The Long Founding (Warhammer 40k)

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The Saga of Paint: It is a long standing tradition that a Dreadnaught's first few paintings after their entombment be depictions of their own lives as Space Marines, and the great battles they have fought in before the injuries that left them within a Dreadnought's life support sarcophagus. These Sagas are kept within a large gallery within the Chapter Monastery, and are considered crucial parts of the Chapter's history even as the dreadnaughts that had painted them move on to the creation of newer and more varied paintings.
Chapter Master: "Venerable Dreadnought, your first painting is most impressive! It shall be given a place of honor upon The Fridge!"

Venerable Dreadnought: "Yay."
 
I wonder if Goddess Athena or aspects of her persisted and still watch over humanity in the form of an owl here. If so, there would be implications of other gods or divinities returning or lurking around in the warp. potential allies against Chaos and many threats.
 
As usual we cooked good with this chapter and so well in fact that we were able to diverge one of the major Hive Fleets away from imperial space. Nice job gang.

So what's next on the chapter agenda? The Shamed? That Assassination Chapter Mission? I hope we can do a couple of Inquisition requests missions so that we can ease the burden on The Seraph Brotherhood and The Golden Sons from often lending out their assistance/chapter brothers to the Inquisition with stopping chaos uprisings and other plots related.
 
[ ] Pertana IV: The most unusual aspect of this planet are its human inhabitants, who have displayed what can only be described as shocking levels of pain resistance - being by all accounts completely unbothered by even the absolute maximum amount of pain a human can survive without dying. The planet itself is mostly unremarkable, beyond the strange fog that seems to cover the entire surface.
[ ] Cold Shower:.... Fine, you'll admit it - as annoyed as this barrage of near identical requests from an organisation that increasingly comes across more as squabbling children than the elite protectors against the darkness Malcador tried to build, that actually is a good project name for a suggestion about a Chapter for fighting Slaanesh.
Goals: Create a chapter specialized for fighting Slaanesh.
 
I'm guessing the Shamed are next.

Or we conserve more points for our boys. Though, I do need to ask: I wonder if we can have a Space Wolves successor dedicated on that Tzeentch request.
 
Tbh I kinda want to see Legendary Geneseed at work on Thousand Sons Geneseed. I don't remember Legendary being used on the Golden Sons.

Not for the anti tzeench request, just in general.
 
considering the Grey Knights themselves have confirmed they are not daemons, what exactly they are and where they come from is a mystery.
Grey Knights responsible for congirmation have spent previous 144 hours receiving a lecture on the finer points of legal technicalities.
known to immediately shoot Arbites on the spot if they catch one using 'guilty of wasting my time'
Corrupt arbiter: "Guilty of wasting my time".
Silver owl marine : "Guilty of wasting my legal education".
 
And for today's preview, Grimm continues to suffer:
[ ] Cover up: The Inquisition has found that their handful of 'reliable' Space Marine Chapters, while excellent for most needs, are wasted on helping to enforce coverups regarding memetic hazards. They want one specialized towards such goals instead. You can see some logic there - bloody Chaos - but whether it's worth it is up to you.
Goals: The next Space Marine Chapter will be called upon by Inquisitors with a knack towards covering up the truth.

[ ] Investigation: Some among the Inquisition, who have dedicated themselves to seeking out long forgotten truths, have found themselves stymied in their search by powerful military forces - the kind you'd need Space Marines to overcome. With how much humanity has lost over these dark millenia, the potential advantages are obvious. It's merely a question of if they need Space Marines more than any of the other matters brought before you... Wait a minute, didn't you just get a request about-
.... You have concerns.
Goals: The next Space Marine Chapter will be called upon by Inquisitors with a knack towards seeking out the truth.
 
@Archon7

I don't know you could say that Emps needs to create a full compilation of imperial law. Why not have Astartes guard it to ensure the stupidity of the future doesn't happen. Can't tamper with the law when space marines are on constant watch for any tricks and will cut it off.
 
10th Chapter Prologue
FINALLY!

At last, that infernal request is over. And if Mars never bends like that for political convenience ever again it will be too soon!

… Mars will probably bend like that for political convenience again sometime in the future.

