@Goldfish Oh cool! So the Griffons have a nice mithril breastplate too? So shiny! And they match the Knights.

What would be really cool is a set of Valyrian Steel claw-sheaths, so they can tear through plate armor like a dragon does.
Yeah, the Warlord's Saddle allows the armor to be magically donned or removed just like the Knight's Ring of Arming.

Claw sheathes are possible, though I'm not sure how cumbersome they would be for the Griffons. Since they would be VS, cost isn't an issue, just whether or not they would work for the Griffons. Even if they do, I really hope the Griffons avoid melee combat if at all possible.

@DragonParadox, can the Skyborn Griffons wear claw sheathes, and would they be willing to do so?

Skyborn Griffon

Size/Type:
Large Magical Beast (Air)
Hit Dice: 7d10+21 (59 hp)
Initiative: +2
Speed: 30 ft. (6 squares), fly 80 ft. (perfect)
Armor Class: 18 (-1 size, +3 Dex, +6 natural), touch 11, flat-footed 15
Base Attack/Grapple: +7/+15
Attack: Bite +10 melee (2d6+3)
Full Attack: Bite +10 and 2 Claws +8 (1d4+1)
Space/Reach: 10 ft./5 ft.
Special Attacks: Pounce, rake 1d6+2, Wind Blast (DC 16)
Special Qualities: Blindsight 30 ft., Darkvision 60 ft., Low-light Vision, Scent, Elemental Body, Air Mastery
Saves: Fort +8, Ref +8, Will +4
Abilities: Str 16, Dex 17, Con 16, Int 7, Wis 11, Cha 10
Skills: Jump, Hide, Listen, Spot +10
Feats: Iron Will, Multiattack, Weapon Focus (bite), Lightning ReflexesB
Alignment: Neutral Good

Pounce (Ex): If a griffon dives upon or charges a foe, it can make a full attack, including two rake attacks.

Rake (Ex): Attack bonus +7 melee, damage 1d6+1.

Elemental Body (Ex): Element-infused creatures' bodies gain some of the qualities of elementals. Each time an element-infused creature is exposed to a bleed, precision damage, poison, paralysis, sleep, or stunning effect, it has a 25% chance to avoid it.

Air Mastery (Ex): Airborne creatures take a –1 penalty on attack and damage rolls against a Skyborn Griffon.

Wind Blast (Su): Once every 1d4 rounds, a Skyborn Griffon can breathe a 60-foot cone of Wind that mimics a terrible windstorm. Every creature within this area that is not flying must succeed on an Acrobatics or Strength check vs. the wind blast's DC of 16 or fall prone. A flying creature that fails is instead blown away from the air-infused creature, moving a distance equal to 5 feet per point by which it failed the check. If the creature encounters a large object (such as a wall) during this movement, it takes 1d6 points of damage per 5 feet the object prevented it from moving. The save DC is Constitution-based.

Skills: Skyborn Griffons have a +4 racial bonus on Jump and Spot checks.
 
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We are low on time, too.
Most actions we've sent our people on we'll have to get reports instead of interludes now, for one - 12-10 days would pass by just too fast to get everything.
And on the note of those remaining days we have some very hefty Minor Actions to be done by Viserys, and even more we'd have to see at least the result on-screen.

And that's, again, even before we remember that westeros is a thing and Houses there need turning
Low on personal time, but DP can always back date interludes to cover what has happened. He's done it pretty often and it's never been an issue.
 
...
I can't tell how sarcastic this is and I don't like it.
My "idea" has been said multiple times already, and I bring it up whenever I get sick of Tywin or Lanna and want to kill them.

Maybe I've been reading a little too much Youjo Senki fanfiction but the same really does apply to Britain's foreign policy during this period. If we want to prevent war we can at least be earnest and straight forward about it, and if we can't mediate the conflict realistically then we haven't made two enemies via blatantly obvious chicanery.
Any goods recs? Apart from jacobk's fic, everything I found were terrible. Including The Leader, which is just bad. There's a version where she's a war criminal running on SB (by Gremlin Jack. He's a decent writer, but he tells instead of shows and often forgets details or outright break continuity) which is passable, I suppose... Anything else?

