Green Flame Rising (Exalted vs Dresden Files)

In Exwod, there is no clear mechanically written-out way to get E6.

You can reach 6 in a stat with merits, but we took none of those. For physical stats, there are also Shih martial arts - but those are pretty low bang for your buck in comparison to Infernal charms.

I imagine that's the sort of thing that can only be done through an appropriate and agreed upon story thread.
A moment of apotheosis, perhaps by devouring a sufficiently potent or enough potent beings to be equivalent to the power needed to break that threshold in a starved world.

Or something like the Darkhallow on steroids, something that the ST is on board for.
 
[X] Shintai: The Queen In Rags
-[x] Devil-Tyrant Avatar
: Strength +2, Dexterity +2, Stamina +2
--[x] Aspect: Demon Armor [The Patchwork Regalia]Increase Soak by 2
--[x] Aspect: Camouflage– Reduce Difficulty of Stealth by 2
--[x] Aspect: Stealthy–
Add 2 dice to all Stealth rolls.
--[x] Aspect: Swift Stride– Movement and Jumping Distance are doubled
--[x] Aspect: Venomous– May Envenom Attacks, +3 dice of Lethal Damage
--[x] Aspect: Keen SightLower Difficulty of all Perception Checks Using Sight by 2
--[x] Aspect: Extra Limbs When the Infernal takes multiple actions, each subsequent action raises its difficulty as normal but doesn't suffer a penalty to its dice pool.




The Queen In Rags Can See You,
On Her Panoptic Throne,
She Knows You Lack All Virtue,
So She Waits 'til Your Alone.

The Queen In Rags is Shadow,
She Is The Thing You Fear,
She Is No Simple Scarecrow,
She'll Make You Disappear.

The Queen In Rags Has Killed You,
But Worst Is Coming Next,
Your Soul is Cut To Patches,
A̰̲͡n͏͉̝d͍̬͟͝ ̴̼͙͉͓A̛͙̻̦dd̗̘̯̻̣ḛ̀͝d̗̘̠̦̀͟ t̛̘͍͈͢͡o̴͜͠ ̫̪T̘̹̳h̪́͡͞e̙̦͘ ̵̤̺Res̵̷̲͕t.

-The Queen In Rags, A nursery rhyme popular in Sheol [or whatever Hell we end up making.]


Activating the Shintai, Molly's Burning Crown Of Eyes Alights casting impossible shadows all about her. She plants her sword before herself as her body transforms— A Crown of Brass and Vantablack Ice grows itself out of the Emerald and Obsidian Gem that lays inset upon the The Infernal's Brow, Her Third Eye manifested in the Mundane, a Portent of Her Power— The Unblinking Infernal Gem glows gently with a strange fel-light, her hair grows long, color fading away into a snowstorm white, before coming to life under the will of The Empress To Be— all the while, The Shintai grows powerful digitigrade legs ending in panther like paws with vantablack fur, the rest of Her body stretching and twisting painlessly to match The Infernal's new proportions in a unreal fashion, leaving Her long-limbed and gaunt in a way that perhaps reminds one of a certain wizard.

Then with a sound like tearing fabric, the Awaited Infernal Empresses own Shadow rips Itself free from Her body using the cutting edge of Her Demonic Blade, which starts to drip, imbibed with venomous darkness, Her Shadow tears Itself to shreds in the process, only float about The Thousand Eyed Queen shoulders like a mantle, whereupon It coalesces into The Patchwork Regalia. Consequently— because of The Nature of The Shintai while it is active, Molly casts no visible shadow, though objects or persons she might carry will.
The Regalia appears to be a long jacket with attached hood and a full suit in whatever cut or fashion most pleases Her, all perfectly tailored for The Queen In Rags. It seems made out of a motley of collection of rags, the color of The Regalia seeming to shift and move at the Infernal's whim. leather, cloth and occult patches held together with brass thread, safety pins and studded with dully shining fixtures made of the metal-hard Ice Of Kakuri, The Regalia is best thought of as a Battle Jacket from Hell, which Molly wears To War with all that Offends The Fated Infernal Empress. Indeed, after every killed enemy, defeated foe, or challenge overcome of personal significance to Molly, a patch or scrap of fabric that symbolizes her Victory is added to the Regalia, though this has no actual effect besides Proclaiming To All the Glory of The Queen In Rags.

