Quick Rules: +2 on all rolls (including damage rolls) and special ability DCs; +4 to AC and CMD; +2 hp/HD. Rebuild Rules: AC increase natural armor by +2; Ability Scores +4 to all ability scores (except Int scores of 2 or less)
A mighty creature is a stronger, more powerful version of a typical example of its kind. The mighty template is a great way to create pack leaders, chieftains, warlords, and feared albino oddities of great size and speed that terrorize countrysides and trade routes. In many ways the mighty template is a step up from the advanced simple template. Mighty: A mighty creature gains +10 bonus hit points per Hit Die (minimum +50), +5 dodge bonus to AC, +5 bonus to initiative, all saving throws, damage, ability checks, and skill checks. It also gains a +30-foot bonus to its speed (to a maximum of double), +10 to all attack rolls and CMB, and +15 to CMD. The saving throw DC for any ability or spell of a mighty creature is increased by 7. Damage Reduction (Ex)
A mighty creature shrugs off a part of the mundane damage it takes. It gains DR 1/— for every three full Hit Dice it possesses. This overlaps (does not stack with) any other DR the base creature might have. Immunities: A mighty creature is immune to mind-affecting abilities, sleep, and paralysis. Spell Resistance: A mighty creature ignores a percentage of the spells that would affect a lesser creature. It might have a mystic ability to negate such magic, or the spell resistance might represent a "super saving throw"—the mighty creature's ability to shrug off damage, focus past enchantments, and dodge spells with breathtaking speed. The mighty creature's SR is equal to the base creature's CR +12.
@DragonParadox, once we toss the Mighty Ghonhatine into our Fungus Forge and research to unlock the template, is that something that can be applied to an already-living creature, or is it something that has to be there from birth in order to work properly?
That might be the difference between our Fungus Forge and a fully functional badass Flesh Forge. The former is safer due to the guiding influence of the Old Gods (hence why our Giant Fungal Darkenbeasts are possible), but the latter can accomplish much more.
That might be the difference between our Fungus Forge and a fully functional badass Flesh Forge. The former is safer due to the guiding influence of the Old Gods (hence why our Giant Fungal Darkenbeasts are possible), but the latter can accomplish much more.
Our first encounter here is a Mighty abomination which we can use to unlock the template. I am getting so excited for what else can be found. I'm waiting eagerly to see the bio-constructs DP promised.
I dare to assume that all fleshforges are powered by Genius Loci same as Lys' one, and that slavery debate would be very much immenent on taking any of them.
I have a lot of doubt that any of Valyrians cared in the slightest about whether the Blob suffers from their works, or not.
Honestly, we need but to research the forge itself to upgrade our current one.
If this Gogossi one is in working condition?
We could raise the CR of creatures we can make in Mossforge, and/or reduce the price in bodies.
And after that, likely make this forge into another Mossforge. Less variability and possibilities, but no moral quandries... and lots of power to Old Gods on a wholly new continent to boot.
I think that's a fair trade-off.
[] Improve the capabilities of fleshforge of Lys: Centuries of disuse and the waning of magic it survived done little good to one of the most potent weapons of Valyria... Something you had yet to fix.
-[] Increase in CR of creatures available to create (Progress - 20)
-[] Increase the sturdiness of the forge itself, so even something as powerful as Mammon's aspect no longer promises immediate destruction though overwhelming amount of power. (Progress: 15)
-[] Both require first having an in-depth look at a construction and workings of another fleshforge, be it one in Qohor or those in Valyria.
The "dropped into MCU" thing again, but you don't get gear, and you only get a single T5 or T6 class at level 20. However PrCs are allowed.
But it is utterly impossible for you to cast 8th-level or 9th-level spells. Getting them as SLAs or 1/day class abilities is fine, but no taking Ur-Priest to cast 9ths or something.
Edit : using the re-tiering
I'd stick with Monk, spec for stealth, then set about trying to steal as many power-ups as I could snag.
Super-Soldier Serum or Heart-Shaped Herb, maybe a dose of Extremis, whatever that crap was that Luke Cage got dosed with, etc.. Dunno how successful I would be, but I would at least try not to kill anyone vital to the MCU's continued survival.
EDIT: It would still be the PF Monk, of course, and I'd go with the Qinggong Archetype for the virtual immortality.
I'm not sure PF monk would be available at T5 and under, but straight Qinggong Monk is probably the simplest, most elegant choice that still leaves you quite safe and powerful.
The Akashic power, especially. Perfectly RAI, as I understand.
That would be so awesome, getting a Voltron type creature would advance our Symbiote project by years, making Voltron is one of the possible end points of that research.
Breathe in, breathe out, Melisandre could almost hear the soft instructions of her first teacher in sorcery as she prepared herself for the task ahead. He had been kind and patient as a saint to somehow manage to get the lesson across to a untrusting slave girl who wanted nothing more than to use magic to pay back all the pain of her short life. Now her life was longer than most could tell. She no longer remembered her time at the temple in Tyrosh, for she had lost them along the way in fire and shadow. Had she lost more? she wondered, looking at the dead boy who led them all on their hunt. It had been the safest way, the swiftest and surest, but for the first time in a long time the sorceress doubted herself.
