@Crake @egoo
We also told the Asura we'd set her on some task this month.
Where do you think she'd be best?

She's definitly a cut above our lesser adventurers.
Aerm, which one..?

Bloom?
We have her researching on a way to break Devills off hell regardless of specific type - or at least laying down the foundations for said research.

Thankfully, we've got lots of progress done in the field already, so it isn't ooc to have someone that isn't a Companion working in it.

I seem to remember us having another (?) one, but there I can't even begin to guess...
 
Getting ready to head for the beach to spend a week with my family. :(

Probably won't be on until later this evening, at the earliest.

Wish me luck, folks.
 
How many is a battery of Cannons and how many can we craft in a month while keeping up our ship and construct production? Any hope of equipping all Coastal Freecities with them soon?

Also DP when can we get a loot update for the Merchant and the Baubles? Depending on what we got and what they do that might change some stuff.
 
Aerm, which one..?

Bloom?
We have her researching on a way to break Devills off hell regardless of specific type - or at least laying down the foundations for said research.

Thankfully, we've got lots of progress done in the field already, so it isn't ooc to have someone that isn't a Companion working in it.

I seem to remember us having another (?) one, but there I can't even begin to guess...
The Asura Upasunda?

The one who we defeated in Valyria, who is now in some abandoned temple in Lys.
forums.sufficientvelocity.com

A Sword Without a Hilt: A Song of Ice and Fire/D&D 3.5 Crossover

A Sword Without a Hilt: A Song of Ice and Fire/D&D 3.5 Crossover In a world where magic has all but guttered to ashes, becoming the fare of charlatans, petty conjurers, and ragged illusionists, a mighty change is stirring. From small and fragile sparks a great blaze will be reborn and men will...
 
The Asura Upasunda?

The one who we defeated in Valyria, who is now in some abandoned temple in Lys.
forums.sufficientvelocity.com

A Sword Without a Hilt: A Song of Ice and Fire/D&D 3.5 Crossover

A Sword Without a Hilt: A Song of Ice and Fire/D&D 3.5 Crossover In a world where magic has all but guttered to ashes, becoming the fare of charlatans, petty conjurers, and ragged illusionists, a mighty change is stirring. From small and fragile sparks a great blaze will be reborn and men will...
Ah, my bad, mixed up Outsider types.

Hm.
Ya'll think we can send her to Slavers Bay?
Demons and Devils are too easily countered by those serving Asmodeus I'd say, but she's not the usual kind of fiend- and her skills might be of use there.

Otherwise, we can use her as support on Hardhome.
No such thing as too much firepower when dealing with Others.
 
Hm.
Ya'll think we can send her to Slavers Bay?
Demons and Devils are too easily countered by those serving Asmodeus I'd say, but she's not the usual kind of fiend- and her skills might be of use there.
Sounds good, do we have enough basic equipment for her?
At least the Greater Ribbon is a must-have.

Aside from that, she's perfect for infiltration work.
High skills, her aura messes with Divination and her SLAs are generally useful.
 
Inserted tally
Adhoc vote count started by Goldfish on Sep 28, 2019 at 6:11 AM, finished with 63 posts and 14 votes.

  • [X] Send an order to Everfire Dale for as many sets of +1 Weapons and +1 Armors Lord Celtigar means to purchase and sell them at cost. In addition, provide the same basic package as you provided Lords Blount and Farring, even if part of it goes to ward the mind of a trusted man of his, or to help them veil themselves in places where the auras do more harm than good.
    -[X] Offer two sets of Whispering Braziers for a Watch Tower network, and see if you can rig together signaling mirrors to chain messages faster. You can provide plenty of the materials for such a network, having no shortage of silver, lumber or glass. Again, while not selling at a loss, you are fine subsidizing something that aids the defense of your own people.
    --[X] We can put him into contact with the tribe of Tritons who even Lord Eustace Brune had struck bargains with, for some early warning if nothing else.
    --[X] On that note, since he didn't appear adverse to opening up a Temple to R'hllor on the island, the Tritons would likely be even more eager to visit if he had a temple to the Ferryman on his shores. They would serve to counterbalance the Red Priests, if nothing else, but be united in defense against the Deep Ones too. Competition always made men work harder to peddle their wares. Why should it not be so with Gods?
    -[X] Finally, offer to have a mage about to undergo their Journey of Wisdom come to Claw Island, preferably one of your Dragonseed sorcerers so they won't be a very noteworthy arrival, giving them a chance to work as an adviser or come to that a last line of defense against the uncanny.
    -[X] "On that note, if you have any relatives you wish to ward and who would not be under much scrutiny, they might come to learn magic in the Scholarum as well."
    -[X] "Any more basic charms could likely be bought without a significant mark-up from Armun Kelisk or the Opaline Vault if you use Astral Currents as an intermediary." Not a service you offer to everyone, obviously, but your trusted vassals certainly.
    -[X] "I would of course offer the use of my messenger Ravens, but I do worry they are more closely watched for these days, with them being so closely associated with the Inquisition." Make the offer anyway for a few Ravens to remain, for extremely important messages or scouting.
    -[X] "I am also of a mind to give most of my loyal bannermen Valyrian Steel weapons and armor, though I hear you already have the former... and have put it to good use." Smile grimly. "You can look forward to a second, then, when the Dragon Banner falls upon the lands of traitors." Pledge to have another blade and some armor made for his heir, come to that, when all is in the open and there is nothing more to hide.
    [X] Awakened Giant Heavily Armored RED Crabs
 
