[X] F.E.S.T.I.V.I.T.Y. (Father Expands and Secures Territory Indicating Vast Intellect and Thinning Yard)
-[X] Cut the Lawn
--[X] Toiletnator
-[X] Support I.M. Weasel
--[X] Hank
-[X] Implement Candy Stock Exchange
--[X] Stickybeard
-[X] Attend OSI Christmas Party
--[X] Izzy
-[X] Look for New Energy Sources
-[X] Establish Magical Protection
--[X] Hex
-[X] Go On Talk Show
-[X] Visit Providence
-[X] Recruit Professor XXXL
-[X] Recruit Skips
-[X] Go to Texas for Christmas
-[X] Defend Toilets!
-[X] Go Big Game Hunting
-[X] Inspect Father's Magic
Not too different from DESPOT truth be told, but I believe this is our last chance to further defend against a possible magical attack if we get a bad santa for christmas (and we just got in-story warning so it makes sense). Also not particularly into recruiting the government spooks, with our intrigue decently covered and our relationship with the government already soaring as it is. Instead I'd rather go get that dedicated learning unit.
I do have to comment I'm rather bummed about there not being any canadian expansion options this turn, while all our rivals got the chance to get their teeth in on that sweet territory the very same turn we made it available. Feels like we did their dirty job for them.
Also, gotta love that Orpheus pretty much stayed around anyway, even attending the company's parties.
-[X] Cut the Lawn
--[X] Toiletnator
-[X] Support I.M. Weasel
--[X] Hank
-[X] Implement Candy Stock Exchange
--[X] Stickybeard
-[X] Attend OSI Christmas Party
--[X] Izzy
-[X] Look for New Energy Sources
-[X] Establish Magical Protection
--[X] Hex
-[X] Go On Talk Show
-[X] Visit Providence
-[X] Recruit Professor XXXL
-[X] Recruit Skips
-[X] Go to Texas for Christmas
-[X] Defend Toilets!
-[X] Go Big Game Hunting
-[X] Inspect Father's Magic
Not too different from DESPOT truth be told, but I believe this is our last chance to further defend against a possible magical attack if we get a bad santa for christmas (and we just got in-story warning so it makes sense). Also not particularly into recruiting the government spooks, with our intrigue decently covered and our relationship with the government already soaring as it is. Instead I'd rather go get that dedicated learning unit.
I do have to comment I'm rather bummed about there not being any canadian expansion options this turn, while all our rivals got the chance to get their teeth in on that sweet territory the very same turn we made it available. Feels like we did their dirty job for them.
Also, gotta love that Orpheus pretty much stayed around anyway, even attending the company's parties.