@Goldfish Let's not muddle the affair with complaints about unfair advantages. Make a heavy-weight category. It will be more entertaining for the heavy-weights, too.
----[X] NOTE: There will be two separate melee brackets, a normal one intended for Small and Medium-sized combatants and a Heavyweight bracket intended for Large-sized combatants, though Medium-sized competitors can enter if they choose. A competitor cannot participate in both melee events.
-[X] To facilitate participation, anyone who intends to compete in one or more of the tournament competitions, and who books passage on a ship flying the flag of Sorcerer's Deep or one of its vassal states, will have the cost of their passage refunded at the conclusion of the festival.
Another addition to the plan, this time dealing with the team battle;
-----[X] A team battle competition will also be held during this time, with each team composed of up to four individuals, though only one member of the team can be Large-sized for the sake of fairness. Like the melee fighting and mage duels, this competition will be handled through single elimination bracket matches. Each member of the winning team will be able to select a prize equal to the top prize awarded in either the joust, archery, melee, or mage duel events. Prize money will be awarded immediately, but equipment will need to be enchanted once it is selected, a process which will take no longer than one month.
This monster is going to surprise DP in the morning, I think. To everyone who contributed, either through writing up sections of the plan or just providing helpful suggestions, you have my thanks.
You folks rock.
Adhoc vote count started by Goldfish on Jan 18, 2019 at 10:40 PM, finished with 229 posts and 10 votes.
[X] Plan "Shut up and get in my bottle!" -[X] Dany uses the Blackened Rod to cast a Daylight spell as a Swift Action in order to render the Shadow Demon powerless. (assuming she prepared a Daylight spell for the occasion; if not, she just Dreamcasts it). -[X] Viserys casts a Transdimensional Blood Wished Smoky Confinement spell to capture the Shadow Demon (assuming he used Ancestral Awakening to learn Transdimensional Spell before they summoned the Shadow Demon; if not, he uses it, then proceeds as planned). -[X] Allow Maelor to chat with his father using Lya's spirit drum, if he wishes. Otherwise, to the Larder with him. [X] Planar Trade -[X] Attempt to arrange a meeting with the Shaitan Vizier in order to learn of the latest news of the war, vital missions that may need to be undertaken in the future, and what intel, if any, was garnered from the Shaitan we freed from the Sultan's Prison Tower. -[X] Obtain Planar Currency: --[X] Take 6.5 million IM of Gold from your reserve. --[X] Buy trade goods for part of that sum on Planetos. --[X] Sell the trade goods and the gold in Amun Kelisk to obtain planar currency, half of it Silk Notes and the other half Glass Scepters. -[X] Regular buying: --[X] Buy crafting materials for 500,000 Imperial Marks in the Opaline Vault. --[X] Buy two more sets of Titan Tools there. --[X] Pick up the last commission and commission another 4 Mindblank items. --[X] Look for some Elysian Bronze, Griffons, and Hippogriffs. -[X] Land Buying: --[X] Speak with the appropriate office or the palace in Amun Kelisk to learn what is necessary to buy land in the city for a Planar Terminus and at what price it could be obtained. [X] Festival Planning -[X] To facilitate participation, anyone who intends to compete in one or more of the tournament competitions, and who books passage on a ship flying the flag of Sorcerer's Deep or one of its vassal states, will have the cost of their passage refunded at the conclusion of the festival. -[X] Security will of course be heightened during the preparations leading up to the event and all throughout the festival. Inquisition agents will work overtime, as needed, with aid from Dawn Fruit and Keep Watch spells. Tyene, Dany, Rina, and Malarys, will all take turns using Brain Spider, when they are available, in order to scan the minds of tournament participants and anyone else deemed suspicious. Detect Thoughts will also be used, when available, with other magics being used to detect compulsions, hostile Divination, and other enemy interference. --[X] The House of Mirrors Divination corps will be on constant look out for trouble, making certain to check for all reasonably predictable issues. --[X] All Lesser and Greater False Ravens not currently assigned elsewhere will maintain discrete surveillance on visitors. Greater False Ravens will do most of their work