Green Flame Rising (Exalted vs Dresden Files)

"And you believed her?" You would be more offended at being called naive if he did not sound so strangled.

"Most of it was stuff you can confirm and for the rest of it I can just look with my Crown, she called it a 'flighty spark of intelectus' if that helps. I'm not going to just blow that on the spot, but I could so it would not have been worth it to her to lie just to get something in around the edges."
This is post-Proven Guilty, Molly heard the term intelectus from Lash and then did not use it in conversation with Harry for fear it would give away who she had been talking to. She has no idea what Harry knows on the subject and in any case just because he knows your power is... well powerful in asking single question does not have much to do with what you know about magic in general.
Uhhh… no?

We were pretty open about that, so he knows about the meeting and the Intellectus thing.

And how much information would we get from "What is the full sequence of events that led to this bullet being shot at the group I was in?"

Or "What happened around the bullet in the X amount of time before it was shot at us?"
 
Uhhh… no?

We were pretty open about that, so he knows about the meeting and the Intellectus thing.

And how much information would we get from "What is the full sequence of events that led to this bullet being shot at the group I was in?"

Or "What happened around the bullet in the X amount of time before it was shot at us?"
oh yeah we were 100% honest that we talked to her with harry and told him about our intellectus thing he told us not to reveal it too much.
 
[X] Still in his apartment, trying to make what you can of the bullet you had recovered from the gunman
-[X] "Who was ultimately responsible for sending the assassin who fired this bullet?" The intent here isn't necessarily to learn who picked up the phone and told the assassin where to go and who to shoot, but the person who made the decision that Gorfel needed to die and set the whole chain of events in motion.
[X] In a small rural county so different from busy Chicago you could not believe it was only two and a half hours drive following up on a tip Harry got from some Wyldfae about a man who might know something about rage spirits and what it takes to bind them
 
[X] In a small rural county so different from busy Chicago you could not believe it was only two and a half hours drive following up on a tip Harry got from some Wyldfae about a man who might know something about rage spirits and what it takes to bind them
 
[X] In a small rural county so different from busy Chicago you could not believe it was only two and a half hours drive following up on a tip Harry got from some Wyldfae about a man who might know something about rage spirits and what it takes to bind them
 
I have to wonder what the hell you get when you don't keep a bound spirit of the faceless, dehumanizing and dehumanized sins of the world under your boot. Give it a little latitude and free time, let it make mistakes and not reap punishment both terrible and terminal, and so forth.

At some point I expect Clippy to start running quests on an internet forum.
 
[X] In a small rural county so different from busy Chicago you could not believe it was only two and a half hours drive following up on a tip Harry got from some Wyldfae about a man who might know something about rage spirits and what it takes to bind them
I have to wonder what the hell you get when you don't keep a bound spirit of the faceless, dehumanizing and dehumanized sins of the world under your boot. Give it a little latitude and free time, let it make mistakes and not reap punishment both terrible and terminal, and so forth.

At some point I expect Clippy to start running quests on an internet forum.
I had to check, and sadly, the first chapter of My Immortal was posted in March 2006, a few months too early for Clippy to have written it.
 
Uhhh… no?

We were pretty open about that, so he knows about the meeting and the Intellectus thing.

And how much information would we get from "What is the full sequence of events that led to this bullet being shot at the group I was in?"

Or "What happened around the bullet in the X amount of time before it was shot at us?"

Ah, right I had misremembered, it was Michael you did not say the word interlectus to intentionally. Sorry about that.
 
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I had to check, and sadly, the first chapter of My Immortal was posted in March 2006, a few months too early for Clippy to have written it.
Unless it was before Clippy became Clippy. That mass of 'jesus fuck why' could very well have been a legitimately manufactured psychological weapon of the Wicked City.

Its kind of a Screwtape Letters move but that doesn't make it less effective.
 
