Lord of Shadows
Alignment: Any non-good alignment
Skills: Move Silently 12 ranks, Hide 12 ranks, Gather Information 8 ranks
Special: +6d6 Sneak Attack, Evasion, Penetrating Strike, access to the Plane of Shadows.
Skill Points At Each Level: 8 + Int
One who stalks the night and cloaks themselves in shadows can easily tread off the beaten path into depravity and paranoid madness. While keeping secrets from to rattle around inside ones skull can forge a prison stronger than steel and bars, one who has mastered this domain can in turn wield darkness as their faithful hunting hound, like a Lord on the Hunt.
Weapon and Armour Proficiency: They are proficient with the crossbow (hand, light, or heavy), dagger (any type), dart, rapier, sap, shortbow (normal and composite), and short sword. Lords are proficient with light armor but not with shields.
Spellcasting: At each new Lord of Shadows level you gain an increase in caster level as if you had progressed in the class you belong before adopting the prestige class. You do not gain new spells per day or spells known.
Sneak Attack: This is exactly like the
rogue ability of the same name. The extra damage dealt increases by +1d6 every other level (2nd, and 4th). If a Lord of Shadows gets a sneak attack bonus from another source the bonuses on damage stack.
Body of Darkness (Su): At 1st level, your connection to the Plane of Shadow deepens, body becoming limned with shadowy substance that grants you a +4 armor bonus and a +2 circumstance bonus on Hide and Move SIlently checks, attacks not blocked so much as lost. At 3rd and 5th level, these bonuses increase by +2 (+8 total at 5th Level) for the armor bonus and +1 for Hide/Move Silently (+4 total at 5th Level) respectively. You can use this ability for 1 hour per day per Lord of Shadows level. The duration does not need to be consecutive, but it must be spent in 1-hour increments.
Wings of Darkness (Su): At 3rd level as a swift action, you can manifest a set of translucent, inky wings that grant you a fly speed of 60 feet with good maneuverability. You can use these wings for 10 minutes per day per Lord of Shadows level. This duration does not need to be consecutive, but it must be spent in 10-minute increments. At 5th level, you can now use these wings to fly as if with overland flight. Used in this way, the ability lasts for up to 1 hour per level. The duration does not need to be consecutive, but it must be spent in one hour increments.
Shadow Projection (Su): At 5th level, you infuse your life force and psyche into your shadow, causing it to separate from your body and act as an independent creature. This ability functions as shadow projection except as follows. Your shadow has the outsider type and the phantom subtype instead of the undead type. As a result, this ability does not have the evil descriptor and your shadow cannot be turned or affected as undead (though it can be affected as an outsider). You can use this ability for a number of hours per day equal to your Lord of Shadows level. These hours don't need to be consecutive, but they must be spent in 1-hour increments. Your shadow's hit points are not replenished between uses, although your shadow can be healed in the same manner as any other outsider. When this ability isn't in use, any healing done to you also heals your shadow for an equal amount.
@Goldfish @Artemis1992 @TotallyNotEvil @DragonParadox
Dug up my old class for Garin. I know he's not due for a level up just yet, but it's been awhile since it's been posted.