Plenty of good will saves that aren't mind affecting.

In any case, I sort of want to showcase Ser Richard's new trick: Combat Rythim + Avalanche of Blades to rack up incredible Rythm for the next turn, and then just wreck it with each attack having like +30 to damage next turn.

Tho I'm tempted to just use a normal full attack for his combat rythm.
I'm too busy at work to make a plan. Please check Richard's character sheet. He has a lot of new tools available over the past couple months.

Here's the relevant new stuff:
Belt of the Battle Master:
  1. Use Enlarge Person as a Standard Action for 10 rounds at will.
  2. Battle (3 Charges/Day): 1 Charge (gain a Move Action), 2 Charges (gain a Standard Action), 3 Charges (gain a Full-Round Action)
  3. Healing (3 charges/day): 1 charge (Heal 2d8 points of damage), 2 charges (Heal 3d8 points of damage), or 3 charges(Heal 4d8 points of damage)
  4. 1/Day when activated as part of a melee attack, you inflict additional damage based on the type of weapon your are wielding: Light (+1d8), One-Handed (+2d6), Two-Handed (+3d6)
Boots of the Battle Charger:
  1. Benefit from a +30ft Enhancement bonus to ground movement speed.
  2. 2/Day You can make a charge attack as a Standard Action (rather than a Full-Round Action), but only moving at your normal speed (instead of double). You must make the charge attack the same round the boots are activated, or the effect is lost.
  3. If you also wear a magic item that grants an enhancement bonus to your Dexterity score, you can move across difficult terrain and through squares occupied by allies when making a charge after activating the boots. These boots can be activated twice per day.
Cloak of Dragon's Flight: On command as a Standard Action, this red-trimmed midnight black cloak transforms into an enormous pair of draconic wings, allowing the wearer to fly as if using the Flight of the Dragon. The transformation can be maintained for up to 210 minutes per day, but the duration need not be continuous, though the minimum increment of expended duration is 10 minutes, whether it is actually used to fly for this long or not.

Greatreach Bracers of Quickstrike:
  1. 3/Day as a Swift Action, your arms stretch and elongate extending your Reach by 10 feet for one round.
  2. 1/Day you can make one extra attack with any weapon you are holding if you already made a full attack on this turn. This attack is made at your full base attack bonus, plus any modifiers appropriate to the situation. This effect is not cumulative with any other effect that grants you an extra attack when making a full attack, such as the Rapid Shot feat, a speed weapon, or the haste spell.
Headband of Concentration: +10 Competence bonus to Concentration skill checks.

Scabbard of the Amoral Edge: This scabbard resizes to accommodate any bladed weapon.
  1. 3/Day a weapon drawn from the Scabbard can be affected by the Keen Edge spell.
  2. 3/Day a weapon drawn from the Scabbard can be affected by the Align Weapon spell.
 
Viserys already acted.

Honestly, it's not an enormous threat. Had its SR also benefited from Eyes on the Prize, then it'd be a freaking beast, but as it is, it's fairly vulnerable to spells.

But I think Ser Richard can take it. Due to having an SLA, it triggers his bane ability, so Oathkeeper goes up to +5 due to Magic Army taking it up to +3, so it bypasses its DR/Good and Cold Iron.

I'm tempted to just go:
Malarys: ASR + Boneshatter
Tyene: ASR + Boneshatter
Waymar: Ex Lightning Lance
Ser Richard: Quicksilver Motion + Avalanche of Blades and Combat Rhythm

And then next turn just hold their actions to see if Ser Richad will finish it.
 
Belt of the Battle Master:
Oh, about damn time too.

@DragonParadox would using the three charges of a Belt of Battle be sufficient to proc the "next turn" of Combat Rhythm? It doesn't say next round.

I want to Pounce w/ Combat Rhythm, spend the swift to activate a Belt of Battle and use the full-round to Avalanche of Blades.

I assume Oathkeeper is benefitting from Keen Edge?
 
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Oh, about damn time too.

@DragonParadox would using the three charges of a Belt of Battle be sufficient to proc the "next turn" of Combat Rhythm? It doesn't say next round.

I want to Pounce w/ Combat Rhythm, spend the swift to activate a Belt of Battle and use the full-round to Avalanche of Blades.

I assume Oathkeeper is benefitting from Keen Edge?
Don't forget the One Mighty Blow effect he can activate to for another +3d6 damage.

