The Ned Stark matter will be resolved by Ned's shitty magic-base. When we deal with Robert, Ned will still be stuck in the North (or on the road South, weeks away from anything).
Then he'll be faced with a fait accompli : your friend is dead, you can't threaten us, and now you can choose to bend the knee or ally with whatever shitheads are still trying to disrupt our conquest.
He already has a rather positive view of us, and IMO he'll side with us and not the Fey or Seven or whatever the alternative is.

Several levels' worth, though I have not decided if they will all come as class levels or more esoteric boons of her nature. I'll cover it tomorrow
Really? I expected her to level, sure, but not a pile of levels at once. She didn't lead the operation, it wasn't her idea or manipulation that set it off, and she effectively shared credit with the victory with a big pile of stronger Companions/Dragons/Constructs. IMO from a Fey narrative perspective this is a big deal, but it isn't that amazing for Moonsong.
 
The Ned Stark matter will be resolved by Ned's shitty magic-base. When we deal with Robert, Ned will still be stuck in the North (or on the road South, weeks away from anything).
Then he'll be faced with a fait accompli : your friend is dead, you can't threaten us, and now you can choose to bend the knee or ally with whatever shitheads are still trying to disrupt our conquest.
He already has a rather positive view of us, and IMO he'll side with us and not the Fey or Seven or whatever the alternative is.


Really? I expected her to level, sure, but not a pile of levels at once. She didn't lead the operation, it wasn't her idea or manipulation that set it off, and she effectively shared credit with the victory with a big pile of stronger Companions/Dragons/Constructs. IMO from a Fey narrative perspective this is a big deal, but it isn't that amazing for Moonsong.

At the battle of the Wardstone she personally held off a Lord of Winter in his rage, a being able to command the most fearsome of battle magics, she preserved the lives of her crew against beings that could have slipped in and slaughtered all of them to the last. That she did all that through the use of magi-tech, especially her ship and their complement of Wyverns adds to her legend. She is Captain Moonsong, not Champion Moonsong.
 
Last edited:
At the battle of the Wardstone she personally held off a Lord of Winter in his rage, a being able to command the most fearsome of battle magics, she preserved the lives of her crew against beings that could have slipped in and slaughtered all of them to the last. That she did all that through the use of magi-tech, especially her ship and their complement of Wyverns adds to her legend. She is Captain Moonsong, not Champion Moonsong.
...So you're saying we should IMMEDIATELY put in a massive PR campaign proclaiming her feat, from overblown mirror-stage performances to including in the newest News Booklets, to capitalise on that..?
:V
 
The Ned Stark matter will be resolved by Ned's shitty magic-base. When we deal with Robert, Ned will still be stuck in the North (or on the road South, weeks away from anything).
Then he'll be faced with a fait accompli : your friend is dead, you can't threaten us, and now you can choose to bend the knee or ally with whatever shitheads are still trying to disrupt our conquest.
He already has a rather positive view of us, and IMO he'll side with us and not the Fey or Seven or whatever the alternative is.
It's not like he can get anywhere useful anyway. The way south is blocked by the Twins and going by sea is suicidal.
 
In light of this, @Duesal, would you be adverse to emptying out the Larder in order to render the ~200 Wights that ran away...
Sterile, for a lack of better word?
:V

It's not like I'm all too tied to the idea, but it seems sensible a precaution if we aren't going to hunt them down ourselves any time soon.
That would be extremely wasteful of both material resources and time. 179 Wraiths is a lot, but it's not like the Others couldn't make more than that in one long afternoon of hunting down Wildlings.

Better to use those resources and effort to further our research into the full strength anti-Other wards from Thennville. We're going to need those soon enough to start putting them everywhere.
 
Last edited:
Reminder we should talk to the Giants before we leave so we can diplomance them and then either take them with us now or send them to the wall and pick them up after getting the thenns to the stepstones
 
That would be extremely wasteful of both material resources and time. 179 Wraiths is a lot, but it's not like the Others couldn't make more than that in one long afternoon of hunting down Wildlings.

Better to use those resources and effort to further our research into the full strength anti-Other wards from Thennville. We're going to need those soon enough to start putting them everywhere.
DP already put a bit of an end to that "plan", aye.

I'm wondering though.
What exactly do we spend the sacrifices at now?

