Just for my understanding - both fungal forge and flesh forge need a feedstock of HD, right? Is that abstracted meanwhile because of our newly introduced burial strategy, or is it still required to come up with the HD from somewhere?
 
I've been waiting for a new source of Mammon names. I hope he doesn't stop sending his Devils. :(
We don't have any True Names for Mammon's Erynies currently, but we are questioning the following Devils of his throughout the 12th month:
3 Sire Devils, Mammon's -- Summoned 11th Month (operated in City of Brass)
-----------------------------------------------------------
1 Assassin Devil, 7 Legion Devils, 11 Gaavs, 5 Magaavs, 2 Drowning Devils, 3 Steel devils 7 Legion Devils, 12 Imps (all sworn to Mammon) -- Summoned 11th Month
So there is a chance of us summoning some Erynies in the 1st month.
Albeit, it isn't guaranteed we'll get them then either.
 
Well here is a somewhat morally ambiguous thought. If we decided to invade Qohor and Norvos and proceed to kill their army and use the HD from that for our flesh monsters...we would be able to make a lot. Especially if we go for as little mercy as possible.

Edit: The opposite of the Lys battles.
I'm against that. There's no need for such a slaughter.
 
Just for my understanding - both fungal forge and flesh forge need a feedstock of HD, right? Is that abstracted meanwhile because of our newly introduced burial strategy, or is it still required to come up with the HD from somewhere?
We can pay for ordered things in either corpses or money, the latter being an abstraction for paying to obtain reagents and biomass on the open market.
 
What we would need is something with decent HD that we can easily genocide and collect for parts.

Sahuagin and Scum wouldn't be bad in that regard.
 
<_<
>_>
Or we could, you know, summon Daemons indiscriminately and slaughter some champion-level bastards of theirs for fun and profit!
[:V]
 
@Goldfish, can we make Flesh and Bone Golems like undead or do they need crafting time?
We know the Flesh Forge can grow Flesh Golems, plus the variant Flesh Hounds, though I wouldn't want to unless we can grow them without the weakness which causes them to go berserk in combat.

I would say no on the Bone Golems, though. Those are more like regular Golems made from some sort of material, like a Wood, Stone, or Iron Golem.
 
We know the Flesh Forge can grow Flesh Golems, plus the variant Flesh Hounds, though I wouldn't want to unless we can grow them without the weakness which causes them to go berserk in combat.

I would say no on the Bone Golems, though. Those are more like regular Golems made from some sort of material, like a Wood, Stone, or Iron Golem.
Hm... point.

More Necrocrafts then! I'll look into something beefy that can decently tank spells.

Also: raised dinosaurs.
 
Like I said. Morally ambiguous. Although I will say that if we do invade Qohor we shouldn't try to care much for the preservation of their troops and what not. Kill the ones who fight and let the rest retreat.
How the fuck is that morally ambiguous? We're literally starting a pointless war just to slaughter their troops and harvest them for parts.
We could invade their city without fighting their army if we wanted to, or we could instantly nonlethally subdue their entire army with End to Strife if we wanted to. This is literally nothing but a useless slaughter to harvest their body parts. I'm 100% against it.
 
How the fuck is that morally ambiguous? We're literally starting a pointless war just to slaughter their troops and harvest them for parts.
We could invade their city without fighting their army if we wanted to, or we could instantly nonlethally subdue their entire army with End to Strife if we wanted to. This is literally nothing but a useless slaughter to harvest their body parts. I'm 100% against it.
Merciful Shadow of the Doom? :V
 
Personally, I don't care for Quohor and Norvos at the moment-
It is just that they have the Doomsday Device lobbed into their territory that makes me nervous.

Can we all agree that we should visit their Fleshforge next month and render it non-operable, pretty please?

Facing an Eldritch Forge at the same time as squids would be nightmarish.

Largely for the same reasons I think we should instagib the leaders of the Salloshi Undead.
Whatever happens to the roaming masses, the high-CR ones need to go.
 
