Part MMCMLVIII: An Ancient Weaving
An Ancient Weaving

Eleventh Day of the Tenth Month 293 AC

You set your pale Runestaff of the Old Gods upon the stone and once more summon scores of eyes to fly into the dark, though it is dark only a moment longer as with another wish you craft a crown of brilliant light upon one of their number to carry forth, careful to keep the blessed raven at the heart of the conspiracy.

The bridges seem solid enough and not inclined to pluck ravens out of the air, and so you dare to set one down upon it. Ripples pass over its oily surface, and a groaning sound almost too low to hear passes through the whole structure... then nothing. You experimentally command the bird to take flight again, and it does so without any trouble. Meanwhile you direct most of the ravens towards the island that seems at first empty and uninteresting, until one of the keen-eyed birds, in imitation of its true-born kin, spies a glint upon the stone of the plinth itself. What had seemed before to be one great pillar of the same timeworn granite as the rest of the city is now revealed to be capped by bands of gold, True Silver, and you suspect other precious metals hidden by eons worth of filth piling on from above.

"See if you can brush off enough to figure out what all the materials are. That should give us some clue as to its purpose," Lya suggests. A good thought for a beginning. You still do not fancy taking a walk on a slime bridge however quiescent it may now appear.

Methodically brushing against the pillar, you find that the topmost layer of gold is by far the basest substance the pillar holds. Below that is True Silver and then Adamantine. Fourth comes a disk of rust-red Djezet of which you have only heard but never seen. Fifth is Horacalum of which a bare handful is worth a kingdom's ransom as you had found in Armun Kelisk. Sixth and strangest to see is Noqual, the mage-bane, for few indeed are the artificers skilled enough to bind its disruptive influence into any sort of complex spellcraft.

A raven's wing brushes a mere half-inch below the level of the bridge, not from any intent to dive there yet, for the pit is deeper than even the crown's light can reach, but the simple jostling as the birds fly through the dead air and a web of ethereal green flares into being, like the substance of specters spun into silk. Another slime, you realize, at once amazed and surprised to see such vast creatures, simple as their life may be. The flicker of the raven's death hardly registers against your senses, though the fact that the enormous web flickers back into the ethereal realm does.

"So the net will kill you, but the bridges are safe," Dany muses. "Let's see if it holds up when something that's not a spell construct tries..." Without further fanfare she flies up onto the bridge... and much like with the raven, nothing happens.

"Should have used foretelling," Ser Richard says darkly.

"We do not have unlimited sorcery, Ser Knight, and given the scope of this... device, I suspect we will need them for something far more urgent than testing our every step like a walking stick when walking through a swamp," Malarys says, though not unsympathetically.

"You have an idea of what this might be?" you ask, wondering if it is the same thing that had crossed your mind as soon as you saw that the magic-hating material was the lowest circle.

"A trap to keep something in... a very old trap that somehow managed to function through the waning of magic, which means it must have been designed with that in mind," he replies thoughtfully. "Given that it, like the false serpents, is based upon simple forms of arcane life, we can conclude that it was part of the city's original design, perhaps the last part set up before its destruction. A great many answers lay at the bottom of this shaft I suspect... but also a great deal of peril to open without knowing the precise purpose and nature of the apparatus."

What do you do?

[] Break the web of ethereal slime to see what is at the bottom of the shaft
-[] Write in

[] Continue onward to find more information about this place before disturbing it
-[] Write in

[] Try to study it further
-[] Write in


OOC: Somewhat short again, but there is no way of getting around the fact that this is a break point given what you just learned.
 
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Does it matter?

The Whents clearly failed to actually hold it. Against its former owner no less.
Otherwise we wouldn't be sending people to deal with Harren right now, would we?

We wouldn't give Craster the whole area north of the Wall because he kinda managed to survive there.
Harrenhal is far better used as a base for the Imperium's military forces, whether that's a base for the Legion of the Griffin Rider's Knightly Order. It has ideal centralization and the fortifications are easily repurposed.

There's very little reason for us to on a whim hand that sort of strategic resource off to Melisandre. We can easily just fund a temple for her or give her some gear upgrades instead.
 
Does it matter?

The Whents clearly failed to actually hold it. Against its former owner no less.
Otherwise we wouldn't be sending people to deal with Harren right now.

We wouldn't give Craster the whole area north of the Wall because he kinda managed to survive there.

There is only a handful of houses who have never lost the castle they have ownership for. Yes they lost it but that doesn't mean you take it from them. Especially considering that they have joined our cause. Find Mel something else. Harrenhal, for good or ill, is Lady Whent's. Now when she dies and leaves no heir I am sure we can find someone to take it.

Edit: Or make it into a military base.
 
What the hell? This slime has been around for a while and recently started to leak right? Maybe the bridge and web are from a different source than the magic eating slime?
 