[] The only "available" flesh-forge in any vicinity is in Qohor, and we're not invading there any time soon. So no Super!Heart Trees to be grown around.
[] The last major RA for Heart Trees is fairly far away, since getting them Frost-resist can wait for... a while.
[] The Ferryman will be getting his all-you-can-eat seafood buffet soon enough, but for now, we have near no such capturees anyway.
[] Devils are our main sacrifice-import, and they don't get us anything we don't already have available in the Forges - at least, not without summoning indiscriminately.

:thonk: :thonk: :thonk:

The only idea that comes to mind is feeding up the Storm God, and even then I recall us wanting him to come into a slightly less... "Bronze Age"-mindset, before we start enforcing his immediate being into reality.
 
OK so I've been thinking about this and these are the boons Moonsong is going to get:

Suzerain Creature Template with the following modifications:
  1. No leadership feat and connected elements (I just don't like it when interpersonal relationships are dictated by rigid mechanics, it does wierd things to NPC agency)
  2. Her skills will be: +14 Bluff, +8 Diplomacy, +6 Intimidate checks instead of +8 Bluff, +14 Diplomacy, +6 Intimidate checks.
+2 bard levels

That is roughly a +3 increase to CR, a significant advancement, though not I think overwhelmingly so especially since she is a bard and thus fundamentally a support class.
 
OK so I've been thinking about this and these are the boons Moonsong is going to get:

Suzerain Creature Template with the following modifications:
  1. No leadership feat and connected elements (I just don't like it when interpersonal relationships are dictated by rigid mechanics, it does wierd things to NPC agency)
  2. Her skills will be: +14 Bluff, +8 Diplomacy, +6 Intimidate checks instead of +8 Bluff, +14 Diplomacy, +6 Intimidate checks.
+2 bard levels

That is roughly a +3 increase to CR, a significant advancement, though not I think overwhelmingly so especially since she is a bard and thus fundamentally a support class.
Mwhahaha, and she doesn't have even 1 Mythic Rank yet. Which are the main method of power-measure in Fey, apparently.
Meaning, she has ludicrous potential to grow her Legend/Feyness yet!
Aye, she's gon have a "Fleet"-court soon enough at such rate :V
 
OK so I've been thinking about this and these are the boons Moonsong is going to get:

Suzerain Creature Template with the following modifications:
  1. No leadership feat and connected elements (I just don't like it when interpersonal relationships are dictated by rigid mechanics, it does wierd things to NPC agency)
  2. Her skills will be: +14 Bluff, +8 Diplomacy, +6 Intimidate checks instead of +8 Bluff, +14 Diplomacy, +6 Intimidate checks.
+2 bard levels

That is roughly a +3 increase to CR, a significant advancement, though not I think overwhelmingly so especially since she is a bard and thus fundamentally a support class.
It's beautiful... 😭
 
it's great to see how far moonsong has come after we contrackted her from that shadow dealer way back when, same with the other characters and fey we have.
i wonder how that Peck/Bulabar court is coming along, it had some interesting implications when it had been brought up
 
I'm putting together a level up proposal for Moonsong and came across this spell again. I'm familiar with it, but I never thought about it in the context of Moonsong's focus on Perform (Comedy) rather than the more traditional Bardic instruments.

Imagine it, ya'll, a pun so bad, so obnoxious, that hearing it causes you physical damage like getting hit by a car, or makes you vomit, or even violently enrages you to such an extent that you lash out and attack the being nearest you, even if they might be a friend or ally.

Fugue probably isn't the best option for one of Moonsong's new 4th level spells, but I'm having a hard time not selecting it anyway. It's just so perfectly thematic.
 
I'm putting together a level up proposal for Moonsong and came across this spell again. I'm familiar with it, but I never thought about it in the context of Moonsong's focus on Perform (Comedy) rather than the more traditional Bardic instruments.

Imagine it, ya'll, a pun so bad, so obnoxious, that hearing it causes you physical damage like getting hit by a car, or makes you vomit, or even violently enrages you to such an extent that you lash out and attack the being nearest you, even if they might be a friend or ally.

Fugue probably isn't the best option for one of Moonsong's new 4th level spells, but I'm having a hard time not selecting it anyway. It's just so perfectly thematic.
If she's getting any new level two spells Lament of Summer's Last Breath would be a good one. It's pretty specific, but she's getting all of this at once for opposing a True Other, so it's thematic.

It also has a clearly trolling use in that you can center the effect on a creature effected by it so that they can't escape, which is I suspect is how Moonsong would use it most of the time.:V
 
I'm putting together a level up proposal for Moonsong and came across this spell again. I'm familiar with it, but I never thought about it in the context of Moonsong's focus on Perform (Comedy) rather than the more traditional Bardic instruments.