His base Concentration bonus is +31 now, too, so a Greater Insightful Strike could inflicts up to 102 damage.

[X] TotallyNotEvil
 
[X] TotallyNotEvil
I kinda want a repeat of that splattered squid here.
 
[X] Plan Omawe a Mou Shindeiru

The extremely toxic water, walls, sun, and air are cause for some discomfort on this beautiful location. The locals are eager, vibrant and colorful. All in all I give Toxic Radioactive Mercury Lake 3 out of 5 stars due to it's lack of taxi transport. Still a worth a recommend for all you adventurous travelers out there.
 
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Don't forget the One Mighty Blow effect he can activate to for another +3d6 damage.
The swift action would be used on the belt of battle.
His base Concentration bonus is +31 now, too, so a Greater Insightful Strike could inflicts up to 102 damage.
That's what I wanted when I said to get him +10 concentration. I didn't pick the maneuver for nothing.

But I really want the omawe a mou shindeiru move.

If he TWF with a unarmed strike and Oathkeeper on his pounce, against an AC of 12, he only misses on a Nat 1.

So:

[X] Plan Omawe a Mou Shindeiru
-[x] Tyene uses ASR + Boneshatter to soften it up a bit.
-[x] Malarys does the same.
-[x] Mereth uses Cascading Draft and Blinding Ray Shot before he attacks.
-[x] Ser Richard Pounces and TWFs with an unarmed strike (+30/+30/+25/+20 sword and +25 unarmed) while using Combat Rhythm (targets touch AC), then immeditaly thereafter uses his Belt of Battle to use Avalanche of Blades (+33/+29/+25/+21/+17... until its dead or he misses).
--[x] Magebane means he bypasses the creature's DR and his base damage is (4d6 + 1d6 searing fire + 22/17-20 x2).
-[x] Malarys uses Alter Fortune the first time he misses with Avalanche of Blades, Lya uses Celerity and also Alters Fortune the second time.
-[x] Waymar waits for Ser Richard and uses Ex Lightning Lance if it isn't dead.

Note, Ser Richard's attack is wrong, should be:
Attack: +28/+23/+18 to hit for 3d6 + 17 (19-20/x2). [+15/+10/+2 (BAB) +7 (STR) +1 (WF) +2 (MWM) +3 (Enchantment)]; [2d6 + 10 (STR) + 2 (WSp) +2 (MWM) +3 (Enchantment) + 1d6 (Searing Fire)],
+30/+25/+20 to hit for 5d6 + 19 with Magebane (bypasses all DR short of Epic)
 
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[X] TotallyNotEvil

This is a stupid plan (it has shit touch AC, we could just wall it in, debuff it, and then blow it to bits much more safely) but holy shit is it cool.
 
Barring Nat 1s, Ser Richard should accumulate +25 damage from Combat Rhythm.

So each attack becomes (5d6+47/17-20 x2).

The only problem would be unlucky rolls on the Avalanche of Blades, but I figure two rerolls should take care of that.
This is a stupid plan (it has shit touch AC, we could just wall it in, debuff it, and then blow it to bits much more safely) but holy shit is it cool.
Right?!
 
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[X] Plan Omawe a Mou Shindeiru

The extremely toxic water, walls, sun, and air are cause for some discomfort on this beautiful location. The locals are eager, vibrant and colorful. All in all I give Toxic Radioactive Mercury Lake 3 out of 5 stars due to it's lack of taxi transport. Still a worth a recommend for all you adventurous travelers out there.
I'm wondering if a Weirwood could be grown here, I'm not sure what Asbestos effect on plants are, but if it's not too harmful, then the fact this place have a sun, mean that it might be a good spot to grow a Weirwood by POE standards.
 
...is this the moment Sir Richard gains his first Mythic Rank?
:o
 
@DragonParadox has it already moved?

It it will charge Ser Richard now, then he can wait the charge, Avalanche with Combat Rhythm and then Belt of Battle for full attack.

Would be a safer bet, as Avalanche is a somewhat risky move.

Lets hope the dice gods are decidedly average today.
 
[X] TotallyNotEvil

This is a stupid plan (it has shit touch AC, we could just wall it in, debuff it, and then blow it to bits much more safely) but holy shit is it cool.
This plan also is likely to end with Richard splattering everyone with finely minced Demon offal. Including Mereth.

All according to cake*.

* cake means keikaku**
** keikaku means plan***
*** plan means shipping
 
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