Crake might be biased when it comes to the Tyrells...just a bit

I have always counted myself biased but perfectly rational here. If they bend the knee unconditionally and not expecting prior treachery deserving of reward, if further they serve our goals and objectives with competence and forethought to our desires like good vassals should, they will be rewarded like any other.

If they make demands, if they get in the way of our goals, or worse, serve to further the causes of our enemies, they will be destroyed with impunity.
 
Let me put it into perspective. House Tyrell's actions were deserving of such discerning care not because they refused to contribute whatsoever towards our House, but because they bear the majority of the responsibility for our House's near extinction. With the resources they could bring to bear, House Targaryen should have outnumbered the rebel host at least twice over at the Trident. Because they intentionally sabotaged our cause during the Usurper's War by hedging their bets, we are resetting relations. Back to sum zero.

Our ancestor Aegon raised them to their position based purely on the condition that their loyalty would be secured to the future, not based upon legalistic claims. Their legitimacy is staked and dies based upon how loyal House Targaryen counts House Tyrell.

If they are to be counted disloyal at any point in the future starting from our first official interaction, they will cease to exist as a political entity.
 
@Goldfish, what about adding a Monk's Belt enchantment to his healing belt?

A standard Monk's Belt costs 2,600 IM, but I don't know what adding the enchantment to a Healing Belt (+1 CON, +1 DEX) would cost.
 
He started with the Amulet of PfE and then later ended up with the Amulet of NA. I'm guessing it was just a mistake and that the Amulet of NA is supposed to be a ring or something. Or just an effect added on to his Amulet of PfE.

Also, a set of +1 Soulfire Mithral Bracers is 5,000 IM and will make him immune to all death effects. :whistle:
The Soulfire Bracers would be a good choice.

A 3/Day item with the Strongjaw spell would cost 3,023 IM and significantly increase Relath's melee damage potential.

A 3/Day Aerial Alacrity item would also cost 3,023 IM. It would be a nice combat buff, but not a vital one.

He could also have his stat boosters enhanced further. Increasing a +1 stat item to +3 would cost 800 IM.

Of course, the prices I've quoted don't have the retail markup. That doubles them all.
 
The Soulfire Bracers would be a good choice.

A 3/Day item with the Strongjaw spell would cost 3,023 IM and significantly increase Relath's melee damage potential.

A 3/Day Aerial Alacrity item would also cost 3,023 IM. It would be a nice combat buff, but not a vital one.

He could also have his stat boosters enhanced further. Increasing a +1 stat item to +3 would cost 800 IM.

Of course, the prices I've quoted don't have the retail markup. That doubles them all.
These are all good, but I can't help but feel the Monk's Belt effect would outclass the Strongjaw spell.
 
@Goldfish, what about adding a Monk's Belt enchantment to his healing belt?

A standard Monk's Belt costs 2,600 IM, but I don't know what adding the enchantment to a Healing Belt (+1 CON, +1 DEX) would cost.
To add the Monk's Belt effect to his current belt would cost 2638 IM. To add those to a new Monk's Belt would cost 313 IM.
 
Anyway, why are we talking about House Tyrell anyway, come to think of it? These three ships were sent on a mission by Mace, or someone with his authority, maybe, but at best we'll be interacting with some Household Knights.

Unless Ser Garlan is there, I don't see how we'll have any sort of official interaction with them, just some lackeys dredging the Narrow Sea for ill-gotten gains.
 
These are all good, but I can't help but feel the Monk's Belt effect would outclass the Strongjaw spell.
Not really. Assuming Relath would fight in his Huge-sized natural form, a Strongjaw item would allow him to inflict damage as if he were Colossal-sized instead. That means his bite does 4d6 damage instead of 2d6, his claw attacks do 2d8 instead of 1d8, etc.

The Monk's Belt just lets him inflict 1d8 damage, which he can already do as a Huge-sized Dragon. The benefit of the belt for him mainly comes from the AC bonus, which would be +3, which isn't bad.
 
To add the Monk's Belt effect to his current belt would cost 2638 IM. To add those to a new Monk's Belt would cost 313 IM.
Well, I guess he could just buy a new belt and add the effects?

A new Monk's Belt, by the way, would cost 2,600 IM. And then adding the other things on there would be 2,913 IM.