Crustpunk Stealth Build, with merit badges
Interesting, but we're really not built for stealth even with those aspects.

It's also a very Denarian transformation, which for my part is a significant point against it.

I do like the battle trophy bit though.
 
[x] Max versatility.
-[x] devil-tyrant avatar shinta Strength +1, Dexterity +4, Stamina +1
-[x] camouflage, extra limbs, keen (sense), stealthy, hardened devil body x3
--[x] Molly's inner light begins to shine outside her body, when seen Molly appears to always be framed by emerald light no matter the angle of the viewer.

Being framed by light is a very traditional christian symbol of being in touch with the divine. As for the features max Dex as it is the combat stat in this system, and the only stat that really matters, infernals do not lack for soak boosters. Limb to take multiple action with problems. As for the other things taking the ones that cover weakness in Molly build, keen senses to notice things is a must with Molly's poor awareness, and investigation. Camouflage, and stealthy, open ups stealth options. These options opens up way to do things that we would have lacked otherwise. And 3 Hardened Devil body for health.

Swift stride, and flight are important enough to get from By Rage Recast.
 
And that is how you end up in the bath in your old bathing suit with a bath drawn and your mom holding a bottle of Clorox in a white-knuckled grip.
Is the bathing suit also fine? I suppose it doesn't particularly matter if we now have a bleached-white bathing suit, but, like, if we go take a dunk in some crazy industrial acid are we gonna come out the other side naked? If not, if the charm also protects our clothes, does the healing also apply to them, allowing us to perform (minor, mundane) repairs to (mundane) apparel by putting it on and having a poison-bath?

Gonna laugh if Molly loses a pair of artfully-ripped jeans to such an event, as they come out as flawlessly-intact jeans.
 
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No moratorium for this vote? The first plan looks well thought-out but it would be a shame if a good plan lost just because it wasn't posted first.
 
Is the bathing suit also fine? I suppose it doesn't particularly matter if we now have a bleached-white bathing suit, but, like, if we go take a dunk in some crazy industrial acid are we gonna come out the other side naked? If not, if the charm also protects our clothes, does the healing also apply to them, allowing us to perform (minor, mundane) repairs to (mundane) apparel by putting it on and having a poison-bath?

Gonna laugh if Molly loses a pair of artfully-ripped jeans to such an event, as they come out as flawlessly-intact jeans.

There is a reason I specified an old one and she can always fix it, or any other clothing related difficulty with Excellency enhanced crafting.
 
Interesting, but we're really not built for stealth even with those aspects.

It's also a very Denarian transformation, which for my part is a significant point against it.

I do like the battle trophy bit though.
Luckily I have more then one build ready with the cool jacket, because I have had so much time to think about this.

[X] Queen Of The Riot
-[x] Devil-Tyrant Avatar: Strength +2, Dexterity +2, Stamina +2
--[x] Aspect: Demon Armor [The Battle Regalia] – Increase Soak by 2
--[x] Aspect: Swift Stride– Movement and Jumping Distance are doubled
--[x] Aspect: Venomous– May Envenom Attacks, +3 dice of Lethal Damage
--[x] Aspect: Flight– Effects Self Evident. Is Cool Wings.
--[x] Aspect: In The Wake The Riot Queen– The Shintai can project a Riotous Cacophony which inflicts a –1 penalty on all actions taken by anything with a sense of hearing. (Reflavored Horrible Odor)
--[x] Aspect: Body Spikes– Covered in the Studs and Pins of Her Regalia The Queen Of The Riot is Protected from Unworthy Hands. Anyone who directs an unarmed attack against the Infernal must soak one level of lethal damage. The Infernal's grapples inflict Strength + 2 lethal damage.
--[x] Aspect: Hardened Devil Body– 3 Additional Bruised (–0) health levels.

With a moment of focus, Stigmata Appear on the Body of the Demon Empress, the golden ichor of Her Unholy Blessing flowing down her forehead, her eyes, and hands as her heart glows visibly under her clothes and skin, and wherever the fel-light touches the blood becomes a heatless flame which burns away all imperfections, the vestiges of her mortal frame are cast aside as massive vantablack raven wings burst from her back, lifting her gently into the air as it the ghost-fire pulls together into a solid physical form about her body, transforming into her Battle Regalia.