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[X] In a small rural county so different from busy Chicago you could not believe it was only two and a half hours drive following up on a tip Harry got from some Wyldfae about a man who might know something about rage spirits and what it takes to bind them
 
[X] In a small rural county so different from busy Chicago you could not believe it was only two and a half hours drive following up on a tip Harry got from some Wyldfae about a man who might know something about rage spirits and what it takes to bind them
 
Also I dont think Molly is ready to deal with Marcone yet.
She's still an impulsive teenager and Marcone is a problem that you dont solve with a hammer.
Besides, she already has Gard's number.
I kinda disagree here by the way.

Marcone is something you propably shouldn't solve with a hammer, but you definitly can.
He's still human and if he ever becomes bad enough to be worth killing in Molly's PoV, we can very likely do just that.
Harry could have killed him in the very first books, though for various reasons he never did.
 
[X] In a small rural county so different from busy Chicago you could not believe it was only two and a half hours drive following up on a tip Harry got from some Wyldfae about a man who might know something about rage spirits and what it takes to bind them
 
I kinda disagree here by the way.

Marcone is something you propably shouldn't solve with a hammer, but you definitly can.
He's still human and if he ever becomes bad enough to be worth killing in Molly's PoV, we can very likely do just that.
Harry could have killed him in the very first books, though for various reasons he never did.
Nah. You can kill Marcone no problem. But that doesnt solve the Problem of Marcone.

Organized crime in a major urban metropolis is a source of wealth and power.
There's always the poor, the disenfranchised, and people who crave stuff thats illegal. There's always people popping up to feed that demand. And if left alone someone WILL fill that void.

As he exists, Marcone denies that base of power to other, supernatural aligned actors, and imposes a rough order on the criminal underworld, if only out of self-interest.

Chicago is HQ of the White Court King. Was also a major branch of the Red Court before Dresden Dresdened Margravine Bianca's entire organization, with Marcone and the Whites essentially inheriting the spoils. You kill Marcone, destroy his organization, and it all falls into the laps of the White Court, and Chicago is the 3rd biggest city in the United States.

While the Whites have been much less destructive than the Reds or the Blacks, noone is really comfortable giving them more power. You just have to look South of the border to see how much influence the Red Court wields over the cartels.
 
Nah. You can kill Marcone no problem. But that doesnt solve the Problem of Marcone.

Organized crime in a major urban metropolis is a source of wealth and power.
There's always the poor, the disenfranchised, and people who crave stuff thats illegal. There's always people popping up to feed that demand. And if left alone someone WILL fill that void.

As he exists, Marcone denies that base of power to other, supernatural aligned actors, and imposes a rough order on the criminal underworld, if only out of self-interest.

Chicago is HQ of the White Court King. Was also a major branch of the Red Court before Dresden Dresdened Margravine Bianca's entire organization, with Marcone and the Whites essentially inheriting the spoils. You kill Marcone, destroy his organization, and it all falls into the laps of the White Court, and Chicago is the 3rd biggest city in the United States.

While the Whites have been much less destructive than the Reds or the Blacks, noone is really comfortable giving them more power. You just have to look South of the border to see how much influence the Red Court wields over the cartels.

On the matter of killing Marcone, or indeed anyone else human you guys should also consider that Molly has never done that in her life and while her Exaltation scoffs at the Laws of Magic she can still suffer the very human psychological scars of actually killing someone. Granted she does have willpower 9 so she should be able to take it better than most 17 year olds but better is not good.

Also the entry for the demon weapon as been expanded on the front page and I added Clippy. I did not give you guys that dot in Spies yet because one phone does not Spies make, you would need to spend one or more action to seed the city with demons.
 