... I'll be damned. It'll actually be cheaper to just add the Monk's Belt effect than to just buy a new belt and add the other effects.
Not really. Assuming Relath would fight in his Huge-sized natural form, a Strongjaw item would allow him to inflict damage as if he were Colossal-sized instead. That means his bite does 4d6 damage instead of 2d6, his claw attacks do 2d8 instead of 1d8, etc.

The Monk's Belt just lets him inflict 1d8 damage, which he can already do as a Huge-sized Dragon. The benefit of the belt for him mainly comes from the AC bonus, which would be +3, which isn't bad.
We could go for both? We should be able to afford it.
 
I have to admit it's quite neat to see @Goldfish recommending an item with Strongjaw to be built. I'm guessing this is how @Deliste feels when one of the spells they recommended is used. Though does Theon know the spell? I can't remember if he's either 6th or 7th level.
 
I have to admit it's quite neat to see @Goldfish recommending an item with Strongjaw to be built. I'm guessing this is how @Deliste feels when one of the spells they recommended is used. Though does Theon know the spell? I can't remember if he's either 6th or 7th level.
It's a neat spell for creatures with a lot of natural attacks. It would be worth Viserys having access to it someday, too.

Theon is currently a 6th level Mystic Ranger, which means he can prepare and cast Strongjaw for his pet murderlizard. Actually, with access to Theon's Ranger spellcasting, we could make a Strongjaw item for much cheaper. @Duesal, with assistance from Theon, a 3/Day Strongjaw item could be crafted at 5th level rather than 7th level. That lowers the price from 3,023 IM to 1,620 IM.
 
It's a neat spell for creatures with a lot of natural attacks. It would be worth Viserys having access to it someday, too.

Theon is currently a 6th level Mystic Ranger, which means he can prepare and cast Strongjaw for his pet murderlizard. Actually, with access to Theon's Ranger spellcasting, we could make a Strongjaw item for much cheaper. @Duesal, with assistance from Theon, a 3/Day Strongjaw item could be crafted at 5th level rather than 7th level. That lowers the price from 3,023 IM to 1,620 IM.
Excellent. :)

So we're looking at:

3/Day item with Strongjaw -- 1,620 IM
3/Day item with Aerial Alacrity -- 3,023 IM
+1 Soulfire Mithral Bracers -- 5,000 IM
Adding Monk's Belt effect to current belt -- 2,638 IM

Total: 12,281 IM

Just a tiny bit over budget.

I'm more than willing to give him a loan on the Strongjaw item if it means he's a more effective minion.
 
Excellent. :)

So we're looking at:

3/Day item with Strongjaw -- 1,620 IM
3/Day item with Aerial Alacrity -- 3,023 IM
+1 Soulfire Mithral Bracers -- 5,000 IM
Adding Monk's Belt effect to current belt -- 2,638 IM

Total: 12,281 IM

Just a tiny bit over budget.

I'm more than willing to give him a loan on the Strongjaw item if it means he's a more effective minion.
The price for the Strongjaw and Aerial Alacrity items need to be doubled if we don't do the enchanting. The Monk's Belt effect would cost 1,338 to add to his Healing Belt if we did the enchanting ourselves.
 
The price for the Strongjaw and Aerial Alacrity items need to be doubled if we don't do the enchanting. The Monk's Belt effect would cost 1,338 to add to his Healing Belt if we did the enchanting ourselves.
So I guess for this shopping trip we just have him get the Aerial Alacrity and Soulfire for now while he comes to us for the Monk's Belt and Strongjaw items?

That'd run us a total of 11,046 IM for this shopping trip.
 
Let's not deal in bad faith with a cult of assassins. Plus we keep on ressurecting people left and right and some people here have plans to grant eternal youth to our subjects through reincarnation.
[X] Refuse the unspoken offer
 
Let's not deal in bad faith with a cult of assassins. Plus we keep on ressurecting people left and right and some people here have plans to grant eternal youth to our subjects through reincarnation.
[X] Refuse the unspoken offer
No one's making a deal right now. We're just not shutting any doors.
 
[X] Agree that such a connection would be useful to you also

I really recall reading a chapter all the way back when we are still in Braavos, where the Faceless Men implied that they're willing to look away from our immortality schemes so long as we keep killing immortal outsiders.