Bah. You hate Imperial politics. It somehow manages to be worse than Great Crusade politics, and that is an impressive feat in and of itself.

Choose 1
[ ] Do as you will: You will not be taking any requests at this time.

[ ] The Shamed: As things stands there is nothing to do with Marines who have fallen out of favor with their Chapter, nor those who have committed crimes steep enough to bring dishonor, yet not severe enough to warrant death…. Of course, the only thing even remotely fitting to monitor these wayward Marines would be other Marines.
Conditions: Chapter gains politics training for free, extra Chaplains, and will be of an unusual size.

[ ] Ork Hunters: As one may expect, the increased awareness of the Ork threat after the War of the Beast has led to quite a few new proposals crossing your desk recently.
Conditions: Create a Chapter specialized for fighting Orks.

[ ] Spiting the Blood God: Some of the 'Inquisitors' created by the Sigilite before his death have been toying with the idea of creating a Space Marine Chapter specifically built to be as unfulfilling a foe for the forces of Khorne to fight as possible. You may as well take them up on it - it's certainly one of their less horrific ideas.
Goals: Create a Chapter specialized towards fighting Khorne.

[ ] Secure and Capture: Another request from the so-called 'Inquisition'. It appears they want a Chapter specialized in tracking down and capturing select targets... 'alive'... you would rather not try and comprehend the reasoning. You truly do wonder what Malcador was thinking some days. An update on this request has revealed that the primary target is actually other Inquisitors of all things. You still don't comprehend Malcador's logic.
Goals: Create a Chapter skilled in not killing specified targets.

[ ] Inedibility: A recent battle against a hive minded species, with a rapid adaptation rate and capable of devouring other living things in order to rapidly add their biomass to a growing horde, has led to some... concern about what would occur if a similar event happened and wasn't caught as early. Thus, you have been tasked with creating a Chapter based on a homeworld that such a species would find supremely unpleasant to try and actually take, as a precautionary measure.
Goals: Base a Chapter on a homeworld with the (Indebile) tag.

[ ] Testing, Testing: The Forge World of Murphius is one of the greatest producers of bolter weapons and rounds outside of Mars itself. They are also constantly switching between the many different patterns of bolters that they have 'discovered' in their obsessive quest to discover the ultimate incarnation of bolt weapon technology. They want a Chapter to test some of their... newer rediscoveries. You wish you could be unconnected to these idiots some days, you really do.
Condition: The next Chapter gets the Randomized Bolter Quality trait.

[ ] OP-4: The Assassinorum wants a chapter of Space Marines to practice against… Including combat trials. They have vowed to not actually kill them all and render ALL OF YOUR WORK POINTLESS. How... kind of them.
Goal: Create an anti-stealth Chapter.

[ ] Codex Experiments: "Hmmmmmmmmmm..."
Goal: Create a Chapter with Alpha Legion Gene-Seed and place it in a homeworld with the (Ultramar) tag. Troll Guiliman.

[ ] Purge the Unclean: Apparently, other Inquisitors have noticed the anti-Khorne request. Now, they have decided that they want you to make a Chapter built around fighting Nurgle instead. This better not become a trend.
Goals: Create a Chapter specialized towards fighting Nurgle.

[ ] Bird Hunting: Too late, apparently - now a third group of Inquisitors want a Chapter specialized in fighting the Changer of Ways….. Which is going to be utterly infuriating given the very nature of that particular pain in your backside. Bah.
Goals: Create a Chapter specialized for fighting Tzeentch.

[ ] Cold Shower:.... Fine, you'll admit it - as annoyed as this barrage of near identical requests from an organisation that increasingly comes across more as squabbling children than the elite protectors against the darkness Malcador tried to build has made you, that actually is a good project name for a suggestion about a Chapter for fighting Slaanesh.
Goals: Create a Chapter specialized for fighting Slaanesh.

[ ] Breadbasket: Word has reached the High Lords of a plot to invade one of the Imperium's major food producing regions. Should such a domain fall, entire planets could face lethal famines. Understandably, they want to make sure that a full Chapter of Space Marine is around to protect at least one of these vital regions, as proof against further such attacks.
Goals: Create a chapter world with a (Agri-World Dense Region) Tag.