under cover of their Invisibility SLA. --[X] Nitty Gritty Details: ---[X] 150 Tonnes of steel will be used to produce extremely complex and highly detailed/faceted colored figurines as described here and here. ---[X] 100,000 Imperial Marks used as a discretionary budget by the organizers to fund the following: ---[X] Alms for the poor. The Westerosi ideal. ---[X] Feasts and balls for the nobility. No gauche or tasteless theming. Essosi are very particular about appearances, so try to keep that in mind, but if there's any central theme, it will be decidedly "Imperial". Rhaella's book will be these people's gospel. ---[X] Honoring the Legion. Make sure their field rations are upgraded to full-on catering following grand speeches or momentous announcements this month. --[X] The Mirror Vision network will be used for a variety of purposes this month, including: ---[X] Glyra and her Dawnkin Gremlins will spread across the Imperium with the resources to do something creative for the children, such as telling riddles, organizing games and rewarding good deeds. Try to work in a contest of some sort. Winners receive Companion and King metal figurines? --[X] Ask Xor to perform the play about the heroic efforts of the Legion and the King to rescue Tyrosh from the daemons, taking over the city from those horribly wicked magisters with the help of those very nice and upstanding magisters who rejoiced at our coming. ---[X] During free moments throughout the month, when not holding court functions, not giving grand sweeping speeches or making momentous announcements, he will interview various people throughout the Imperium, asking carefully prepared questions which either serve an educational purpose, or merely pure and simple propaganda. Teana would lean towards the former, Waymar the latter, as an example. Include a discussion with someone like up-and-coming business owners in SD or Tyrosh who have really taken advantage of the greatest changes that have occurred these last several months. Or a former Slave who has managed to work his way up to an Officer, for surely there is at least one or two by now. Make sure they are well-coached beforehand. The setting should be equally tasteful and suited to the interviewee. ---[X] Announce the Dates of Tournament events throughout the month in between other things taking up your time, and where more information can be acquired (details on prizes, what the events involve, where they are held). ---[X] Make a series of speeches spaced throughout the month, about: --[X] 1) The Network of roads, bridges and canals, both completed and planned. The sweeping changes these infrastructural improvements will bring, the guard posts that will secure them and all who travel through the land, and the messengers who dutifully connect the people to each other from far and wide. --[X] 2) The Legion and their due diligence upon the field of war, the unfortunate reality that the chaos of the age has required their constant vigilance and presence across the realm, that they simply have no time for a public parade of any sort, but their struggle is not forgotten (nor, implicitly, the people they are being employed against). --[X] 3) The Annexation of Myr and the Conquest of Lys, the events preceding and unfolding at present, and what will be done from there with their acquisition. -[X] Invitations and Advertising: --[X] Spread word of the tournament through all the means available to us. For the Westerosi audience, make sure to emphasize the construction of the new Grand Sept being constructed in Sorcerer's Deep and the need for worthy candidates to make up the soon to be formed Sept Guard. ---[X] Arrange for town criers and gossip mongers to spread news of the tournament all throughout Westeros and Western Essos. ---[X] Send Three-Eyed Ravens to Westeros and to deliver broadsheets announcing the tourney and festival at taverns, population centers larger than a hamlet, and to keeps of minor knights, stating the prizes to be won. ---[X] Every ship departing to Westeros will carry the same message. The captains and crew will be paid a bonus to spread news of the festival and tournament to every port of call they visit. --[X] Invite your Westerosi allies (Brune, Velaryon, Doran, Bronze Yon) by brazier. Tell them that you fully understand if they can't attend in person due to the short notice and political concerns, but that you will gladly receive them or whomever they want to send, such as heirs and loyal knights. --[X] Tell Lord Commander Mormont about the event and offer him to Teleport some recruiters to SD so that he might get a few men out of this. --[X] Get a selection of good fighters with the appropriate skill set for each event from the 1st Legion with General Torchwood making the suggestions. Inform the soldiers that it might be possible that not all of them will be able to compete, as you do not want to appear to stack the deck. At most 25% of the attendees of each event can be Legionaries.