The Regalia appears to be a armor studded jacket with attached hood and a full suit or dress in whatever cut or fashion most pleases Her at the moment of transformation. All perfectly tailored for The Queen Of The Riot. It is made up of Leather, cloth and occult patches held together with brass thread, safety pins and studded with dully shining fixtures made of the metal-hard Ice Of Kakuri, The Regalia is best thought of as a Battle Jacket from Hell, which Molly wears To War with all that Offends The Fated Infernal Empress. (Indeed, after every killed enemy, defeated foe, or challenge overcome of personal significance to Molly, a patch or scrap of fabric that symbolizes her Victory is added to the Regalia, though this has no actual effect.)

All Behold Her Glory as Her Kingdom In Hell, The Seat of Her Power To Be, sing-screams her praises like a riotous punk concert chanting the ten-thousand thousand titles of the Awaited Infernal Empress so loudly it intrudes upon the mortal world. All who look upon The Shintai can hear it, as if a whisper in their ear or the thumping, organ-shaking bass and muffled words just behind an unseen wall, a wall which The Queen can remove at her whim— "The Demon Saint, Praise! The Immortal Akuma of Magic, PRAISE! Blackened Queen Of Mystery and War, PRAISE! PRAISE! PRAISE!"
 
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THE CARPENTER CROWNED IN IRON
THE CARPENTER CROWNED IN IRON

[X]Plan The Carpenter In Iron and Brass.


I am the master of my fate, I am the captain of my soul.
-William Ernest Henley

Some say the world will end in fire, Some say in ice.
-Robert Frost​

DEVIL-TYRANT SHINTAI: THE CARPENTER CROWNED IN IRON AND BRASS
Devil-Tyrant Avatar Shintai:
+1 Strength, + 4 Dex, +1 Stamina
7x Demonic Aspects
  • 2x Demon Armor: +4 Soak dice
  • 3x Hardened Devil Body: +9 (-0) HLs
  • 1x Extra Limbs: Telekinesis. Removes multiple action penalties.
  • 1x Swift Stride: x2 Movement Speed

Pre-Shintai Statline
Strength 4, Dexterity 4, Stamina 3
4 Soak dice with Ebon Scales
7HLs
Running speed 32 yards/turn

Final Shintai Statline
Strength 5, Dexterity 8, Stamina 4
8 soak dice with Ebon Scales + 2x Demon Armor (13 soak dice with VLE, 18 soak dice if we add Invulnerable Skin of Bronze)
16 HLs(7 base HLs + 3x Hardened Devil Bodies)
No multiaction penalties to dice pool
Running speed 88 yards/turn

HIGH CONCEPT
Ethniu meets Captain Atom meets AC Odyssey!Kassandra

Minor influences
Charlize Theron's Ravana
Cate Blanchett's Galadriel
DC Starfire
LoL Senna, Samara and Illaoi
Asura's Wrath Generals


DESCRIPTION
In height the Empress-In-Waiting stands a hair below six feet. Green, glowing eyes gaze out of a face the color and composition of infernal brass, illuminated by glowing green studs in her left nostril and in her ears. Hair the color and temperature of the frozen wastes of Enma-O's fief, or Arctis Tor's heartspring, adorn her head.

Her temples are cradled by a circlet of black iron, both a mark of Royalty and a technomagical interface for any appropriate technological gear subordinated with Hollow Mind Curse, like an earpiece radio or handheld GPS that she might have had on hand at the time of transformation.

The bonds of her imprisonment in Arctis Tor have been kept but repurposed, with the cuffs as bracelets cum bracers, and the neck collar as the ornamental collar of a haltertop faeriesteel dress falling midway to her knees, and exposing shoulders that could seemingly carry the world.

Black gossamer threads weave an additional layer of breeches around her legs, extending downwards until they terminate in brass-shod boots. The pale marks of tattoos trace across her shoulders and visible portions upper body, the ink burned away by her transformation and its place filled by the viridian light of Primordial hellfire.


