Advanced Gigantean Druid Treants? Megazords to match our Kaijus.

If you wanna get real trippy give it the Green Warden template. Pass Without Trace, Tree Shape and Tree Stride. On a beyond Colossal Treant.

If you want to insist on Water creatures make it Aquatic. The Giants of the Sea. Hehe.
 
Last edited:
Vote closed.
Adhoc vote count started by DragonParadox on Oct 20, 2019 at 12:23 PM, finished with 90 posts and 17 votes.
 
We ready to talk about what we're going to flesh forge? Template suggestions, chassis, whatever?

Currently what we lack either via allies or existing assets are aquatic Middle-Tier CR combatants, aquatic mage-support, aquatic leviathan killers, and scouts.

We have light cavalry and line infantry via the Tritons, heavy cavalry and skirmishers via mercenaries, and high CR psionic champions and middle-high CR psionic support in general via the Gith.

And of course we have PCs well and truly covered, so if the Deep Ones have equivalent hero units we probably more than achieve parity there.
What about an Orca chassis as the base creature?


They're tough, strong, and fast at only 5 CR, and come with 9 HD. We can also the Advanced and Plant-Imbued templates on them to raise them to CR 8. It's a good combo and quite strong for the cost.

EDIT: And we could make Druid Creature versions CR 10.

We should also invest in a lot more Gigantean Manta Rays, too, of course.
 
Last edited:
We ready to talk about what we're going to flesh forge? Template suggestions, chassis, whatever?

Currently what we lack either via allies or existing assets are aquatic Middle-Tier CR combatants, aquatic mage-support, aquatic leviathan killers, and scouts.

We have light cavalry and line infantry via the Tritons, heavy cavalry and skirmishers via mercenaries, and high CR psionic champions and middle-high CR psionic support in general via the Gith.

And of course we have PCs well and truly covered, so if the Deep Ones have equivalent hero units we probably more than achieve parity there.

I kinda want more Wizard creatures to help out also. Druids and Clerics are great but a Wizard creature could be interesting. Especially with an anti-abberations load-out
 
We ready to talk about what we're going to flesh forge? Template suggestions, chassis, whatever?

Currently what we lack either via allies or existing assets are aquatic Middle-Tier CR combatants, aquatic mage-support, aquatic leviathan killers, and scouts.

We have light cavalry and line infantry via the Tritons, heavy cavalry and skirmishers via mercenaries, and high CR psionic champions and middle-high CR psionic support in general via the Gith.

And of course we have PCs well and truly covered, so if the Deep Ones have equivalent hero units we probably more than achieve parity there.
Well, for one, while I about have zero suggestions to exact creatres for use against Deep Ones - there are other niches to fill.

First and foremost, we are raising 26 Heart Trees this month.
Those need guards.
2 Verdant Wolves, 2 Advacced Druid Lorus Leshi and 1 Druid/Cleric Treant per Tree seem reasonable defense line to at least slow down whatever may try to harm those.
Totals to 52 Verdant Wolves, 52 Advanced Lotus Leshi and 26 Druid/Cleric Treants.


And then we also need teachers for Scholarums.
Specifically, we need anyone capable of filling up the roles, just so that we roll more dice monthly.

That means, if we are to cover up to Manpower cap (first number is how many teachers are there currently, second is the cap number of teachers):
Tyrosh: 1/21
Tolos: (?)/32
Mantarys: (?)/13
Naath: 1/0 (? Not enough people to bother? Wyla is teaching there still)

So, even not knowing how many we have teaching in Tolos and Mantarys... We need to make at least 60 (!) spellcasting teachers.
I assume that Advanced Lotus Leshy with Wizard/Cleric tempaltes would work best.

So, in total we need:
52 Advanced Lotus Leshi (CR9 7 HD) - 364 HD
30 Advanced Cleric Lotus Leshy (CR9 7 HD) - 210 HD
30 Advanced Wizard Lotus Leshy (CR9 7 HD) - 210 HD
52 Verdant Wolves (CR6, 6 HD) - 312 HD
26 Druid/Cleric Treants (CR10 7 HD) - 182 HD
Totals to 1278 HD.

We have enough bodies in Larder to plantforge/fleshforge up to 3083 HD in total.

So, @Crake, @Goldfish, with above in mind, you would have ~ 1805 HD of "free" palntforged creatures, and all else would cost bling/reagents.


@TalonofAnathrax, we don't have Tolos and Mantarys on Scholarum sheets, but they do have Scholarum branches established there.
 
Last edited:
Well, for one, while I about have zero suggestions to exact creatres for use against Deep Ones - there are other niches to fill.