There is only a handful of houses who have never lost the castle they have ownership for. Yes they lost it but that doesn't mean you take it from them. Especially considering that they have joined our cause. Find Mel something else. Harrenhal, for good or ill, is Lady Whent's. Now when she dies and leaves no heir I am sure we can find someone to take it.
The Legion. Harrenhal is an excellent fortress we can use as a base for them in Westeros. IIRC it was capable of housing tens if not hundreds of thousands of soldiers, though I'm not sure about the exact numbers.
 
Harrenhal is far better used as a base for the Imperium's military forces, whether that's a base for the Legion of the Griffin Rider's Knightly Order. It has ideal centralization and the fortifications are easily repurposed.

There's very little reason for us to on a whim hand that sort of strategic resource off to Melisandre. We can easily just fund a temple for her or give her some gear upgrades instead.
I fully agree with this reasoning and I am convinced.

I just don't think that the Whents manage to squat in the ruins of this obviously unconquered keep should have any influence.
 
I fully agree with this reasoning and I am convinced.

I just don't think that the Whents manage to squat in the ruins of this obviously unconquered keep should have any influence.
Lady Whent is the last of her line and will die off in the next, what, decade or two? As a leal subject she gets to keep her castle, but that does nothing to stop us from upgrading the castle and using it as a Legion base in the meantime. When she dies the castle can go under direct imperial control.
 
The Legion. Harrenhal is an excellent fortress we can use as a base for them in Westeros. IIRC it was capable of housing tens if not hundreds of thousands of soldiers, though I'm not sure about the exact numbers.

A legion outpost is a fine idea for the location. Central area and the rivers allow for movements to all kingdoms. I like this plan.

Edit: She gets to keep the castle till her death.
 
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"A trap to keep something in... a very old trap that somehow managed to function through the waning of magic, which means it must have been designed with that in mind," he replies thoughtfully. "Given that it like the false serpents is based upon simple forms of arcane life, we can conclude that it was part of the city's original design, perhaps the last part set up before its destruction. A great many answers lay at the bottom of his shaft I suspect... but also a great deal of peril to open without knowing the precise purpose and nature of the apparatus."
Hmmm... @DragonParadox, so for the pillar with all the precious metals, what auras do we see on it? Any surprise!curses that will pop up if we try to investigate it?
 
The Legion. Harrenhal is an excellent fortress we can use as a base for them in Westeros. IIRC it was capable of housing tens if not hundreds of thousands of soldiers, though I'm not sure about the exact numbers.
Though keeping at least one person better than our usual Scholarium -Absolvents around Harrenhall, preferably more, seems sensible.

The trouble clearly stretches beyond this plane and even if the actual curse is broken and Harren truly dead, it's still an evil place, one of suffering, death and kingslaying.
I suspect some adventurers will have regular employment keeping it quiet from unquiet dead and individual outsiders coming through thin planar borders.
 
Lady Whent is the last of her line and will die off in the next, what, decade or two? As a leal subject she gets to keep her castle, but that does nothing to stop us from upgrading the castle and using it as a Legion base in the meantime. When she dies the castle can go under direct imperial control.
I really don't want to leave it to her.

Again, she couldn't hold it, she doesn't deserve it.
Give her some nice hall for the evening of her life, but not the biggest castle in the world, that she has proven utterly unworthy of.
 
Lady Whent is the last of her line and will die off in the next, what, decade or two? As a leal subject she gets to keep her castle, but that does nothing to stop us from upgrading the castle and using it as a Legion base in the meantime. When she dies the castle can go under direct imperial control.
If she tries to adopt that kid Mel murdered we can even have a fresh faced pc to deal with it as well.

After he finishes the scholarium of course. Or officer school.

As for the ooze.

What about the pane of shadows? Or dreams? We can view physical locations there and...

I believe whatever warning of doom and gloom they put up would have survived better in the dream world.

Though I would like to ask @DragonParadox any chance this thing is holding back another wild magic storm? Im not... I'm not sure you couldn't store a reservoir of magic. Hopefully one deep enough to last you through the time of no water.

If we pop the cork of this sucker and it goes off like a wild magic nuke... Thats bad.

Edit: anti magic and time based materials, and didn't we find an area of wild magic in Sothoys before?

It's not like we aren't planning on leaving caches of valuable knowledge lying around in case of Armageddon.
 
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Overwhelming Transmutation and Abjuration auras but no necromancy so probably no curses.
Overwhelming Transmutation and Abjuration auras? @DragonParadox, have we ever seen auras this strong before?
I really don't want to leave it to her.

Again, she couldn't hold it, she doesn't deserve it.
Give her some nice hall for the evening of her life, but not the biggest castle in the world, that she has proven utterly unworthy of.
This is politics, Artemis. She and her family were loyalists, actual loyalists unlike the treacherous Tyrells, so we're not taking her ancestral home away from her. It costs us literally nothing to just let her stay at her home while we repurpose her castle. It wouldn't get in our way at all. In fact it'd help quite a bit if we advertise we're doing everything with her explicit approval.
If she tries to adopt that kid Mel murdered we can even have a fresh faced pc to deal with it.

