You say that now, but I will be so pissed if Rhaegar was mislead in some way by an outside party and Viserys ends up thinking Rhaegar didn't fuck up (when he absolutely did).
You say that now, but I will be so pissed if Rhaegar was mislead in some way by an outside party and Viserys ends up thinking Rhaegar didn't fuck up (when he absolutely did).
I'm just highly paranoid. Rhaegar went from scholar to believing in some harebrained prophecy vaguely connected with messianic tropes, even though the people who even bothered to facilitate the arranged marriage between his parents due to a prophecy were long since dead and buried/and or missing.
You don't just pick up a random book and 180 change your world view. I would be viciously angered if someone caused the rebellion via dominos falling methods and butterfly effects because of some bullshit prophecy just needing to happen.
I'm just highly paranoid. Rhaegar went from scholar to believing in some harebrained prophecy vaguely connected with messianic tropes, even though the people who even bothered to facilitate the arranged marriage between his parents due to a prophecy were long since dead and buried/and or missing.
You don't just pick up a random book and 180 change your world view. I would be viciously angered if someone caused the rebellion via dominos falling methods and butterfly effects because of some bullshit prophecy just needing to happen.
Can see where your coming from but you'd be surprised how people quickly change there way of thinking with the right thing. Most likely didn't help that the prophecy for Rhaegar came from a book from a person of magic or a dead family member who he most likely never met.
On the matter of Dreamweaver, I still would like to point out that it was originally a Sorc PrC that was then hastily ported to Cleric. It was considerably more balanced on its original, much weaker base.
@Duesal
i'll try to come up with something, but between you and raichu i think the more important points are covered.
just a couple things i would like to know:
Is it possible to move the trees? it would help a lot if we can simply grow them somewhere in essos and then move them where we want them.
what about revitalizing old trees? i dont remember what he told us about the one in white harbor.
i too want to know if he has other agents and whether he wants to help them somehow, just giving them some sand to communicate with us or some magic items could help a lot.
on a more personal note, we suspect he may have some living descendants, maybe he can confirm or deny?
On the matter of Dreamweaver, I still would like to point out that it was originally a Sorc PrC that was then hastily ported to Cleric. It was considerably more balanced on its original, much weaker base.
So, I'm not much versed in dnd class-mechanics, so the question itself may be stupid, but are there any specific spells we want to have that uncle dearest can teach/transcribe for us?
Oh, and I'll certainly be fine with DP infodumping answers to all these questions, staying there for a week irl and/or getting 10 to 20 updates with no action or excitement whatsoever.
Sometimes you just have to sacrifice good writing in favor of answering a pile of questions that lingered for years, Imho.
As to the first bit, we know that OOC (or I thought we all did), but we know almost diddly squat IC. We only know Bahamut's name IC thanks to the Archons.
Edit: You were asking him to add those questions... my bad. Though the second one doesn't really seem worth asking him about. We could just poke it.
So, I'm not much versed in dnd class-mechanics, so the question itself may be stupid, but are there any specific spells we want to have that uncle dearest can teach/transcribe for us?
If Lya had come along, she could learn one spell per day from him, assuming he has anything worthwhile to teach, but she's busy back in SD, learning spells and getting ready to create Aradia.
He could maybe teach Dany some spells, though that is unlikely. They would need to be on the Cleric spell list and among those she doesn't already have access to, and of the appropriate level. Most spells shared between Clerics and Druids aren't cast at the same level. Dany can already prepare most Cleric magic, except for Good-aligned spells and various random spells Tiamat didn't have in her hoard.
If he has the Scribe Scroll feat, Bloodraven could create spell scrolls Lya could learn later. That would be a shitty feat for a Sorc/Druid to have.
As you bend your thoughts towards a particular stone bound with a mark of sorcerous power, you wonder which of the trader ships that fly the black and crimson banner dared the frigid northern waters of the Bay of Seals. Likely as not they had not seen much profit for their troubles besides what they had been given for the task... there.
***
The first thing you feel is the northern wind colder by far then the sea-breeze in White Harbor and filled with snowflakes like tiny frozen quills. Even the sounds of the waves is different as thought they strike not stone but... That is when you see it in truth, or rather when your mind finally catches up with what your eyes had been telling you. What had at first seemed a vague mass of blue-green amid the swirling white becomes a titanic structure... the Wall. Five times as high as the vaunted Black Walls of Volantis the Great, seeming less the work of the hand of man and more some great ridge of ice separating the Seven Kingdoms from the wild lands beyond.
"There is power there," Dany whispers distantly, as though on the verge of speaking some prophecy. "It hangs in the air like the frigid breath of some ancient beast. It dreams of elder days."
Before she can finish speaking, Ser Richard interrupts, "There are men here, too. Best be on guard."
The sounds of ordinary life that had faded beneath the howl of the wind and the impossible presence of the Wall suddenly comes to the fore again as if summoned into being. Huddled by the shore lie the homes and livelihoods of the men of this age: simple fisher-folk, who who eke out their living from the sea and look for protection more to the simple palisade around their village and the grey-stone keep beside it than to the artifice of the ancients.
Yet while walls of wood may guard against beasts and raiders it holds no protection against sorcerous powers, and between one moment and the next the three of you are past among the simple steep-roofed where few would think to look and any that might chance it would think their eyes were tricked by wind and snow. Alas that the Wall itself will not be so easily crossed and you must ask for passage of the Black brothers.
Dany seems to be thinking along the same lines: "We don't really have to use a gate. The two of us can fly and you can carry Ser Richard. The most that could happen in this weather is some fisherman catches a glimpse of an odd winged shape and it makes for a mediocre tale at best in the local tavern."
"And then we will be on the other side of the Wall with no map, no notion of what lies beyond, and looking to birds to find the way," the knight counters.
"I should be able to find the right path by magic," Dany says, sounding less sure than usual.
What do you do?
[] Seek passage at Eastwatch
-[] Write in
[] Fly around the Wall and seek passage by magic
[] Write in
OOC: The picture of Eastwatch is not quite correct. It should not have walls on the southern side.
I don't think we'll have issue with seeking passage through the Wall, but I question whether or not we should make our presence known. We can disguise ourselves, though we've seen lately how that is far from foolproof.
If we're seen here, it could get back to unfriendly ears in the South, and that might draw unwanted attention to Aemon, who has otherwise existed in obscurity among the Nightwatch.
Dany's Find the Path spell should be able to at least get us close to Bloodraven's location, which is surely more than can be said for any maps or guides at Eastwatch.
BR's tree is on the border of the Land of Always Winter, innit? No Black Brother has any business that far north. No Wildling would want to be that far north.
We are too far away from Castle Black to speak with the best scouts North. We do have spectral steeds or we can fly along the Wall though. We are bound to talk with the Night's Watch one way or another since we'll be pledging weapons to them.
At least we'll get information about the dangers of the way to the Haunted Forest if we talk to them.
Also, how about we try to contact Bloodraven through dreams and ask him for a guide?