Honestly YJ fics have so much potential as long as they avoid being OP stomp-fics but instead remain amusing misunderstanding fics. And of course they must think things through in advance to avoid having Tanya wildly change her plans and chosen methods without explanation each chapter to suit the needs of the gag...
Doing those things are hard, so most YJ fics are either funny but incoherent or are simple OP fics where everyone is so impressed by this perfect genius.

Is it really "EVIL", though?
Our task IC is to take over with the minimal fuss and least amount of losses on either side.
It's "evil" because I suggested going after their families and loved ones, which has already been established as a line Viserys doesn't break lightly (Snowfire talked us out of using Cersei's love for her children as a tool to make her seem insane, for example).

But I have had a better idea! One truly worthy of being called insightful, that even @Crake will like!

Hear me out : we use Varys for it. Varys can invite people, organise events, and is important enough for them all to come. If we'd used their mothers or vassals they might not have brought all their Companions, but Varys can organise important and secretive meetups!
A simple one would be to ask them to quietly handle a Deep One threat on X date and time, and then ambush them ourselves. Sure they'd come ready for a fight, but it'd be a great opportunity to grab them all at once!
And then of course he can organise social events, etc.
 
Any goods recs? Apart from jacobk's fic, everything I found were terrible. Including The Leader, which is just bad. There's a version where she's a war criminal running on SB (by Gremlin Jack. He's a decent writer, but he tells instead of shows and often forgets details or outright break continuity) which is passable, I suppose... Anything else?
To be honest only a handful are worth reading, but the writers for them are pretty steady-on and prolific.

There's the one that expands on their testing of the mage orb at the testing facility and the mad doctor. Forget the name. Paragon?

There's Jacobk's and then there's the Warcraft 3 one, which I very much enjoy.

Off the top of my head, any of them that focus on trying to get a plan going somewhere and having it bite them in the ass are my favorite, less-so the ones that actually try to cover the war on the "basis" of canon where the main character is trying to advance their career through GLORIOUS COMBAT is boring purely for the fact that I've already read that story, enjoyed it, moved past it, and OCs don't really contribute much to them either.
 
@Duesal, here's the gear I have on the crafting schedule for Waymar's Griffon Knights. In total, each Griffon Knight has gear worth 4,476 IM, though thankfully quite a bit of that value (2,100 IM) is from gear being handled by our Mage-Smiths or our stock of previously crafted or commissioned gear (580 IM), so we're only doing 1,796 in enchanting for each of them.

Ring of Protection from EvilGriffon Knight (x30) - Assigned from Stockpile
Healing BeltGriffon Knight (x30)
Amulet of TearsGriffon Knight (x30)
Quiver of Abundant AmmunitionGriffon Knight (x30)
Griffon Knight Signet (3/Day Ring of Arming effect, 3/Day Feather Fall, 3/Day Prestidigitation, 2/Day Endure Elements)Griffon Knight (x30)
Handy HaversackGriffon Knight (x30)
LauncherGriffon Knight (x30) - Assigned from Stockpile
Reinforced Segmented Mithral Fullplate (+1)Griffon Knight (x30) - Crafted by Mage-Smiths
Large Mithral Shield (+1)Griffon Knight (x30) - Crafted by Mage-Smiths
Valyrian Steel Lance, Collapsible (+2)Griffon Knight (x30) - Crafted by Mage-Smiths
Valyrian Steel Thinblade (+2)Griffon Knight (x30) - Crafted by Mage-Smiths
Composite Longbow (+1)Griffon Knight (x30) - Crafted by Mage-Smiths
Reinforced Segmented Mithral Breastplate (+1)Griffon (x30) - Crafted by Mage-Smiths
Warlord's Saddle (usable 3/Day) - Used w/Reinforced Segmented Mithral Breastplate (+1)Griffon (x30)
There is more we could do, of course, but I think this strikes a good balance between making them as effective as possible without investing too much resources into them. Is there anything else you think they absolutely need to start off?
Looking good! :) That said I think it'd be a good idea to get some stat boosters in there for DEX, CON, and STR.

Also, and this is more of a long term goal for sure, their lances need to be enchanted with a Valorous enchantment to boost their charge. I remember that being part of the original plans.

Lastly, I thought they were supposed to get Fullplate instead of Breastplates?
 