=============
TRANSFORMATION
"Pree Ashma. Yis-Asram, the Blooded One. Yis-Prama, Hansa and Prat Pavam, who temper my heart. Yisun Atru Vyam. Forgive me for this violence I am about to inflict."
— 82 White Chain Born in Emptiness Returns to Subdue Evil, Kill Six Billion Demons


When the Infernal is pressed, or decides that the situation at hand demands a full display of her displeasure, an effort of will, with or without a vocal component, is all it takes to triggers the change.

A containment/summoning circle appears below her feet as her anima roars to life, followed by a rush of hell butterflies emerging from within it, obscuring the details of her form to external observers as they spin layered protections on the surface of the Infernal's skin and rework her attire to incorporate her existing gear's abilities into her warform.

As the rush of butterflies lessens, her hair color bleaches out in the storm of power, and her demon sword appears in her right hand, its surface aflame with litanies of prayer in a language long dead when dinosaurs walked the earth.
And then her eyes burn bright green.

Behold! The awesome fires of God. The limitless power of pure creation itself. Look carefully. Observe how it is used for the same purpose a man might use an especially sharp rock."
— Meti ten Ryo, Kill Six Billion Demons



REASONS
Devil-Tyrant Shintai
is the only human sized option, and gives the most Aspect points.
Also the option that gives the largest mechanical bonus to Dexterity, which is your god stat for combat and movement.
So picking the highest Dexterity package gives us the most movement speed and the highest combat dice pool.

7 Aspect points for picks.

Extra Limbs removes the dice penalty that our combat or action pool suffers whenever we attempt to execute two or more simultaneous actions. There are Infernal extra attack charms, but no extra action charms, or charm that negates that penalty.
So this is a must-purchase.

Swift Stride doubles movement speed and jumping distance.
This synergizes with the +4 Dexterity from going Shintai, taking her from 32 yards/turn to 88 yards/turn.
In V20, a combat turn is 3 seconds. When we buy the Windborn Stride charm, this speed will go up even further.

Demon Armor stacks with existing armor, and can be bought with Rage Recast if we want, so while we must take some, we dont have to prioritize it as much. At 13 soak dice, we can reasonably expect to eat damage from every personal scale weapon with minimal, if any damage.

Hardened Devil Body otoh is exclusive to shintai, and does not stack with Ox Body.
So if we want some, we must buy it here, since the next canon opportunity is at E4.
3x buys gives us 9x HLs, essentially doubling our base HL pool.

===
The Rage Recast charm can give Flight, so we dont have to include that in our shintai; we can buy it at our next XP spend.

Hardened is redundant since the 1 dot charm Transcendent Lord of Flies gives immunity to environmental damage.
Aquatic's benefits are redundant when Boiling Oil Mastery is a 1 dot charm, and does everything it does, but better.
Nightvision is redundant when we can make goggles or contact lenses that do the same thing.

I wanted Energy Projection, but a careful reading says that you can only use it (Essence) times per shintai manifestation.
Which would seem rather disappointing, and not worth the buy.


DESIGN NOTES
Molly Carpenter is still a teenager.
She is neither body shy, nor afraid of (physical)attention. Hence her first shintai is meant to reflect this: loud, bright and brassy.

Because Molly is also Strength 4, which is Exceptional, and only 1 dot from Strength 5, which is peak human.
At five foot eleven, she is the physical lookalike of her mother, who is Michael's regular sparring partner, and wields a warhammer as her preferred melee weapon.

She has the physical build. Her shintai should look like it.

I also wanted to make a callback to the Soulgaze with Dresden, where Harry saw her with broken chains.
Having those manacles repurposed as part of her outfit is deliberate.
And is a referemce to the charms Cracked Cell Circumvention and Tool Constructs.


Two thematic color palette options:
1)Ice white skin/armor layer from Lanka and Arctis Tor. Blood red hair, representing what was spilled on the tree. .
Brass/gold eyes that can turn red. Brass colored tattoos that light up with combat charm use.
Spectral black-green crown of fire. Black/green outfit.

2) Brass skin as brass is thematic for infernals.
Icewhite hair for Enma'O's Hell and Arctis Tor. Radioactive green glowing eyes for the ruins of Ravana's fief. Glowing Jade sunbursts in both ears, glowing jade stud on left nostril. Black interface circlet a la Galadriel for any technological doodads.


