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I'm not going to weigh in on the logic of either side's arguments, but I will ask that everyone read over what they write and really consider if the words they used are polite and won't be inflammatory intentionally or not. You cant account for people's tolerances perfectly but at least try to say your piece without saying things that can be easily construed as overly dismissive of the other side of the argument, thank you.

Please endeavour to be cordial. :^)
 
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@soulcake Thanks for clarification.

When we get ready to build the adamat Dragon we should condensed the Combo of Empowered Waking to a Master Rune to free up some space for more runes.
Doing this for the Dragon Gronti is a pain in the ass, because we've spent four years irl thinking over what could work and the four previous Gronti that have been made never comboed, and so its been a disappointing four years. Furthermore, and most importantly, if the Body does not have a Combo then it can't join the rest of the Dragon's equipment Set.

And this thing has a Set planned when I came up with the design more than two years ago; its equipment is designed to give it physical and magical abilities like a Storm Wyrm. If its Body cannot join that Set it will be weaker than it could be, just point blank. This combo works fine, and its going to have busted Reagents, a cracked Hammer working on it, and a Storm of Magic dumped on it.

(Gronti are fun because their Bodies can join a Set, as a sixth Set piece)
The 3 turn requirement is actually not a problem since worst case it'll be T58-60 and that fits just fine. Currently the goal is T58 does 3esp/2waystones with 1 free action tentatively for examining KKR. Karstah also designs the stormforging gear, starlight, starts a smelter, and builds flamedrinking. This turn definitely has very little leeway because we want esp and waystones in that order ideally and the designs have to start this turn as well.

T59 there's actually a bit more leeway now with the possibility of compressing deepgate meaning we can push the 3ap build of Brynbar down the road. This turn we have to build the stormforging gauntlets for 2ap, 1ap to build a smelter, and originally 3ap for Bryn. If you push that back, we get 3ap free from Snorri to potentially finish Soul or Body or something else but the smelter and gauntlets have to be done. Karstah has to spend 2ap to build the second smelter and then her last two are pencilled in for Starlight at the moment.

This is all assuming there is a storm on turn 60 and makes sure we have the needed 2 smelters, esp, waystones, and stormforging gear built and ready in time. This does not factor in the new timeline of actually building the dragon but it'll likely be a retainer/favor job overall. If the storm is later than T60, we have a lot more time and can probably get Body/Soul done. I haven't looked at how we're getting all the wyrm blood but I'm sure it's not going to be a fun time.
And a note, the Runes are easy, and the first thing we will be doing. If it takes multiple points of Progress to complete it, the first points of Progress will be covering the inscription of the Runes.

So we can just start the build during a Storm of Magic and then finish it on the two turns after that. That way the Runes get a Storm of Magic bonus, and we can have lot more flex in terms of planning it. So we don't need to spend any ap on the Dragon until a Storm comes - and its best to wait until a Storm comes to get started on part 2. Gives us more time to do stuff like The Soul, as you said above.
 
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Back to the original point, do we have any evidence suggesting the position of the engineer guild?
The update was desciptive enough I think.
Every time they make a commishion intrest in engennering increases, as does creation of appropriet runes outside of competition.
essentially we are a public stage, or rather public plaza for people to gather and do as they will.
no need to get involved ourself. We could however create a truney.
 
The last time we made something using a storm of magic, it almost killed Snorri. Is Snorri really prepared to not have that happen a second time?
 
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Voting time. :^)

[ ] [Khazagar:] Collaborate with the Metalsmiths Guild.
Gain, New actions unlocked. You can do great things with a chapter of the Metalsmiths Guild. The Engineers simply hosting tournaments has been a boon to Khazagar's reputation, but working in tandem with the Metalsmiths would allow you to vastly increase the number of Runecraft Kraka Drakk produces. But of course, the axe over your head is the fact that the House will not look kindly upon such things.

[ ] [Khazagar:] Allow the Guild to host their contest but do not work with them.
Gain, ??? A second Guild will sponsor competitions inside Khazagar. You have a better idea about what may happen this time. The most obvious result would be an uptick in the kind of Runecraft that the Metalsmiths Guild would care most about, usually weapons and armour, with the occasional talisman or helmet. Much the same way that the Engineers Guild's competitions caused the amount of war machines to increase. But in the long term you'll expect to see more smiths form relationships with visiting Runesmiths and vice versa.

[ ] [Khazagar:] Ask them not to.
Gain, Nothing. A second Guild isn't going to be the hammerblow that splits this particular fissure, but you don't even want to smack this. The Engineers Guild's competitions have been a boon aye, but if you continue the trend, you can't rightly say how the House will react. You don't want to gamble on those odds though.
 
The last time we made something using a storm of magic, it almost killed Snorri. Is Snorri really prepared to not have that happen a second time?
We do that semi regularly.

Storm of Magic 1 was the most powerful , but subsequent's storms are weaker.
The update was desciptive enough I think.
Every time they make a commishion intrest in engennering increases, as does creation of appropriet runes outside of competition.
essentially we are a public stage, or rather public plaza for people to gather and do as they will.
no need to get involved ourself. We could however create a truney.
Different context.

The argument is that it's unfair and for there's some consequences. I argue there's the unfairness is a lot milder because the Engineering Guild is treating this as a business expense, and specifically a marketing expense.
 
We really do need to try and finish that Windsight rune though. Wearing a runic eye with an unfinished rune while using the hammer is a bad look, even if the only one that'll know is us (and Thungni).

[X] [Khazagar:] Allow the Guild to host their contest but do not work with them.
 
[X] [Khazagar:] Allow the Guild to host their contest but do not work with them.

The last time we made something using a storm of magic, it almost killed Snorri. Is Snorri really prepared to not have that happen a second time?
Its something we've been considering and planning around since Skarren (no one wants to turn him to soup again), and the result has become an item called Aetherbinder (Used to be the Flamegrasp Gauntlet) which is solely designed to be safety equipment. Between the Hammer, the Runes Snorri learned in the Trial for the Hammer, Snorri's increased skill, and Aetherbinder we're taking what precautions we can to make it safer.

In Aetherbinder's case its three Runes are the Talismanic Master Rune of Purification (Voidstone) + Rune of Worldly Warding (T4 Stone Troll Blood) + Ancestor Rune of Thungni (Adamant).
 
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[x] [Khazagar:] Allow the Guild to host their contest but do not work with them.

Status quo is good
 
[X] [Khazagar:] Allow the Guild to host their contest but do not work with them.
Time for only one option to show up on the tally! United Thread!
 
[X] [Khazagar:] Allow the Guild to host their contest but do not work with them.
 
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