See the whole "AC 0, 100,000 HP" thingy. The Moonchaser is just too large to model it as a creature like Pathfinder does.

It might work decently for fighters, though they might end up with ridiculous HP.
Is that something like sections with HP, AC and DR and called shots?
 
To be quite honest, a Battletech RPG system is probably the best modelling tool possible. It was built from the ground up for vehicle combat, with armour values by section, weapon types, internal damage, the works. And it works.

And only three skills, of which only Gunnery was usually relevant.

It's not actually as bad as I implied at that level.
 
Last edited:
I mean there is "X System", which does vehicle combat!

But you know... hm. It would be unpleasant.

Said anyone, ever, about any vehicular combat system mechanics.
 
To be quite honest, a Battletech RPG system is probably the best modelling tool possible. It was built from the ground up for vehicle combat, with armour values by section, weapon types, internal damage, the works. And it works.

And only three skills, of which only Gunnery was usually relevant.

It's not actually as bad as I implied at that level.
Battletech is actually a great idea. Sure, it still has decent amounts of bookkeeping, but that's mostly one-time effort to get a sheet. In actual play, it's pretty straightforward.

And since I made that fancy design tool for the Moonchaser, I could adapt it to auto-generate sheets.

Edit: Also, if you think Piloting is a non-essential skill, your matches must be really boring. :p
 
Last edited:
I've originally priced those at 300 IM when doing the Moonchaser, but you kept nagging me about 270 IM being correct. By now, we use the same combo on our artillery battery in SD for 270 IM.

No it won't. Not for what it's supposed to do. Stop trying this.

Yes, he did allow that for armor sections of a given size and the fighter is below the threshold. Also, it only changes color, not transform the whole thing into a flying banana, so it's weaker then the actual glammered effect.
I think you might be confusing me with someone else. I never tried to convince you to set pricing for the visual enhancements at 270 IM. A constant Fire Eyes enchantment would cost 150 IM and a constant Snowsight would cost 200 IM. Stacking them on a single item would cost 425 IM due to the multi-effect tax. Again, it's a minor issue, but it's one that effects pricing for most of our gear now, as we've been stacking effects for a while.

I don't see why a constant Air Bubble enchantment won't work just as well as a Bottle of Air. Not going to argue about it, but I just don't see the issue.

Good to hear the Glamer enchantment will be affordable.
 
Ah yes, because if you're not pulling insane stunts with a 200 tonne bipedal warmachine, you aren't truly cool enough to ditch school.

Seriously, who would use a battlemech as a glorified weapons platform? The things are already logistical nightmares! There's artillery and tanks for that!
 
Ah yes, because if you're not pulling insane stunts with a 200 tonne bipedal warmachine, you aren't truly cool enough to ditch school.

Seriously, who would use a battlemech as a glorified weapons platform? The things are already logistical nightmares! There's artillery and tanks for that!
Actually, I was thinking about situations like "roll to not fall flat on your face after getting pummeled by a Ultra AC/20 and three Gauss Rifles in the same turn, oh, and your gyro is busted up too, so roll again!".
 
Vote closed.
Adhoc vote count started by DragonParadox on Feb 25, 2019 at 8:42 AM, finished with 182 posts and 10 votes.

  • [X] Plan "Hurt Locker"
    -[X] "We are two different people you and I, Sandor, but we've both experienced our own sorrows and tragedies. I can't promise what I did in response to them is the unequivocal 'right path', for I am still on it. Seeking out the threads of fate throughout our lives is what led to the war and madness that befell my House in part, as well as constant delusions dogging our footsteps that either the Gods are the ultimate arbitrators of such, playing with us as if we were pieces on a Cyvasse board, or else the delusion that we ourselves were Gods to be in command of the very hearts of all men. I can't command you to see that any more than Tywin Lannister can order me to die for having the temerity to escape an unchancy fate." There is no one size fits all solution, and offering him a place in our service would ring hollow when he thinks no option is worth pursuing, only that there are options and it is up to everyone to take them. Nothing is writ in stone so much as an exile with nothing to his name but the will to survive and succeed. Not even Tywin Lannister or Gregor Clegane can change any of that, whatever their monstrous desires. People also have to choose to be better, as we have.
    -[X] "If we are to hold ourselves both accountable to the follies of those that came before us, so too must there be people to hold them accountable." This is self evident, the best way to create a world where the capricious whims of tyrants and madmen as much as monsters cannot reign supreme is one where men of character stand up as examples for others to adhere to.
    -[X] "We are often on the lookout for allies in that task, given the many twists and turns it has led us down." Wording is important here. Allies. Not servants. Not dogs. Friends. Companions. People who can rely on each other on the battlefield and off of it, and keep each other on the right course.
    -[X] "Good fortune in the tourney, Clegane. I really mean that. I believe if you simply look around you will witness some of the answers you are looking for... but personally, I am inclined towards finding those answers for myself." Surreptitiously leave Leto behind, she has defied the dictates of Hell herself to carve her own path forward, facing the depthless Abyss and the brutal chains of Baator's tyranny like the twinned executioner's axe of despair. These two have a lot in common.
    [X] Snowfire
 
Battletech is actually a great idea. Sure, it still has decent amounts of bookkeeping, but that's mostly one-time effort to get a sheet. In actual play, it's pretty straightforward.

And since I made that fancy design tool for the Moonchaser, I could adapt it to auto-generate sheets.

