We can hash out the details to make it reasonable. I'm just trying to get a base from which to work that DP approves of and is somewhat within the rules we've already been using.

Basically, though, if you can make a 6000 IM Sentient Iron Golem with a lot of bells and whistles, why can't you strip out most of the bells and whistles and end up with a suit of Construct Armor that is essentially magical Power Armor?

@Azel I do think this approach would require a Power Armor Proficiency feat, btw.
Because the sentient construct is the motive force behind a lot of it.

What you propose is so hilariously better than the three armors Azel's proposes that I'm having a hard time getting what you are doing. Both in price and effectiveness.
 
Because the sentient construct is the motive force behind a lot of it.

What you propose is so hilariously better than the three armors Azel's proposes that I'm having a hard time getting what you are doing. Both in price and effectiveness.
If it doesn't work, it doesn't work. I was just trying to present an alternative that DP might approve of. It appears he doesn't, so it's no big deal. Wasn't married to the idea.
 
@Snowfire, @Goldfish, @DragonParadox

How about this then?
- Electricity Resistance goes out of the window
- Land Speed stays at it is and any magical bonuses added on top of it are halved due to bulk.
- VS requirement goes down to 5 lb per AC for the armor plates
- Armor also needs 2 lb of Mithral per AC for internal structure
- hard rule: you can use other stuff then VS for the armor plates, but it must be metal and have a base hardness of 15 or more, ruling out anything but Mitrhal, Adamantine, VS and fancy Pathfinder metals
- DR is set to half that of the AC (so 5 - 6 - 7 respectively), but costs 2 pounds of Adamantine per point
- prices as is

This seems reasonable, yes.
 
Ok guys.

First do you want to be able to produce those armors by ourselves? Is that something fundamentally important?

If no we can just find your preferred armors in a vault somewhere.
 
If it doesn't work, it doesn't work. I was just trying to present an alternative that DP might approve of. It appears he doesn't, so it's no big deal. Wasn't married to the idea.
Anyway, these are the default prices with all the bells and whistles:
Warden: 10265 IM
Warlord: 19415 IM
Titan: 33715 IM

Do these look better? @Snowfire ? @Azel ? These would be legal for 15th, 18th and 20th level characters, actually.

These are supposed to be made of VS, of course.
 
Ok guys.

First do you want to be able to produce those armors by ourselves? Is that something fundamentally important?

If no we can just find your preferred armors in a vault somewhere.

To add on here, I think being able to build them is fine. I just feel that we should also require a large amount of research progress - probably significantly more than any other project we've pursued. Like, takes our Academic Arcanum (I forgot her name) several months if not most of a year at minimum to put together. And will entail diving into some extraplanar areas to find certain pieces of required lore/machinery for reverse engineering.

This shouldn't be something we come up with on our own. Not entirely.
 
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Ok guys.

First do you want to be able to produce those armors by ourselves? Is that something fundamentally important?

If no we can just find your preferred armors in a vault somewhere.
Finding them in a vault wouldn't in of itself alleviate lore issues and yeah, I would rather be able to make them ourselves.
The fundamental idea is to use them as a weapon of war on a realm scale not as gear for the PCs.
With the caveat of the being so expensive that even elite units will only be able to have a few of those.

Much like Power Armor is in Shadowrun. It exists. It's hideously powerful. It's pretty pricey. Also, you will never find it outside of the armory of high-class con hit-squads and military elite units.
 
Anyway, these are the default prices with all the bells and whistles:
Warden: 10265 IM
Warlord: 19415 IM
Titan: 33715 IM

Do these look better? @Snowfire ? @Azel ? These would be legal for 15th, 18th and 20th level characters, actually.

These are supposed to be made of VS, of course.
How much less without Lightning Resistance and DR?
Because making the DR cost Adamantine feels neater then letting it cost money.
 
The fundamental idea is to use them as a weapon of war on a realm scale not as gear for the PCs.
Because we are involved in wars / with entities that wouldn't even recognize a standard 1st level levy warrior (I'm gracious here, the pressed levies should be 1st level commoners) as an adversary. We are confronted with lots of things that would rank a Valyrian dragon under 'minor effort required'.
 
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The fundamental idea is to use them as a weapon of war on a realm scale not as gear for the PCs.
oh, I suppose a sunken fortress complex the Illithids are trying to break into or some forgotten astral fortress with hundreds in them won't do?

..I really prefer to not use our current research speed for this / more-realistic-research-which-will-make-them-appear-the-soonest-in-a-RL-year.
 
oh, I suppose a sunken fortress complex the Illithids are trying to break into or some forgotten astral fortress with hundreds in them won't do?

..I really prefer to not use our current research speed for this / more-realistic-research-which-will-make-them-appear-the-soonest-in-a-RL-year.

Ilithids would not really make something like this. They grow their weapons,same with the Freehold. That said you can certainly find plans that would provide inspiration in all sorts of places (that is so say I'll put them on loot tables where it makes sense).
 
@Snowfire, @Goldfish, @DragonParadox

How about this then?
- Electricity Resistance goes out of the window
- Land Speed stays at it is and any magical bonuses added on top of it are halved due to bulk.
- VS requirement goes down to 5 lb per AC for the armor plates
- Armor also needs 2 lb of Mithral per AC for internal structure
- hard rule: you can use other stuff then VS for the armor plates, but it must be metal and have a base hardness of 15 or more, ruling out anything but Mitrhal, Adamantine, VS and fancy Pathfinder metals
- DR is set to half that of the AC (so 5 - 6 - 7 respectively), but costs 2 pounds of Adamantine per point
- prices as is

That is much better.

Removing the Lightning Resistance cuts out 600 IM.

Strip out the overpriced life support system, too. They'll have an Amulet that provides them with a constant Air Bubble spell long before they have the Power Armor, so that's 725 IM you can trim off the price.

Removing the +10ft speed Enhancement saves 400 IM. With the Power Armor reduced to 20ft speed, but gaining half from the Praetorian's boots, they're back up to 30ft, which is a net gain for no additional cost.

Strip out the Greater Crystal of Adaptation. It's neat, but mostly superfluous with the Comfort enchantment, and they'll have Avoid Planar Effects (which is admittedly more expensive, but also much better) on their Amulets well before receiving Power Armor. It also makes room for us to attach Greater Crystals of Aquatic Action for special missions. That's 300 IM off the price.

Strip out the Greater Crystal of Aquatic Action. We can produce some of those and keep them in the armory, to be affixed to armors that are going on special missions. No need to have them standard on each armor. That's 450 IM off the price once you aren't paying to it and the multi-effect tax on the Greater Crystal of Adaptation.

Those changes cut off 2,475 IM alone.

Constant Fire Eyes and Snow Sight should cost 425 IM, though, not 270, so that would add another 155 IM.

That balances out to a reduction in cost of 2,320 IM.
 
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