@Goldfish, thank you for illustrating why I should not speak about things without a 4-year plan ready to post. :facepalm:

The figure of 10,000 was explicitly given as "too large for a trial run".

I'm not going to say anything on this anymore before the 4-year plan is done.
Just to be clear, I feel like there was but a misinterpretation of what you wrote with that number.

And also please, don't take my "but why though" for going against the idea - I was genuinely asking "what we are doing this for" in the meaning of "what tasks are they to do, what goals we set by this".
I may have phrased that like shit, but, well, I tried to meme and I've not slept for over 37 hours at this point.

I don't mind growing some Cobolds. We have the finances for that, and they'll probably fill some useful niche in the Empire.
 
Alien hive mind god things. Very relatable to mortals, very understandable.

I figured the leshy consisted mostly of green dreamers who wanted a break from the green dream, or just wanted some legs to stretch after however many millenia as formless spirits.

They do yes, that and formless spirits of the land that got caught in the Old Gods spiritual orbit rather than becoming fey.
 
Speaking of Kobolds, they've always kinda looked pathetic and underfed to me, but D&D 5e appears to have remedied that.


I want any Kobolds we grow to look like the 5e versions. Those are respectable looking minions.
 
...5th edition looks like draconic gnomes to me.
I'm not sure if that's a good thing or a bad thing.

Is there something/anything in-between in looks?
 
Speaking of Kobolds, they've always kinda looked pathetic and underfed to me, but D&D 5e appears to have remedied that.


I want any Kobolds we grow to look like the 5e versions. Those are respectable looking minions.

3.5 is what happens when you're chronically underfed and fighting for your very survival at a knife's edge in literal squalor under conditions that are still primitive despite your natural engineering prowess.

5e is when you have some time to get SWOLE.
 
...5th edition looks like draconic gnomes to me.
I'm not sure if that's a good thing or a bad thing.

Is there something/anything in-between in looks?
That's better than the 3.5 version, IMO.

And even the 3.5 version is better than those for 1e and 2e; 1e Kobolds look like scaled teddy bears and 2e look like mutated humanoid pugs.
 
Vote closed.
Adhoc vote count started by DragonParadox on Jan 11, 2020 at 1:35 PM, finished with 70 posts and 10 votes.

  • [X] Reinforcing the Reader
    -[X] Assign to Rodrik:
    --[X] 10 Rings of Protection from Evil, 10 Healing Belts, 10 Launchers, and 2 Crystal Masks of Detect Psionics to be distributed among his forces at his discretion, as well as a Sending Stone and Teleport Charm for emergencies. We can further provide him the services of our Mage-Smiths to produce minor enchanted arms and armor, as he needs.
    --[X] Supplement his Alchemical supplies with 200 flasks of Alchemist's Fire, 100 flasks of Liquid Ice, 100 Fungal Stun Vials, 100 doses of Sleep-Smoke, 400 doses of Healing Salve, 100 doses of Antiplague, 100 doses of Antitoxin, and 100 Auran Masks.
    --[X] Loan him the services of 1 Grand Dragon Turtle (CR 15), 2 Shadebreacher Sperm Whales (CR 12), 5 Advanced Druid Creature Lotus Leshy (CR 8), 5 Advanced Plant-Imbued Sea Drake (CR 10), 10 Advanced Druid Creature Seaweed Leshy (CR 6), and 10 Advanced Plant-Imbued Orca (CR 8).
    ---[X] We will also assign to him 1 Warden Bio-Construct (CR 6, Information Gathering Variant Seeker), 1 Caretaker Bio-Construct (CR 4, Guardian Variant Seeker), and 1 Slayer Bio-Construct (CR 7, Assassin Variant Seeker) to serve as his personal guards. The Slayer can remain hidden from sight by always nearby, ready to strike against any creature that moves against Rodrik, the Warden can act as his eyes and ears, and the Caretaker as both his shield and escape route, should it prove necessary.
    --[X] Ask Maester Qyburn to make Rodrik aware of the Undead creatures he has assembled, explain their potential usefulness against the Deep Ones, especially their immunity to mental tampering, and inquire into whether he would be willing to employ any of them in defense of the Iron Isles. There are a great variety available, some of which can pass for human with little trouble (the Black Knights) or as less worrisome Constructs (Helmeted Spitters), and even those which cannot be easily disguised can be kept tucked away in caves or even hidden beneath the waves when they are not needed.
    --[X] We will transport those Undead he decides upon, if any, along with the other servitors we are assigning to his service, using the Imperial Demiplane and a pair of temporary portal Gates.
    -[X] Once the defenses of the Iron Isles are seen to properly, return to Sorcerer's Deep and continue investigating as previously voted on, restoring the corpses of the various Deep Ones involved in the Volmark incident so that we may extract what information we can from them via Speak with the Dead.
 
