Part IX: The Irregular Watch
The Irregular Watch
Eighteenth Day of the Ninth Month 289 AC
Derro Nine Fingers is the very picture of a strong arm man. That is to say he is wide of shoulders, ugly of face and sadly not very bright of mind with a pugnacious temperament besides.
"I don't need no wet behind the ears kid swindler to tell me how to squeeze dough out of some rabbit-eyed shopkeeper," were his first words to you. "Get in there break some stuff 'n' some bones and take the money." he continued looking smug in the "genius" of his plan.
Crone give me wisdom, you pray in exasperation for what you are surprised to realize is the first time since you gained your magic.
"I do not think masters Yohn and Gorthos would appreciate the waste of mys talents..." you hint leaning on the reputation of others having none of your own yet.
"What talents?" he asks derisively. "Just because you pulled the wool over ol' Gorthos' eyes..."
Seeing an opening you interrupt him: "So you are saying that not only did I trick the Old Man but that he is more gullible than a shopkeeper. That is a very unique oppinion you have there. Brave too."
The other two thugs in Derro's company laughed nervously as the worthy himself pales.
"Look," you say in a more conciliatory tone, "It makes more sense to do it my way first. You can hardly mend bones and broken merchandise, both of which the shop needs to stay in business and keep paying. Just look menacing, glare at the proprietor and imagine all the things you'd like to do to him. You three can even have my cut of the loot this time to compensate for your trust."
"Fine," Derro growls somewhat placated by his greed and the perception of being paid off implying some kind of superiority on his part
***
Twenty minutes later the four of you find yourselves in front of a nondescript wine-shop that caters to pallets more discerning than those of the common sailor paired with middling pockets. Half the reason you are here to begin with, you suspect, is to keep Derro and his lot from drinking what they do not ruin of the stock.
You allow Derro to enter first. His bulk would make for an excellent shield should there be a loaded crossbow waiting for you. Again he takes it as a sign of deference confirming the fact that he has as little imagination in a potential fight as he does in social situations.
Inside you see a man and woman in their mid-thirties and a boy perhaps two years older than you that is probably related to the woman, judging by their sandy hair, all are armed including the boy who does have a crossbow. Left over from some war or another you think cursing the hostile and unfortunately attentive atmosphere. Damn it they were waiting for us. After noting that disadvantage of escalating intimidation tactics carefully you give the boy a friendly smile hoping to provoke him into saying something rash you can use as an opening.
He does not disappoint: "You lot can crawl back into the gutter you crawled out of. Ben fought with the Cats and he'll put you mangy rats to rights. You aren't getting gold outa us like you did from Pa."
The other man in the room, the aforementioned Ben, does not look at all pleased by the boy's taunt as makes sense for someone with actual experience in battle.
"Rats? You see any rats in here fellows?" You ask turning to your companions. Derro remains sullen and glaring which is for the best considering his limited mental aptitudes but one of the other thugs, Vym you think his name is, makes a show of looking around and then says: "No rats here this looks to be a clean shop." Good someone to play second fiddle.
"That is right, but we are not here about rats, we are the Irregular Watch, (now 50% less corrupt than the regular Watch!), irregularly (by which we mean actually) ensuring your safety."
"Really." Ben said archly but with far less overt hostility than his younger kinsman looking relived you were still content to bandy words rather than fight. "Because, sergeant, I seem to recall one of your men throwing rocks at that window yonder." He motions towards a boarded-up window.
"Not to worry... I'll make sure they are called to order", you say looking at Vym who averts his eyes for all you can see the repressed mirth in them.
Ben can tell it's mummery but he is is a worse position should it come to blows and he knows it.
Turning back you pitch your voice in a more business-like tone signaling that the posturing is over, on your part at least "When's the last time you saw the watch about? Last festival? At least we're here to protect you and we have a vested interest in making sure this shop stays open and you stay safe to run it. Sure we'll skim a little off the top but we'd lose face if we let anyone else put any more irregular taxes on you. The regular watch... well they aren't here now are they? I'm betting you tried to get them involved."
Ben looked you in the eyes for a few moments and then answered with grim humor "The bribe we would have had o pay them would have been more than you're asking for."
"Well you see then we provide the services for the lowest price. You'd be a fool to go to the competition" you say giving him a comradely smile.
Ben looks at his wife questioningly, she nods. The man sighs and sets his mace down. The boy with the crossbow looks poleaxed but he is wise enough to hold his tongue this time.
Money changes hands and you leave. While the thugs are concerned with contemplating their cut (to be given on your return) you consider how similar this is to the relation between a lord and his small folk. If one can be a bad lord or a good one you wonder if it is possible to be a good crime boss?
Completed quest: Roughhousing Gained 300 XP
Bonus objective complete: Avoid a fight. Gained 50 XP
***
The remainder of the week you spend with Dany getting used to your new environment and keeping her spirits up. Sometimes you go down to the taproom and chat with the regulars as well getting to know the basic lay of the land around Ragman's Harbor. While you would not call yourself an expert you are at least unlikely to get hopelessly lost in the twisting alleyways.
The time has come to consider week ahead.
Major actions. Choose two:
[] You have a power that allows you to see magic. Look around the bazaars for any trinket with actual power in it and then acquire it (???)
[] Meditate on the tumultuous visions that marked your awakening to power (3d100 XP, ???)
[] Gorthos would like to test your skills. There is the matter of a young scion of the nobility who owes a great deal of money to Gorthos's underlings and who's father is refusing to pay (500 XP on success +opinion with Gorthos)
[] Lysandre would like you to teach some of her "girls" how to act more refined (250XP on completion +oppinion with Lysandre)
[] Yohn would like you to find a sneak who pulled off an impressive heist on an auction house and did not pay his dues to the organization
[] Learn more about how and where Gorthos' Thieves' guild operates
[] Write in
Minor actions. Choose two:
[] Explore the area around the One-eyed Rat to get a better feel for the place (better knowledge of Ragman's Harbor, potential encounter)
[] Milk your familiar for a ready supply of venom (access to DC 10 poison)
[] Hide your crown. For now your crown rests uneasily under a loose floorboard in your room but it would be best to find a new hiding place for it
[] Get to know the staff of the Rat to see how might be trusted with Dany as much as such people may be trusted at all in any case
[] Place charm on the higher ups in the guild to get as much good will as possible by conditioning them to consider you a friend (write-in target)
[] Write in
OOC: This was harder than usual since you could not count on magic to bail you out but you managed it just the same.
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