-[X] Tourney: --[X] Include a joust, a melee, archery and a spellcasting event. ---[X] The joust and archery events will be handled in the traditional manner. ----[X] There will be no melee free-for-all. Instead fighters will be paired against one another in single elimination bracket matches that will be broadcast via MirrorVision each day of the festival. Between matches, the fighters will be healed of injuries so that each round is between two fresh combatants. The final day of the festival will see the last round of matches between eight semi-finalists. -----[X] Mage duels will be handled similarly to the melee event, though the final day of the festival will only pit the two finalists against one another, due to the limited magic available to low level spellcasters. -----[X] A team battle competition will also be held during this time, with each team composed of up to four individuals, though only one member of the team can be Large-sized for the sake of fairness. Like the melee fighting and mage duels, this competition will be handled through single elimination bracket matches. Each member of the winning team will be able to select a prize equal to the top prize awarded in either the joust, archery, melee, or mage duel events. Prize money will be awarded immediately, but equipment will need to be enchanted once it is selected, a process which will take no longer than one month. --[X] The prizes will be: ---[X] Joust: ----[X] 1st Prize: 5,000 Imperial Marks, Valyrian Steel weapon of choice, Valyrian Steel armor of choice, +1 horse barding of choice, +1 Shield of choice, Amulet of Tears, Gloves of Heroes Strength (+2 Strength), Healing Belt (+2 Constitution), Ring of Protection from Evil. Include an option to receive a sizeable land grant in the former Disputed Lands if the winner is willing to swear themselves to us to serve as a loyal vassal. ----[X] 2nd Prize: 3,000 Imperial Marks, Valyrian Steel weapon of choice, +1 armor of choice, +1 Shield of choice, Amulet of Tears, Gloves of Heroes Strength (+2 Strength), Healing Belt (+2 Constitution), Ring of Protection from Evil. ----[X] 3rd Prize: 1,500 Imperial Marks, Valyrian Steel weapon of choice, +1 armor of choice. ---[X] Archery: ----[X] 1st Prize: 5,000 Imperial Marks, +1 Dragonbone Longbow of Distance (w/Strength bonus customized to the winner), Quiver of Abundant Ammunition, Gloves of Zephyr's Grace (+2 Dexterity), Healing Belt (+2 Constitution), Ring of Protection from Evil. Include an option to receive a sizeable land grant in the former Disputed Lands if the winner is willing to swear themselves to us to serve as a loyal vassal. ----[X] 2nd Prize: 3,000 Imperial Marks, +1 Dragonbone Longbow (w/Strength bonus customized to the winner), Quiver of Abundant Ammunition, Gloves of Zephyr's Grace (+2 Dexterity), Healing Belt (+2 Constitution), Ring of Protection from Evil. ----[X] 3rd Prize: 1,500 Imperial Marks, +1 Dragonbone Longbow (w/Strength bonus customized to the winner). ---[X] Melee: ----[X] 1st Prize: 5,000 Imperial Marks, Valyrian Steel weapon of choice, Valyrian Steel armor of choice, +1 Shield of choice, Amulet of Tears, Gloves of Heroes Strength (+2 Strength), Healing Belt (+2 Constitution), Ring of Protection from Evil. Include an option to receive a sizeable land grant in the former Disputed Lands if the winner is willing to swear themselves to us to serve as a loyal vassal. ----[X] 3rd Prize: 1,500 Imperial Marks, Valyrian Steel weapon of choice, Valyrian Steel armor of choice. ----[X] NOTE: There will be two separate melee brackets, a normal one intended for Small and Medium-sized combatants and a Heavyweight bracket intended for Large-sized combatants, though Medium-sized competitors can enter if they choose. A competitor cannot participate in both melee events. ---[X] Sorcery: ----[X] 1st Prize: 5,000 Imperial Marks, Standardized Sorcerer's Deep Mage Gear appropriate to the winner's class, and a selection of available spell scrolls of their choice (x4 1st level, x3 2nd level, x2 3rd level, x1 4th level). Include an option to receive a sizeable land grant in the former Disputed Lands if the winner is willing to swear themselves to us to serve as a loyal vassal. ----[X] 2nd Prize: 3,000 