Imagine it, ya'll, a pun so bad, so obnoxious, that hearing it causes you physical damage like getting hit by a car, or makes you vomit, or even violently enrages you to such an extent that you lash out and attack the being nearest you, even if they might be a friend or ally.

Fugue probably isn't the best option for one of Moonsong's new 4th level spells, but I'm having a hard time not selecting it anyway. It's just so perfectly thematic.


I'm all for it.
 
I'm putting together a level up proposal for Moonsong and came across this spell again. I'm familiar with it, but I never thought about it in the context of Moonsong's focus on Perform (Comedy) rather than the more traditional Bardic instruments.

Imagine it, ya'll, a pun so bad, so obnoxious, that hearing it causes you physical damage like getting hit by a car, or makes you vomit, or even violently enrages you to such an extent that you lash out and attack the being nearest you, even if they might be a friend or ally.

Fugue probably isn't the best option for one of Moonsong's new 4th level spells, but I'm having a hard time not selecting it anyway. It's just so perfectly thematic.
This is so Moonsong it's painful.
 
@egoo DP might have said we'd need to research that specific curse, but we do now know it's possible to remotely hit them via their old bodies. Let's just curse them into killing each other or something and sterilize them that way. Ideally we'd set them off like bombs, but I can't think of a spell that actually does that remotely.
 
@egoo DP might have said we'd need to research that specific curse, but we do now know it's possible to remotely hit them via their old bodies. Let's just curse them into killing each other or something and sterilize them that way. Ideally we'd set them off like bombs, but I can't think of a spell that actually does that remotely.
Mind, Curse isn't all that powerful an effect, unless you get creative.
Like forbidding the greatest utility this unit has for the Others but isn't the main power of theirs as a creature overall.
Greater Curse is a fair bit better, but it's the sort of spell that's harder to handwave casting around in the background, what with it being fairly powerful.

So unless we can get creative with a low-power effect (within the power-levels of a Curse) to royally fuck the Wights/the Others over with, or if @DragonParadox straight up rules we can feed the bodies with a pile of sacrifices to one of our Gods to sterilize the WIghts, we're a bit outta luck there.
 
@DragonParadox, one of Moonsong's innate abilities is Versatile Performance, which substitutes her Perform (Comedy) skill for both Bluff and Intimidate checks. Rather than receiving a +14 Bluff and +6 Intimidate bonus from her modified Suzerain template, could she instead benefit from a +14 bonus to her Perform (Comedy) skill?
Versatile Performance (Ex): A Liminal Sprite can use its bonus for Perform(Comedy) in place of its bonus for Bluff and Intimidate. When substituting in this way, the Liminal Sprite uses its total bonus for Perform(Comedy), including any class skill bonus, in place of the associated skill's total bonus.
 
Last edited:
Mind, Curse isn't all that powerful an effect, unless you get creative.
Like forbidding the greatest utility this unit has for the Others but isn't the main power of theirs as a creature overall.
Greater Curse is a fair bit better, but it's the sort of spell that's harder to handwave casting around in the background, what with it being fairly powerful.

So unless we can get creative with a low-power effect (within the power-levels of a Curse) to royally fuck the Wights/the Others over with, or if @DragonParadox straight up rules we can feed the bodies with a pile of sacrifices to one of our Gods to sterilize the WIghts, we're a bit outta luck there.
Do wights Sleep? if they don't, we could always let Bad luck handle it, or arrange a few Violent Accidents.

Second option on the sleep thing; if we can work out a way to get Song of the Dead for one spell, then we can Vision of Doom any spell we like into the wights. Like Green Caress, which is normally really fucked to use, but in this case is a fantastic way to spite the Others while getting the Thenns back. We could use the bestow curse to require them to sleep, then miracle the use of the song of the dead feat for our next spell and send the Vision of doom at them personally with our spell of choice.
 
Last edited:
Do wights Sleep? if they don't, we could always let Bad luck handle it, or arrange a few Violent Accidents.

Second option on the sleep thing; if we can work out a way to get Song of the Dead for one spell, then we can Vision of Doom any spell we like into the wights. Like Green Caress, which is normally really fucked to use, but in this case is a fantastic way to spite the Others while getting the Thenns back. We could use the bestow curse to require them to sleep, then miracle the use of the song of the dead feat for our next spell and send the Vision of doom at them personally with our spell of choice.

As undead they are immune to mind effecting spells and abilities like sleep or fear effects
 
Back
Top