What was this? I'm a bit lost on all the research actions
The thing we are going to tie Tiamat down in our prospective "Hey Timmie, fuck you!... oh, and we are cutting off a huge chunk of your power, thanks "-action.

Well of Souls is the name of the necklace that Varys wore and planned to use to jailbreak himself or Argon out of Hell/Timmie.

And we are empowering that thing with the help of... all... the Gods we can.
 
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The thing we are going to tie Tiamat down in our prospective "Hey Timmie, fuck you!... oh, and we are cutting off a huge chunk of your power, thanks "-action.

Well of Souls is the name of the necklace that Varys wore and planned to use to jailbreak himself or Argon out of Hell/Timmie.

And we are empowering that thing with the help of... all... the Gods we can.

Right. Didn't remember that that was how it is called
 
[X] Finishing Up
-[X] Offer to purchase the horn for 20,000 IM along with his choice of Reinforced Segmented Adamantine Fullplate (+1) or Reinforced Segmented Valyrian Steel Fullplate (+2) for his personal use when time time comes to war against the Deep Ones.
--[X] An offer to have his ancestral Valyrian Steel Axe runecrafted when time permits, with an enchantment that will be greater than what normal artificers can manage
-[X] For the council, invite all available Companions, every governor (or equivalent rank), and the heads of all major institutions (Inquisition, Scholarum, Diplo Corps, etc). The goal is to discuss with your foremost vassals the ramifications of the Sundering and how to approach who gets access to the information and when.
--[X] Any candidate for the meeting deemed too new or not yet proven trustworthy will only make it to the meeting if Viserys or the Companions deem them ready IC.
--[X] This isn't yet a time to dictate our ruling, we intend to hear out all opinions and formulate a plan from there.
 
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@Duesal Rahella does not think it's a good idea to tell the newly appointed head of the diplomatic corps cosmic secrets, not because he does not trust him but because he is so new.
I thought Rhaella was the head?

In any case I'll clarify further. This is only for people who've proven their worth, who aren't easily shaken.

For example there's a particularly new governor who has yet to be "blooded" so to speak they'll only make it to the meeting if Viserys or the Companions IC deem them ready.
 
'Night guys, see you tomorrow with the conference, the last of the minor actions than on to the end of the turn.

I'm also planing a interlude about how your winged snake god is helping with the action you gave him.
 
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Case in point, the Masque, who still had Divine-granted power after going captial-M Mad, even having done 180 on his opinion of the Deity.
To be clear, he was an Alchemist.
He had no divinely-granted powers that could be taken away, only knowledge that even a god couldn't just take back from his brain.
He never was a Cleric.

[X] Duesal
 
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[X] Duesal
I don't know, 10k seems a bit low for a legendary heirloom of his family, could we maybe add something more in the form of a favors or magic items?
 
[X] Duesal

So would this meeting be a good time to bring up building a god, or will that be too much in one sitting?

V: "Heaven is Broken, and devils sell angels as slaves across the whole of the cosmic wheel. The river of souls flows into Hell's cup as it's rulers revel in the misery of all mortalkind. We stand, as we always have, alone under the sun"

Everyone else: *cries in existential horror*

V: " I would also like to take this time to announce my plans to forge a mindless god, to serve as a thoughtless governor of a newly made afterlife. Please open the files in front of you to page 666 for a brief summary of godly anatomy so we may begin discussing logistics"

*dead fucking silence*

V: " is it something I said?"
 
@Duesal @Goldfish

Hey y'all, I'm pretty sure the horn allows casting this spell.

How much would even a 1/day item of that cost?
Now that would be fantastic. @Goldfish of course is the one who can estimate how much something like that would cost, but I'm guessing it's somewhere around 20,000 IM for a genuine Artifact at this point. The danger of blowing it lessens the value, though not the sheer destructive power. It's a dragon-be-gone level item.
 
I was thinking something more symbolic, something he can show his grandchildren when this is over.
That said, I'm all out of ideas, so if money is the best we can offer then money it is.

Now that would be fantastic. @Goldfish of course is the one who can estimate how much something like that would cost, but I'm guessing it's somewhere around 20,000 IM for a genuine Artifact at this point. The danger of blowing it lessens the value, though not the sheer destructive power. It's a dragon-be-gone level item.

We could have Lya make an Oathkeeper-tier weapon for them. It wouldn't be an intelligent weapon so any of their line should be able to wield it. Though really that's up to y'all. With Lya getting extra bodies making offers like "Lya enchanter time", such a nebulous concept hoarded greedily, becomes much more reasonable.

Edit: We could offer a down payment in coin, say 20,000 IM, and when we produce their Valyrian Steel weapons have her enchant them?
 
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We could have Lya make an Oathkeeper-tier weapon for them. It wouldn't be an intelligent weapon so any of their line should be able to wield it. Though really that's up to y'all. With Lya getting extra bodies making offers like "Lya enchanter time", such a nebulous concept hoarded greedily, becomes much more reasonable.

Edit: We could offer a down payment in coin, say 20,000 IM, and when we produce their Valyrian Steel weapons have her enchant them?
I've put 20,000 IM and his choice between enchanted Reinforced Segmented Adamantine Fullplate or Reinforced Segmented Valyrian Steel Fullplate as a placeholder.

I've got an idea, though. Leila is in the middle of learning runecrafting. Let her practice on Lord Celtigar's axe and runecraft it somehow. It won't be Lya-level work of course, but it'd be far superior to normal enchanting.
 