[ ] Reinforcing Obscurus: An increase in threats in Segmentum Obscurus has led to many within the Imperium pushing for additional Space Marines within the region. A contribution by you would go a long way towards assuaging their fears.
Goals: Create a chapter on a world with the (Segmentum Obscurus) tag.

[ ] Escorts: While not ordinarily of such import, occasionally the merchant vessels of the Imperium are employed for official matters. A Space Marine Chapter built to protect these humble yet vital ships could go a long way.
Goals: Create a Chapter specialized in ship escort.

[ ] ???: A group of Inquisitors have given you an… extremely eclectic list of planets they'd like you to put Chapters on. You don't know what they're up to, and given the Inquisition is involved you quite frankly don't want to know.
Goals: Create a Chapter on a planet with the (Hybridis Approved) tag.

[ ] Cover up: The Inquisition has found that their handful of 'reliable' Space Marine Chapters, while excellent for most needs, are wasted on helping to enforce coverups regarding memetic hazards. They want one specialized towards such goals instead. You can see some logic there - bloody Chaos - but whether it's worth it is up to you.
Goals: The next Space Marine Chapter will be called upon by Inquisitors with a knack towards covering up the truth.

[ ] Investigation: Some among the Inquisition, who have dedicated themselves to seeking out long forgotten truths, have found themselves stymied in their search by powerful military forces - the kind you'd need Space Marines to overcome. With how much humanity has lost over these dark millenia, the potential advantages are obvious. It's merely a question of if they need Space Marines more than any of the other matters brought before you... Wait a minute, didn't you just get a request about-
.... You have concerns.
Goals: The next Space Marine Chapter will be called upon by Inquisitors with a knack towards seeking out the truth.

Reputation: 405
Points: 60

Unlocks
Unlocks

[ ] Traitor Legion Geneseed: If you wish, you could gain access to the gene-seed of the Traitor Legions. Each will have its benefits and costs, but all of them will have their gene-fathers concealed for practical reasons - little point creating a Chapter only for them to be wiped out by some overly paranoid fool. Write in a traitor legion. 10 Points for each time this is taken.

[ ] Extra Land Speeders: The Chapter has access to extra Land Speeders of various Patterns, granting them a more capable fast attack force. 10 Points.

[ ] Extra Assault Bikes: The Chapter has access to more Assault Bikes than average, expanding their capability in hit and run tactics. 5 Points.

[ ] Extra Whirlwinds: This chapter has access to more Whirlwind artillery pieces than is average. 5 Points

[ ] Extra Vindicators: This chapter has greater access to the Vindicator piece than most. 5 Points

[ ] More Stalkers: The Chapter has additional platforms of the Stalker anti-aircraft vehicle. 5 Points

[ ] More Hunters: This chapter has additional examples of the Hunter heavy anti-aircraft vehicle. 5 Points

[ ] Extra Predators: The Chapter has access to more Predator Tanks, allowing them to engage in armored warfare with better facility. 5 Points.

1 Time modifiers (Can be purchased multiple times and stored for later.)
[ ] Potent Gene-Seed Charge: Some samples of a chapter's gene-seed are more likely to retain their stronger traits, and you have isolated such samples. 5 Points for each charge. Burn a charge to make the chapter roll for two traits from their parent legion.

[ ] Adaptive Gene-Seed: Some samples of Gene-seed are more capable of adapting to different conditions on different planets. 5 Points each charge. Burn a charge to roll an extra planetary trait.

[ ] Legendary Gene-Seed: The finest Gene-Seed ever recovered from a given Legion. 15 Points per charge, Burn a Charge to add a Legion's legendary traits to the roll list for that round.

[ ] Extra Land Raiders: The Chapter is able to acquire more Land Raiders than normal, allowing them to more freely deploy the mighty IFV against their enemies. 10 Points per charge.

[ ] More Terminators: This Chapter has more sets of Terminator Armor than normal, meaning more of their veterans can use the famed heavy assault suits. 10 Points per charge.

