So it turns out that Moonsong's character sheet was seriously out of date, not just missing a few things from previous level ups. Her BAB hadn't been updated since she was a base Liminal Sprite without Bard levels, for example.

I believe I have everything properly up to date now, along with adding in the changes from her new level up (assuming my plan wins). @DragonParadox I've once more employed my love of color-coding stuff to differentiate between Moonsong's Tiny and Medium forms to make the stat changes stand out a bit against the character sheet's block of text.

I have also added some gear for her from our armory, including a Ribbon of Disguise, Greater Ribbon of Disguise, Bead of Newt Prevention, Handy Haversack, Djezet Skin Armor, and a Greater Ring of Protection (+4). Swapped out her base Rapier for a Razor Sharp Masterwork Adamantine Rapier as well. She's basically a 10th level PC in our service who captains one of our most important ships and a Fey ready to start her own Court.

She deserves better than minimal gear. Thankfully, she'll be coming in 1st or 2nd place of the mage duels, so we can finish gearing her up to current standards soon enough.

@Artemis1992 None of the extra gear I added to Moonsong should make any difference in her fight against Aemon, and it's stuff she really should have had already if we weren't neglecting her. She might have done quite a bit better in the melee fights if I had been paying attention to the state of her gear and character sheet.

Moonsong the Liminal Sprite Bard

Tiny/Medium Fey
Hit Dice
|10d6+20 (60 hp)
Initiative|+4 (+2)
Speed|20 ft., fly 60 ft. (good)
Armor Class|Tiny (24; Touch 20, Flat-Footed 20 [+3 Armor, +4 Dex, +1 Natural, +2 size, +4 Deflection]) or Medium (20; Touch 16, Flat-Footed 18 [+3 Armor, +2 Dex, +1 Natural, +4 Deflection])
Base Attack/Grapple| Tiny(+8/+0) or Medium (+8/+8)
Attack|Razor Sharp Masterwork Adamantine Rapier: Tiny(+15 [1d4; 18-20/×2]) or Medium (+11 [1d6+2; 18-20/×2])
Full Attack|Razor Sharp Masterwork Adamantine Rapier: Tiny(+15/+10 [1d4; 18-20/×2]) or Medium (+11/+6 [1d6+2; 18-20/×2])
Space/Reach|Tiny (2ft./0ft.) or Medium (5ft./5ft.)
Special Attacks|Repartee, Spell-like Abilities, Bardic Music (Countersong, Fascinate, Inspire Courage, Inspire Competence, Suggestion)
Special Qualities|Low-Light Vision, DR 5/Cold Iron, SR 20
Saves|Tiny (Fort +7, Ref +15, Will +10) or Medium (Fort +7, Ref +13, Will +10) ; +2 vs Evil
Immunities| Possession/Mental Control, Baleful Polymorph[Single use]
Abilities|Str 8(12), Dex 18(14), Con 14, Int 15 Wis 12, Cha 18 (16+2)
Skills| Diplomacy +13+4, Escape Artist +7+4/+2, Knowledge (Geography) +5+2, Hide +18+4/+2, Listen +10+1, Move Silently +9+4/+2, Perform(Comedy) +13+4, Perform(String Instruments) +8+4, Profession(Officer) +12+1, Sense Motive +10+1
Feats|Practiced Spellcaster, Spellcasting Prodigy, Versatile Spellcaster, Weapon Finesse
Alignment: Chaotically Neutral

Repartee (Su):
Three times per day, when a liminal sprite successfully aids another creature's Charisma-based skill check, the creature gains a +2d4 bonus on the skill check instead of the normal +2 bonus. A creature can receive this bonus from only one liminal sprite per skill check.

Versatile Performance (Ex): A liminal sprite can use its bonus for Perform (comedy) in place of its bonus for Bluff and Intimidate. When substituting in this way, the liminal sprite uses its total bonus for Perform (comedy), including any class skill bonus, in place of the associated skill's total bonus, whether or not it has ranks in Perform (comedy) or Perform (comedy) is a class skill for the sprite.

Dazzling Display (Su): Three times per day the bearer of the Cloak of Paradise can as an Immediate Action force an enemy to re-roll a successful save against an Illusion spell she cast.