Part MMMLXXXVIII: Of Axe and Horn
Of Axe and Horn

Thirty-First Day of the Tenth Month 293 AC

The agreement you come to with Lord Celtigar is not the most generous you have ever made certainly, but it is as generous as you can afford to be while secrecy is a concern. Thus you facilitate the trade of simple enchanted weapons from Everfire Dale at cost, along with signaling mirrors forged in Myr with a pair of whispering braziers to hopefully serve as the pivots of the system. For protecting fishing ships at sea you offer to mediate with the triton tribes of the Narrowed Sea, adding that perhaps a temple to the Ferryman might serve as a counter-balance to the Red Priests. "A people as often on the water as yours, my lord, would take better to worshiping a god of the sea than one of fire I would wager," you add.

"A strange thing to wager with the faith of men, but no stranger than much of what I've seen these last few years," the Red Crab agrees with a wry smile. "I look forward to meeting the envoys of these sea folk. If the tales are true it would not be the first time my House dealt with spirits from the sea."

"Indeed, I've had confirmation from other sources that those tales do not lie," you agree, leaving aside the fact that it had been from the mouth of the Merling King's own daughter during a sacrifice and consecration as she blessed Valaena alongside Theon with lore of the sea. No sense adding divine visitation to the discussion just yet. "Yet I have heard also that stories are not all that remains of those days and that legacy."

"I see Valaena's been telling tales. I don't suppose she mentioned the time she tried to sneak into the treasury to try and blow the horn to see if it would summon any Krakens?" A fond smile briefly touches his lips. "She counted about six namedays then, and curious as a basket full of cats. Still..." His tone grows more serious. "I have asked the Red Priests if the horn is enchanted and they said that it was, though they would not say more of the matter, whether because they do not like to talk of 'heathen' sorcery or simply for not knowing I could not say."

The lord closes the chest with the dead horror inside with a definitive thunk and rises to his feet to escort the three of your further into his keep. There are no windows where he leads, though plenty of doors sealed and barred, opened by the click of locks complex enough to have taken months of work from a master of the craft until at last in the light of conjured magelight you see the treasures of House Celtigar—precious silks and gilded armors, chests of sliver and golden chalices and jewels glittering like a score of bright eyes. It all looks faintly familiar in a way you cannot quite place for a moment.

Like a dragon's hoard, you realize.

This insight too you choose to keep back for the moment, looking instead around the room with the deepest sight you can conjure, looking for any trace of magic... there is far more than a trace to find. The horn glows with a deep blue light, like sunlight seen through deep waters. In physical form it is wrought of worn ivory bound in scrimshaw and filigree. Whale bone and coral stone, you realize after a moment, though you cannot read the currents of magic that play along its edge save to say that they are disordered, broken as much as faded.

"May I?" you ask the lord. At his nod you move to run your fingers over the old workings and to it you whisper close in the tongue of Dragons: "Tell me your secrets true."

***​

Elsewhere Elsewhen

A warrior in steel armor wrought like the scales of a great wyrm stands upon the prow of a ship, his hand bloodied and clenched tight upon the hilt of a Valyrian Steel axe as though afraid it will fly from his grip. At his feet lays a corpse, its blood slowly seeping into the ship's timbers. "Well, will any challenge me?!" the man shouts seemingly as much to the stormy heavens as the rest of the crew arrayed upon deck. "The captain is dead and we are well rid of him who had all but made slaves of freemen!"

In response a few scattered cheers rise from the onlookers, though most look on mutely towards the act of mutiny. "Where will we go, Celtigo?" one calls. "We have no lands to call our own nor safe anchorages to put us ashore. Only savages await us here."

"Savages, you say?" the warrior with the bloody axe calls. "Are they not men as any others? Do they not sail and fish, fear the storm and pray for good winds just like the men born of the Cedars or of Oros? Let us dwell here and our lines after us. Lords and princes we will be, not the servants of haughty fools." The mutineer kicks the corpse at his feet for emphasis, the grumbles fade into wary assent.

As a wraith unseen and unheard you follow the man, the warrior, into the bowels of the ship, the soft sound of the captain's blood echoing unnaturally loudly. You see him free a dark-haired woman with eyes like the shifting sea from a slave's collar and for a moment the two kiss, but this is not someone throwing themselves into the arms of a protector in desperation... there is a hint of conspiracy about their whispers. You see the horn passed to the woman, and then slowly and with great reverence she walks to where the blood of the captain is still dripping belowdecks and catches the blood, a prayer to the Ferryman upon her lips.

The vision shifts, years flow by like the passage of the tides. You see Celtigo and his bride are much older, standing upon the ramparts of a wooden keep built at the mouth of Crab Cove, you see a Dragon growing ever closer under the shadow of the storm, a harbinger of ruin and flame.