Infernal Monster Style Homebrew Conversion
I suppose it has been long enough.
General Charm - Soul-Vassal Conception (•••••)
Infused with the powers of Hell, the Infernal finds her soul becoming fat and bloated on demonic power. An Infernal with such a powerful soul has the potential to think and feel the things she cares about to such an extent that those feelings can develop the ability to think and feel themselves. To do this, the Infernal just has to express them with a little preparation and an act of will.
System: The Infernal must first journey to a location brimming with corrupt essence, such as a tainted Dragon Nest, or in a place such as Yomi Wan or Malfeas. There, the Infernal may spend 10 Essence, 1 Willpower while meditating on one of her Intimacies to grow a chrysalis to be nurtured by its power. Over the course of (Essence) days, that Intimacy festers and feeds on corrupt Essence, gestating into a wicked spirit known as a Subsoul.
Subsouls are the Infernal's Intimacies given form, so they themselves possess the the same Intimacy, or a slight variation of it if appropriate. They also have an Intimacy of unshakable loyalty to their Infernal master and are unable to purposely hurt her, even if in some rare cases they do not even like their master. A Subsoul has a maximum amount of Essence equal to the Infernal's (Essence rating x 5), and is generated using spirit rules. The Subsoul has a number of Attribute dots equal to its maximum Essence to divide between Gnosis, Rage, and Willpower, and a number of spirit Charms equal to the Infernal's (Essence rating - 1), along with the basic Charms known by most spirits. Realm Sense usually only applies to an Intimacy that is a place, but it can also be applied to a personal fiefdom in the Infernal's Hell-Realm if the Infernal has one. Re-form sends the Subsoul to its master's side, albeit on the other side of the Gauntlet if the Infernal is in the material world, or to its master's Hell-Realm.
The Infernal has a general awareness of what direction her Subsouls are currently in, and can choose to summon one to her side by spending 5 Essence and 1 Willpower. If a Subsoul is destroyed, the Infernal regenerates it at the beginning of the next story. Powers that can permanently kill the unkillable, like those wielded by other Exalts, can permanently destroy the spirit and the Intimacy it represents, but the Infernal can potentially replace it with a new Intimacy that is more or less the same as the old one if she puts in the effort to rebuild those feelings.
If the Intimacy that the Subsoul is based around is replaced with another, its base personality, memories, and form are maintained, but certain details may shift, allowing the Infernal to redistribute the Subsoul's Rage, Gnosis, and Willpower ratings, along with its selection of Charms.
It is important to note that while the Subsoul is loyal to the Infernal, it is likely to develop desires and goals of its own based off various factors in the Infernal's subconscious and its own life experiences. While demonic in nature, most Subsouls are no more evil than the Intimacy and person that spawned them, even if they do not necessarily think like a human.

Thoughts: Subsouls were one of the coolest things about going Devil-Tiger even if it was never actually a Charm you could purchase in most games. While it is seems powerful and possibly a little unfair for the other Solaroids, I have an Abyssal equivalent written up that allows an Abyssal to create a mini-Specter network for their minions and have thought about making an ExVsWoD equivalent to that one god creation Charm from 3e that Solars have.


Kakuri Charm - Eldritch Secrets Mastery (••)
The Infernal obscures the flow of her Essence with a shadowy facsimile, allowing her to better hide her corrupt power.
System: Through an act of will and the expenditure of 1 Essence, the Infernal perfectly disguises the source of her power, causing anyone who tries to ascertain what the Infernal is to get false readings. If she wanted to, the Infernal could appear to be just about anything else under supernatural scrutiny. An Infernal imitating one of the Kindred wouldn't grow fangs, but anyone who peeked at her soul with Auspex would see that she is a Vampire. The Infernal could even imitate Clan and the signs of Diablere if she so chose. An Infernal cannot imitate a Vampire or anything else unless she s seen it before, and things like Clan and signs of Diablere can only be accurately decided on if she's aware those sorts of things exist. This effect persists until the Infernal reflexively dismisses it, or until her anima flares.

Thoughts: Eldritch Secrets Mastery was a very useful expansion to Loom-Snarling Deception back in 2e, and I thought something like it would be nice to have for dealing with things like Auspex and Sense Wyrm.