Bardic Music (Su): Countersong, Fascinate, Inspire Courage, Inspire Competence, Suggestion (7/day)

Spell-Like Abilities (CL 10):
At Will: Daze (DC 14), Prestidigitation
3/Day: Fumbletongue (DC 15), Invisibility (self only), Memory Lapse (DC 15)

Bard Spells Known (CL 10): Spell DCs = 10 + 4(CHA) + 1(SP) + Spell Level
Level 0: Detect Magic, Ghost Sound, Light, Mage Hand, No Light, Songbird (3/day)
Level 1: Clarion Call, Cure Light Wounds, Hideous Laughter, Silent Image, Undersong (4+2/day)
Level 2: Charitable Impulse, Glitterdust, Mesmerizing Glare, Mirror Image (3+1/day)
Level 3: Air of Nobility, Confusion (1+1/day)

Cloak of Paradise: +2 Charisma
  • 3/Day the wearer can, as an Immediate Action, force an enemy to re-roll a successful saving throw made against an Illusion spell she cast.
Djezet Skin Armor: When unattended, djezet skin appears as a curiously smooth sphere of rust-red metal. When it's held and a command word is spoken, the armor oozes across the wearer's body like a second skin. The armor can be removed as a Free Action by stepping out of it, causing it to pool on the floor.
  1. Djezet skin acts as a suit of +1 Leather Armor, except it is made of metal (and thus Druids cannot wear it) and has no Armor Check Penalty and a 0% chance of Arcane Spell Failure.
  2. The wearer gains a +5 Circumstance bonus on Diplomacy checks to make requests of creatures with an attitude of Friendly or Helpful.
Greater Amulet of Protection from Evil:
  • 3 Charges/Day: 1 Charge (12 Temporary Hit Points), 2 Charges (18 Temporary Hit Points), 3 Charges (24 Temporary Hit Points), Duration: 10 minutes
Greater Ribbon of Disguise: Alter Self, Magic Aura, Undetectable Alignment (At Will)

Handy Haversack: This backpack is of high quality but appears otherwise normal.
  1. It has two side pouches, each of which appears large enough to hold about a quart of material. In fact, each is like a Bag of Holding and can actually hold material of as much as 2 cubic feet in volume or 20 pounds in weight. The large central portion of the pack can contain up to 8 cubic feet or 80 pounds of material. Even when so filled, the backpack always weighs only 5 pounds.
  2. While such storage is useful enough, the pack has an even greater power. When the wearer reaches into it for a specific item, that item is always on top. Thus, no digging around and fumbling is ever necessary to find what a haversack contains. Retrieving any specific item from a haversack is a Move Action, but it does not provoke the Attacks of Opportunity that retrieving a stored item usually does.
Healing Belt Powers:
  • Healing (3 charges/day): 1 charge (Heal 2d8 points of damage), 2 charges (Heal 3d8 points of damage), or 3 charges(Heal 4d8 points of damage)
Moon's Girdle:
  • Use a specialized version of Enlarge Person at will as a Standard Action, transforming Moonsong from Tiny to Medium-sized. This transformation grants her a +4 Size bonus to Strength and inflicts a -4 Size penalty to Dexterity.
Ribbon of Disguise: Disguise Self (At Will)

Equipped Magic Item: Bead of Newt Prevention, Cloak of Paradise (+2 CHA), Djezet Skin Armor, Drake-Gut Lute, Greater Amulet of Protection from Evil, Greater Ribbon of Disguise, Greater Ring of Protection (+4 Deflection bonus to AC), Handy Haversack, Healing Belt, Moon's Girdle, Razor Sharp Masterwork Adamantine Rapier, Ribbon of Disguise
 
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Clearly, a woman in love such as this only sees her darling's deeds :V

I see your shipping goggles are at maximum :V

When I read this I thought it was the TotallyNotBlackCouncil guy.

Because this is very antagonistic. As in, against the Wizards themselves. He seemingly recognizes the inherent value and inevitability of such changes and has been trying to stall them.

Undermine one tradition and how long until another one is cast away. The Merlin is a traditionalist. He thinks everything will be fine so long as they stay the course. That said, your point is a good one. I'll see about making a few edits to better get across the PoV I feel is driving Langtry here.
 
pelted again with bolts of unseen flame.
... Does Mya have some form of blindsight?
Now this is a proper Mage fight!

Not this "throw alchemical things and hit them with your sword" chicanery :V
Being fair, this isn't purely Viserys' victory. Oh, and Luccio is...very happy right now :V
Happy enough to kiss someone?
What we absolutely should give him is a Shadow Cloak (5500gp, DoTU
I'm tacitly ignoring Shadow Cloaks, because they are the Wraithstrike of magic cloaks.
 
Why is Viserys conducting the interviews himself? I mean, I could understand if whe prepared the questions in advance for the interviewers, but to actually have Viserys act as a reporter feels weird.
 
Why is Viserys conducting the interviews himself? I mean, I could understand if whe prepared the questions in advance for the interviewers, but to actually have Viserys act as a reporter feels weird.
My full agreement. The original plan had been Rhaella doing them in disguise, not Viserys doing them all for some reason.
 
