Pretty much, yes.
Ideally also negating the "poisonous" effect, so people that aren't superhumanly endurable can take it, but not necessary.

I'd say 20 progress to make it, though thinking about it Fast Healing 10 might be a little unbalanced, it would be like a micro Heal spell in a bottle. How about fast healing 5. That is still a solid 30 points of healing on the average praetorian.
 
@Azel, would this also be helpful for Praetorians?
Stout solution

Source Potions and Poisons pg. 23
Price 100 gp; Weight
Category Tincture
Description

This highly viscous liquid resembles tree sap and is difficult to swallow. For 2 hours after drinking this tincture, you gain a +2 alchemical bonus to your CMD and you can perform combat maneuvers as if you were one size category larger. Your skeleton's increased density causes you to be treated as if you were carrying a medium load, or a heavy load if you were already encumbered by a medium load, for the same duration.
Construction

Craft (Alchemy) DC 15
@Goldfish, kinda useful too, if situational.
You love CL increases, don't you? :V
Sorcerer's spirits

Source Potions and Poisons pg. 23
Price 300 gp; Weight
Category Tincture
Description

This silvery liquid amplifies magical energies. For 1 hour after drinking this tincture, treat your caster level as 2 higher for the purpose of determining spells' durations and ranges. The liquid unsettles the stomach, imposing a –1 penalty on Fortitude and Reflex saves for the same duration. Whenever you fail a Fortitude or Reflex save while under these effects, you must succeed at a DC 20 Fortitude saving throw or become nauseated for 1 round.
Construction

Craft (Alchemy) DC 30
 
Yes, if you have a similar level of power. Which we don't. Heralds of divinities clock in at CR 30 or higher. Actual divinites are basically Outsider Invulnerable outside of their Realms, where they can warp reality around you into a pretzel. If you want to defeat a divinity in its Realm, you need to have a Divinity of equal (greater is better) strength backing you to prevent don't feel so good endings. And even then, you'd need to destroy the Realm to have a hope of killing the God - which has a better than even chance of not working in the long run if they have enough worshippers.

Defeating a deity is so much easier done on the material plane with cultural drift and religous reform. Trying to fight them head on is stupid.
I didn't advocate a charge. I merely wanted to know the CR so I may gage how long it will take to eliminate said deities and their worshippers
 
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@DragonParadox, when we go after the Golden Company, what can we do to ensure that Tiamat is pissed off enough to send another Aspect down? Should we loudly blaspheme against her right before the battle?
 
Okay so if we manage to completely shatter her notions in the Red God. What are the chances that we could have a similar incidence to that of what happened to Rina?
 
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Just killing those sworn to her, particularly dragons should do it.

What's stopping her from just doing that constantly aside from divine thoroughput? Is it an Summer/Winter situation where she can only act after the Conceptual act of someone "taking" something from her has occurred? Similar to the mirror situation the Others and OG have, but in this case linked to someone attacking what she identifies as hers?
 
particularly dragons should do it.
@Everyone, do we have the consensus on utilising the House of Mirrors and a lot of Bloodwishing and detailed maps to nail down those Mindblanked dragons' locations?
I think that "Was a dragon seen near this location? Were there missing people/livestock, were there specific marks near this place? etc"-idea proposed some long ago should still work around the Mindblank...
:/
 
Give me the cliff-notes. I still have that headache and need a moment to get my thoughts in order. She is more delicate then I anticipated right now, so I want to be extra careful about where to give her that final push.

I think that we need to be very careful about where that push is applied, not just because of her, but because of the amulet on her throat. The way it's flaring up right now...worries me. We've had some less than good interactions with agents of Rhllor before, I'd rather not push her over the edge into apostasy when she might in fact be wearing an item that could let him act through her.

What we have right now is working, but for something like this, we need her to lead herself to the conclusion we want. To do that right now, we have to cut off her other routes of 'escape' for lack of a better term, but without being obvious about doing so. Wield the silken veil instead of the swordblade. I know you know how to do this, but I'll probably end up line-by-lining the vote that you put together anyway. This is...big, so I hope you won't mind that.

Right now Mel's trying to grasp for the obvious line of if all are Masks, then at least a few are more True, with the implicit statement that Rhllor is one of those more True. Funnily enough, we don't necessarily want to cut her off here. Although I don't think she's aware of it, that logic chain can be turned back on itself. If the Red God is such, then surely all those with similar strength should be considered the same. This would include multiple divinities, and all of those we currently have in our Kingdom's pantheon.

However, there are a few ways this can break depending on how you try to say that. I actually favour the above route over trying anything more direct, as the direct paths could be seen as trying to break her from her Faith, and...that just doesn't strike me as a wise idea. It also doesn't strike me as something that Viserys would actually do. We don't have a vast issue with the Red God's faithful, just certain parts of it - same way we have issues with certain parts of the Seven's faithful. Basically, trying to run the line where we close off any option but to accept that all divinities are equal in the vast prism I see as likely to end poorly.

