FATHER QUEST - A Cartoon Network: Villains Victorious CK2-Style Quest Cross Over

As always it is humorous that Father is being seen as a (Bleh) Hero and for all intents and purposes, the Super Community wants him to be one, as it keeps things in balance.
Father is one of the caliber of supers that can turn cities into wasteland and actually stays active, I can understand why they'd want him to be good kekek.
I mean...maybe...the Dark Suit does kinda cover up the Dorkiness. But Shoreleave is kinda just like that.
Look at Father without the dark suit and tell me that man doesn't still have dork-isn charm. Father is, unfortunately for us all, Gap Moe.
 
I do think Mandy is gonna have some problems using Hell as a energy generator given it will be freezing over.

Score another win for the PATRIARCH!!!

Good win I think Professor Impossible will serve as a great Arch for Father he will have him think outside the box for solutions to his evil plans.

Also glad we got Toiletnator back hopefully we can finish repairing the neighborhood and get Father working on rizzing the totally not wonder woman expy.

Almost entirely by accident and finish her off by showing his adorkable side when not shadowed up.

I hope our plans on having Father become a real Hero continues he deserves his redemption arc.

Edit:
With Mandy having energy problems we can use our Gem tech to push in on the energy market.
 
Last edited:
Absolutely made my day to see this pop up in my notifications.

I guess I've no choice but to reread all of it again! (Heh, like I even needed an excuse.)
 
Impossible.

Anyway, Professor Impossible really should consider getting Henchmen. If he had a few dozen Henches he could have absolutely stalled Hex long enough to not get made a fool.
Makes a bit of sense Supervilanous tendencies asside Father is a big military asset that at least pay lip service to the concept of order.
The OSI wanting to include them into their proceduring can be seen a cultivating that.

Zpeaking of this we should consider training thr Ice Cream men.

If we did not have the OSI assignement, I would definilty push for it next turn.
 
Gonna ask this here, which of our heroes (either current or recruitable) would be the best against Horror's Hand?

Horror's Hand is an Artifact from the Grim Adventures of Billy and Mandy that forces whoever its aimed at to live through their worst nightmares. Billy was attacked by a Clown-Spider-Mailman, Irwin was forced to do Stand-Up in front of bears (Who proceeded to Maul him before he could finish his first joke), Mandy was sent screaming when she saw a future where she was a kind, doting grandmother married to Irwin.

Grim was immune since he has to deal with his worst nightmare daily (Being Enslaved to Billy and Mandy), but it leads to an interesting thing of which of our heroes could resist it?
 
Gonna ask this here, which of our heroes (either current or recruitable) would be the best against Horror's Hand?

Horror's Hand is an Artifact from the Grim Adventures of Billy and Mandy that forces whoever its aimed at to live through their worst nightmares. Billy was attacked by a Clown-Spider-Mailman, Irwin was forced to do Stand-Up in front of bears (Who proceeded to Maul him before he could finish his first joke), Mandy was sent screaming when she saw a future where she was a kind, doting grandmother married to Irwin.

Grim was immune since he has to deal with his worst nightmare daily (Being Enslaved to Billy and Mandy), but it leads to an interesting thing of which of our heroes could resist it?

Toiletnator surpising enough.

I think he probably does have some mystic protection on his side thanks to be blessed by his god.
 
Toiletnator surpising enough.

I think he probably does have some mystic protection on his side thanks to be blessed by his god.
I mean I don't think Mystic Protection would be enough for that. This is a very potent Magical Artifact, and a minor Toilet God probably can not overpower it.

I guess the question would be, what would everyone's biggest fear be? And who would be able to just kinda ignore it long enough to win?

Toilenator likely has a fear tied to Clogs, so I doubt it would work even if he 'Valiently' Jumps in to battle it then just ignore it.
 
I mean I don't think Mystic Protection would be enough for that. This is a very potent Magical Artifact, and a minor Toilet God probably can not overpower it.

I guess the question would be, what would everyone's biggest fear be? And who would be able to just kinda ignore it long enough to win?

Toilenator likely has a fear tied to Clogs, so I doubt it would work even if he 'Valiently' Jumps in to battle it then just ignore it.

I mean we don't know how powerful that god is.

I guess it could leave open to interpretation by part of the QMs.
 
Gonna ask this here, which of our heroes (either current or recruitable) would be the best against Horror's Hand?

Horror's Hand is an Artifact from the Grim Adventures of Billy and Mandy that forces whoever its aimed at to live through their worst nightmares. Billy was attacked by a Clown-Spider-Mailman, Irwin was forced to do Stand-Up in front of bears (Who proceeded to Maul him before he could finish his first joke), Mandy was sent screaming when she saw a future where she was a kind, doting grandmother married to Irwin.

Grim was immune since he has to deal with his worst nightmare daily (Being Enslaved to Billy and Mandy), but it leads to an interesting thing of which of our heroes could resist it?


Canonically, none of your current roster would be immune. All of them have some sort of fear that Horror's Hand would be able to capitalize on and bring to life.
 
Still would be funny to imagine what anyone's wrost fears would be. But yeah we need a true blue hero on that scenario.
Not a cynical rendition of a hero, not reformed and "reformed" villain and not a average joe in a wrold gone mad that composes our roster.
 
Still would be funny to imagine what anyone's wrost fears would be. But yeah we need a true blue hero on that scenario.
Not a cynical rendition of a hero, not reformed and "reformed" villain and not a average joe in a wrold gone mad that composes our roster.
We see Hex's Trauma and Failures in a very sobering moment, the downfall of his home dimension.

Then we pan over to Father sitting at a table, wearing a bib and staring in horror at a plate of broccoli as a picture of Grandfather is sat across from him.
 
More realistically I think Father's fear would be he is still slaving in his dad's tapioca factory and his entire life was just a fantasy.

All the good and bad things he's done the personal growth just a mere daydream.

Soul crushing then SOUL BURNING!!!

He goes supernova from rage in RL and Boogie along with everything in the vacinity becomes ash.

I imagine Fathers powers would still work even while his minds in the illusion and he would understandably be pretty pissed.
 
Last edited:
Part of what do make Benedict such a interesting protagonist for this quest is that he is the ultimate bad guy yes. But he is the ultimate bad guy to a zany chidrens wrold where making the school start a week early and burn out the pollar caps are treated with the same degree of seriousness. And in this new state he have to struggle with the fact he have more in common with the children than he have with the actual guys (not the guild trough the monarch is in the same boat as Benedict but is going full denial mode.)
 
I really like the redemption arc we have going on for Father.

Seeing his growth and the friendships he's forming is heart warming.

I definitely want a out in the alley moment with the boys.

Hank, Hex, Toiletnator with some BBQ grill outs and other events.

Specially want Father to meet Hanks family once he is a bit further on in his heroic grind.

I want Father to live up to Hank and Bobby's expectations.
 
Father meeting Bobby would be very interesting. Since Bobby is very different from most of the children that Father has interacted with. Meeting with Peggy though would be very funny to watch
 
Back
Top