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It's also quite weak. It's main ability is letting the ship move on its own... Yeah. Just getting a crew is miles better :D
 
Interlude CDXVIII: On Diabolic Activity
Inquisitorial Report On Diabolic Activity

Author: Justice Malarys Vanor, head of the Office of Law (Seconded by Royal Writ for the task)
Subject Name: Eowith the Elder (Brachina, Baatezu, Mage of the Fifth Circle)
Subject Affiliation: Mammon (Arch-Devil of the Third, Titles Omitted for Space)
Means of Interrogation: Compulsion, probing divination, Yssian general divination verification

The subject is aware of two other other devils operating on the Prime Material Plane under the auspices of its overlord, beyond those already known or neutralized, as enumerated below:

A Logokron (True Name unknown, preferred name Urth the Unraveller) who had recently sought to infiltrate the Citadel, taking advantage of the friction between the Lantern Bearers and the Maesters, only to be forced to flee after triggering some ancient protection while trying to enter the vaults. The wounds it was dealt were upon more than flesh, forcing it to seek aid and shelter where it could. Eowith was able to weaken the curse but not wholly break it. Divinations have shown that Urth is still upon the Material Plane, but he is in a location warded against far-sight.

A Hesperian (True Name unknown, preferred name Teleros 'the Generous' in High Valyrian) unusually adept in magic for one so generally lowly along infernal circles. Eowith witnessed him wielding powers of divine magic of the fifth circle originating from a brand of Mammon. His name would seem to indicate some manner of association with the Freehold. As Eowith never encountered the other devil without a mask or concealing veil so she cannot be used as a source for scrying. She does, however, know that he was assigned to work in the Westerlands (outside the Spider's knowledge) where he has had several encounters with the best of the Golden Shields. Though its caution has helped it evade capture, it has also led to abandoning pawns to be destroyed on three separate occasions. Considering that the last such instance was little over three months ago, any support he may now possess is likely to be exceedingly sparse.

Known barrows, advantageous ritual sites, and other places of interest include the following ordered by perceived utility to the devils' aid:

Brightgallow near Three Towers, the seat of House Costayne in the Reach, is the site of some sort of powerful transformative curse theorized to be caused by wishcraft gone awry. Most of the villagers were put to the sword following instances of banditry and cannibalism, but there is an indication that Garth 'The Gallant', a fey-sworn knight, has preserved the lives of the youngest inhabitants who were them taken to Greyshield in secret. Beyond the plans to implicate Garth, Eowith had planned to investigate the site in search of whatever artifact had worked the initial transformation.

Cinderwood Glade near Ashford, the gathering place of what seems to be a small cult dedicated to a charismatic enchanter with little interest beyond fulfilling his base desires through his arts. Marked for possible recruitment by the devils due to being clever enough to keep his hand away from the high nobility unlike most such power-drunk mages.

Hork's Hill, a small hillock approximately three miles outside Saltpans, named for the giant's tomb at its heart, though the locals no longer remember it. An inquisitive and uncannily fortunate Ink Devil brought word of its existence to Eowith after its master, a Riverlander diabolist of paltry skills, perished at the hands of the restless dead. The unnatural cold witnessed within the barrow proper would seem to indicate the hand of Winter at work, though divinations into this matter have shown that nothing will emerge from the barrow for at least the next year.

True Names Obtained: 34 (Mostly Imps and other petty devils, though also including 3 Erinyes)

Cabal Contingencies: Messages to be delivered to agents in the entourage of Septa Moele (one of the 'Most Devout') attesting the use of 'foul necromancy' to return life one 'given the grace of the Seven and the leave to enter heaven': Rhaella Targaryen. The purpose of this plan was to create an unbridgeable gap between the realm and the person of King Viserys, and as much of the Faith hierarchy and laity as possible. Thankfully the message was supposed to be delivered by a mildly magically competent Imp named Ryaz (arcane caster of the second circle) who has been safely captured. However, the general thrust of the plan seems to have been quite well known among the servants of Mammon, and we can expect its like to resurface in some manner.

On treasure and cashes of lore: Provenience of the Enchanted Clasp and the Assassin Beetle is a skilled Uniila enchanter in Dis who has offered her services at a premium after news arrived of the slaying of her blood-sister at the hands of the King. She is a free agent not associated with any one Arch-Devil but sitting at the core of a large group of agents. Scrying immediately was deemed too likely to alert her, though divination have proven that it should be possible to scry her with the information contained in the Tome of the Cabal Devil.

