Not worth it. There are pleny of creatures that deserve more screen time.
And that's why he's a deniable asset.
@egoo, in case I forget about it, please remind me of this when we do the forge order:

Quasi-Adamantine, Lead-Plated Undead Scroll Case with Self-Destruct
All of my yes.

[X] Ancient Lore
-[X] Elder Arts: An in-depth study of Runelore.
--[X] Research the Landwards in Thenn's holdings (Progress: ??/15 Cost: 6000 IM)
---[X] Velen (4d6 Progress), Bloom the Bridjidine (4d6 Progress) --8d6 Progress total.
-[X] Waves of the Sea, on Depths and Fire Turned: research the wardings if the Marid house of Mardja.
--[X] Wards that would be able to protect the coastal regions and cities of Plane of Balance (Progress: ??/30, Cost: 80.000 IM)
---[X] Breath Taker (4d6 Progress), Stepstones Scholarum Branch (2d6 Progress), Naria Loreseeker (4d6 progress) - 10d6 Progress Total
-[X] The Stone of Memories, The Stone of Visions: The mysterious Serpentstone Projector you recovered from the deeper parts of Riz'Neth's city may not look like much... But you have learned quite well how much but a little show before the audience as large as cities could mean for a ruler.
--[X] Research the Serpentstone Projectors, emphasizing the function of recording visual and auditory signals - something that may well be priceless if a way is found to make more of such "recorders" cheaply, and also searching for a way to integrate them with the MirrorVision network - allowing to both (hopefully) make MirrorVision sets cheaper and easier to make, and to store transmissions shown - perhaps allowing for plays and speeches to be replayed in the future? (Progress: ??/45, Cost: 50.000 IM)
---[X] Riz'Neth (4d6 Progress), Tyrosh Scholarum branch (2d6 Progress) -- 6d6 Progress total.

On the theme of reclaiming ancient and once-lost lore. The other half of the research actions are along the lines of forging something completely new.
 
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... @Goldfish, how many Alchemy labs are we making throughout the 1st month?
Can we put one on making bottled Junglerazer-spells?
I want to carpet-bomb some Fey.

...And probably most of Sothoryos.
:V

But in more seriousness, the Forge-order will have to be grown accordingly with the guards.
It's 5 Black Knights, 1 Black Champion 2 Verdant Wolves and 0.5 Shadow cats per facility, btw.
We've got a Hedge Mage and an Alchemist trained up so that we can build two more facilities.

I'm thinking another Explosive Pack facility and one producing Heatstone.
 
Inserted tally
Adhoc vote count started by egoo on Apr 19, 2020 at 4:16 PM, finished with 23 posts and 7 votes.

  • [X] Ancient Lore
    -[X] Elder Arts: An in-depth study of Runelore.
    --[X] Research the Landwards in Thenn's holdings (Progress: ??/15 Cost: 6000 IM)
    -[X] Waves of the Sea, on Depths and Fire Turned: research the wardings if the Marid house of Mardja.
    --[X] Wards that would be able to protect the coastal regions and cities of Plane of Balance (Progress: ??/30, Cost: 80.000 IM)
    -[X] The Stone of Memories, The Stone of Visions: The mysterious Serpentstone Projector you recovered from the deeper parts of Riz'Neth's city may not look like much... But you have learned quite well how much but a little show before the audience as large as cities could mean for a ruler.
    --[X] Research the Serpentstone Projectors, emphasizing the function of recording visual and auditory signals - something that may well be priceless if a way is found to make more of such "recorders" cheaply, and also searching for a way to integrate them with the MirrorVision network - allowing to both (hopefully) make MirrorVision sets cheaper and easier to make, and to store transmissions shown - perhaps allowing for plays and speeches to be replayed in the future? (Progress: ??/45, Cost: 50.000 IM)
 
Vote closed
Adhoc vote count started by DragonParadox on Apr 19, 2020 at 4:30 PM, finished with 28 posts and 10 votes.

  • [X] Ancient Lore
    -[X] Elder Arts: An in-depth study of Runelore.
    --[X] Research the Landwards in Thenn's holdings (Progress: ??/15 Cost: 6000 IM)
    ---[X] Velen (4d6 Progress), Bloom the Bridjidine (4d6 Progress) --8d6 Progress total.
    -[X] Waves of the Sea, on Depths and Fire Turned: research the wardings if the Marid house of Mardja.
    --[X] Wards that would be able to protect the coastal regions and cities of Plane of Balance (Progress: ??/30, Cost: 80.000 IM)
    ---[X] Breath Taker (4d6 Progress), Stepstones Scholarum Branch (2d6 Progress), Naria Loreseeker (4d6 progress) - 10d6 Progress Total
    -[X] The Stone of Memories, The Stone of Visions: The mysterious Serpentstone Projector you recovered from the deeper parts of Riz'Neth's city may not look like much... But you have learned quite well how much but a little show before the audience as large as cities could mean for a ruler.
    --[X] Research the Serpentstone Projectors, emphasizing the function of recording visual and auditory signals - something that may well be priceless if a way is found to make more of such "recorders" cheaply, and also searching for a way to integrate them with the MirrorVision network - allowing to both (hopefully) make MirrorVision sets cheaper and easier to make, and to store transmissions shown - perhaps allowing for plays and speeches to be replayed in the future? (Progress: ??/45, Cost: 50.000 IM)
    ---[X] Riz'Neth (4d6 Progress), Tyrosh Scholarum branch (2d6 Progress) -- 6d6 Progress total.
 
I have rediscovered another really neat spell. I saw it in Lords of Madness years ago, but forgot about it, as I'm prone to doing.

Whispercast is a great spell to use in social situations and emergencies, since it basically allows you to cast a Stilled spell and while it isn't actually Silent, it's close enough that most people wouldn't hear you whisper. Hearing a whisper is a DC 15 Listen skill check from 10 feet away.

Since single-use Whispercast charms would only cost 30 IM each, we could mass produce them and distribute one or more to all of our mages for emergencies.
 
We've got a Hedge Mage and an Alchemist trained up so that we can build two more facilities.

I'm thinking another Explosive Pack facility and one producing Heatstone.
Explosive Packs and Wildfyre. We really want a stockpile of the latter for the Long Night.

Nothing says hello like a carpet bombing with magical super napalm.
 
Explosive Packs and Wildfyre. We really want a stockpile of the latter for the Long Night.

Nothing says hello like a carpet bombing with magical super napalm.
Valyrian Steel grenades packed with wildfyre and dragonglass shards. Maybe even an Otherbane enchantment stacked on top for that extra Fuck You.
 
We currently have 12,840 doses of Alchemist's Fire and one Industrial Alchemy Facility producing more each month. I think that's more than enough of the common stuff. If we're going to produce a fire-based Alchemical product form this point forward, it should be Wildfire.

I think we should shut that production line down and retool it for Wildfire. It will only take two weeks to retool the facility for Wildfire, allowing us to get half a month of production in. Then we'll have two facilities running full bore starting in the 2nd month.
 
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