Imperial Marks, Standardized Sorcerer's Deep Mage Gear appropriate to the winner's class. ----[X] 3rd Prize: 1,500 Imperial Marks, Healing Belt (+2 Constitution), Ring of Protection from Evil, Stat Booster appropriate to the mage's class (Intelligence, Wisdom, or Charisma) [X] King's Landing Action (Not festival related, but this seemed like a good time to add it) -[X] Mia and Anya will cooperate with the companions on their respective missions, but maintain some degree of separation for OpSec. -[X] Try to subvert or infiltrate existing information networks. -[X] Set up at least 3 independent cells that know nothing about each other and all get separate orders. -[X] At least one cell should be based in Fleabottom. -[X] Look for loyalists in the Gold Cloaks to subvert. -[X] Look for multipliers like courtesans, bartenders, money lenders, organised crime, etc. -[X] Potential locations for cells: --[X] Near the Fish Market to observe events in the harbor, --[X] Between the Hook and the Muddy Way, to observe events in the better areas near the keep. --[X] Between Cobblers Square and the Street of Steel, to observe events in the western barracks of the Gold Cloaks and the Great Sept of Baelor. --[X] In Fleabottom, due to the locale offering security from the Gold Cloaks and ample disposable patsies. --[X] Between the Eastern Barracks and the Street of Silk, to observe the garrison and to use the courtesans as information sources.
We need to fully utilize the House of Mirrors during these events, as well as run some helpful Divination Trees for more specific questions about the important enemies who might interfere and how we can mitigate effects from it.
We also should up the department budget for the Inquisition in the short term to ensure they are well compensated for working overtime. Because they will pretty much have to be.
@Goldfish, the Inquisition will need spells that help for extended operations. Keep Watch or something?
-[X] Security will of course be heightened during the preparations leading up to the event and all throughout the festival. Inquisition agents will work overtime, as needed, with aid from Dawnfruit juice and Keep Watch spells. Tyene, Dany, Rina, and Malarys, will all take turns using Brain Spider, when they are available, in order to scan the minds of tournament participants and anyone else deemed suspicious. Detect Thoughts will also be used, when available, with other magics being used to detect compulsions, hostile Divination, and other enemy interference.
--[X] The House of Mirrors Divination corps will be on constant look out for trouble, making certain to check for all reasonably predictable issues.
--[X] All Lesser and Greater False Ravens not currently assigned elsewhere will maintain discrete surveillance on visitors. Greater False Ravens will do most of their work under cover of their Invisibility SLA.
Grants a +2 alchemical bonus to charisma skill checks and a +2 moral bonus to will saves to those who have become 'intoxicated'
It causes no physical aftereffects, but does bring about a -1 penalty to will saves for 1d4 hours after the effect has worn off from the feeling of loss
Does not spoil
Cost to Create: 25 Gold/Barrel (requires access to Dawn Fruit)
Skill to Create: DC 18 Profession (Brewer) or Craft (Alchemy)
I figured fabricating all this stuff with divine insight and all out usual ASWAH cheese meant that I could really go full power on descriptive might and Michelangelo levels of artistic quality. With so many bonuses stacked together these figures should have more in common with small laser sculpted marble art than Warhammer minatures.
@DragonParadox Can this make it to threadmarks? If it makes it to Canon, I'd just love to see Lya's face when she sees two little girls playing with her figurine.
Figurines Part 2: The Companions (and a few bonus additions).
Companion Figurines:
Lya the Sage: The serene presence of this figurine is the first thing that draws onlookers. One hand is held open at waist level with the palm aimed up, a book of lore or arcane might floating atop it, its pages locked mid ruffle as if she were searching the correct spell-to-be with her mind. Her hair seems unrestricted by gravity, and her exquisitely crafted robes seem to flutter, as if the weight of the working her mind was creating were displacing the air itself. Her poise seems to exude both power and confidence, though a more idealistic or perhaps dreamy outlook could be inferred if the onlooker focused on her eyes, which seem more thoughtful than righteous. Perhaps for her, this is simply another start to the week.