After he finishes the scholarium of course. Or officer school.
While she might be grateful to the kid for the part he plays in cleansing Harrenhal, I highly doubt she'd try to adopt him. Not only is he a smallfolk, he's distantly descended from Harren himself.

Adoptions like you're thinking only really happen if it's your bastard, because even if the child is a smallfolk they're still of your blood. Adopting random kids is pretty much unheard of.

That said, I am still hoping for that fresh-faced PC.
 
Though I would like to ask @DragonParadox any chance this thing is holding back another wild magic storm? Im not... I'm not sure you couldn't store a reservoir of magic. Hopefully one deep enough to last you through the time of no water.

If we pop the cork of this sucker and it goes off like a wild magic nuke... Thats bad.

*rolls knowledge check *

Lya believes storing magic like that is theoretically posibile, as to what would happen if one were to suddenly pop a seal on something like that she has no idea
 
So sealed evil in a can. Lovely.

@Artemis1992 she probably wouldn't want Harrenhall either way.

She's a priest.
She's pragmatic.
Ressources for her can be converted into ressources for Burny.


If she tries to adopt that kid Mel murdered we can even have a fresh faced pc to deal with it as well.

After he finishes the scholarium of course. Or officer school.
No, if we want it as imperial property it can't have a lord.
The current garrison commander or resident general would be the local authority.
 
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Adoptions like you're thinking only really happen if it's your bastard, because even if the child is a smallfolk they're still of your blood. Adopting random kids is pretty much unheard of.

That said, I am still hoping for that fresh-faced PC.
To my knowledge she's fresh out of blood relatives at the moment. He might be the closest she's got.

As for the castle. Please no. Let's build an actual fortress? With modern armaments and defenses?

Rather than refurbishing the death hell castle full of bizzare noble follies and secret tunnels?
 
This is politics, Artemis. She and her family were loyalists, actual loyalists unlike the treacherous Tyrells, so we're not taking her ancestral home away from her. It costs us literally nothing to just let her stay at her home while we repurpose her castle. It wouldn't get in our way at all. In fact it'd help quite a bit if we advertise we're doing everything with her explicit approval.
This is a bit like saying the Snakemage owns the crypt we are exploring, because he used the uppermost part of it as shelter.

But fine, let the mortal die first. Maybe speed it up if we actually need a base here for some reason.
 
So we're their wild magic storms around Sothoys? Or did I crazy that...

What were those lizard men on about... BRB.
 
To my knowledge she's fresh out of blood relatives at the moment. He might be the closest she's got.

As for the castle. Please no. Let's build an actual fortress? With modern armaments and defenses?

Rather than refurbishing the death hell castle full of bizzare noble follies and secret tunnels?

The structure is there, it's location is central and it can host thousands of soldiers. Refurbish it here, cast some spells there, find the tunnels and seal or use them. All in all it would be a waste to just let it be a worthless lordship rather than a legion fortress.
 
Yes, Viserys' cloak has an overwhelming aura as does Vee's staff, it is the mark of a major artifact.
o__O
Well, I'm feeling both nervous and greedy now.

I'm looking forward to a Legend Lore on it.
To my knowledge she's fresh out of blood relatives at the moment. He might be the closest she's got.
Precisely, she is fresh out of blood relatives. And the kid wouldn't be any closer than any other random smallfolk. He's related to the Hoares, not the Whents.
As for the castle. Please no. Let's build an actual fortress? With modern armaments and defenses?

Rather than refurbishing the death hell castle full of bizzare noble follies and secret tunnels?
Harrenhal is very much ideal for our purposes, both in size and location. Once it's cleansed danger will be minimal, and in fact having a Legion stationed there would do well in quelling any supernatural unrest if it does pop up again. They'd be very well equipped to either deal with it or to call for aid quickly.
This is a bit like saying the Snakemage owns the crypt we are exploring, because he used the uppermost part of it as shelter.

But fine, let the mortal die first. Maybe speed it up if we actually need a base here for some reason.
It's necessary. You need an actual reason for taking away someone's ancestral home rather than something as petty as "You couldn't defend yourself from high-CR undead so you don't deserve to have it," otherwise the neighboring lords look at how you treat a staunch loyalist and start having even less reason to support you.

More to the point I truly see no reason Lady Whent would get in our way in turning Harrenhal into a Legion base. We don't have to do anything other than make sure she can live out her days in comfort.
 
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What in particular is so attractive about this castle???

Particularly that makes it worth opening this can of worms.

The only thing that could actually make it better would be first one runes. Which would almost certainly murder everyone inside given its history.

Edit: ninjaed by Duesal.

Seriously. Don't put the first men runes on it though.
 
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