Looking good! :) That said I think it'd be a good idea to get some stat boosters in there for DEX, CON, and STR.

Also, and this is more of a long term goal for sure, their lances need to be enchanted with a Valorous enchantment to boost their charge. I remember that being part of the original plans.

Lastly, I thought they were supposed to get Fullplate instead of Breastplates?
Stat boosters can get expensive, depending on what's needed. If the Knight's have odd-numbered attributes, it would only cost 100 IM to boost them to the next bonus tier, but it would cost 400 IM if they're already even-numbered. We don't really know what their stats are, though, so it's hard to plan for that.

The Knight's are getting full plate. You're looking at the breastplates being crafted for the Griffons themselves.
 
Inserted tally
Adhoc vote count started by DragonParadox on Oct 30, 2019 at 7:40 AM, finished with 64 posts and 21 votes.
 
Part MMMCXLV: Of Dead Seas and Living Stone
Of Dead Sees and Living Stone

Eighteenth Day of the Eleventh Month 293 AC

Though tempted to return home to congratulate Garin and Selyse on their children and get an early start on spoiling your new honorary nieces and nephew, as Dany is quick to name them, there is one other matter you would wish to see resolve beforehand, that of the Brine Dragon Fearex and Relath's grudge against her over his stolen plunder. Who knows what might be lying in a Dragon's hoard just waiting to be uncovered or what you might find in the little traveled waters of the plane? The surge of excitement is almost palpable as you recount the plan, more than the desire for treasure or even for victory to see more of the marvels of the Endless Waters.

"Her lair lays in the Sea of Wraiths, a fine place to have allies born of fire indeed," the Dragon recounts the tale, his voice growing softer with the touch of the Dream. "The memories of Dragons and the archives of Vialesk agree that there was once a great battle with the Efreeti there. One of their Maliks mad with ambition or desperate to atone for some misdeed before the Brazen Throne sought to invade those waters, to raid for plunder and slaves, but the then Dragon Lords of Vialesk caught wind of this through spies and secret counsel and they worked a great ritual where the raiding fleet was to arrive, shattering the ships more than claw and fang could ever hope to, that the very souls of the invaders were torn from their bodies and cast adrift into the waters."

"Killing a fire ghost that lives in water, now that's worth a song or three," Moonsong notes eagerly. "How many of them are there?"

"Beyond count, the souls were shattered by the old Wyrms' spell," Relath continues. "Most are harmless flickering things barely larger than a grain of sand by which the waters are illuminated, but some remember, some hate, and their radiance grows in a thousand prisms cast. Where brine meets flame a forest of crystals grew from the waters, salt, brimstone and other things I do not know the name of..."

"Why would any Dragon choose to live there?" Lya frowns in thought as she looks over the globe you had bought in Vialesk for the Sea of Wraiths.

"Lair guardians against idle intrusion and petty thieves," you answer at once, after a moment's thought adding, "Pride too that she can dwell among the dead who so loath her kind without harm." A spell of finding assures you that Fearex is currently in her lair, though frustratingly neither you nor Lya can scry her directly, marking her as exceptionally strong willed or more likely simply warded against those magics.

Moonsong by contrast takes the failure with good cheer, however, still wanting to test out the weapons, and she really wants to sing that song about killing fire ghosts.

***​

Nineteenth Day of the Eleventh Month 293 AC

The journey is once more uninterrupted, the largest creatures you see traveling down what the locals call the the Great Brine Current are a pod of whales who seems to find their reflections in the Moonchaser's silvery hull endlessly fascinating. Still, whale watching can only take so much of your time and there is much else to do, first is arranging to purchase a dozen more Glass Golems from Myr this month and secondly looking over a report of the uses of Livestone that the shaitan have come up with.

Commissioned 12 Glass Golems from Glassmaker's Guild in Myr
Lost 118,404 IM


Alas, it does not make for a pleasant reading. While the substance can be grown easily enough in humid conditions such as those one might find in Sothoryos and even shaped by building metal frames around it, it also serves as a haven for all sorts of illnesses and miasmas. Further study would be needed either by you or by the Spire of Wisdom to find a method that would allow the limestone to breathe without sickening those who drawn near.