Lord Garin Drekelis: If one were to wonder what would happen were a veteran Bravo and a black shadowcat were to join into one being, it would be this figure. There is something that's quintessentially Braavos about it; long black coat that flutters as he finds himself mid stride, thin rapier in one hand and sharp blade held in the other, both lowered and not yet aiming for their prey. He seems to prowl more than walk, his course certain and his appearance just a bit uncanny. His understated smile seems razor thin.
Ser Waymar Royce: Everything about this figure seems to spell one single thing: Heroism. His face is locked in the midst of a battlecry; eyes almost half lidded as if shielding themselves from an overwhelming light ahead even as they struggle to peer forth, mouth opened in the midst of a heavy roar, sparks of lighting barely visible across his visage. He is clad in masterworked heavy plate armor the likes of which only a knight from a tale could wear, the scratches and blemishes only adding to the sense of dynamic motion about it. He seems only a second away from crashing against some titanic weight, shoulder angling for the blow as he aims his sword with one hand for a thrust, the other held just below the sword hand and aiming low, crisscrossing with lighting itself as if a step away from unleashing a tropical thunderstorm.
Vee: It seems a simple figure at first. A barefoot little woman in simple clothing… Looking for longer than a second however can confuse the onlooker, as there is a sense of primordial weight to it, something unstoppable or… beyond this world. Perhaps it is the stern, unflinching gaze of her hard eyes, eyes which seem to communicate an unstoppable will, as if this woman's determination were a physical beast chained to the great Hardened Steel cages of Mosshold, only a slight wind away from breaking loose and wreaking havoc. She stands with her arms by her sides, only beginning to be raised into the air as she peers into the distance, as if about to summon something great and terrible into this world in mere moments.
Maelor: This figurine seems to have been caught in the middle of something urgent. His left hand is aiming forwards, the first wisps of eldritch fire already emerging from it. He is not looking in that direction though… the young boy's head is turned almost past his other shoulder; he gazes to that side, in the direction his right hand is already raising, as if he were now being attacked from behind too. His face betrays a grim smile that betrays both tension and an almost playful sort of exasperation, as if thinking uncharitable thoughts about the whole situation even as he sees the irony of it. Regardless, the menace soon to come out of his will is all too palpable.
Glyra: This smallish figure seems full of pent up mischief as one of her hands searches for something within her bag, the other already making ready to throw something at an unfortunate foe. She stands on the heels of her feet, as of ready to fly but unwilling to. She seems to be bracing her back against something… or someone. For some reason she fits perfectly when positioned against Maelor's back.
Lord Malarys Vaenor: This man stands facing a small booklet he holds open with one hand, though his eyes do not look at it. They stare instead at an angle, as if watching something from a distance. The other hand holds a sword cane that is only just beginning to be unsheathed, and a small piece of parchment seems to be jutting from the miniature wooden repository affixed to his belt. On it are symbols of primordial Law. The figure seems as if just having finished the judgment of something a mere second ago… and is getting ready to carry out the sentence.
Ser Richard Lonmouth: The size of this statue does not seem enough to contain itself. The knight is standing with Oathkeeper's tip jammed into the ground, the flames around the blade somewhat subdued. His armor is a thing of legend, flame and light, damned and blessed, the armored pauldrons depicting the three headed dragon of House Targeryen in all their might and majesty, while his tabard shows the banner of the house of Skulls and Kisses. And yet for all the beauty and terror of his armor, for all the foreboding menace of the longsword grasped tightly in his hands, the knight seems to be unmoving, exuding a sort of existence in the moment as he simply is, the only thing betraying life being his face. He seems to be eyeing something, scanning it to the very core as the corner of his mouth tilts upwards ever so lightly.
Xor: For what should be something weird indeed, this figurine is surprisingly adorable. Sure, it seems to be a single floating eye with a few stalks tacked on top, but that just makes the onlooker appreciate the artistry of the work all the more. This streamlined and perhaps even intriguing figure seems to exude curiosity and good natured friendship, gazing excitedly at something as two stalks hold a book by themselves, some almost arguing with themselves as they stare at each other, while the last few follow the big eye's direction. This floating, curious orb seems to be clad in a protective suit of armor, though he has the bearing of a scholar and not a warrior.