Report on Zagreus, the Drunken God of Tyrosh and the Cult of the Masque

Author: Shara Rogare
Subject: Blood Cults of Zagreus and the Nature of the God Himself
Sources: Captive Maenads, Formerly enthralled cult members, necromantic interrogations, Yssian Greater divinations

Introduction: It is our most solemn task as inquisitors to hunt down traitors, those who would enslave the very souls of mortals not only against the interests of the Imperium but the interests of all sane thinking beings, be they mortal, deathless spirit or other stranger folk. It is thus our natural inclination that upon seeing self-harm, madness and murder associated with the worship of a god performed in secret to add the name of that god to the list of those proscribed. The most recent case however defies such a clear definition, leading to the creation of the current report to illuminate the dark waters of Zagreus worship.

Nature of the Drunken God: From the accounts of his servants Zagreus is a very generous god and one little concerned with games of power. He seeks above all else to encourage self-reflection and understanding through the removal of social constraints that 'blind' one to the truth of the world and of the self. Thus both murder and the enthrallment of others are abhorrent to Him. 'Do as Thee Will, Bind Thee None' appears to be the creed of the Drunken God himself. Alas many of his gifts, ecstasy and freedom also make one more easily bound, just as one might be slaved to the bottle from seeking within only a dulling of pain or loss, or more pertinently for this report, as one might be driven into unwise deeds while intoxicated.

The Cult of the Masque: The one called the Masque was, from what can be gathered of his skull's own cryptic utterances, once an alchemist of no particular note employed in the fetes and entertainments of the Tyroshi elite whom he came to despise for their belittlement of his craft. Around the sixth month of the Year 290 AC, after the Westerosi reckoning, he experienced a revelation analogous to other magical awakenings of that time when using water from the Great Fountain, he quickly became favored of Zagreus for his swift understanding and willingness to experiment with philters and potions that brought much entertainment to the god.* He was even graced with the presence of some of his gods' handmaidens passing the veil between the worlds on the day of his most holy festival.

The tale of the cult and its masked leader turned dark when the alchemist suffered a nearly deadly meeting with the daemons that then stalked Tyrosh, slaying or capturing all the mages who awakened in the city. The alchemist was captured and subjected to many torments conceived to break his spirit and make him fall before the Moon-Pale-Maiden. Though he escaped with his soul untainted after slaying his tormentors, the same could not be said of his mind. Zagreus' inability or unwillingness to save his favored worshiper drove him to bitterness and hate. If the god's love would not protect him then he would gather the power to protect himself.

Using arcane formulae and meditative techniques he entranced and bound to his will first the handmaidens then his fellow mortal initiates, bar a handful who fled to Westheaven. That was who the Night of Blood was meant to slay, individuals whose names and association with Zagreus was simply lost in the scale of the massacre.

For all the madness and hubris of trying to twist a god's will to his own desires the Masque was wise enough to not to cause too many ripples after the Conquest, preying mostly upon those who had mocked and used him as a petty distraction, the idle rich and the magisterial families whom he judged imperial authorities would care little for, but in the end his one great outpouring of rage and spite at Westheaven was enough to set up the imperial investigation which ended in his death.

When asked why they believed their god did not save them sooner the maenads explained that theirs was not a god of war and that making the 'true faithful' battle 'heretics' would be the first step to transforming him into such a would-be tyrant. However they did not express any hesitation to collaborate with the Inquisition in their own name.

Conclusion: It is advised to observe the Daughters of Revelry as they might still in their enthusiasm cause harm. Worship of the Drunken God itself does not seem to represent any inherent danger.

*Note One: It bears remembering that our sources are for the most part inhuman and detached from the usual perspectives of most of the faith, a mortal worshiper of Zagreus might well describe his god's favor and other aspects to do with his worship in more traditional theological terms. They would not necessarily be wrong.

OOC: Yes, Shara made this report alone, she was the one with the most training in this sort of formal writing for Anya and Mya foisted it on her.
I like Shara's perspective here. Helps to get a better read on her personality, I think, the formality and stiffness, I mean. She seems to take her duties seriously.

So, a temple to Zagreus sounds like the place to have a good time.

BTW, after eight hours on the road, including my dog vomiting in the car three times from motion sickness, I have finally arrived at the beach. Next time, the family can go without me. :confused:
 
Hey, did you guys know Church Grim are a thing in 3.5? Not even outsiders either! Magical beasts dedicated to guarding church cemeteries. What are the chances of being able to make these Good Boies? CR5 and look neat. For the Weirwoods? They are sorta cemetaries right? Atleast they are hallowed.

If we cant make incorporeal spirit creatures like them. Maybe some Advanced Thorn dogs for variety? Some of the Old Gods used to be Spring and Summer spirits right?

Also fount the Frost Mite Swarm. Might want to invest in some Swarmbane Amulets for the Watch.
 
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@Duesal @Goldfish

Hey y'all, I'm pretty sure the horn allows casting this spell.

How much would even a 1/day item of that cost?
Now that would be fantastic. @Goldfish of course is the one who can estimate how much something like that would cost, but I'm guessing it's somewhere around 20,000 IM for a genuine Artifact at this point. The danger of blowing it lessens the value, though not the sheer destructive power. It's a dragon-be-gone level item.
If I'm figuring the cost up properly, for 1/Day use, it would cost 10762 IM, plus 25,000 XP. I'm other words, I think we'll pass...

I think the horn probably drains or damages Constitution now, possibly in conjunction with an XP cost, if Crake's correct about the base spell.
 
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