Livestone Investigation Complete

Still, as Lya oft says, knowledge is never wasted. Even if you choose not to pursue the matter perhaps some mage might decide to take it up eventually and see if they can make it the keystone of their mastery.

As the seas around you begin to brighten with embers of flickering orange and blood red a shiver runs through the ship, so faint most would not even hear it, the fading wails of the dead. The waters grow bitter, the shards of crystal larger, a veritable forest of glistening blue-green.


"So, how do you want to do this?" Moonsong asks, looking around at the ever smaller passages through the labyrinth of crystal. "Just blast out way through until the Brine Dragon shows up to see what all the noise is about, or try asking the ghosts where her lair is and sneak in?" From the way she says it the Fey captain obviously considers it self-evident that she will be coming with you either way.

What do you do?

[] Continue carving a path with the Moonchaser towards the heard of the Sea of Wraiths

[] Try to question the dead as to where Fearex's lair may be

[] Write in


OOC: Discern Location still says the Brine Dragon is 'in her lair within the Sea of Wraiths'.
 
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You would have to build a device based on trap the soul and that is a pretty high level spell to be making enchantments out of it. Also each soul would have to be bound in a flawless gem or equally resilient substance. You would need 30 progress just to see if the theoretical underpinnings can work.
Alas, it isn't meant to be.

Maybe in the distant, distant future we can have a dedicated soul reaper we drag along with us for this sort of thing.

Anyway, @DragonParadox, do we have a general idea of the CR range of the wraiths we'll have to face on the way? I assume they can't be too powerful if a CR 12 Mature Adult Brine Dragon is living in the middle of them.
 
You would have to build a device based on trap the soul and that is a pretty high level spell to be making enchantments out of it. Also each soul would have to be bound in a flawless gem or equally resilient substance. You would need 30 progress just to see if the theoretical underpinnings can work.

So feasible but something we can't really go after anytime soon. At least we know where to use it in the future if it gets built.
 
Anyway, @DragonParadox, do we have a general idea of the CR range of the wraiths we'll have to face on the way? I assume they can't be too powerful if a CR 12 Mature Adult Brine Dragon is living in the middle of them.

Generally the CR range is 8-12 around here, but keep in mind wraiths can be bound to locations so there may be stronger spirits around that the dragon or anyone else familiar with the Sea would know to avoid.
 
@Duesal do you think that, were we to continue the necromancy research, we could make a soul reaper in the future? I mean we do have our resident undead specialist pushing at it.
 
Generally the CR range is 8-12 around here, but keep in mind wraiths can be bound to locations so there may be stronger spirits around that the dragon or anyone else familiar with the Sea would know to avoid.
Duly noted. We'll have to make sure to avoid any pitfalls somehow.
@Duesal do you think that, were we to continue the necromancy research, we could make a soul reaper in the future? I mean we do have our resident undead specialist pushing at it.
Absolutely.

Coincidentally, I've been planning this for close to a year now.

I want to make a Grim Reaper construct, ideally CR 17 or higher. Like the Harbinger is the ultimate Herald, this would be a construct we send when negotiations are utterly failed and all that's left to do is kill -- our ultimate executioner.

[X] Try to question the dead as to where Fearex's lair may be
-[X] See if you can figure out which areas must be avoided
-[X] Once you have the information, carefully navigate towards Fearex's lair until she shows herself
 
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I want to make a Grim Reaper construct, ideally CR 17 or higher. Like the Harbinger is the ultimate Herald, this would be a construct we send when negotiations are utterly failed and all that's left to do is kill -- our ultimate executioner.

I mainly would send it to undead rich areas and just harvest soul gems...the Old Gods accept that as payment right? And the souls would technically be undead right? Actually how does the undead thing work with the soul?
 
I mainly would send it to undead rich areas and just harvest soul gems...the Old Gods accept that as payment right? And the souls would technically be undead right? Actually how does the undead thing work with the soul?
They'd accept it as payment. I'm not quite sure how it works, but HD is more than just blood and guts. Maybe they just eat whatever magical essence leaks out of a broken soul gem?
 
@DragonParadox, out of curiosity, is there a leyline equivalent in the Plane of Water, the Plane of Fire, the Plane of Earth, and the Plane of Air? If so, what are they typically used for?
 
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