I can't find it now for some reason, and I'm now on my sixth reread!
 
[X] Agree that such a connection would be useful to you also

This will provide us information. Information that will prove useful either way. Hopefully, they prove to be an enemy, I dislike allowing a death cult to exist in the empire.
 
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Name: Relath
Alias: The Roiling Tempest, The Dragon of Tolos
Age: Young Adult
Alignment: Lawfully Neutral
Race: Dragon (Brine)
Class: Sorcerer 1
Feats: Hover, Flyby Attack, Flyby Breath, Power Attack, Maximize Breath
Senses: Low-Light Vision, Darkvision (120 ft), Blindsense (60 ft), Keen Senses (4x as far in low light, twice as far in normal light)

Languages Spoken: Aquan, Common, Draconic, Elven, Low Valyrian (Tolosi)

Description: A blue-green neck frill sweeps back from the head of this large dragon, leading to a body of shiny scales and fin-like crests.

HP: 121 (12d12+1d4+39)
AC: 10 +15 (NA) +2 (AoNA) -1 Size +4 (Mage Armor) +2 (vs Evil) = 30/32
Movement: 60 ft., Fly 200 ft. (poor), Swim 60 ft.
Attack: Bite +24 (2d6+13)
Full Attack: Bite +24 (2d6+13), 2 Claws +24 (1d8+8), Tail Slap +19 (1d8+17), 2 Wings +19 (1d6+8)
Breath Attack: 80-ft. line of 10d6 acid, DC 19, useable every 1d4 rounds
Immunities: Acid, Paralysis, Sleep, Possession/Mental Control
SR: 21
DR: 5/Magic

SAVES:
FORTITUDE: +11 +5 +2 = 16/18
REFLEX: +10 +5 +2 = 15/17
WILL: +12 +5 +2 = 17/19

STATS:
28 (+9) Strength
11 +1 = 12 (+1) Dexterity
17 +1 = 18 (+4) Constitution
17 +1 = 18 (+4) Intelligence
14 (+2) Wisdom
15 +1 = 16 (+3) Charisma

SKILLS:
Bluff:
+17 +3 (CHA) = 20
Diplomacy: +17 +3 (CHA) = 20
Intimidate: +9 +3 (CHA) = 12
Knowledge (Nature): +15 +4 (INT) = 19
Knowledge (The Planes): +13 +4 (INT) = 17
Listen: +17 +2 (WIS) = 19
Sense Motive: +17 +2 (WIS) = 19
Spellcraft: 5 +4 (INT) = 9
Spot: +17 +2 (WIS) = 19
Survival: +17 +2 (WIS) = 19
Swim: +28 +8 (Racial Modifier) = 36

Spells Known (Caster Level 6):
Level 0: Message, Detect Magic, Detect Poison, Mage Hand, Open/Close, Prestidigitation, Read Magic (6/day)
Level 1: Blood Wind, Charm Person, Mage Armor, Vanish (7/day)
Level 2: Alter Self, Scintillating Scales (6/day)
Level 3: Call of the Void (3/day)

Spell-Like Abilities (Caster Level 13):
At will
Obscuring Mist, Speak with Animals (fish only), Water Breathing

Supernatural Abilities:
Water Breathing (SQ): A creature with this special ability can breathe underwater indefinitely. It can freely use any breath weapon, spells, or other abilities while submerged.

Ring of Tongues:
Speak and understand any language at will as per Tongues.

Healing Belt Powers (3 charges/day):
1 charge: Heals 2d8 points of damage
2 charges: Heals 3d8 points of damage
3 charges: Heals 4d8 points of damage

Equipped Magic Items: Amulet of Protection from Evil, Ring of Tongues, Ring of Resistance +5 (+1 INT, +1 CHA), Amulet of Natural Armor +2, Ring of Mighty Fists (+4), Healing Belt (+1 CON, +1 DEX)

That should be what he looks like with the new magic items (not including whatever we're planning to have him buy now). @Goldfish, would you mind telling me how Relath's spells per day are increased when we get the +1 CHA added to the Ring of Resistance?
 
[X] Can we just move on already?

[X] Agree that such a connection would be useful to you also
 
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