It's because you had gotten used to seeing no fear in the eyes of those you traveled beside, she told herself, gaze shifting to the young Alchemist who had transformed from stuttering courtesy to suspicion and hate quicker than the flash of his flasks. One would think she was too old for this, too old to hope that she might find those who could see her for who she was and not just the darkness that always heralded her passing or the torch she bore. Hope for better or for worse sprang eternal.
Up they went, steps muffled in dust and shadow, veiled from the eyes of the lesser dead by a simple ward and from the gaze of the dark king by the presence of his kinsman... but the steps of the Kingspyre Tower were narrow. A corpse sat propped against the wall above them, dead at his post and lingering there for who knows how long. Rusted iron creaked and rattled, bones creaked and moved in a macabre parody of life.
Once, twice it looked over the stretch of stairway it had been guarding for centuries since its death... it saw nothing.
Melisandre smiled as she stepped past. This too was a soul in need of R'hllor's guidance, she reminded herself, but the part of her that was still Melony basked in the moment of success. It had been too long since she had used her magic subtly as she had first been taught all those years ago, too long since she had to plan, a working rather than simply charging ahead burning all before her with the radiance she carried.
"So why couldn't we just show up at the top of the tower?" the Storm-Weaver asked, whispering as she passed the guard by though it would make no difference to the veil.
"To do that I would have had to contest the dead king's dominion of this place power against power," Melisandre replied. "The Lord of Light is mighty and He is with us, but He is thrifty with His gifts and expects us to do the same."
"The night is dark and full of terrors?" the girl asked sarcastically.
"More than you know," the priestess replied wearily, before she could bite her tongue. There went two weeks of progress talking to the girl, she thought watching young Ceria sniff at the presumed insult to her knowledge. The nearness of battle is making me careless. It never even occurred to Melisandre that this might not be the right time or place to consider such things. Time would not hold its breath just for that.
***
The wood of the final door felt slick and wet like something that been submerged for decades, something moved beneath her hand, like wiggling worms just now awakening. "This will not open silently," she announced.
"Need a key," the Stormlander knight said, motioning with his Valyrian Steel sword for emphasis, the metal darker than midnight in the formless twilight of the Shadow Plane.
"Wait." The priestess raised one hand as with the other she touched the shade of the boy, Kali, sealing him within the warding flames of her talisman. As precious as that was in the sight of the Lord of Light, she doubted it would remain in the dead king's possession even if they all died here, making him ironically the safest of them all.
"What did you do," Denys Trainer asked, trying to sound firm. Idly Melisandre wondered how the boy would react to being told that it sounded more like he had a sore throat when he did that.
"No time," she said instead, motioning to the door.
Thankfully the eastern adept decided to take her up on her word, winding up for a blow with a nod to the knight. Steel and flesh struck ancient wood, shattering the door inwards in a shower of splinters large and small.
A macabre scene presented itself before them. Pale blue flames danced and flickered through the chamber, a maddened soul at the heart of each babbling and screaming, forever trapped in the moment of their passing. Dead ravens hung from the rafters like bats, shedding old feathers and torn parchment from on high, the fruits of a tyrant's rule for none of his vassal lords aided the Master of Harrenhal in his final battle.
Yet among it all stood Harren the Black, untouched and seemingly untroubled upon his throne of black stone, a thing of bone and rotting furs, seeming no different from any other of his servants, yet not even blind and deaf could one had mistaken the defiled king for anything but what he was. The truth of his being hung in the stale air like a cloying unseen weight.
Kneel, it whispered in the endless silence of the grave, in the darkness that hated all that lived, but Melisandre would no more kneel than a tower of stone would kneel, that a mountain would kneel before the fickle wind. She had seen the gates of Stygai and remained herself. "Step into light of R'hllor and be at peace," she said softly, though the name of the Lord of Light was so strange to these halls as to ring like a brazen bell.
"Fool witch, I will enjoy skewering you and watching you squirm upon..."
"I was hoping you would say that," Melisandre said coldly, remembering all the foul work of Harren she had seen within these walls.
Breathe in... Breathe out.
OOC: The fight will be in the next update because I just wanted to get the full impact of Mel's first PoV. Hope I got her right.
One would think she was too old for this, too old to hope that she might find those who could see her for who she was not just the darkness that always heralded her passing or the torch she bore. Hope for better or for worse sprang eternal.
We might have to get her to spend some time with her equals, not just baby-adventurers.
Dany would propably see her what she is, though she might not like her anyway.
Probably not the best time or place to expend an 8th level spell, Mel, especially a Sacramental Seal spell. Oh well, I hope she and the others make it through the upcoming fight.