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Y'know, while it was eclipsed by Borek and Morghur, what we saw of preparations for the second Silver Road War makes me curious about what Gretel is doing in the Border Princes. Since if the goal is to prevent the coordination between the North and South territories of Bloody Spear, and potentially get the Southern half to sit out of the Mount Silverspear campaign entirely, I would bet that Gretel's job is to pull their attention away from the Silver Road and anything North of it.
Also, to further reinforce my point here; Barak Varr can't offer much for the Silver Road War directly, since their expertise and military are focused around Naval Power, but they can easily do stuff in the Border Princes with their river fleet and local connections. But if they can pull off taking away half of the Greenskins the Bloody Spears can bring to defend Silverspear that would be a huge help to the campaign. But there's no Mountains in the Border Princes in that area for Dawi to settle/defend/fortify, so who would be willing to fight and die for long and hard enough to pull those Greenskins away?

Two types of people: Humans with personal ambition and mercenaries. With Dwarven financial/military support, they could easily create something strong enough to not only withstand the attentions of the Greenskins, but pull their attention away from the fight in the North. Especially with all those mercenaries who just got finished fighting in the second Silver Road War. Because the Silverspear campaign proper is going to be a solely Dawi endeavor, their contracts are going to end when it begins. But rather than having to go out and search for new contracts nowhere near as reliable as dwarven gold, why not head southwest and go onto Barak Varr's payroll?
 
I dont think the result is going to change, but Id like to put another take of the apprentice initiation out there. Many have said that its not about us, but about Eike. I propose the opposite. I think this is about setting expectations.
This is the initiation of an apprentice who gets introduced to his new master. Who might or might not know a lot of stuff about this apprentice, presumably they have chosen him, but it doesnt really matter too much because the master is dominant in that relationship. What matters is the apprentice, who doesnt know anything about the master. Or maybe even about what it is they are getting initiated in and are going to learn know. Especially in a trade such as grey wizardry.
This initiation is the first contact they have with the first contact they have with their master (at least in this capacity), the higher mysteries of their trade and the expectations following their new position. And as such tells them what they can expect and even more importantly what is expected of them.

My conclusion from that is that we should choose one out of Stirland, Wizard or Secrets, depending on which of those we deem the most defining of the role were trying to mold/train her for.

[x] Yes
[x] Wizard
[x] Secrets
 
Asuryan Dwarfs.

Hm.

Honestly, I think his intervention could be either very good or very bad depending on what take on Asuryan you're going with. At best he might soften the Dwarfs, allow them to choose mercy and pity since after all, true judgement does indeed require the possibility of redemption and of mercy.

On the other hand, I'm not sure anybody is ready for what the particular moral celerity of the Dwarfs and of the Elves mixing together would create.

On a different note my "friendly entity that isn't Hashut teaches Dwarfs magic" idea and this are now molding together in my brain.
 
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Asuryan Dwarfs.

Hm.

Honestly, I think his intervention could be either very good or very bad depending on what take on Asuryan you're going with. At best he might soften the Dwarfs, allow them to choose mercy and pity since after all, true judgement does indeed require the possibility of redemption and of mercy.

On the other hand, I'm not sure anybody is ready for what the particular moral celerity of the Dwarfs and of the Elves mixing together would create.

On a different note my "friendly entity that isn't Hashut teaches Dwarfs magic" and this are now molding together in my brain.

At the very least, it would be a new and interesting category of "Fire Dwarf".

"Phoenix Dwarves" perhaps?

I'm a little sad we're not in that timeline, to be honest, but "Khasr Dwarves" are just as interesting, if not outright stranger.
 
At the very least, it would be a new and interesting category of "Fire Dwarf".

"Phoenix Dwarves" perhaps?

I'm a little sad we're not in that timeline, to be honest, but "Khasr Dwarves" are just as interesting, if not outright stranger.

Yeah. Although, think of the political ramifications if the King of the Elven Gods, patron of the Phoenix Kings of Ulthuan, saved a Karak of the Karaz Ankor.
 
At the very least, it would be a new and interesting category of "Fire Dwarf".

"Phoenix Dwarves" perhaps?

I'm a little sad we're not in that timeline, to be honest, but "Khasr Dwarves" are just as interesting, if not outright stranger.
If I did game out something to that effect I'd be at least mighty tempted to go with his Emperor of the Heavens portion as an excuse to use stars or thunder or something of that nature as the aesthetic to avoid that problem.
 
Yeah. Although, think of the political ramifications if the King of the Elven Gods, patron of the Phoenix Kings of Ulthuan, saved a Karak of the Karaz Ankor.

I'm sure most of the Karaz Ankor would consider you to be stretching the definition of "saved" in that statement.

"Corrupted" or "Stolen" might be the more typical phrasing.

"Good question. The triskele is one of the symbols of the Jade Order, and it's theorized to be from when Rhya, Taal, and Ulric were a seasonal triad. There's no reason to assume they had four seasons just because we had. Paranoth says that Nehekhara has three seasons, Ind has six, the Southlands only two. Maybe wherever the Belthani came from, there were only three distinct seasons."

On a completely different note, I thought I'd just add that in traditional East Asian cultures, they have 24 seasons, each one roughly two weeks long, called a "Solar Term".

Additionally, the Norse had two seasons, summer and winter. I suspect the Norscan's would be similar.
 
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