This artifact requires the bearer to make a Will save the moment he dons it, as well as one each month he wears it. By the First King's spite the second and any further willsaves do not happen after exactly one month, but anywhere within the moth the second year begins, when the bearer is least protected
You wanted to change this to years I think?
 
You left out the Will save DC of the cloak's curse, @DragonParadox.

If that curse could be cleansed while leaving the other powers intact, the cloak would make for an extremely nice piece of gear for a Companion. Is that something we can do, DP?

Date nights for Waymar and Tyene turn out so much different than what most teenagers would expect. :V
 
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You wanted to change this to years I think?
You left out the Will save DC of the cloak's curse, @DragonParadox.

Fixed, thanks.

@DragonParadox, can we pay the Old Gods or Yss to keep the artifact functional while removing the curse?

Also, did they get their XP for that fight?

The Old Gods maybe, but nothing certain, the cloak might just get destroyed.
 
  • A series of rumour posts would be fantastic !
  • Yi-Ti is on a bit of a cliffhanger, but maybe waiting a few days and seeing how our people settle could be good?
  • The general plot can honestly wait a little. There's no huge cliffhanger or anything.
 
I wouldn't be particularly sad if it ended up destroyed. @DragonParadox, if we pay the Old Gods to fix it and they accidentally eat it, can it count as a sacrifice to them?

Also how much HD do we need to get rid of the annoying curse?
  1. Unfortunately not, it's a completely different mechanism.
  2. 60 HD to try
60 HD would definitely be worth the attempt, IMO. That cloak is fantastic. I would have to sit down with a calculator to figure up what it would cost us to produce something with the same effect, but off the top of my head I can tell you it would be much more than a Wyvern and less than a Moonchaser, but not by as much as you might think.
 
60 HD would definitely be worth the attempt, IMO. That cloak is fantastic. I would have to sit down with a calculator to figure up what it would cost us to produce something with the same effect, but off the top of my head I can tell you it would be much more than a Wyvern and less than a Moonchaser, but not by as much as you might think.
Well, it's supposed to be a serious artifact.
Better way to think of the costs is this:
Step 1: Become a Fext, without the drawbacks of being Undead.
Step 2: Add a bunch of command-related SLAs.

It's all up to DP of course, but I suspect making the cloak safe to use would negate some of the Undead-related benefits too.
 
Just sat down with the calculator (screw doing work at work!) and figured up how much it would cost to reproduce the cloak. There is a bit of ambiguity on pricing effects which have uses that only work once/week, but even being conservative, to completely replicate all of the effects of the cloak (except with DR/Adamantine instead of DR/Glass or Obsidian), would cost approximately 125,000 IM, or more than a Moonchaser and Wyvern combined.

Having all of the effects the cloak allows at 20th caster level is amazing...and amazingly expensive to duplicate. If we even had any 20th level crafters, which we don't.
 
Not for the purposes of advancing her runecraft, studying the key and the great barrow does however.
Not for runecrafting, though that's certainly good to know about the key.

More making artifacts in general, making them wholesale and on command instead of relying on once-in-a-blue-moon surges of inspiration like Viserys' Archduke Cloak.
Well, it's supposed to be a serious artifact.
Better way to think of the costs is this:
Step 1: Become a Fext, without the drawbacks of being Undead.
Step 2: Add a bunch of command-related SLAs.

It's all up to DP of course, but I suspect making the cloak safe to use would negate some of the Undead-related benefits too.
That will save is particularly annoying, and I wouldn't mind losing features of the artifact to get rid of it.

@DragonParadox, if we pay extra, in the event that the effects do end up being changed (which would be less than preferable but wouldn't be terrible) could we have a payment for the Old Gods to stick druid effects in there?
 
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Not for runecrafting, though that's certainly good to know about the key.

More making artifacts in general, making them wholesale and on command instead of relying on once-in-a-blue-moon surges of inspiration like Viserys' Archduke Cloak.

That will save is particularly annoying, and I wouldn't mind losing features of the artifact to get rid of it.

@DragonParadox, if we pay extra, in the event that the effects do end up being changed (which would be less than preferable but wouldn't be terrible) could we have a payment for the Old Gods to stick druid effects in there?
  1. Artifacts will never be easy to make, just by the nature of what they are, but yes the more she studies the more she will get a feel for making them in a planed manner
  2. The Old Gods will change it as they break the curse and yes putting more power into it would help make it more powerful (though not mitigate the chance of destruction)
 
Rumour post please. Loot that needs research to be useful just feels as annoying bloat to me, so not that much excited with the latest chapter.
 

You realize this gives us a hilarious ability to boost people, right? Have someone don it, be on hand to help such succeed in a DC 36 Will save. Remove it right after. Voila, creature now has DR, amazing SLAs, attribute increases, immunity to cold and undead immunities without undead traits or turning actually undead.

Downside? They look somewhat hideous, something easily fixed if so inclined with a freely given permanent polymorph effect like our Greater Ribbons of disguise. Back to original appearance! Or, well.. Better. No one says your polymorphed form needs to have wrinkles, scars and assorted deformities after all. Repeat the procedure among Viserys' more fanatical supporters who want to make more of a difference again and again and again.
 
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You realize this gives us a hilarious ability to boost people, right? Have someone don it, be on hand to help such succeed in a DC 36 Will save. Remove it right after. Voila, creature now has DR, amazing SLAs, attribute increases, immunity to cold and undead immunities without undead traits or turning actually undead.
It's not really intended to keep working after removing the cloak.
Like literally every other magic item out there?
 
You realize this gives us a hilarious ability to boost people, right? Have someone don it, be on hand to help such succeed in a DC 36 Will save. Remove it right after. Voila, creature now has DR, amazing SLAs, attribute increases, immunity to cold and undead immunities without undead traits or turning actually undead.

Downside? They look somewhat hideous, something easily fixed if so inclined with a freely given permanent polymorph effect like our Greater Ribbons of disguise. Back to original appearance! Or, well.. Better. No one says your polymorphed form needs to have wrinkles, scars and assorted deformities after all. Repeat the procedure among Viserys' more fanatical supporters who want to make more of a difference again and again and again.

It's a magic item, it does not kep working when removed.
 
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