Report Conclusion: The plots of Mammon in Westeros are suffering multiple setbacks from multiple directions following perceived weakness or desperate gambits. Removing the last of their influence from the Faith is advised, preferably a public unveiling that will breed further schisms which can be turned into useful directions.

OOC: I will include the part abut what the devils perceive as fey weaknesses in Crimson Lotus' report for the sake of coherency.
 
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I'm happy just letting Moonsong stay a standard Bard. It works well for her and doesn't need fancying up, IMO.
 
Hork's Hill, a small hillock approximately three miles outside Saltpans named for the giant's tomb at its heart, though the locals no longer remember it. An inquisitive and uncannily fortunate Ink Devil brought word of its existence to Eowith after its master, a Riverlander diabolist of paltry skills, perished at the hands of the restless dead. The unnatural cold witnessed within the barrow proper would seem to indicate the hand of Winter at work, though divinations into this matter have shown that nothing will emerge from the barrow for at least the next year.
If possible, when we send someone to deal with this, I want it to be led by someone with proper capturing skills. Winterborn are excellent sacrifices, and we've got plenty of time to make this work for us.
 
Inquisitorial Report On Diabolic Activity

Author: Justice Malarys Vanor, head of the Office of Law (Seconded by Royal Writ for the task)
Subject: Eowith the Elder (Brachina, Baatezu, Mage of the Fifth Circle)
Affiliation: Mammon (Arch-Devil of the Third, Titles Omitted for Space)
Means of Interrogation: Compulsion, probing divination, Yssian general divination verification

The subject is aware of two other other devils operating on the Prime Material Plane under the auspices of its overlord beyond those already known or neutralized are enumerated below.

A Logokron (True Name Unknown, preferred name Urth the Unraveller) who had recently sought to infiltrate the Citadel, taking advantage of the friction between the Lantern Bearers and the Maesters only to be forced to flee after triggering some ancient protection while trying to enter the vaults. The wounds it was dealt were upon more than flesh, forcing it to seek aid and shelter where it could. Eowith was able to weaken the curse but not wholly break it. Divinations have shown that Urth is still upon the Material Plane, but he is in a location warded against far-sight.

A Hesperian Devil (True Name Unknown, preferred name Teleros 'the Generous' in High Valyrian) unusually adept in magic for one so generally lowly along infernal circles. Eowith witnessed him wielding powers of divine magic of the fifth circle originating from a brand of Mammon. His name would seem to indicate some manner of association with the Freehold. As Eowith never encountered the other devil without a mask or concealing veil, she cannot be used as a source for scrying. She does, however, know that he was assigned to work in the Westerlands (outside the Spider's knowledge) where he has had several encounters with the best of the Golden Shields. Though its caution has helped it evade capture, it has also led to abandoning pawns to be destroyed on three separate occasions. Considering that the last such instance was little over three months ago, any support he may now possess is likely to be exceedingly sparse.

Known barrows, advantageous ritual sites, and other places of interest include the following ordered by perceived utility to the devils' aid:

Brightgallow near Three Towers, the seat of House Costayne in the Reach, the site of some sort of powerful transformative curse theorized to be caused by wishcraft gone awry. Most of the villagers were put to the sword following instances of banditry and cannibalism, but there is an indication that Garth 'The Galant' a fey-sworn knight has preserved the lives of the youngest inhabitants who were taken to Grey Shield in secret. Beyond the plans to implicate Garth, Eowith had planned to investigate the site in search of whatever artifact had worked the initial transformation.

Cinderwood Glade near Ashford, the gathering place of what seems to be a small cult dedicated to a charismatic enchanter with little interest beyond fulfilling his base desires through his arts. Marked for possible recruitment by the devils due to being clever enough to keep his hand away from the high nobility unlike most such power-drunk mages.

Hork's Hill, a small hillock approximately three miles outside Saltpans named for the giant's tomb at its heart, though the locals no longer remember it. An inquisitive and uncannily fortunate Ink Devil brought word of its existence to Eowith after its master, a Riverlander diabolist of paltry skills, perished at the hands of the restless dead. The unnatural cold witnessed within the barrow proper would seem to indicate the hand of Winter at work, though divinations into this matter have shown that nothing will emerge from the barrow for at least the next year.

True Names Obtained: 34 (Mostly Imps and other petty devils, though also including 3 Erinyes)

Cabal Contingencies: Messages to be delivered to agents in the entourage of Septa Moele (one of the 'Most Devout') attesting the use of 'foul necromancy' to return life one 'given the grace of the Seven and the leave to enter heaven': Rhaella Targaryen. The purpose of this plan was to create an unbridgeable gap between the realm and the person of King Viserys and as much of the Faith hierarchy and laity as possible. Thankfully the visitation was supposed to be delivered by a mildly magically competent Imp named Ryaz (arcane caster of the second circle) who has been safely captured. However, the general thrust of the plan seems to have bene quite well known among the servants of Mammon, and we can expect its like to resurface in some manner.

