being useless. That's the thing I've warned about quite a while ago. Now it happens and will keep doing so.
Waymar made a hit, even the one with Shoking Grasp in it.
And Richard just has to warm up a bit, bad rolls happen. They happened to us too, with those successful saves and failed dispels. Maybe Aeron has some kind of Aura of Unluck?
 
Waymar made a hit, even the one with Shoking Grasp in it.
And Richard just has to warm up a bit, bad rolls happen. They happened to us too, with those successful saves and failed dispels. Maybe Aeron has some kind of Aura of Unluck?
Both he an his Simulacrum won nearly all opposed checks and Waymar getting a hit in looks like mostly luck when contrasted with how many missed.

Just saying that we seriously need to step up our game.
 
Part DCCXXXV: Words are Wind
Words are Wind

First Day of the First Month 292 AC

Just as Waymar strikes a second, glancing, blow magic flies from your clawed fingers, hammering at Damphair's ethereal defenses. Two spells hold... a third flickers from existence like a candle in a high wind and in the same instant Oathkeeper lashes out in a vicious arc lurid crimson flames flashing bright as it tastes corrupted flesh.

The blood in the water turns dark and oily as it crawls up the Ironborn's ruined form and back into his wounds healing him... "Fools, what is fire before power of the sea? A candle set against the infinite..."

Some small detached part of you wonders why your foes so often waste their breath on grandstanding while they are being cut apart? Some illness of the mind begotten by too great power bestowed on those with little imagination, perhaps.

Tyene makes no speeches about her own power nor the power of the Weeping Lady as she focuses her healing magic through the magic of the humble pouch she casts a ray of healing light on Waymar's burns, Lya does not grandstand as the devil again misses his mark to cleave only insubstantial illusion... she simply forms and launches again unerring bolts of power while she and her two remaining images stay well clear of the devil's wicked blade....To add insult to injury a crash of thunder rippling from the clash of Dany's silver wings causes the creature to drop its weapon as it only barely keeps its hoofed feet.

Waymar heals 15 damage

Used 6 Pouch charges


One more blow...
you take a chance. Fire is your weapon of choice so it is against fire that the dark priest would have warded himself. Four bolts of ice colder then winter's heart spiral from your hands,two shatter of some murky green barrier, the others drive themselves straight into the foe's eyes and into his brain.

"What is dead may never die but raises again... harder... stronger," the last words lose all trace of humanity sounding more like the sound or crashing waves and the roar of some titanic beast in the distance... the blank faced, servants begin to move and scream, you see one gouge out his eyes in horror of a sight only he can see.

The devil in not yet banished so his summoner lives. Greyjoy still twitches in the water like some denizen of the deep waters he so loved.

What do you do?

[] Attempt to capture him as a sacrifice

[] Yell at Ser Richard to kill the bastard

[] Write in


OOC: Poor Damphair... he rolled terribly for healing: 16 on 4d8+10. the spell could conceivably have brought him near full health.
 
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