@egoo

Priority 1 (overwhelming beneficial or useful in the near or immediate future)
-Arkas Grass (fillies raised on Arkas Grass grow up to have a 70 ft landspeed and +2 Dex & Con, grant a +2 on Handle Animal against them and can be trained in half the normal time.)
-Entangle Weed (Nigh-invisible (DC 22 spot check to notice from within 10 ft) seaweed native to the elemental plane of water that forms patches of about 600 ft diameter. Entering a square with it forces a DC 20 Ref save against becoming entangled (Str check to escape DC 15 +1 per failed attempt). Each failed attempt to escape deal 1d6 nonlethal damage and causes fatigue, and taking 60 points of damage from it causes exhaustion. Hardness 0 and 10 HP/square.)
-Flame Clove (Garlic with essence of the elemental plane of fire. Mild poison (DC 13 1d6 fire/ 1 dex). If boiled in salt water, crushed and added to food it keep s the food hot for 1d4 days without drying it out. Adding it t alchemsits fire doubles the fire damage and doubles the duration. It matures in 5 weeks and is viable for 3 week following. A bulb sells for 20 gp.)
-Golden Desert Tree (sap automatically quickens summoning spells as a material component)
-Livewood (Highly magical green-coloured tree native to Aerenal whose wood remains alive when felled. Items made from it are affected by Plant Growth, sprouting small branches and leaves, while Speak with Plants allows one to communicate with them and Blight damages them as if they were plant creatures. Livewood items can also be used for Tree Stride, Animate Plants can animate a Livewood object, and Dryads can live in Livewood objects. As a living object, a Livewood items are immune to the Disintegrate spell. It has Hardness 6, 10 HP/inch, and cost is +50%)
-Obaddis Leaf (Rare holly variety that can retain some magic if used as Druid divine focus. As component for Plant domain spell or plant-targeting spell it doubles both area and duration. 130 gp.)


Scraped an curated from here Magical Plants and Where to Find them

There is so much good shit on here guys. Id strongly recommend taking a look yourselves.
*sees a tag*
*sees a wall of text with mechanics he's not in the slightest knowledgeable about*

...@Goldfish, please get me a list of the things we actually need from this.
I won't be able to guess even halfway correctly, as those countless PM's surely have taught you.

(zxzx please don't take offense over me relaying what you have on fishie. I kinda trust his understanding of out crafting mechanics/capabilities/materials more than mine, yours... or anyone else's really)
 
That's the thing, you're only claiming to keep track of suggestions, and in the same breath saying that another player has final say.

That's... problematic. Probably why minor actions should get their own vote even if most item crafting does not.
 
*sees a tag*
*sees a wall of text with mechanics he's not in the slightest knowledgeable about*

...@Goldfish, please get me a list of the things we actually need from this.
I won't be able to guess even halfway correctly, as those countless PM's surely have taught you.

(zxzx please don't take offense over me relaying what you have on fishie. I kinda trust his understanding of out crafting mechanics/capabilities/materials more than mine, yours... or anyone else's really)
Arkas Grass, Golden Desert Tree Sap, and Obbadis Leaf are the three I would prioritize from @zxzx24's list.

The grass is amazing, the sap would be awesome for Vee, and the leaves could work really well with the plant-based magic we sometimes use and Night interact positively with the Fungal Forge.

They're all neat, though, and could have several uses.
 
Arkas Grass, Golden Desert Tree Sap, and Obbadis Leaf are the three I would prioritize from @zxzx24's list.

The grass is amazing, the sap would be awesome for Vee, and the leaves could work really well with the plant-based magic we sometimes use and Night interact positively with the Fungal Forge.

They're all neat, though, and could have several uses.

Flame Clove DOUBLES alchemist fire damage.

Meaning our Alchemical Payloads dropped by Darkenbeasts could have twice the effect.

This is what I'm talkin' about, folks.

Different priorities =/= superior knowledge.
 
That's the thing, you're only claiming to keep track of suggestions, and in the same breath saying that another player has final say.

That's... problematic. Probably why minor actions should get their own vote even if most item crafting does not.
you make a good point.