Lanka Charm - Rebuking Impudent Arms (••)
Emperors are emperors and tools are tools, one commands and the other obeys. Tools with spirits inside of them sometimes fall under the delusion that they are more than what they are, the emperor to be shows them otherwise.
System: Using the authority of her Crown, the Infernal forces a fetish to submit. The Infernal never needs to make an Essence roll to attune to a fetish, she instead succeeds automatically. She may also pay 1 Essence to automatically activate any fetish she uses for the rest of the scene.
Signature Effect: Rebuking Impudent Arms is always active at no cost while the Infernal wears her Shintai form.

Thoughts: I think Erupting Fury Rebuke was supposed to be the equivalent of Rebuking Impudent Arms in ExVsWoD, but I think a Charm that could force the spirits in fetishes to obey you seemed cool and the name works.


Lanka Charm - Urban Hell Renovation (•••)
The Demon City was once thought invincible by its master before it was was heavily damaged. Even after suffering unthinkable destruction, the city still provides shelter for many raksha, even in ruins.
System: Spend 2 Essence and make a Charisma + Streetwise against difficulty 7. Success creates a small, but well fortified and luxurious mansion that would not look out of place in Lanka. Despite its heavily damaged exterior, The inside is temperature controlled, so if summoned in extreme environments it will still be habitable inside, if not comfortable. The mansion also has the basic amenities you would expect to find in a house, such as lighting and running water, along with furniture fit for a prince (even if it looks like it has seen better days). The mansion remains in existence for a number of days equal to the successes on the activation roll, or until the Infernal dismisses it. The walls are as durable as cement.
The mansion's creation is not destructive, instead the environment shifts to make room for the new building. Space will bend, buildings will move out of the way, and roads will change their course to incorporate the mansion into the neighborhood.
Signature Effect: When the Infernal dons her Shintai, she automatically creates a large arena made of demonically reinforced brass and basalt around her. The walls of the arena are about twenty feet high and ringed with seats for any spectators who want to view the fight. In addition, the walls add the Infernal's Essence score to the Strength required to break through them. Besides from being durable, the walls also repair any damage done to them every round. It is not impossible to escape from the arena however. Not only are the walls covered with intricate carvings that make excellent handholds for climbing, but the arena always has a large and prominent exit for any cowards who will not face the Infernal's full power.

Thoughts: Based off a really cool fan Charm that functioned as a Malfeas equivalent to Cecelyne's desert creation Charm. Works to help support Ablation of Brass and Fire.



Lanka Charm - Purity of Madness Defense (•••)
By realizing she is the only thing that truly matters, the Infernal can reject any changes something tries to make to her as just a delusion.
System: Whenever the character is the subject of any supernatural power that seeks to transform, infect, taint, transport, or control her body or spirit, she may reflexively spend 1 Essence or 1 Willpower and roll Willpower against difficulty 7. Success undoes the hostile magic before it can finish affecting the Infernal, protecting her completely, and allows this Charm to be activated reflexively at no cost for any valid effect from the same source against difficulty 6 for a scene. She only needs to succeed once on a continuous effect.
If the Infernal fails a roll, is still effected, and not dead, she may spend 1 Essence or Willpower once a round to activate this Charm. If successful, the Infernal removes a number of changes equal to the number of successes rolled as she wakes from what was clearly just a nightmare. This benefit remains even after the scene that Purity of Madness Defense was activated ends. Nothing can prevent her from activating Purity of Madness Defense.
Signature Effect: When the Infernal enters Shintai, she instinctively and automatically activate Purity of Madness Defense for free, which reverts and effects that it can protect against. While in her Shintai form, the Infernal may activate Purity of Madness Defense on the behalf of anything she owns within (Essence score) yards of herself, which naturally includes people she consider her subordinates.

Thoughts: Shaping defense Charms are very useful, but the Infernal one is five dots. Ego-Infused Pattern Primacy is good, but five dots for a Charm is pricey for an out of Caste purchase, especially when other similar Charms like Resisting the Lure of Madness and Integrity-Protecting Prana cost three. I am not certain on the mechanics of it, but I wanted it to work completely different so it was not just Ego-Infused Pattern Primacy, but cheaper and worse.