Well here is a somewhat morally ambiguous thought. If we decided to invade Qohor and Norvos and proceed to kill their army and use the HD from that for our flesh monsters...we would be able to make a lot. Especially if we go for as little mercy as possible.

Edit: The opposite of the Lys battles.
I'm hoping we get nice Shub Niggurath monsters with Qohor.
 
I expect the Deep Ones to have their own undersea Flesh Forges within their cities, anyway. It would increase the disposability of their minions and it fits with their fluff. When the war starts I expect absurd numbers of trash sent at our shores. Thankfully their minions require food and stuff - if they had plant or even undead armies they could have truly insane numbers accumulated over centuries.
 
How the fuck is that morally ambiguous? We're literally starting a pointless war just to slaughter their troops and harvest them for parts.
We could invade their city without fighting their army if we wanted to, or we could instantly nonlethally subdue their entire army with End to Strife if we wanted to. This is literally nothing but a useless slaughter to harvest their body parts. I'm 100% against it.

Fair enough. Just an idea I threw out. In all honesty I full expect Qohor to be a bitch to fight and fully think it will need an army to occupy and fight it. If armies do clash then kill them and be done with it.
 
I for one would object just as much if he were to try to invade our moon. Or our solar system in general.
Until we actually get there, he's welcome to invade the other celestial objects in our Solar system, after all if he invade them he's also the one that has to make them livable, and conquering his moon colony, would probably be cheaper than making one from scratch.
 
A mechanics quesition. If we use End to Strife and we have another person with Spellbane keyed to End to Strife is that person immune to the effects of said spell? Could we do an end to strife but with someone constantly attacking and being unable to be hit?
 
Until we actually get there, he's welcome to invade the other celestial objects in our Solar system, after all if he invade them he's also the one that has to make them livable, and conquering his moon colony, would probably be cheaper than making one from scratch.
If he invades anywhere in Prime Material after we make it clear that it's our territory, either he gets killed or simply beaten into submission at some point like Relath was.

If he decides to raid us, he's not surviving.
A mechanics quesition. If we use End to Strife and we have another person with Spellbane keyed to End to Strife is that person immune to the effects of said spell? Could we do an end to strife but with someone constantly attacking and being unable to be hit?
I think the spellbane's effect would extend to whoever they were attacking, unless they did a ranged attack. The Spellbane range is a 10 ft. radius.
 
Until we actually get there, he's welcome to invade the other celestial objects in our Solar system, after all if he invade them he's also the one that has to make them livable, and conquering his moon colony, would probably be cheaper than making one from scratch.
You argument isn't without merit, but what if he has terrible taste in interior design?
 
I think the spellbane's effect would extend to whoever they were attacking, unless they did a ranged attack. The Spellbane range is a 10 ft. radius.

Well my thought was that if a spell was cast within the area of the EOS(End of Strife) and the person was under spellbane then they couldn't take any damage from it. Then we have someone play defence...ie stand in the way of anyone making moves towards said caster and take hits for them...defending someone isn't a hostile action I believe. So the attacker take non lethal/lethal damage as well as fully spell damage from Spellbane immune caster.

Edit: Basically AMF vs Spellbane logic

You argument isn't without merit, but what if he has terrible taste in interior design?

Burn it down and start again?
 
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If he invades anywhere in Prime Material after we make it clear that it's our territory, either he gets killed or simply beaten into submission at some point like Relath was.

If he decides to raid us, he's not surviving.
Is it really invading if no one live there as is the case with the Moon?
You argument isn't without merit, but what if he has terrible taste in interior design?
In that case we find citizens with equally terrible taste, and let them have it.
 
A mechanics quesition. If we use End to Strife and we have another person with Spellbane keyed to End to Strife is that person immune to the effects of said spell? Could we do an end to strife but with someone constantly attacking and being unable to be hit?
End to Strife is a Mind-Affecting effect. Anyone protected by Mind Blank is automatically immune to the spell. That's a bit less complicated than using Spell bane to ward it off.
 
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