Part LXXI: By the Light of the Wyrd-Fyre
By the Light of the Wyrd-Fyre

Twelfth Day of the Twelfth Month 289 AC

For the next two days you intend obtain whatever insight Velen has on the nature of magic while also helping Lya with her spell-work in the time the phoenix is unavailable. The attic is lit by the flames of the chalice as you sit in a corner while Lya paces and just generally moves constantly. Learning to cast magic without gestures would be very hard for her, you think with a small smile at her energy.

The magic lessons go well Lya has learned all but one of the spells of petty magic through dogged determination and prodigious use of parchment.

+77 Progress made for Lya basic spell work (cantrips)

The more theoretical work also continues apace. Her theories are growing ever more refined.

"... so you see there must be some hidden memetic competent to magic that is being imprinted on you as you sleep." she sounds very exited at sharing her finds, speaking faster and faster "Ooh how I wish you had asked what's-her-mane, Vee about how she gets her magic." Lya cuts herself off. "Anyway what you get naturally I can get by reading a properly prepared medium, that can be a scroll a carved inscription, a book. But since I do it consciously I have more control of the magic forms..." She looks at you uncertainly.

It takes you a moment to realize she is afraid you will take this supposed advantage amiss, perhaps being jealous. Honestly that could not be further from your mind. The idea of having to re-learn the same thing over and over and over to get magic sends a chill up your spine. You smile encouragingly and complement her work.

"So patterns," she continues back to haply explaining her idea "it should be possible for either me or maybe you to cast spells directly from a written pattern and have the randomizing effect happen to the written medium itself not the memory of the mage."

The implications of that are immense, your main limitation is the number of spells you can cast before resting. If she can find a way around that. "That is the best news I heard ever, figure out how to do that and teach me and you won't owe me anything. No, more than that I'll owe you."

"You mean that?" the girl asks still flushed from the excitement of her lecture. "I..." she hesitates "I'm really glad I can help."

You wonder at what she almost said but do not press.

The actual conversations with the phoenix are equally enlightening in a number of ways.

"I have been bound to this object for years beyond count I have forgotten much of what I once knew and have become less,"
Velen silently speaks to both of you. "Some things I yet remember though, the basic shape of existence beyond this world, from those planes folded within, echoing the building blocks of this world: Earth, Air, Water and Fire to those enveloping without."

"Like the Infinite Abys..." you say a memory coming to light. "The place the tana'ri come from."

"Yes, young magus," Velen answers solemnly. "Though that foul place would not have been the first example I would have used. Where the Inner Planes are forged of matter unwound into it's component states the Outer Planes are woven of the stuff of ideas: Law and Chaos, Good and Evil battle on those far realms even as they do battle within every mortal soul."

"And the denizens of these planes can be called forth?" Lya asked torn between curiosity and disquiet.

"Indeed they can," Velen confirms her suspicion "And when they are called they can do nothing that is not in concordance with the concepts that gave them birth."

"That is horrifying..." Lya said looking very disturbed. Her next words surprise you "A thinking mind shackled like that. I mean it is scary that demons exist and want to hurt everyone but just the idea of spirits that do not get to choose at all... that is worse somehow, even if some of them are forced to be good, by some bizarre universal standard."

Lya it seems does not think quite like other people, which is fair enough she like you is a mage. You like that about her, magic and twisty thoughts both. Speaking of magic...

"What about mortal magic what do you know about that?" you ask the fiery bird

"Mortals are not of themselves magical but over the ages they have been touched by those that were and the power lingered like kindling awaiting a spark."

"And now that spark has come?" You grow slightly inpatient with his circuitous answers.

"No mere spark this..." the phoenix replies, concern evident in his mind-voice. "A great blaze has been lit. Great deeds shall be done for good or ill and the world shall be made anew."

"What about Gods, you said something about them to Vee. Are they real?" You hate the slight thread of uncertainty in your voice.

"I know of some gods long, long ago that were definitly real, though not all the beings mortals worshiped were true" Velen replies. Then less certainly "I would have said that powers such as the girl in the marsh demonstrated would be proof of true gods existing but young Vee said she called no gods and she was without guile..."

"Well one thing's for sure you're not trying to convert me to the worship of some Phoenix God, you admitted ignorance," you reply in jest, relived by the ambiguous answer.

Lya giggles looking faintly scandalized.

"So you are willing to teach us more of these planes and perhaps of the elder gods you remember?" you ask returning to a more business like tone.

"Of course I am bound to serve though I thank you for the courtesy of asking," Velen replies. "One more thing I have noticed that you have made precious little use of my abilities save healing. The chalice's powers of divination are not perfect but they could greatly aid you in navigating you through life."

"And making cold fire too," Lya pipes in "We could make hundreds of magical lamps in a year."

How often do you wish employ Augury:

[] Write in

How many items invested with Continual Flame do you wish to create

[] Write-in

OOC: A bit more Lya characterization, some of her theoretical work explained, some stuff about the planes and a reminder that you are leaving valuable abilities unused, because NPC's have ideas and agency too.
 
Last edited:
Augury is useful, but limited. You need to have a plan for maximum effect.