The Hell of Boiling Oil Charm - What Lurks Beneath (••••)
The devils native to the Hell of Boiling Oil are for the most part little more than animals. Why shouldn't the Infernal introduce a few new species of her own?
System: By touching a pool of poisonous or tainted liquid and spending 2 Essence, the Infernal can cause it to bubble and boil out to a distance of (Essence) yards. Despite its appearance, this makes the liquid no more dangerous than it usually is except to corpses, which dissolve and break down as if simultaneously boiled in oil and left sitting in stomach acid for several hours. A corpse needs to be largely intact to be usable, if anymore than 1/3rd of the corpse is missing, it dissolves down into useless grease, meat, and bone. The liquid will remain like this for about an hour.
Once the Infernal has added corpses that have the traits she desires, she may begin her grisly work. The Infernal chooses one of the corpses she threw in as a base to build on and rolls Intelligence + Occult against difficulty 8. A botch ruins the batch and the Infernal will need to start over with fresh corpses. The base creature provides the physical Attributes, Abilities, and hit boxes the demonic beast starts with at the beginning of creation, although it does not keep any of the animal's natural weapons. All such creatures created by the Infernal have Charisma 1, Manipulation 1, Appearance 1, Perception 3, Intelligence 1, and Wits 2. Creatures created by the Infernal tend to be about as intelligent as a pig and have a vicious disposition, but they obey the Infernal like a particularly loyal and devoted dog. All of the Infernal's creations are immune to any sort of harm from liquid, including things like crushing, battering, drowning, boiling, and getting poisoned, and can swim as fast as they can move on land, presuming they cannot swim faster. These creatures can reproduce if the Infernal creates two of the same species, but they only do so once per year and must give birth in tainted or poisonous liquids or the baby will die shortly after. While not exactly bakemono, demonic beasts are similar enough that they cannot become one. Powers that effect mundane animals often work on them, but there may be exceptions.
The Infernal can add a number of traits from the donor animals to the base creature equal to (3 + Essence rating), such as:
• An appropriate rage or Shintai form Aspect.
• Be made hermaphroditic or able to reproduce through parthenogenesis.
• If any of the donors have more health boxes or dots in a physical Attribute or Ability than the base creature, then it can be raised by one per trait point up to a maximum cap of the donor creature's higher Attribute or Ability. Increases in the number of health boxes and Attributes like Strength and Stamina increase the size of the creature too, presuming the donor is larger than the base creature.

Humans and Other "Animals"
Yes, you can throw humans into the pit and even some supernatural beings as long as they are not spirits, but the resulting creations are still no smarter than any other demonic beast. The animate undead are spared this fate, although a vampire in torpor will work just as well as any other corpse presuming he is not so old that he turns to dust upon Final Death.
What Lurks Beneath largely works on a physical level, so if something like a Garou corpse was thrown in, it usually is not any different than using a mundane example of its breed. If the Infernal were to throw a metis in, she would have a Crinos base to work from if she wanted to, and could grant the resulting creature the Predator King Aspect. In circumstances where no Aspect fits, fomori powers (see W20, p. 429) can be used as well.

Thoughts: I wanted a Charm to summon demon animals based off What Lurks Beneath, but could never figure out how to get it to work. Since I also wanted to create a custom minion creation power based off of some Kimbery fan Charms, I decided to combine the two ideas.



