@DragonParadox Please don't edit the fight. Team Arcanum's tactics really were the only chance they possibly had, IMO. Nuri, Mereth, and the others would know very well how dangerous Amrelath is in melee combat, and how difficult he is to hurt to any significant degree.

EDIT: The only thing they could have done better would have been to purchase True Casting scrolls and a PoSK of Earthbind, to make it much more likely they could defeat Amrelath's SR.
 
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That's how it's always been, dude, and it's too late to back it out now.

Bright side of the equation, however, is that Viserys benefits from the same Dragonocity.
And apparently I've always read the stat page in the wiki wrong. Likely because the Pathfinder dragons are less ludicrous and roughly the same with my read of the sheet.

I do now however see more evidence of this "those poor melees" of 3.5.

Anrelath should be something CR 20+ with these ludicrous melee abilities.
 
And apparently I've always read the stat page in the wiki wrong. Likely because the Pathfinder dragons are less ludicrous and roughly the same with my read of the sheet.

I do now however see more evidence of this "those poor melees" of 3.5.

Anrelath should be something CR 20+ with these ludicrous melee abilities.
Not that high. Maybe 16 instead of 15. Remember, one of the reasons he is so ridiculously deadly in melee is because of how we geared him.
 
@DragonParadox Please don't edit the fight. Team Arcanum's tactics really were the only chance they possibly had, IMO. Nuri, Mereth, and the others would know very well how dangerous Amrelath is in melee combat, and how difficult he is to hurt to any significant degree.

EDIT: The only thing they could have done better would have been to purchase True Casting scrolls and a PoSK of Earthbind, to make it much more likely they could defeat Amrelath's SR.
Of course, then it'd be two turns to cast once, and it's Fort Negates on an adult red dragon, from a minimum-DC scroll...
Anrelath should be something CR 20+ with these ludicrous melee abilities.
Nah, that's his one good thing.

He is built for melee. Of course he'd be pretty good at it, with a ton of feats to throw around.

Doesn't change the fact that CR 18+ critters have a shitton of HP and AC (especially on PF), and SLAs that read like "Wish", "Miracle", "Blasphemy", etc.
 
I am because suicide or not it makes sense for Nuri's character to close. I'm not doing the whole fight though just forking at the scroll use decision.
DP, please consider this if you're re-running the fight;
The only thing they could have done better would have been to purchase True Casting scrolls and a PoSK of Earthbind, to make it much more likely they could defeat Amrelath's SR.
 
I didn't say it would work, or was even likely, merely that it was a better application of the tactic.
Sure, sure.

Still, I'm feeling cross that the "can't be allowed to lose" team gets to reroll the entire fight after what's logically their best strategy didn't work out...

There's no weight to their choice in going with their plan if they can just re-do it if it doesn't work.
 
I would like to point out that his melee is not that ridiculous in the context of 3.5 melee monsters @Azel

Behold the Kraken:
Kraken :: d20srd.org
It is 3 CR lower than him, hits and tanks almost as hard and gets a free grapple with each strike.

If we gave that motherfucker our equipment even Amy would be wise to stay far away and rely on his speed and breath.
 
Tell you what, why didn't Amrelath by a Lesser Rod of Quickening?

He is more than smart and rich enough to do so, and it'd benefit him tremendously.

I say we reroll the entire fight, because clearly Amrelath was handed the idiot-ball. /s
 
But you see Amrelath is nowhere near as super spechul as the glorious flawless Arcanums.
 
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Wait, he has a Lesser Rod of Quickening? o_O
No, but it's relatively cheap and would make him incredibly more effective.

I'm poking at this whole "reroll the fight because the strategy failed" thing, when it was a perfectly valid strategy, and the predicted outcome of this re-rolling is that he wins anyway... but you never know, because dice.

So it's crit-fishing for the team that isn't allowed to lose.
 
I think you guys are reading too much into it. It's less that the Arcanum Team isn't allowed to lose and more that the strategy they used initially made no sense for some -- and more than that, nobody asked for a retcon.

My personal preference, just so we're clear, is that Amrelath keeps his win.
 
No, but it's relatively cheap and would make him incredibly more effective.

I'm poking at this whole "reroll the fight because the strategy failed" thing, when it was a perfectly valid strategy, and the predicted outcome of this re-rolling is that he wins anyway... but you never know, because dice.

So it's crit-fishing for the team that isn't allowed to lose.
They won't win. That would be ridiculous. I'm happy with how well a showing they already put on.

And Amrelath isn't so wealthy that he can drop 7,000 IM to purchase a Lesser Quicken Metamagic rod. His hoard is painfully small right now, literally, so that's too much of an investment for him to make at the moment.
 
They won't win. That would be ridiculous. I'm happy with how well a showing they already put on.

And Amrelath isn't so wealthy that he can drop 7,000 IM to purchase a Lesser Quicken Metamagic rod. His hoard is painfully small right now, literally, so that's too much of an investment for him to make at the moment.
We should buy him one, then. It's painfully needed for his build.

In any case, I always worry about lucky crits. Even if it were statistically improbable, the bullshit of Wraithstrike is just too much to blithely ignore.

Since I rolled four Nat 1s in a roll (1 normal and then three luck re-rolls), I never dismiss the possibility.
 
I think you guys are reading too much into it. It's less that the Arcanum Team isn't allowed to lose and more that the strategy they used initially made no sense for some -- and more than that, nobody asked for a retcon.

My personal preference, just so we're clear, is that Amrelath keeps his win.
This. I was merely thinking that Nuri was wasted on playing scroll turret, due to not realizing how stupidly broken Amrelath is.
 
@Duesal, are you done updating the Larder?
Because if yes, then I think there are some mistakes there...
 
This. I was merely thinking that Nuri was wasted on playing scroll turret, due to not realizing how stupidly broken Amrelath is.

Fair enough, but your comment made me realize that staying back is not really in Nuri's nature and the visuals form the edited version came out better anyway so eh... better show. They still try the scroll on the first round though.
 
@DragonParadox The edits to the chapter read well. I'm glad Nuri got to try to murderblend a murderlizard.

Did Mereth's first crit shot destroy Amrelath's eye? If it hit hard enough to throw his head back, along with the added power of the Solar Lance ability, there's a good chance Amrelath could do an impression of a Dragon Pirate right now. It's easy enough to cast a Regenerate spell on him to take care of the damage, but it's a very nice feather in Mereth and Team Arcanum's cap to pull off such a crippling attack.
 
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