An augury can tell you whether a particular action will bring good or bad results for you in the immediate future.
The base chance for receiving a meaningful reply is 70% + 1% per caster level, to a maximum of 90%; this roll is made secretly. A question may be so straightforward that a successful result is automatic, or so vague as to have no chance of success. If the augury succeeds, you get one of four results:
  • Weal (if the action will probably bring good results).
  • Woe (for bad results).
  • Weal and woe (for both).
  • Nothing (for actions that don't have especially good or bad results).
If the spell fails, you get the "nothing" result. A cleric who gets the "nothing" result has no way to tell whether it was the consequence of a failed or successful augury.
The augury can see into the future only about half an hour, so anything that might happen after that does not affect the result. Thus, the result might not take into account the long-term consequences of a contemplated action. All auguries cast by the same person about the same topic use the same dice result as the first casting.
 
We shouldn't get reliant on the auguries and it would be good to make sure we have one for emergencies when doing jobs and such but otherwise we should make use of them, maybe to get some extra money. Or maybe experiment with the divination to learn more about magic

As for making the continual flame items, I think we should stockpile some and then when we get around to making a mage persona sell them.
 
[X] Whenever possible and not having us be detected (at home, ...)
[X] 50.


We can stockpile them, indeed. Then we sell them and make ourselves some money.
 
Last edited:
[X] Whenever possible and not having us be detected (at home, ...)

[X] When we have a minions/a mage personna. Not before.

On Augury
As loong as we get anything other than "nothing" it should boost our chanses for success.

If we know we might get jumped it should mitigate a initative bonus. If we know we will succeed we should get a bonus to actualy succeeding.

Like "Should we follow the trail to the right?"
"Weal"
We go right and should find what we are looking for.

And I dont see any limitations to how many times we can use it.



I havent picked up how the training actions work. is it:
-train with Dany/Lya?
-improve our attributes?
-neither?
-both?

Do I understand the Opal correct: its an item that can be charged any one spell of lvl 2 or lower. To be used one time, by just about anyone(that can use magic items). Once used or if we want to change it we can cast another spell into it?
If so I'm thinking :
-Cure Light wounds, way easier to use this one on the.
-Mage armor for Dany(?)
 
Last edited:
I may sit this vote out. I'm not familiar enough with the mechanics and utility of the two options to make a reasoned contribution. However, I shall watch with interest. My education continues. :)
 
[X] Whenever possible and not having us be detected (at home, ...)

[X] When we have a minions/a mage personna. Not before.

On Augury
As loong as we get anything other than "nothing" it should boost our chanses for success.

If we know we might get jumped it should mitigate a initative bonus. If we know we will succeed we should get a bonus to actualy succeeding.

Like "Should we follow the trail to the right?"
"Weal"
We go right and shoudl find what we are looking for.

And I dont see any limitations to how many times we can use it.



I havent picked up how the training actions work. is it:
-train with Dany/Lya?
-improve our attributes?
-neither?
-both?

Do I understand the Opal correct: its an item that can be charged any one spell of lvl 2 or lower. To be used one time, by just about anyone(that can use magic items). Once used or if we want to change it we can cast another spell into it?
If so I'm thinking :
-Cure Light wounds, way easier to use this one on the.
-Mage armor for Dany(?)

  1. You can use Augury once per day
  2. Right now the only people getting trained are Lya in magic so she can become a level one wizard
    and Dany so she can hold a dagger without stabbing herself
  3. Attribute grow naturally as you age
  4. You cannot put Velen's Cure light wounds into the opal since it is a spell-like ability not a true spell.
 
[X] Whenever possible and not having us be detected (at home, ...)

[X] When we have a minions/a mage personna. Not before.
 
I don't know if even having a separate mage persona makes selling Continual Flame trinkets safe. The Red Priests are looking for the chalice and in all likelihood are aware of what it can do. If such trinkets start to appear on the market in large quantities and they discover it, the next logical step is setting a trap for us when we try to sell something next.
 
I don't know if even having a separate mage persona makes selling Continual Flame trinkets safe. The Red Priests are looking for the chalice and in all likelihood are aware of what it can do. If such trinkets start to appear on the market in large quantities and they discover it, the next logical step is setting a trap for us when we try to sell something next.
That's why we should try to do one large sale, sell a few hundred to one merchant guy then disappear until we have another stockpile. Mysterious Mage.
 
I don't know if even having a separate mage persona makes selling Continual Flame trinkets safe. The Red Priests are looking for the chalice and in all likelihood are aware of what it can do. If such trinkets start to appear on the market in large quantities and they discover it, the next logical step is setting a trap for us when we try to sell something next.

Aka we get an encounter. And we also get to kill red priest.
 
The person saying that is Jaimie Lannister referencing the expenses of Westerosi peasants not Bravosi commoners. Even so you will notice that the stipend for a low quality maid is one Iron mark yearly (in addition to food and board).
Yeah, but I'm saying it Because there are a lot of items, such as that opal, costing some ridiculous sums. Nearly everything costing 1-9 Marks is overpriced as hell, at 1:1 conversion.

You can buy a knigh-worthy horse for 1 gold.

That opal is worth a prince's ramson.
 
Back
Top