The Hell of Burrowing Maggots Charm - Scoured Perfection of Form (•••)
Many Infernals find bakemono useful for their strange abilities, but the final results of their creation can often be unpredictable. Sometimes, an Infernal has need for a bakemono with certain qualities that she does not have in her service, qualities that she can grant him.
System: The Infernal may spend 3 Essence to permanently grant a bakemono a new fomor power (see W20, p. 429) of the Infernal's choice. A bakemono may usually only benefit from Scoured Perfection of Form once, but in certain circumstances, such as a bakemono ceasing to be one but then becoming a bakemono again, it may be used again.
Signature Effect: Choose a single fomor power that cannot be changed. When the Infernal dons her Shintai form, all bakemono loyal to her within (Essence rating x 3) yards gain that fomor power until the end of the scene. This includes bakemono that have been granted a new fomor power by a standard activation of Scoured Perfection of Form.
Thoughts: Bakemono-based Charms are always fun.
The Infernal Monster
In the deepest depths of their rage, spite, and self-loathing, every Infernal can feel the Monster lurking inside, screaming to be let free. It's easy to miss, and acting out on these feelings does not accomplish anything special beyond what an Infernal would usually be capable of while experiencing overwhelming negative emotions. Infernals must meditate on these feelings and contemplate them. By doing so, they can forge a key and finally uncage the monster.
This Secret Art functions much the same as the more esoteric ones that can be rediscovered by the Sidereals, but there are a few differences. Both Sidereals and Infernals can learn them as though they were Caste Charms, for (rating x 3) experience points, but Sidereals, along with Solar, Abyssal, and Lunar Exalted, can only learn up to the 4-dot power and must first be taught by an Infernal. All other Exalted can still only purchase up to the 3-dot power, and all non-Sidereal, non-Infernal Exalted pay (rating x 4) to learn from a mentor. Infernals and Sidereals can both teach any Infernal Monster Secret Arts Charm they know, but the less esoteric nature of The Infernal Monster means that anyone who has learned One Hand Fury can also teach them.
Much like other Secret Arts, an Exalt cannot buy an Infernal Monster Charm that is rated higher than her Essence rating.


Retribution Will Follow (•)
Whoever dares strike the Monster will immediately learn that she will inflict back what was done to her one thousand fold. If the fool who attacked her is unable to withstand her assault, the Monster will find someone who can.
System: By reflexively spending 1 Essence when the Exalt gets hit, she may enter a berserk frenzy for the rest of the scene. While berserk, she must attack the person who injured her or the nearest hostile target. Once all hostile targets are dead, the Exalt may spend 1 Willpower to make a difficulty 9 Willpower roll. If she fails, she must continue killing until no one is left. If there are no people still alive, the Exalt will start destroying the scenery. If she fails her roll, the Exalt may continue spending 1 Willpower every time they attack a new target to attempt a new difficulty 9 Willpower roll to end Retribution Will Follow early. If the person or thing the Exalt is attacking is one of her Intimacies, she may instead attempt to spend 1 Willpower to make the roll to stop attacking every round until she succeeds in ending Retribution Will Follow or in ending her victim. While Retribution Will Follow is active, the Exalt is immune to all negative effects from wound penalties and any thought or emotion-altering magic used by someone unless the user has a higher power equivalence than the Exalt's Essence rating. When the Exalt does not end this Charm prematurely, she finds the violence incredibly cathartic and gains 1 Willpower at the end of the scene as long as she killed someone or destroyed a hated object.


World-Breaker Grip (••)
Victims of the Monster find that they are little more than a chew toy for a great beast.
System: By reflexively spending 1 Essence while grappling someone the Exalt's general size or smaller, she can maintain a hold as a reflexive action. The Exalt cannot perform a clinch while using this Charm, but the hold action never takes any penalties from multiple actions and she can use the victim as a weapon to attack and even parry attacks.
The difficulty to attack using a person as a weapon is 8 and he inflict Strength +4 bashing damage. The unfortunate victim automatically takes the Exalt's Strength rating in bashing damage every time they are used to strike or parry. If the attack the victim is used to parry does lethal or aggravated damage, they take that damage instead.