That said, she's basically set up the hook that we need for us. Use the idea that some masks are more true - it costs us nothing and it gives us an entirely viable base to work from when defining what religions we allow to exist. That we are the ones doing the defining, well, that's a matter for another time hopefully. It's likely that she'll try to bring it up as a final fallback though, regardless of how delicate we are in this. So have a plan for that. The best way I see of dealing with that fallback, though, is to just go for a similar run as we did to Benerro's priests.

"Surely a just god would weep to see those that worship it fight over which was most true."

We've basically got her over the major hump - I think you see that - but how we bring her down from it is where it might cut us. I am, again, extremely concerned about her amulet and the way it's acting here. The best I think we can hope for from how the Red God acts, is being part of a group of Truer Masks. Now, in the long run, we can enforce this with schism and steady reform. Mel would actually be an excellent tool for this - though I'm getting ahead of myself.

In short, use the logic chain she's already set out for us. Don't try and close it away, open it up to the inclusion of others. Point at the Moonsingers, the Seven (again), and even Yss, though maybe not him for now. I'm...tempted to point to the Old Gods here, in that they don't actually require worship to maintain themselves, but I also feel that trying to strike too far outside of her comfort zone is bad. So as said, keep within the familiar. It's like what we did with Rhaella, in many ways. We're injecting parts of a larger worldview into how she sees reality, but we can't do too much at once.

Trying to reduce this to cliffnotes (sorry):
  • Work along the pre-existing logic chain she's set out for us, that some Masks are more True.
  • Use this to crack open the idea that other Divinities, by her own admission of plurality in her statement, could therefore be as True as the Red God in the vast prism of the multiverse.
  • Be extremely delicate about this, eyes on the amulet for potential interference.
Basically, how I'd start the vote would be something along the lines of

"Indeed some might be closer to that truth. But if one is, then others would be too. I have seen the work of, [insert list of other divinities we've interacted with], etc."

Hopefully this helps. And I'll line-by-line and offer suggestions for any plan you come up with. This definitely needs the delicate touch to carry through.
 
@DragonParadox, when we go after the Golden Company, what can we do to ensure that Tiamat is pissed off enough to send another Aspect down? Should we loudly blaspheme against her right before the battle?
I mean ducking with her ego might do it she's arguably up there in the universe as one of the most egotistical gods out there. Besides the golden company is kind of her biggest chance right now to establish herself as anything but a sidenote.
 
I am actually shocked because I did not think it would be like this. A couple updates of salt, rage and calls for escalation sure. This is entirely unexpected. How many crits did we roll? Who sacrificed the chicken?

Well in Canon Mel did experience doubt at the Wall, she's not infinitely resolute.

Also I think the thing with Rina shook her more than she's showing. She knows the Others are The Biggest Enemy that she had to fight, with might and malice that knows no equal. The idea that they can be subverted/weakened and their grasp not inescapable or permenantly damning must be reassuring on some level but also terrifying. The fact that it came from another source must have caused the mental stumbles Viserys is now exploiting.
 
What's stopping her from just doing that constantly aside from divine thoroughput? Is it an Summer/Winter situation where she can only act after the Conceptual act of someone "taking" something from her has occurred? Similar to the mirror situation the Others and OG have, but in this case linked to someone attacking what she identifies as hers?

Yes the gods are limited from acting directly in the world, though in Tiamat's case it is not only that taking something from her demands and of course allows vengeance. It's also that killing someone sworn to Tiamat counts in some ways as a sacrifice in her name.
 
Yes the gods are limited from acting directly in the world, though in Tiamat's case it is not only that taking something from her demands and of course allows vengeance. It's also that killing someone sworn to Tiamat counts in some ways as a sacrifice in her name.
Wait... what?

So then what did our sacrificing of the two Essarian Clerics of Tiamat to Yss count as?

Also @DragonParadox, did Varys or Anu have details for us on how the first Aspect we fought in Essaria was called?
 
Wait... what?

So then what did our sacrificing of the two Essarian Clerics of Tiamat to Yss count as?

Also @DragonParadox, did Varys or Anu have details for us on how the first Aspect we fought in Essaria was called?
  1. No, since that was actually a direct sacrifice to another god. Yss 'claim' for lack of a better word is much better
  2. Aspects do not tend to have individual names, they are not servants of the gods but fragments of their power that can be split off and reabsorbed at will
 
We could, maybe just maybe, bring this to full apostasy.

If she does the sensible thing to do when loosing social combat (roll Initiative) or when Burny takes direct control we have a wonderful fight at our hands.

If not we might actually add another godless cleric to our merry band soon?
 
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