Frankly, we don't need timezones. China doesn't have them in the real world either and people are doing fine with that. It might be odd to visitors, but that's just by virtue of being unfamiliar with it.

You're right time zones aren't necessary. But china also only ranges 50 degrees in latitude, equivalent to about 2 hours of timezones.

So either time varies or the specific times that people do certain things vary across larger areas.

I'm fine either way.

Also just want cool clock towers.
 
So:

[X] Create a royal commission for aspiring clockmakers to create a set of blueprints for great clock towers. They will be evaluated not only in time keeping, but ease of construction, maintenance, and cost.

I'm not sure what's a good prize here, besides obvious fame and acclaim.
 
[X] Plan Doing Proper Time
-[X] Divide the day into 10 hours, each hour into 100 minutes and every minute into 100 seconds.
-[X] The time of 0.0.0 is defined as the sun standing in it's zenith above Sorcerers Deep. Commission a sun dial that will be set in the University Square to measure that exact time.
-[X] Commission clock-towers for SD, Tyrosh, Lys, Myr, Mantarys and Tolos who all display the time for everyone to see.
-[X] There will be no time-zones or similar shenanigans, so that nobody has to do any conversion for long-distance communications or trade.
 
[X] Plan Doing Proper Time
-[X] Divide the day into 10 hours, each hour into 100 minutes and every minute into 100 seconds.
-[X] The time of 0.0.0 is defined as the sun standing in it's zenith above Sorcerers Deep. Commission a sun dial that will be set in the University Square to measure that exact time.
-[X] Commission clock-towers for SD, Tyrosh, Lys, Myr, Mantarys and Tolos who all display the time for everyone to see.
-[X] There will be no time-zones or similar shenanigans, so that nobody has to do any conversion for long-distance communications or trade.
Why the fancy new measure?

Also needs a fixed date for that measurement.

And the issue is how clocks are actually fancy luxury items.
 
[X] Plan Doing Proper Time - Goldfish Version
-[X] Divide the day into 24 hours, each hour into 60 minutes and every minute into 60 seconds.
-[X] The time of 0:00 is defined as the sun standing in it's zenith above Sorcerers Deep. Commission a sun dial that will be set in the University Square to measure that exact time.
-[X] Commission clock-towers for SD, Tyrosh, Lys, Myr, Mantarys and Tolos who all display the time for everyone to see.
-[X] There will be no time-zones or similar shenanigans, so that nobody has to do any conversion for long-distance communications or trade.
-[X] Fund a group of engineers, mathematicians, and mages to conduct research into lowering the cost of time keeping instruments to make them more affordable, with both magic and mundane solutions being explored.
 
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You're right time zones aren't necessary. But china also only ranges 50 degrees in latitude, equivalent to about 2 hours of timezones.

So either time varies or the specific times that people do certain things vary across larger areas.

I'm fine either way.

Also just want cool clock towers.
Specific time varies. It's a lot cleaner that way for a large, interconnected realm like we already have then forcing people to consult maps and do odd conversions.

Also, decimal time, since we don't have that baggage from ancient Egypt to worry about.
 
[X] Plan Doing Proper Time
-[X] Divide the day into 10 hours, each hour into 100 minutes and every minute into 100 seconds.
-[X] The time of 0.0.0 is defined as the sun standing in it's zenith above Sorcerers Deep. Commission a sun dial that will be set in the University Square to measure that exact time.
-[X] Commission clock-towers for SD, Tyrosh, Lys, Myr, Mantarys and Tolos who all display the time for everyone to see.
-[X] There will be no time-zones or similar shenanigans, so that nobody has to do any conversion for long-distance communications or trade.

Whoa do not like the deviation from IRL timekeeping. There's pretty good reasons as to why it is that way. Additionly its also very tied into standard units of measurement. Metric AND imperial.
 
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Just a question on time zones? Do we need them if we do not attach stuff like noon or Dawn. Rather just say by this time for the entire empire. Wait is this the same as military time or am I mixing things up?
 
Hmm on the one hand, time zones can serve a purpose in standardizing the 'local time' because if we don't standardize it it's likely to pop up anyway on an ad hoc basis. On the other hand introducing "Imperial Time" as a single, straightforward standard will make it much simpler to coordinate things over large distances. Speaking as someone who's job regularly involves coordinating people across multiple timezones and countries, my headaches would go down substantially if 15:00 was 15:00, you know?
 
...it hurts my head.

Sorry, @Azel, I will side with Goldfish here, even as OOC that is for us here.

[X] Goldfish
 
Why the fancy new measure?

Also needs a fixed date for that measurement.

And the issue is how clocks are actually fancy luxury items.
Because we don't have the cultural baggage that would justify 24 hours and the whole system is patently stupid at the level of development we have.
Whoa do not like the deviation from IRL timekeeping. There's pretty good reasons as to why it is that why. Additionly its also very tied into standard units of measurement. Metric AND imperial.
We will never have to interact with these times anyway. But I can't stomach the thought of perpetuating that 24 hour nonsense.
 
Specific time varies. It's a lot cleaner that way for a large, interconnected realm like we already have then forcing people to consult maps and do odd conversions.

Also, decimal time, since we don't have that baggage from ancient Egypt to worry about.
It's honestly just more baggage OOC for us to have to think about, even if it might be objectively more efficient and clean.
 
Hmm on the one hand, time zones can serve a purpose in standardizing the 'local time' because if we don't standardize it it's likely to pop up anyway on an ad hoc basis. On the other hand introducing "Imperial Time" as a single, straightforward standard will make it much simpler to coordinate things over large distances. Speaking as someone who's job regularly involves coordinating people across multiple timezones and countries, my headaches would go down substantially if 15:00 was 15:00, you know?
That's the point and local time won't need to pop up at all. People in Tolos will just get used to go to work a few hours earlier then the people in SD, but ultimately the number on the dial is completely arbitrary anyway.
 
[X] Goldfish
I get the urge to standardize the units Azel, but D&D spells use a 24 hour clock. It's going to cause less headaches to keep it, I think.
 
Because we don't have the cultural baggage that would justify 24 hours and the whole system is patently stupid at the level of development we have.

We will never have to interact with these times anyway. But I can't stomach the thought of perpetuating that 24 hour nonsense.

It's honestly just more baggage OOC for us to have to think about, even if it might be objectively more efficient and clean.

Yes out time is derived from the babylonians. But they were pretty bloody good at math for such an old civilization. The choose 60 for good reason. Mainly its super easy to divide into many smaller portions.

It's really not more efficient and cleaner to use decimal.

This is coming from someone that has had to consider time zones and timekeeping when writing software.
 
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