Infernal Monster Form (•••)
Closing her eyes, the Exalt gets a strange, almost regretful look on her face. When she opens them once more, the Exalt reveals glowing green eyes even as her muscles swell in size. Then the killing starts.
System: Spend 1 Essence to activate Infernal Monster Form for the rest of the scene. While active, she becomes a creature of darkness if she was not already and gains the following benefits:
• The character can block attacks unarmed without getting hurt and her unarmed attacks ignore soak provided by armor.
• The first time the character attacks in a round, her Strength increases by 1 dot after the attack action is resolved. Every round she goes without attacking, she loses 1 dot of this bonus. This increase in Strength is not added to Excellency dice pools and cannot raise higher than the Exalt's Essence rating.
• With an increase in size and power comes an overwhelming increase in metaphysical importance. All attempts at divination performed within a mile of the character by someone with a lower power equivalence than the Exalt's Essence rating communicate the same disturbing result: "The Monster is here."


One Hand Fury (••••)
By internalizing the lessons of the Infernal Monster, one of the Exalt's arms undergoes a startling transformation as those lessons are literally burned into her skin. While normally hidden, a strange poem in a language that was old when the world was created appears in glowing green runes upon it. Even if the Exalt cannot read these words, she automatically understands their meaning: "Survival is Fury."
System: One of the Exalt's arms takes on a demonic appearance. Any Brawl attacks made with it deals 2 + Strength damage if it would do less, and lethal if the damage would normally be bashing. The arm may also be used to block attacks without worrying about being harmed. If the arm is ever cut off, it grows back over the course of a week if the Exalt has no way of regenerating it sooner. She may hide her arm's demonic appearance as long as she is not in Infernal Monster Form for a scene with a successful Essence rating roll against Difficulty 6.
By spending 1 Essence, 1 Willpower, the Exalt can cause the demonic script on her arm to begin to burn brightly and boost the power of earlier Charms in the following ways:
• When Retribution Will Follow is active, the Exalt's movement speed and jumping distance doubles as long as she is moving towards her current target of violence
• If the Exalt is attacked while holding someone using World-Breaker Grip, she may reflexively spend 1 Essence to use her victim as a shield. Doing so forces the victim to take the hit instead, and the attacker cannot abort the blow. If the attacker kills a loved one doing this, he automatically loses 1 Willpower from shock and despair.
• Infernal Monster Form no longer loses Strength for not attacking.
The light that is produced by the writing on the arm can be hidden with a glove made from human skin. This includes most supernatural creatures that were born human.


Untamed Apocalypse Shintai (•••••)
An Infernal who has fully mastered the Infernal Monster has come to a full understanding that they are the Monster and what that means. This brings with it a form of violent enlightenment that allows her to call that truth into reality.
System: The Infernal gains a second Shintai form, which must be a different type than the first. The second Shintai form can possess different Signature Charms and Aspects than the original. The second stage transformation from Unbound Eschaton Shintai cannot be combined with this new Shintai, but she still benefits from the extra Signature Charm it provides.
When the Infernal dons her Untamed Apocalypse Shintai, she automatically activates Retribution Will Follow and Infernal Monster Form at no cost. The only way to end this Shintai early is by ending Retribution Will Follow, which causes her to both return to her normal form and automatically ends Infernal Monster Form. Finally, the Shintai granted by Untamed Apocalypse Shintai can be donned once per story without counting against the number of times the Infernal has entered her Shintai form that story.

Further Exploring the Infernal Monster
As time goes on and more and more Infernal Exalted achieve complete mastery of The Infernal Monster, some may come to the conclusion that their knowledge is incomplete. Rumors will begin to swirl about theoretical different avenues to explore what it means to be a monster. Other Exalts may begin to hear terms like "The Inescapable Fiend," "The Roar of the Devil Beast," "The Unstoppable Demon Monster," and "The Gluttonous Boar," thrown about.
If these Infernal Secret Arts do exist, it would surely require complete mastery of The Infernal Monster and a lot of hard work to start developing them. It might even be possible that other Exalts could be taught them too as long as they know One Hand Fury, with the same costs and restrictions as purchasing dots in Infernal Monster.

