Magical Girl Escalation Taylor (Worm/Nanoha)

[x] Learn Frost Beam

Since Burst won't win might as well change to something that will help against the Beasts.
 
Speaking of Ragnarok:
There is a way to use it multiple times, but it's… not very nice to bystanders.
We still have two unknown conditions:
  • Have not cast any other spells since waking up. After casting Ragnarök, you will pass out until the next morning.
  • ******** ***
  • ********* *******
  • Spend 10 cartridges. You will not pass out after casting Ragnarök, but you are guaranteed to develop mana poisoning.
  • If none of the above conditions have been fulfilled, the strain of casting this spell will cause your Linker Core to implode, and the shock will kill you.
For condition number 3: two words 9 letters and 7 letters long. Sacrifice fits the first word and something like "masses", "peoples", or "chattel" would also fit. The Galeans loved turning people, whether they be innocent civilians or enemy soldiers, into weapons so being able to fuel WMDs by draining the life/magic out of captured soldiers, or rounded up civilians if needed, sounds about right for them.

Of course I could be going off down the garden path since the sentence that inspired this isn't clear if it's referring to Ragnarok or the way of casting Ragnarok multiple times.
 
Speaking of Ragnarok:

We still have two unknown conditions:

For condition number 3: two words 9 letters and 7 letters long. Sacrifice fits the first word and something like "masses", "peoples", or "chattel" would also fit. The Galeans loved turning people, whether they be innocent civilians or enemy soldiers, into weapons so being able to fuel WMDs by draining the life/magic out of captured soldiers, or rounded up civilians if needed, sounds about right for them.

Of course I could be going off down the garden path since the sentence that inspired this isn't clear if it's referring to Ragnarok or the way of casting Ragnarok multiple times.
If your idea of it being something along the line of "sacrifice people" is correct, could it be that it requires Divide Energy perhaps? What I'm thinking is that the way it might work is we have the mana go through others instead of going through our Linker Core, so we don't get mana poisoning but we kill/severely damage others. EDIT: Not sure if that would be something that's possible, so who knows?

EDIT 2: I just thought of a word that can fit, and that I'm pretty sure is possible with Divide Energy. Sacrifice Guardian: We let the mana go through Sam's Linker Core, killing her to cast it.
 
Last edited:
Whoever said parallel earths had to have the exact same solar system as us?
To be fair, Always Late has a point. "Parallel" universes merely mean that they had the same timeline until some particular event. That "event" doesn't have to be significant to earth's history as we know it. We aren't that important in the grand scheme of things.

Perhaps the Midchildan world had a different event back when the Sol system was still forming, causing the system to have different planets/moons/etc. Which is again why I said the evidence is all circumstantial, not definitive. Unless someone spells it out one way or the other in the show, either is an acceptable answer, though mine is more likely from a percentage standpoint barring unusual circumstances. Which, to be fair, TSAB has. Belkan tech, Al Hazard tech, all kinds of reasons why they might have gotten the ability to travel across universes before galaxies. They're weird like that, so possible, even if not normally plausible in a species' development cycle.

However, the QM basically said they were all parallel earths, so they're all parallel earths. Story end of, unless someone has definitive evidence to the contrary. Because the QM overrides all of us, no matter how logical our arguments, unless we have definitive proof, and that's only because SW has been kind enough to change decisions before based on canon. SW could say, fuck canon, my story. That's kind of the benefit of being QM.

And yeah, I realize I'm arguing against my own prior post here, but I'm the type to point out pros and cons in any argument, including my own. Because I care about facts, not winning.
 
Last edited:
The difference between strategy and tactics is a subtle one, yes. But I was using layman's terms which uses the words interchangeably. I tend to do that when not using scientific terms or otherwise technical terminology because frankly it only tends to matter when speaking scientifically or technically. Everyone knew what I meant when I said tactics. You're just being a "Grammar Nazi" which is rather ironic when considering the fact that you have multiple grammatical errors yourself.

How does correcting the difference between tactics and strategy make me a "Grammar Nazi"? I did not correct your grammar or spelling as English is not my native language and I never went for linguistics during my higher education. I corrected your terminology. Your arguments didn't make practical sense to me and using the wrong terminology caused me to think that you don't know what you are writing about. And it is not a subtle difference that can be mistaken easily as the word strategy is used for long term planning in multiple facets of life like economics (business strategy which focuses on long term plans of the company) or even in popular entertainment (strategy games that focus on building and planning your expansion). You will never see anyone who knows what both words mean using tactics for long term planning. You might sometimes see someone using strategy for a short term plan (like chess strategy that is used in a single match). But you used the world tactics for long term which I have honestly never heard used that way.

Your metaphor about interplanetary war (doesn't matter if in the same dimension or different ones) comparing it to a land locked war (states inside countries) is a new one that I have honestly never seen used before. All the metaphors for interplanetary war I heard used compare it more to naval warfare and war between island nations. There is a reason why almost everyone uses terms like spaceships, space navy, star fleet, etc. And your argument about blockades is as valid for combat in the same dimension as for blocking help from another dimension. TSAB only has a single method of interplanetary travel. If it's blocked it doesn't matter if the attacked planet would be in a different solar system or in a different dimension. The outcome would be the same as for an island that is blockaded by a superior fleet. No reinforcements can arrive either way.