In my (very compromised as it is) defense, I've gotten very used to relying on Goldfish as a final say on mechanical matters, as I've been rooting around PF spellists and item lists for a while now, with very little successful findings of my own.

Sorry about that, everyone.
I'll be piling up all the things you come to me with henceforth, no discrimination, :oops:
 
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...I genuinely feel like shit over that small slight, wow.
I totally need to sleep now.

Bye. Sorry
 
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you make a good point.

In my (very compromised as it is) defense, I've gotten very used to relying on Goldfish as a final say on mechanical matters, as I've been rooting around PF spellists and item lists for a while now, with very little successful findings of my own.

Sorry about that, everyone.
Ill be piling up all the things you come to me with henceforth :oops:

I am only doing my duty towards the oppressed Proletariat.
 
You can but that just gives you a direction. You could triangulate his position of course but that would require flying around above the keep so you can get the angles you need... or at least I think so. It's been a while since I studied trigonometry. If it works even without a high vantage point and open line of movement then sure.
A longish room/corridor should do well enough with the distances involved. You have nearly the entire triangle: two corners, the length of the side they form, and two angles.
 
Arkas Grass, Golden Desert Tree Sap, and Obbadis Leaf are the three I would prioritize from @zxzx24's list.

The grass is amazing, the sap would be awesome for Vee, and the leaves could work really well with the plant-based magic we sometimes use and Night interact positively with the Fungal Forge.

They're all neat, though, and could have several uses.

Crake hit fire cloves.

We'd have to think about implementation, but I put up entangle weed as a counter for Sahaugin swarm tactics.
 
*The thoughts that come as I try to fall asleep are the weirdest*

...would Rhaella's DragonFire Inspiration, further improved by Jenny's Fiddle (doubles the bonus of positive effects, halves the negative ones), affect the alchemical weaponry when utilized by Darkenbeasts?

Would it count for Launchers?
Because I keep imagining Alchemical Fire, which damage is doubled via fire-garlic, having even more damage...
 
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Flame Clove DOUBLES alchemist fire damage.

Meaning our Alchemical Payloads dropped by Darkenbeasts could have twice the effect.

This is what I'm talkin' about, folks.

Different priorities =/= superior knowledge.
Flame Clove is expensive. Each bulb would cost 4 IM, which is more than we pay for a single vial of Alchemist's Fire.

I would rather get two vials for cheaper than one vial that is twice as effective. Our industrial Alchemy is all about large scale production for the minimum cost, after all.
 
Who you guys think will replace Varys as Master of whisperers?

Also we're going to trick Robert with our Gaemon disguise right? Like say we can bring Viserys out of his dragon form? Why else would Viserys fight Aedon in human form right? :D
 
Who you guys think will replace Varys as Master of whisperers?

Also we're going to trick Robert with our Gaemon disguise right? Like say we can bring Viserys out of his dragon form? Why else would Viserys fight Aedon in human form right? :D
I'm sure Tywin will have a Lannister ready and able to accept the position.
 
Who you guys think will replace Varys as Master of whisperers?

Also we're going to trick Robert with our Gaemon disguise right? Like say we can bring Viserys out of his dragon form? Why else would Viserys fight Aedon in human form right? :D
Gaemon the spymaster... that would be hilarious. Especially considering that by that point our spies could swarm the keep and no one would be suspicious.
 
Flame Clove is expensive. Each bulb would cost 4 IM, which is more than we pay for a single vial of Alchemist's Fire.

I would rather get two vials for cheaper than one vial that is twice as effective. Our industrial Alchemy is all about large scale production for the minimum cost, after all.

The point of acquiring samples would be to grow our own via the power of SCIENCE.
 
Who you guys think will replace Varys as Master of whisperers?

Also we're going to trick Robert with our Gaemon disguise right? Like say we can bring Viserys out of his dragon form? Why else would Viserys fight Aedon in human form right? :D
On the one hand, why would they accept a random Essosi who's obviously going to have his own agenda, but on the other hand that's literally what they've been doing with Varys all this time so we'd fit right in.

Alas, nowhere near enough time to do it.
 
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