First and foremost, we are raising 26 Heart Trees this month.
Those need guards.
2 Verdant Wolves, 2 Advacced Druid Lorus Leshi and 1 Druid/Cleric Treant per Tree seem reasonable defense line to at least slow down whatever may try to harm those.
Totals to 52 Verdant Wolves, 52 Advanced Lotus Leshi and 26 Druid/Cleric Treants.


And then we also need teachers for Scholarums.
Specifically, we need anyone capable of filling up the roles, just so that we roll more dice monthly.

That means, if we are to cover up to Manpower cap:
Tyrosh: 1/21
Tolos: (?)/32
Mantarys: (?)/13
Naath: 1/0 (? Not enough people to bother? Wyla is teaching there still)

So, even not knowing how many we have teaching in Tolos and Mantarys... We need to make at least 60 (!) spellcasting teachers.
I assume that Advanced Lotus Leshy with Wizard/Cleric tempaltes would work best.

So, in total we need:
52 Advanced Lotus Leshi (CR9 7 HD) - 364 HD
30 Advanced Cleric Lotus Leshy (CR9 7 HD) - 210 HD
30 Advanced Wizard Lotus Leshy (CR9 7 HD) - 210 HD
52 Verdant Wolves (CR6, 6 HD) - 312 HD
26 Druid/Cleric Treants (CR10 7 HD) - 182 HD
Totals to 1278 HD.

We have enough bodies in Larder to plantforge/fleshforge up to 3083 HD in total.

So, @Crake, @Goldfish, with above in mind, you would have ~ 1805 HD of "free" palntforged creatures, and all else would cost bling/reagents.


@TalonofAnathrax, we don't have Tolos and Mantarys on Scholarum sheets, but they do have Scholarum branches established there.
Remind me in a day or two and I will fix up the sheets. It isn't urgent, and I'm super busy IRL right now. Sorry.
 
I would also like to add more Verdant Wolves to Night Watch's forces, but that can wait a fair bit.

Remind me in a day or two and I will fix up the sheets. It isn't urgent, and I'm super busy IRL right now. Sorry.
No problem, just a note.
It'll need DP's cooperation for Volantis and Braavos numbers anyway/
 
@DragonParadox what monsters can we make in the forge? I am still unsure as to what we are limited to.

Edit: What types of monsters are we limited to?
Thanks to Duesal, that's kept track of:
Fungus Forge
Location: Lys
Date Acquired: Twenty-First Day of the First Month 293 AC
CR Limit: 10
Recycling Mechanics: 1/3 of HD of all corpses dumped, and 1/3 the highest CR
Notable Templates: Advanced, Cleric Creature, Druid Creature, Plant-based Templates, Shadow Creature, Sorcerer Creature, Wizard Creature

Flesh Forge
Location: Gogossos
Date Acquired: Seventeenth Day of the Tenth Month 293 AC
CR Limit: 15
Recycling Mechanics: ???
Notable Templates: Advanced, Dragon-based Templates, Fire-based Templates, Mighty

I'll add more to this particular budding infopost as time goes on, but this is the gist of it. So long as you stick within the bounds of reason and try to stay thematically appropriate, DP probably won't say no.
 
Humanoids magical beasts, animals and plants and biological constructs are easiest. Aberrations and Oozes can be made but it's tricky. Outsiders and Undead cannot be made, though the former could be altered with grafts.

Okay that makes sense. And things like the Extra Planar Subtype would be something that needs research or something that's impossible correct?
 
What about an Orca chassis as the base creature?


They're tough, strong, and fast at only 5 CR, and come with 9 HD. We can also the Advanced and Plant-Imbued templates on them to raise them to CR 8. It's a good combo and quite strong for the cost.

EDIT: And we could make Druid Creature versions CR 10.

We should also invest in a lot more Gigantean Manta Rays, too, of course.
Both of those sound good.

We can make anything up to CR 6 for "free" I.E without reagents and have at least 1,800 HD to play around with, ideas?
 
[X] Goldfish

Oh boy, hopefully Wavestrider just wants to hit some strange. But hey we finally have our first elf in SD! Maybe it's time to encourage reincarnation as elves and other stuff. Should I tag Fehu?
 
I want 10 Treants and 20 Lotus Leshy and Wolves for the Flesh Forge. And should we start considering CR 15 creatures?
 
Last edited:
The extra-planar subtyte is inherent to where the being was born, or crafted. If you built a flesh-forge in say the shadow plane then theose creatures would have the extra-planar subtype in all places outside that plane.

So if, hypothetically, we were to build a forge in a demiplane, would that count?

Edit: Also since the Dreamscape is also kind of a reflection of the real world is there a forge there?
 
Last edited:
Back
Top