I will be devastated if we somehow put off elfcation again.
Which is a journey across oceans that doesn't necessitate a wait for a fancy flying ship. We can go there. The only thing preventing it from happening is voting. (And people wanting to do more self improvement.)
Voting which I will be doing, as promised. Ship or no ship. 😤
I was going to mention that the Navy might not like getting their ships given away to some Wizards for some strange project, until I realized that between the completed canal at the Black Water and the one being planned in Kislev the Admiralty might actually have a multitude of reasons to like Mathilde enough to give her a ship for the colleges to play around with.
Somewhere along the line Mathilde became one of those powerful people you don't want to oppose because she knows way the fuck too many other powerful people who might get pissed off on her behalf.
Despite weilding that power deliberately on the hill dwarves, I'm uncertain if Mathilde has internalized this herself yet, lol.
Wolf with little flight goggles, manning the Anti-Bat guns as the Gyrocopter fighters deploy.
Vote for The Wanderer, and the flight school memes will rotate back around to being *about flying combat*
I just remembered that aerial combat is often calld
dogfighting,
god dammit-
In fairness to the other plans, the Wanderer wouldn't be much help for the Vaults Hellwar given how most likely the Skaven would be attacking from below.
Yeah, but that hellwar is defined by Boney not wanting to write it, so it's effectively off of our list anyways.
Mandred will be the Elector Count of Reikland, among the most powerful provinces in the Empire. For us it would be an insane ask necessitating the use of a high flying adventure or a megaboon from the Dwarves, for him it would be just another line on the balance sheet.
Okay, then why haven't they? The empire can just do that, right?
Money and generic political power are not actually enough to get this done. You need the very specific connections that Mathilde herself has for it to be remotely plausible, what with
the war of the beard and all.
She's the Dwarf whisperer to these people. If she doesn't make it happen, it's not happening.
The Armor of Von Tarnus stacks with Aethyric Armor, creating absurd defense- wading into a horde of orcs without worrying absurd- while still allowing you to cast. Ilthimar is armor you can cast in. It doesn't stack with Aethyric Armor. Our Aethyric Armor is already as good as plate armor, so non-runed Ilthimar would be a nothing upgrade. I suppose if we chain casted our AA into dangerous territory, or couldn't cast magic for some reason it might be useful?
Also, AA is not the only enchantment you can put on armor. Our enchanted robes just rolled like shit.
Do we have word on boney for that, I assume I missed it then.
We do.
3) Mathilde having a suit of runed ithilmar armor isn't going to happen. Boney has clarified multiple times about the extreme difficulty of getting runed ithilmar anything, and that doesn't even take into account the amount of time it would take to reverse-engineer the runes (if it takes ten years, that's a huge problem in itself, and that's assuming it's even possible to begin with). Enchanted ithilmar is a possibility, but that means that we would not be using AA on top of it, making the net gain questionable. Mathilde's AA mastery is quite valuable and stacks extremely well with a suit of armor that provides incredible protection, which is exclusive to the Armor of Von Tarnus.
Your information appears to be out of date. Runes for ithilmar armor are entirely achievable given Mathilde's agenda, connections, and boons.
Nagarythe may also have some runed ithilmar items kicking around we could cash favor in for, for what that's worth, but after Boney's clarification on the Eonir I'm not holding out for it.
5) Mandred would be the leader of an army. That means something. If he's wading into a messy melee, he is in no position to be leading/commanding his army. And while he could delegate command to a general and focus on going into melee himself, that's just one possible direction for him to go in and not a guarantee of how he'd grow up.
Armies are led from the front in Warhammer. The Collegiate Aqshy paradigm is about blowing shit up which generally involves direct combat with people, and the Indic paradigm we crowbarred into his education is about inspiring the people you lead and that generally involves leading from the front.
It would be best that Mandred not die in the process.
This is not true in multiple ways. Firstly, the ship only offers more adventure in limited circumstances--we already have an enchantable gyrocarriage that can take us almost anywhere, and faster than a flying ship could. The flying ship would make it easier to go to Lustria and Cathay, and that's about it, but we'd still be able to go to both places readily even without the ship.
Secondly, the armor gives us the protection to weather adventures much more safely than we otherwise would. Consequently, we could be bolder and chase more adventures than we could without the armor. Just like how we got a lot bolder about looting and scouting and assassinating skaven territory once we got invisibility and teleportation than we were beforehand, particularly with how many close brushes with death we had when we made assassinations before we got those abilities. And even those adventures were possible because we had the Seed of Regrowth, which we did not have pre-graduation.
Skipping ahead - and others have responded to your other points - but we're about to go on the elfcation, the undisputed king of "but we're not ready!"
We don't actually need the armor to stop being scared of the cool adventures we could be going on, and I can't remember the last non-elfcation adventure we actually shied away from for "not being ready", so while I'll have to take your word for it that we got bolder about...
Wait, hold up, you're citing invisibility and teleportation? We had a literal character sheet malus from Mathilde's ork raid gone wrong at the time, of course we weren't gung ho about raiding skaven. That's just proper build order!
Yeah, no, I just... don't think "We're not safe enough" is a reason we're going to turn down adventures, especially not "we're not safe enough specifically in the way that armor helps with but fire support doesn't". As the war list I mentioned earlier in this post demonstrates, that is a
very small list.
Certainly smaller than the list of adventures we can go on specifically because we had the ship, like retaking the ranaldian holy site by using it as a mobile base/beachhead.
Personally I don't see why we need runed ilthimar or nothing. As I understand the armor of von tarnus is just that, normal armor that one can cast in as it has been made very permeable for all the winds, that is the extend of its enchantment to my understanding. Normal ilthimar will do the same job, just through different methods.
So I'd be absolutely happy to just get a suit of ilthimar from somewhere instead of waiting for some theoretical runed version.
The beauty of it is that we don't have to wait - we can get the armor, then rune or enchant it based on what opportunities fall out.
We have an avengers team of top magical talent
right there we could butter up for some top shelf stuff too, if we don't just outright say to brettonia "I, mathilde weber, separate from the others and their prices, name my personal price for admission to the waystone project as having the fey enchantress personally bling out my ithilmar armor to the gills".