Kobolds are versatile, make good minions, grow and reproduce rather fast, have a hand for engineering, mining and industry in general, can be extremely loyal if treated well...

Also, why not? Nobody seems to mind the creation of full on True Dragons, so I'm not seeing the issue with creating some Kobolds as settlers and general purpose minions.
Also, there aren't any dwarfs around on Planetos, right?
 
Also, there aren't any dwarfs around on Planetos, right?
The Ibbenese are the closest thing to dwarfs, and they don't really fit. We've seen Fire Dwarfs like Captain Yrten in the Greater Planes, though, and we've got quite a few of them as citizens who decided to join us after our raids against the Efreeti.
 
We bought them out entirely. Pretty sure we'd have to go farther afield to get more.
 
Just because anxiety and sleep-deprivation lead to weird browsing habits, a question:
@Azel, @Crake, @Duesal, @Goldfish.

Lejnths.
To summon or not to summon?
I think they can be really useful, and we are getting only so much direct use out of those Phoenixes we summon when we don't have the True Names to cover the difference.
But also will need direct diplomancing, and aren't really the Erynie-levels of "inherent" trustworthiness.

Alright-alright I'm gone now, sheesh
 
Just because anxiety and sleep-deprivation lead to weird browsing habits, a question:
@Azel, @Crake, @Duesal, @Goldfish.

Lejnths.
To summon or not to summon?
I think they can be really useful, and we are getting only so much direct use out of those Phoenixes we summon when we don't have the True Names to cover the difference.
But also will need direct diplomancing, and aren't really the Erynie-levels of "inherent" trustworthiness.

Alright-alright I'm gone now, sheesh
I'd be interested in doing our usual checks to see if one or two could be recruited. If the answer is no then that's also fine, but they would be neat.
 
Just because anxiety and sleep-deprivation lead to weird browsing habits, a question:
@Azel, @Crake, @Duesal, @Goldfish.

Lejnths.
To summon or not to summon?
I think they can be really useful, and we are getting only so much direct use out of those Phoenixes we summon when we don't have the True Names to cover the difference.
But also will need direct diplomancing, and aren't really the Erynie-levels of "inherent" trustworthiness.

Alright-alright I'm gone now, sheesh
You all right, dude?

As for Lejnths, I doubt we'll find many acceptable ones, but I'm not opposed to hiring those we do.
 
Lejnths.
To summon or not to summon?
I think they can be really useful, and we are getting only so much direct use out of those Phoenixes we summon when we don't have the True Names to cover the difference.
But also will need direct diplomancing, and aren't really the Erynie-levels of "inherent" trustworthiness.
We should definitly try, look at some.
Maybe ask our Erinyes first about them?
Even if the Lejnths are not Devils, they are still LE Outsiders that have been around for millenia, any of our Veterans should know them indirectly at least.
 
Just because anxiety and sleep-deprivation lead to weird browsing habits, a question:
@Azel, @Crake, @Duesal, @Goldfish.

Lejnths.
To summon or not to summon?
I think they can be really useful, and we are getting only so much direct use out of those Phoenixes we summon when we don't have the True Names to cover the difference.
But also will need direct diplomancing, and aren't really the Erynie-levels of "inherent" trustworthiness.

Alright-alright I'm gone now, sheesh
Sounds decent. If war-gods work with them, then they should be perfectly fine with being part of an army. Or at least a mercenary force.

They would also be great additions to Inquisition strike forces, especially when paires with builds that focus on crits and have crit-immunity themselves.
 
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