Tyene Sand: This figurine holds an understated air of refinement and exotic allure, swaying almost sinuously with a determined stride and wearing an exquisite dress that mixes the practical with the beautiful. One hand holds a whip formed as if from sand itself, still constructing itself as she rears back to strike with it. The other hand seems to be in the midst of spellcasting, small, whisp-thin trails of something coalescing around it. Her belt seems well endowed with pouches and small yet delicate tools.
Rhina: This figurine looks reserved but resolute, her arms splayed downwards and to her sides as she brings forth a mighty spell, ice crackling from her hands. Her face betrays only a shadow of past loss, now thoroughly overtaken by certainty of thought and action as she concentrates on her work, seeking to save others.
Daenerys Targeryen: This little girl is about to do something incredible. She is running, her armored dress of dragonscales trailing behind her as she joins her hands together over the talisman hanging from her neck. While the artistic flair is notable, it is undeniable her fine garments have been made for war. A sharp, draconic looking dagger hangs from her belt and looks in the same direction she's running, wings at the ready as if ready to fly away. While her smile might be somewhat carefree or happy depending on the beholder, her eyes betray wisdom beyond her years. The ghostly afterimage of a dragon wyrmling is impressed over the figurine, as if being reflected by the little girl.
Daenerys Targeryen (Dragon Form): A silvery Wyrmling about the size of Daenerys' human form, this dragon is coiled up regally, listening attentively at something with her head halfcocked. Her eyes betray a fierce intelligence, and she seems bemused by what she's hearing. An amulet of power hangs from her chest.
Emperor Viserys Targeryen (Human Form): It is not clear if the fight is barely beginning or just done. In truth, it's not easy to tell whether the danger is occurring right now or sometime in the shadowy future. The Emperor stands holding Dark Sister at an angle, the blade crossing above his knee before barely touching the ground. On the other hand he holds a staff of twisting, ominous wood filled with ancient runes of might, lines of power lining both it and his entire arm in the beginnings of a raging inferno as he begins to lift it into the air. He is clad in a strange but tasteful mix of Essosi mage's robe and Westerosi armor; what could be a cuirass of sorts stretches over his chest, but his arms and shoulders are covered by long sleeves of silk, and from his back stretches Mammon's Folly in all its terrible splendor, fluttering in the wind. On his head lies a sharp and simple crown, radiating power in its simplicity. On his belt lies a short rod of exquisite quality, filled with runes of power for all that is also a symbol of royal stature. Despite all these things, it is not them that most stays in the mind of the beholder when he or she remembers the piece. It's the eyes; they seem to peer straight ahead, beyond the onlooker, beyond the horizon, beyond the present. They stare always forward, thinking or perhaps knowing a simple truth he is to carry out, a single promise to anyone who gazes at that face.
The future is ours, he seems to whisper.
Emperor Viserys Targeryen (Dragon Form): The enormous figurine seems equal parts grace and destruction, terror and awe. Uncannily intelligent eyes regard what lies beyond, like a King judging a case. Flame seems but a second away from erupting from the figure's maw, though its posture is not overly aggressive but rather stern. Magic seems to crawl over all its limbs, rippling and cascading in fire and lighting and licking the artifacts which have changed and adapted to the Emperor's dragon form. Tailor made so children can grab it from the belly and run with it above their heads. Also capable of holding other figures atop its wings! Daenerys' Dragon form also fits snuggly atop it.
Bonus Figures:
Mosshold Trainers: These hardy and strangely clad tamers wield whips, treats, and collar sticks. Scars crisscross chests, arms, and faces, courtesy of the dangerous beasts they bring to heel on a daily basis. 4 figures.
The Harbinger: Enormous and terrifying dragon-construct. The Emperor doesn't really have one of these… right?
False Ravens: Caw? Perfect for perching on hero's shoulders as they search for danger… or on potted plants. 4 figures. Makes a cute ensemble when perched beside each other, their beaks teasing each other and jostling as if for the better view.
Greater False Raven: Caw…! Could just be spying on you… or could be biding its time so it can rip your eyes out... 2 figures.