[ ] More Equipment: You've managed to secure extra equipment for a Chapter. 5 Points. Burn 1 charge to add an extra equipment slot for the Chapter.

[ ] Secondary Gene-Seed (Insert Legion Name): The key component for creating Chimeric Gene-Seed. You're honestly surprised Guiliman approved of this one - then again, you did hear him grumbling about some idiots who were suggesting mixing Night Lord and World Eater templates, so maybe he just wanted to make the concept your problem before somebody did something completely moronic. 25 Points for one charge, choose 1 legion to be the donor for the secondary Gene-Seed. Burn 1 charge and traits from the donor chapter are added for a roll, or a separate charge of potent gene-seed can be spent for a separate roll on the donor legion's trait list as well as an acquisition of the secondary legions 'base' traits.

[ ] Extra Trainers: With some extra effort and yelling at a few more bureaucrats, you ought to be able to arrange things so the new Chapter is able to get in some extra specialized training before proper deployment. 5 Points. Burn 1 charge to get an extra training option.

Unique STC's
Sometimes you can use your connections to get a Chapter access to some… harder to acquire pieces of equipment. Unfortunately, the Forge Worlds you managed to get in touch with all made it quite clear they were only willing to do this once - each Chapter gets only one of these specialised tools, and they won't let you give it to a second Chapter afterwards. They simply can't afford the loss of prestige from their secrets becoming so widespread. Blasted politics, encouraging everyone to keep all their knowledge to themselves and making it so you have to rediscover it all from scratch when they inevitably perish...

[ ] Latch Boots: A superior counterpart to the regular mag-boots in Power Armour, these fascinating devices gives the Chapter's armor the ability to 'stick' itself onto any surface at will - letting the Astartes of the chapter fight on vertical surfaces, or even while upside down. 10 Points.

[ ] Cerberus Pattern Dreadnaught: A dreadnought intended to replicate and replace the power of the now unused Leviathan Siege Dreadnought. The design gets around the risk of killing its occupants by spreading the load out among three Astartes instead of one - thereby keeping the strain from overwhelming any one of them. Of course, that does come at the risk of the blasted thing needing three critically injured Space Marines to work together to get it moving, but that's still far superior to them occasionally dropping dead mid battle. 15 Points.

[ ] Power Chakram: An odd example of weapon design, the Power Chakram is nonetheless a lethal weapon, both in close range and to anyone foolish enough to be hit by its thrown form.

[ ] Cauter Blade: A specialized vibro blade of intense cutting power, which the Techpriest showing it to you theorizes was probably made for usage against regenerating creatures by the Ancients. When the Cauter Blade is active, the middle of the blade becomes superheated to the point that both sides of the wounds it creates are separately cauterized, keeping the wound from healing properly and making it far more difficult to reattach or regenerate lost limbs. It does, of course, come with the caveat that enemies struck with it face no fear of bleeding out whatsoever.

[ ] Crusher Pattern Dreadnought: A strange take on the traditional Dreadnought concept, where the lower half of the body has been replaced with treads. This makes the chassis incapable of fighting indoors (for one thing, it can be defeated by a single set of stairs), but in turn the upper half is even more heavily armored, possess greatly enhanced weapons packages for its limbs, and even has a pair of massive heavy weapons mounted on each shoulder.

[ ] Rover Pattern Dreadnaught: A Dreadnought model on wheels, the Rover Class is far faster than just about any other dreadnaught type, without being much more expensive than the standard Castraferrum Pattern dreadnought chassis. It does suffer in difficult terrain in comparison to the basic or Crusher dreadnaughts, however.

[ ] Excelsior Pattern Dreadnaughts: One of the most advanced dreadnought Patterns you've ever seen, though it is only about as strong as the Contemptor Dreadnought the Excelsior is equipped with powerful jets that allow it to rapidly propel itself forward, and a nerve intertwinement mechanic that actually lets the occupant feel physical touch through the dreadnought itself - something usually impossible, even for you. All without putting any additional strain on the pilot. 15 Points.

OOC: Thanks to the beta.
 
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Can we please unlock latch boots for ultra ambush fuckery? Its way too much potential fun imagining marines literally standing on ceilings or above doorframes for ambush fun.
 
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