On treasure and cashes of lore: Provenience of the Enchanted Clasp and the Assassin Beetle is a skilled Uniila enchanter in Dis who has offered her services at a premium after news arrived of the slaying of her blood-sister at the hands of the King. She is a free agent not associated with any one Arch-Devil but sitting at the core of a large group of agents. Scrying immediately was deemed too likely to alert her, though divination have proven that it should be possible to scry her with the information contained in the Tome of the Cabal Devil.

Report Conclusion: The plots of Mammon in Westeros are suffering multiple setbacks from multiple directions following perceived weakness or desperate gambits. Removing the last of their influence from the Faith is advised, preferably a public unveiling that will bred further schisms which can be turned in useful directions.

OOC: I will include the part abut what the devils perceive as Fey weaknesses in Crimson Lotus' report for the sake of coherency.
This is so cool, DP. Very neat format to provide us IC information.

More of these reports would be great, maybe one or two per month?
 
Unravelling devil infiltration publicly would be so great. Just imagine the sheer shock of the idea that devils are in the faith. Also they know about Rhaella. Not surprising but good to know.
 
Cinderwood Glade near Ashford, the gathering place of what seems to be a small cult dedicated to a charismatic enchanter with little interest beyond fulfilling his base desires through his arts. Marked for possible recruitment by the devils due to being clever enough to keep his hand away from the high nobility unlike most such power-drunk mages.
This can be problematic.
Repeated Enchantment pointedly does change the victum's thought process irrevocably, so this guy is basically Heartbreaker :/

Hork's Hill, a small hillock approximately three miles outside Saltpans named for the giant's tomb at its heart, though the locals no longer remember it. An inquisitive and uncannily fortunate Ink Devil brought word of its existence to Eowith after its master, a Riverlander diabolist of paltry skills, perished at the hands of the restless dead. The unnatural cold witnessed within the barrow proper would seem to indicate the hand of Winter at work, though divinations into this matter have shown that nothing will emerge from the barrow for at least the next year.
This needs to be cleared.
Divination or not, the sheer presense of Winter anywhere makes it easier for their agents to act :/

On treasure and cashes of lore: Provenience of the Enchanted Clasp and the Assassin Beetle is a skilled Uniila enchanter in Dis who has offered her services at a premium after news arrived of the slaying of her blood-sister at the hands of the King. She is a free agent not associated with any one Arch-Devil but sitting at the core of a large group of agents. Scrying immediately was deemed too likely to alert her, though divination have proven that it should be possible to scry her with the information contained in the Tome of the Cabal Devil.
Oh-ho-ho.
Consequences.
Mwhah, so we are in a feud now. Good.
I wanted to make another book. This one shall be a tresure trove of crafting knowledge.

True Names Obtained: 34 (Mostly Imps and other petty devils, though also including 3 Erinyes)
This is actually great to see, @DragonParadox. Too bad we never had this before, but eh, whatever.
I finally have something conrete to look forward when I say "We summon every devil we know a true name of in the background".
Could you, by chance, also give one such number to Uniila-book later?

Also, at this point the summoning list for the end of the month looks like this:
[] Devils of Mammon summoned off-plane and unconnected with PM-operations, unknown amount
[] The devils that led the infiltration of Volantene Red Priests (assumed to have been done after telling Benerro about them)
[] Every other devil we learned of from Tor and haven't summoned/killed until now
[] The 34 devils known to Brachina

Report Conclusion: The plots of Mammon in Westeros are suffering multiple setbacks from multiple directions following perceived weakness or desperate gambits. Removing the last of their influence from the Faith is advised, preferably a public unveiling that will bred further schisms which can be turned in useful directions.
The congregation of Faith next month will be a fun one, won't it? :V
 
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A Logokron (True Name unknown, preferred name Urth the Unraveller) who had recently sought to infiltrate the Citadel, taking advantage of the friction between the Lantern Bearers and the Maesters, only to be forced to flee after triggering some ancient protection while trying to enter the vaults. The wounds it was dealt were upon more than flesh, forcing it to seek aid and shelter where it could. Eowith was able to weaken the curse but not wholly break it. Divinations have shown that Urth is still upon the Material Plane, but he is in a location warded against far-sight.
Poor creature, already a Truenamer and then weakened even further.:cry:
My heart goes out to one who will soon be backstabbed by an ambitious Imp or something like that.
 
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