"Lord Aenar will catch him, my love," the old lord calls. "He swore a patron's oath to us just as we did a client's."

"There were two who came to avenge themselves for Naero's death. Be your lord's beast ever so mighty, he can still be in only one place to guard." The woman's voice is filled with a fey calm. "One last working..." Ignoring Celtigo's denial, she places the horn to her lips and blows a deep mournful tone.

Something dark ripples and coils in the depths and thunder rolls across the sky, lightning flashes painfully bright. The Dragon dives from on high against the command of his rider. Colossal tendrils of oily black flesh burst from the sea, wrap around it, and pull... the rider screams but he is not heard. Bones and the smoking blood of the wyrm is quenched by the sea.

As the Dragon vanishes beneath the waters the call of the horn fades and the woman, the sorceress, collapses. At first you think her dead as her husband does from his cry of anguish, but then he notices, as do you that her chest is still moving with short shallow breaths. Celtigo gathers up his sea bride into his hands and rushes into his keep, turning his back upon the sunrise lands.

***​

Thirty-First Day of the Tenth Month 293 AC

You blink away the vision as the sights and sounds of the present rush back, including the sight of a predictably worried Ser Richard and a curious Lord Celtigar, not the least disturbed by the show of sorcery. "Was it of interest, Your Grace? Of use, perhaps?"

What do you reply?

[] Offer to buy the horn
-[] Write in sum

[] Pay to study the horn, but have it remain in the possession of House Celtigar
-[] Write in sum


OOC: I'm not entirely happy with how this flows and I did not even cover all the vote, but the alternative would have been to have the discussion come back around to the horn after talking about tridents and that would have been even more fractured.
 
Last edited:
So the horn was blessed by the Merling King, but in the last part it did clearly summon a Kraken big enough to eat a dragon?
Dangerous stuff that.
 
..... Might want to tell him about it and make sure the merling King gets a proper temple
 
Keep in mind that a Kraken in D&D is not an animal.
It's a very intelligent and usually evil creatures that often enslaves the same races we mostly see in Deep One service.

I seriously expected to eventually meet one as an ally of the Squids, not a summonable monster.
 
Keep in mind that a Kraken in D&D is not an animal.
It's a very intelligent and usually evil creatures that often enslaves the same races we mostly see in Deep One service.

I seriously expected to eventually meet one as an ally of the Squids, not a summonable monster.

It's possible the horn woke up a kraken made it to the summoner's bidding and then put it back to sleep, then again it may have been the lack of magic that put it back to sleep...
 
Last edited:
Sounds good, do we have enough basic equipment for her?
At least the Greater Ribbon is a must-have.

Aside from that, she's perfect for infiltration work.
High skills, her aura messes with Divination and her SLAs are generally useful.
We can equip her with a Greater Ribbon of Disguise and some other essentials, such as a Handy Haversack, PfE, and Healing Belt. We can also give her some helpful Alchemical stuff. There is a Protection from Good ring with a +3 Constitution bonus sitting in the armory as well. Plenty of scrolls, too, if she had the UMD skill.

[X] Duesal

Delegating my vote to you, @Duesal. Dunno when I'll have a chance to check in for a while.
 
@Crake, mind adding the Asura Upasunda we recruited to "Hunt for Big Red"-action?

She'd be of considerable use there, and seeing as we expressly order the group to not consider morals as a matter of importance in the mission, she'd fit right in with Drow and Malarys.

Also, please add Yss on the "Safety in Numbers"-research.
We'll have plenty of Favor left to enhance the Well of Souls anyway, and his help would get us this safety measure for Legions about... a month earlier than we'd get it otherwise.


Side note, @DragonParadox, when I was phrasing the descriptions for turn-actions, I may have fudged the one about Slavers Bay.

I did not meant that their priority should be the Spear Goddess - that's just the only thing I remembered us hearing about, and a way of dealing with it I half-heartedly came up with.

The point of action is to deal with all and any Asmodeus-aligned forces by any means neccessary, and I'm quite willing to sign off carte-blanche for them to go all the way on the LE/CE‐spectrum if needed.

One does not pull their punches when Asmodeus is the opponent.
 
Can we have Breath Taker identify it for us?

If it's a relic of the Merling King then one of his clerics should know what it is.
Or we could just ask one of his daughters to explain this shit to us.

Privelegies of being a Dragon...
And the biggest supplier of organized faith these days, that too :V
 
...is it telling, that the only chapter of this ark that got my attention for long enough for me to actually read through it is the one about a powerful magical artifact..?
:confused:

No offense intended, neither to DP nor to players, but I kinda hope we won't have as much (Westerosi) politicking next turn.
Or at least not in one go.

@DragonParadox, how soon can we expect:
a) Inquisition's report on Maenads and Drunken God's faith (and the whole mess surrounding it, and what they claim to be actual bidding of their God, etc).
b) Numbers on the true names of Efreet and Asuras we got out of our attack on convoy over Valyria - you said you needed time to think over the way higher ranks of Efreeti we,d be pulling people from would be structured..?

Not hurrying, just kinda aching to compile a table or two to feel useful again.
 
Last edited:
Back
Top