I went with metal over ice. Felt more rock and roll for an Infernal.

The crown/circlet is for any thematic technology or gear that Molly had on her when she triggered the transformation, which has Hollow Mind Curse on it. Like a communication earbud, or cellphone or nightvision goggles or handheld GPS.
It integrates into the crown for the duration of the transformation to keep offering its benefits.
 
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Could you copy a quote please?
In Lord of Flies, you need to spend 1 Essence to be immune to heat.
System: The Infernal needs never make a Survival roll to remain safe, comfortable, and fed in hostile, barren environments such as deserts, tundra, or areas of urban blight. The difficulty to feed and protect others in such environments is reduced by three (minimum of 3). By spending 1 Essence, she becomes completely immune to environmental damage for the rest of the scene
It does not take care of moment penalties though, which is another charm.
 
I don't think that's fully true, but I can't look it up now.
I would be surprised if that perfectly protects from environmental damage through fire, for example.
Could you copy a quote please?
Compare:
Hardiness
The Shintai is immune to environmental or movement penalties and incidental damage from a certain type of harsh environment.
And contrast:
Transcendent Lord off Flies (•)
Wheresoever there is neither hope nor respite,
there the Infernal marks herself at home.

System: The Infernal needs never make a Survival
roll to remain safe, comfortable, and fed in hostile, barren
environments such as deserts, tundra, or areas of urban
blight.
The difficulty to feed and protect others in such
environments is reduced by three (minimum of 3). By
spending 1 Essence, she becomes completely immune to
environmental damage for the rest of the scene.


Signature Effect: When the Infernal dons her Shin-
tai form, it comes into the world accompanied by great
swarms of stinging, biting flies. Anyone caught in the
swarms without sufficient protection (such as heavy,
full-body clothing, a werewolf's thick fur, or some form
of protective magic) suffers one level of bashing damage
per minute, alongside a –2 penalty to all rolls.
Hardiness gives immunity to 1 type of harsh environment per purchase.
You can buy immunity to hot environments, but have to repurchase for windy, underwater, vacuum, etc.

Transcendent Lord of Flies makes you autosucceed at Survival in all harsh environments, AND makes you immune to environmental damage, like a bushfire, or a volcano, or a tsunami, or vacuum.
 
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Transcendent Lord of Flies makes you autosucceed at Survival in all harsh environments, AND makes you immune to environmental damage, like a bushfire, or a volcano, or a tsunami, or vacuum.
It does not, however, give immunity to movement penalties, as far as I can tell. Only actual harm. As someone who has never actually tried to move through a volcano, a tsunami, or vacuum, I can't say I like the idea of trying.
 
In Lord of Flies, you need to spend 1 Essence to be immune to heat.
It does not take care of moment penalties though, which is another charm.
Which charm?
The only charm I know that explicitly addressed movement penalties is Boiling Sea Mastery, and that is aquatic.
Gravity-Defying Rebuke largely deals with balance issues.
 
It does not, however, give immunity to movement penalties, as far as I can tell. Only actual harm. As someone who has never actually tried to move through a volcano, a tsunami, or vacuum, I can't say I like the idea of trying.
We will be able to fly as of the next Rage Recast purchase.
That basically gets around most of those.
There's no other charm I am aware of that even attempts to address multienvironment movement penalties.

Boiling Sea Mastery is aquatic, and Gravity-Defying Rebuke is stunt fodder; also a jump booster, but thats it.
Holden didnt really care for people trying to swim through lava.
 
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No multiaction penalties to dice pool
But the penalty to difficulty remains?
That is the bigger problem, but less dice-penalties are still nice.

[X]Plan The Carpenter In Iron and Brass.

I guess I am convinced.
We will have to be mobile and we should soon buy the Rebuke charm to mass-destroy nearby weapons, that will also protect us against mooks, though it has a high chance of collateral damage.
 
Which charm?
The only charm I know that explicitly addressed movement penalties is Boiling Sea Mastery, and that is aquatic.
Gravity-Defying Rebuke largely deals with balance issues.
Huh. I though there was an Adorjan charm for it but it was not added to the ExWoD version. So yeah, there is no charm for Movement Penalties and Harden is the only way to get it.
 
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