Allied Shaitan Infantry: Earth Genies clad in mighty and solid looking armor, wielding a plethora of traditional weapons. 3 figures.
Allied Djinn Infantry: Air Genies clad in whispy and ethereal looking light armor, caught midflight as they charge on their foe from above with a plethora of traditional weapons. 3 figures.
And more bad guys:
Tywin Lannister: A pensive figure sitting on a chamber pot, either having an existential crisis or pushing the big one out. 1 figure, toilet included.
Westerosi Levy Spearmen: A sadly underfed bunch of boys and old men trying to hold on to fire hardened spears… and failing at it. 5 figures.
Essosi Slave Spearmen: A sadly underfed bunch of boys and old men with collars, trying to hold on to fire hardened spears… and failing at it. 5 figures.
Unsullied Spearmen: Lightly armored, brave troops holding on to their spears and succeeding at it… though going by their grim expressions it won't be of much use. 5 figures.
Ghiscary Masters: Neither Wise, nor Good, and certainly not Great, this bunch of richly dressed fools couldn't lead themselves out of a chicken pen, much less an Empire. 5 figures in varying states of greed, panic, and confusion.
Gold?: Conveniently sized pellets one can place under Tywin's chamber pot. Can also fit the beak of one of the False Ravens. (Item sold separately, not for the use of children younger than three years old ).
----
@Azel National Heroes for the children of the Empire to aspire to. Knock yourself out!
Edit: Added Rhina and dragon forms for Viserys and Dany.
You are as beautiful a person as your descriptions bigbow, these are amazing and evocative, best of all it gave me something to visualise other than someone's hands in my mouth for an hour. (I was at the dentist)
With Ser Richard would it be feasible to adopt his house as a sort of Targaryen cadet branch while retaining the independence and history of his house?
As a stark sign of trust and primacy for a sworn sword that through sheer determination followed his King into greatness, this is the kind of man we know would have first ridden a True Dragon because he's the one that could keep up with them.
Hmm. Do we really want to give the Moonsingers a sword? Their goddess has the domain of peace. Something different might work better. I have no idea what though.
With Ser Richard would it be feasible to adopt his house as a sort of Targaryen cadet branch while retaining the independence and history of his house?
As a stark sign of trust and primacy for a sworn sword that through sheer determination followed his King into greatness, this is the kind of man we know would have first ridden a True Dragon because he's the one that could keep up with them.
The sword is literally just a symbol of legitimacy from us, it doesn't necessarily have to be used if they don't want to. In any case, the Moonsingers already chose a Scimitar.
@Goldfish regarding tournament do we want to send out news of it on trade ships so those from Essos, Summer Islands, and further off could come? Really get fighters around the world?
I was never a fan of making cadet branches. The Companions are plenty honored, they don't need to become cadet branches.
The sword is literally just a symbol of legitimacy from us, it doesn't necessarily have to be used if they don't want to. In any case, the Moonsingers already chose a Scimitar.
This is quite a bit different than how a cadet branch normally works, and Ser Richard is different even from other companions, I don't think any of them would say otherwise except for maybe Richard himself.
Let's not diminish, deflect or obstruct the honorable, ancient and prestigious history behind House Lonmouth. They have served our family faithfully for three hundred years, in the face of war, madness and desperation. its final scion has felled champions of Hell and slain the blood of dragons, stared into the heart of the abyss and made it flinch.
Let him fly the dragon banner in war and wear it upon his armor or tabard in whichever manner he pleases, or not at all. But the correct thing to do is raise it glory as it stands, for it is perfect the way it is. Reward the virtue of loyalty stemming from its own roots as being loyal, rather than making every following action an extension of our mere will. That is a just and kingly thing to do.
This is quite a bit different than how a cadet branch normally works, and Ser Richard is different even from other companions, I don't think any of them would say otherwise except for maybe Richard himself.
I just really don't like the idea. Ser Ricard is honored plenty, there is zero reason for this. Handing out lands and titles and wealth is one thing, but making anyone -- even Ser Richard -- a cadet branch to the freaking royal family is too much for me.