2. Being a fan of military sci-fi has absolutely nothing to do with the points I raised. Unless you just strangely assume that every sci-fi show is "Truth In Television" or that all possible solutions to a problem just must have been addressed in popular TV shows?

I used TV show examples only for the technology of teleportation and intergalactic travel as those would be more widely known than the book (which is the medium I personally prefer for my entertainment) authors I mentioned with the argument why my button was pushed. The book authors that are either former military or have degrees in military history. Who at least try to make fictional future war at least somewhat realistic using their own knowledge.
Adhoc vote count started by Hawkmoon on Aug 6, 2017 at 8:18 AM, finished with 145 posts and 43 votes.

Adhoc vote count started by Hawkmoon on Aug 6, 2017 at 9:25 AM, finished with 145 posts and 43 votes.
 
Vote Tally : Magical Girl Escalation Taylor (Worm/Nanoha) | Page 380 | Sufficient Velocity [Posts: 9489-9633]
##### NetTally 1.9.9
[X] Learn Frost Beam
No. of Votes: 19
[X] Learn Ring Bind
No. of Votes: 14
[X] Learn Telekinesis
No. of Votes: 7
[X] Learn Burst
No. of Votes: 4
Total No. of Voters: 44
 
How do we not have this already?
Better question: How do we not have Burst already?
Best question: How do we not have Frost Beam yet? It's one of our basic skills and yet we've managed to go so long without getting it.

For reference on basic skills:
Honestly, I'm feeling lazy and really don't want to. It should be obvious from reading which spells are your bread-and-butter.
Not… really? I mean, how many times have you used Flare Shooter in this quest? Or flown around? Those are clearly your favored and most basic abilities. Not to mention, they were two of the three abilities you had unlocked by default, so it's good odds that Rust Shooter would therefore be a basic one, too. The shield, okay, that one I haven't used as much as I should have for a basic spell, but I wouldn't think that it would be hard to guess that your simplest defensive ability might be one I would let you use without mentioning it specifically.
 
VOTE CLOSED.

I thought about leaving it open for a little while longer, but the was no last-minute rally. Thanks go to @UberJJK for the tally. Frost Beam is now in your repertoire, and the next spell is (finally) unlocked.
 
Wow. That's potent. Faster casting time, more projectiles, etc.
Ooh! That is a very nice spell. Would cut down Solar Wrath casting times to about one second while we're in the field.
Also, because I just know somebody's going to ask: yes, the effects of Temporal Sludge and Crescendo DO stack. 9 seconds pass for you for every one that passes for your target. That's enough time time to charge Solar Wrath, fire it, and charge it again.

And no, Crescendo does NOT require you to be within it. It gets fired at its area of effect just like Temporal Sludge does.
 
I'm guessing that if we train it, it lasts longer?
Well if you compare it to Temporal Sludge:
[ ] Temporal Sludge – Slow the flow of time within an circle of 20 meter diameter to a third of its normal rate. Area does not have to be centered on caster. Spell effect currently lasts 20 seconds per casting.
Temporal Sludge (4/4 Master) – Slow the flow of time within an circle of a 20 meter diameter to a third of its normal rate. Spell lasts 60 seconds per casting.
It seems pretty clear. We start at 20 seconds per casting, probably go up to 40 seconds per casting at 2/4 Adept, and hit 60 seconds per casting at 4/4 Master.
 
And no, Crescendo does NOT require you to be within it. It gets fired at its area of effect just like Temporal Sludge does.
I'm confused. If we're not inside it how can we be affected by it? Or is it just that we can dump it on a group of allied Blasters if we feel like it without having to 'channel' it since it's not locked to us?
 
I'm confused. If we're not inside it how can we be affected by it? Or is it just that we can dump it on a group of allied Blasters if we feel like it without having to 'channel' it since it's not locked to us?
The latter. We can just cast Temporal Sludge at the ground under us if we ever want it to affect us for some reason. In the same manner, we can cast Crescendo either close to us to affect us, or somewhere else to affect whatever is there.
 
Wow. That's potent. Faster casting time, more projectiles, etc.
Ooh! That is a very nice spell. Would cut down Solar Wrath casting times to about one second while we're in the field.
You're thinking too small.

Have all the heaviest hitting blasters gather together, and speed-boost them during an ENdbringer fight. If we get Ziz in a Temporal Sludge at the same time, even she might not be able to dodge everything.

Sure it's good for us, but it's great as a support spell. It's basically an area-based hastega.

And I still think we would have been better off with Burst.
 
@Silently Watches - I don't think this has been brought up before; how do Temporal Sludge and Cresendo deal with energy entering/exiting their fields of effect? Logically entering a region of slowed time and exiting a region of accelerated time should increase the power and exiting a region of slowed time and entering a region of accelerated time should decrease the power. But then this is magic so logic may not apply.
 
@Silently Watches - I don't think this has been brought up before; how do Temporal Sludge and Cresendo deal with energy entering/exiting their fields of effect? Logically entering a region of slowed time and exiting a region of accelerated time should increase the power and exiting a region of slowed time and entering a region of accelerated time should decrease the power. But then this is magic so logic may not apply.
It gets slowed down to match the time dilation. So while a Flare Shooter fired at someone in a TS is faster for them when it's still outside, once it enters the TS, it'll seemingly slow down to the normal speed for those also in the TS.
 
Back
Top