Edit: Also, if you think Piloting is a non-essential skill, your matches must be really boring. :p

Custom Assault Mech with the armour to suit the role, the speed of a Light (lol aiming penalties), and a mostly sniper's loadout built around a Gauss Rifle that was the bane of my GM's command mechs*. And the few times anything got in close, the thing had a Sword and Assault Mech tonnage behind it.

*Me: And...I hit their lance commander. *rolls for hit location* Oh...a 12**.
GM: Oh for fuck's sake! :mad:

**For those unaware, a 12 means a cockpit shot. And the max armour/Internal Structure for a cockpit is less than the damage of a Gauss Rifle.
 
Kincaid didn't seem to struggle much with it.
But
The whole Winter Knight Powers thing isn't terribly consistent.
Good thing I work for a wizard, the sellsword thought
This is quintessential Bronn.

nsely low Dark Magic signature that's both anchored to Kathy and very quick to dissipate, because that's basically the only way Dresden wouldn't have noticed the implied semi-regular Dark Magic usage that would have otherwise sank into the locations where Kathy ended up fighting Fomor and Fey
Explains why it isn't vampiric flaming frogs.
How the hell is Kathy so sane looking?
She didn't fight as much as you think? After she completely aced the fights, from the perceptive of the Formor at least, they might simply not have bothered.
So unless Viserys can detect and stop her from sending her mind back in time, it is highly unlikely this is their first interaction from her perspective.
Some points I'd raise:
1) I suspect that anyone with Mythic ranks would at least get a chance to detect this kind of shenanigans, depending on how it's done. Also, the Winter Knighthood itself could likely sense it.
2) If it's very indirect, a Mirai Nikki sort of situation where you essentially receive texts/memories from your future self, that sounds terribly like an indirect means of gathering information on Viserys and Harry (whom Viserus regularly wards). This sort of subtle means might be vulnerable to being disrupted like so.
3) It's simple to ascertain if she has "met" them "before": sense motive on things like "I don't have names to call you by".
 
Last edited:
Due to being a AG-Vessel, it can hover on the spot, though due to having only one engine, keeping the fighter stable and doing precision maneuvers under these circumstances isn't easy. It's generally easier to hover stably with decently strong winds, but otherwise a short runway for starts and landing is preferable
Sounds like Good maneuverability, actually. Didn't we talk about this before?

Good is Hummingbird level.
 
The whole Winter Knight Powers thing isn't terribly consistent.

Multiple jacketed sniper rifle rounds. Fae powers mean jack shit to iron and Kincaid knew what he was shooting.

She didn't fight as much as you think? After she completely aced the fights, from the perceptive of the Formor at least, they might simply not have bothered.

Snrk. That would be nice and neat, wouldn't it.
 
Last edited:
Sounds like Good maneuverability, actually. Didn't we talk about this before?

Good is Hummingbird level.
Good imposes penalties on turning (makes sense, though for entirely different reasons), and on going upwards or backwards (doesn't make sense).

What actually is the issue though is that you would need skill checks to hover in place.

So my response to this remains: Default maneuverability categories are not able to accurately model this and Perfect still is closest.
 
I would say the solution is to treat the Moonshaser as a location not a singular 'creature' so if you want to destroy it you have to destroy a certain number of segments of hull or take out enough of the crew/officers. I think there are 3.5 and Pathfinder supplemental books that can help at lest build a base.
That's how it's usually handled.

Unless you have things like those hellfire cannons, or disintegrate lasers, or sonic guns, it'd be easier to just board big vessels, or kill the pilot through the more vulnerable hardened glass/crystal canopy, either though breaking or simply casting something that doesn't require an attack roll on him.
The air supply system is too expensive, too. We don't need to use a Bottle of Air here. A 400 IM helmet with a constant Air Bubble enchantment will work just as well.
Clearly stepping on Bottle of Air here.
Multiple jacketed sniper rifle rounds. Fae powers mean jack shit to iron and Kincaid knew what he was shooting.
Still the Strenght/resilience inconsistencies. "It's all in your head" vs "jumping dozens of feet high from a standstill", "it just removes pain" vs "having his head literally buried in a brick wall from impact alone and getting away with a concussion".

Hell, "you'd have to blow up the building" vs "steel jacket ammo". Even if this is understandable as the magical community's behind the times, it's a rather glaring weakness in a time where the fastest projectiles are bullets instead of crossbow bolts.
 
Last edited:
Good imposes penalties on turning (makes sense, though for entirely different reasons), and on going upwards or backwards (doesn't make sense).

What actually is the issue though is that you would need skill checks to hover in place.

So my response to this remains: Default maneuverability categories are not able to accurately model this and Perfect still is closest.
Perfect implies it's far better than what it actually is, tho. Because it's just as the name say, essentially a Fly spell.

The craft uses wings to assist in turning and has some trouble with some maneuvers due to only having one AG-engine.

Good thus sounds like the closest.
 
Perfect implies it's far better than what it actually is, tho. Because it's just as the name say, essentially a Fly spell.

The craft uses wings to assist in turning and has some trouble with some maneuvers due to only having one AG-engine.

Good thus sounds like the closest.
It can turn on the spot. The wings are mostly there to keep the front the front instead of flying sideways or backwards half the time and obstructing the pilots view.
 
It can turn on the spot. The wings are mostly there to keep the front the front instead of flying sideways or backwards half the time and obstructing the pilots view.

Azel. Perfect is too much by your own description of capabilities. Go with Good and have the wings apply a bonus to Fly checks made to Hover and anything else that is relevant. There. Done.
 
Back
Top