Thoughts: The idea to bring back Infernal Monster Style was largely spawned by the thought that since Infernal Monster Style is the native style of all Green Sun Princes and Akuma, they should still technically be able to learn it in the same way that Solars still get their Brawl Charms. Other Exalted can learn and teach it because it is a Celestial Martial Art. Sidereals still get a discount because supernatural martial arts was always one of their things and I did not want to just steal Secret Arts from them to give to Infernals. I actually briefly considered letting fomori and hungry dead learn Retribution Will Follow, but decided against it.
The only Charm I think is probably broken for its cost is World-Breaker Grip. The main reason I didn't include the Fists of the Old Ones or God-Smashing Blow is because besides from the splattering a spirit part, it is pretty boring. Besides, I wanted the final dot to be for Infernals only, and One Hand Fury was the capstone Charm and I wanted other splats to get it. Untamed Apocalypse Shintai was an Infernal-only Ink Monkeys expansion Charm that caused a permanent berserk state along with a few other changes. It was a bit of a strange decision to include it, but I always thought the best part of Infernal Monster was all the weird expansion Charms, and a lot of them could get really esoteric like SMAs. It isn't really the same as the original Charm, but I thought an Infernal-only capstone that was a Charm to "unleash the monster" so to speak would be neat. Besides, who does not love a berserk demon transformation? I am a bit iffy about getting new Signature Charms, but I wanted to help differentiate it more from the standard Shintai. I could also grouse about how the other Solaroids automatically get two and they are active all the time, but that does not actually matter when it comes to making choices like this.
The potential Secret Arts in the sidebar are references to different Infernal Monster expansion Charm trees. Two are from Ink Monkeys and two were created by fans. There were so many expansion trees, all exploring different ideas on what makes a monster and what it means to be a monster.
Also, here is a Signature Charm effect for Baptismal Agony Blessing. I doubt we'll use it because it is four dots and Molly does not get a discount on it, but it is a more humane way to create bakemono.

Baptismal Agony Blessing: When performed in her Shintai form, the Infernal no longer needs to choose which element to protect or to guarantee the scarring of. the Infernal's victim is either completely protected from the negative consequences of becoming a fomori, or suffers the ruination of his looks, health, and mind, not just one.
 
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I kinda disagree here by the way.

Marcone is something you propably shouldn't solve with a hammer, but you definitly can.
He's still human and if he ever becomes bad enough to be worth killing in Molly's PoV, we can very likely do just that.
Harry could have killed him in the very first books, though for various reasons he never did.
I think the pushback on 'why killing Marcone is a bad idea', as indeed it is, misses the point you make that yes it's possible to do it right now. I even halfway expect whatever precautions he eventually takes to deal with Molly to not be up to the task at first. It might be more useful to consider what Marcone can do for Molly quid pro quo however.

I don't really see him subordinating himself to Molly even under duress, but he can do things for Molly money alone can't accomplish when sufficiently motivated, like the weird neighborhood castle thing that was set up in canon. He'd be invaluable for settling up some kind of protection for minor talents, or political stuff in general - like Winter Court political stuff.

Knowing that Molly can indeed kill him if sufficiently bothered makes negotiation a bit easier. I wouldn't advise outright threatening him, but yeah I'd expect the report his lackeys filed away after the monk thing made an impression.
 
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Well apparently the aesir did before the fae jim also said the year 1066 was very important in dresden files.
Do you actually know what happened in 1066 irl?
I want to assume you do but if not here's some links
www.english-heritage.org.uk

1066 and the Norman Conquest

Find out all about the Battle of Hastings, learn about the momentous events of 1066, and discover how the Norman Conquest transformed England.
 
1066 is an odd date to choose for a universally relevant one. I mean sure it was important to England to the whole of the British Islands and ultimately it would play a pivotal part in the history of the far flung English colonial world... but when it happened England was a backwater and the change from Saxon to Norman did little more at first than make French the court language.

Not sure what Butcher hand in mind.
 
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