BoredMan
I will not give you my energy Goku. I'm using it.
Um, no it isn't.a train full of people being killed is actually kind of common in the US
Um, no it isn't.a train full of people being killed is actually kind of common in the US
Usually when trains derail they kill most of of the people in them and they happened to derail a lot it's a signature problem of America's profit seeking motive. As Government regulations on Industries and unions Weaken so do safety standards. Which leads to greater numbers of train derailments.There were 2,117 train derailments in 2007, but the number of incidents have remained below 2,000 since then. In 2022, train derailments were down to 1,259.
The number of total fatalities in 2007 was less than 400. How many people do you think fit on a single train?Usually when trains derail they kill most of of the people in them and they happened to derail a lot
Not particularly many passenger trains in the US also I will admit I've never done this with you but I was just kind of focusing on the point of the fact that train derailments are not at all uncommon in the US at all.The number of total fatalities in 2007 was less than 400. How many people do you think fit on a single train?
Edit: That includes suicide by train.
Usually when trains derail they kill most of of the people in them and they happened to derail a lot it's a signature problem of America's profit seeking motive. As Government regulations on Industries and unions Weaken so do safety standards. Which leads to greater numbers of train derailments.
Anything happens on average six times per day it's really difficult to call it rare.
Okay so let's assume that I'm human and capable of Hyperbole and mistakes does anything that you just quoted actually contradict anything I said. Train derailments happen at a rate that is not at all uncommon in the United States. I very specifically acknowledge that it was hyperbole literally one comment ago.This is as silly as looking at car accident stats and conclude every side mirror swipe is actually a 10 car flaming pile up and making death estimates off that
If we evade the situation now we don't need to spend as much solving it later.Yes, exactly. We are short on WP and Essence, with little to no chance to recover it until we are done. Shintai should be kept in reserve.
For the record, derailing a train is pretty trivial to mask the supernatural aspects of and the Denarians are really risk tolerant at the best of times with the Masquerade. They don't even need magic, just to steal these.
Make it out to be a terrorist attack or something.
Well to be honest I'm unsure of what you're trying to say here. The best case scenario for a spell targeting a whole train is that it slowly brings it to a stop and they try to initiate combat in a train full of innocent people uncaring of any Witnesses or masquerade.Why do we need to steal the train? We don't know what the effect is, we don't know the context, we need to get at least some information first.
Why do we need to steal the train? We don't know what the effect is, we don't know the context, we need to get at least some information first.
This effectively. I don't want to keep the train afterwards, just obliterate any plans the Denarians have for it and drop it off somewhere after we've finished our business.Well to be honest I'm unsure of what you're trying to say here. The best case scenario for a spell targeting a whole train is that it slowly brings it to a stop and they try to initiate combat in a train full of innocent people uncaring of any Witnesses or masquerade.
Every other possible magic thing they could do to a moving train is way more deadly to everyone else on the train and the first one still almost guarantees a lot of innocent people die.
They could cause the train to speed up to an unsafe speed at an opportune moment or they could just be targeting a destructive spell that pops a ton of the spokes out from under the train and causes it to derail immediately. A moving Earth spell that causes the Earth under the tracks to depress breaking the rail causing the train to crash.
The opportunities are limitless and I don't think they're going to go for open combat again considering they didn't win that last time and they couldn't recover quickly enough to find him before he stole someone else's clothes bought a train ticket and got on a train to another city they're not going to attempt to fight him directly again.
So just removing the train from the equation even if it is a masquerade breach we don't care about the Masquerade that much and the Masquerade isn't fragile enough that a train disappearing for a couple minutes is enough to do anything about it. Might allow us to circumvent most of that.
Well to be honest I'm unsure of what you're trying to say here. The best case scenario for a spell targeting a whole train is that it slowly brings it to a stop and they try to initiate combat in a train full of innocent people uncaring of any Witnesses or masquerade.
Every other possible magic thing they could do to a moving train is way more deadly to everyone else on the train and the first one still almost guarantees a lot of innocent people die.
They could cause the train to speed up to an unsafe speed at an opportune moment or they could just be targeting a destructive spell that pops a ton of the spokes out from under the train and causes it to derail immediately. A moving Earth spell that causes the Earth under the tracks to depress breaking the rail causing the train to crash.
The opportunities are limitless and I don't think they're going to go for open combat again considering they didn't win that last time and they couldn't recover quickly enough to find him before he stole someone else's clothes bought a train ticket and got on a train to another city they're not going to attempt to fight him directly again.
So just removing the train from the equation even if it is a masquerade breach we don't care about the Masquerade that much and the Masquerade isn't fragile enough that a train disappearing for a couple minutes is enough to do anything about it. Might allow us to circumvent most of that.
We know too little. We don't know if it's magic or angelic lore. We don't know what re intended effect is. Is it aimed at the train, for example, making it crash, or taking it to hell / NeverNever, or is it amied at the passengers, making them into raging berserkers an forcing the abyssal to kill them? Or is it a summoning circle of sorts, to allow denarians to get to the train with their forces? Remember, normally teleportation is not a thing, and getting onto a moving vehicle via NeverNever is almost impossible.This effectively. I don't want to keep the train afterwards, just obliterate any plans the Denarians have for it and drop it off somewhere after we've finished our business.
The core weakness of this plan is if we get a bad reaction from Azhi, but that's not totally unmanageable.
I entirely understand your concerns about later fights and honestly share them. My rationale here is that we've got 50% of the new exalts in a very vulnerable situation where some of the most serious people in the setting are preparing to take a swing.
Best case scenario is a physical fight on the train, which leads to situations like Azhi activating his aura of madness in a confined space full of mortals. Worst case is that they try to kill us all off by turning this locomotive into a missile. Molly could maybe survive a crash engineered for lethality, but I wouldn't bet on anyone else here doing so.
The trade then is our Shintai activation and the potential social complications of sudden alien train for the opportunity to bypass/substantially disrupt the efforts of the Denarians and protect the Abyssals currently exposed to them.
If we don't know aren't you effectively banking on an enemy attack being safe? We don't have unlimited time to figure out what's happening, especially when we're noticed by the Fallen. Hell, Anduriel might be following Molly's shadow around as a matter of course by this point in the day.We know too little. We don't know if it's magic or angelic lore. We don't know what re intended effect is. Is it aimed at the train, for example, making it crash, or taking it to hell / NeverNever, or is it amied at the passengers, making them into raging berserkers an forcing the abyssal to kill them? Or is it a summoning circle of sorts, to allow denarians to get to the train with their forces? Remember, normally teleportation is not a thing, and getting onto a moving vehicle via NeverNever is almost impossible.
We don't know what anchors the effect - maybe all we need to do is to break something, or clean off a scribble drawn in some hard to notice place, or kill a cultist. We don't know the trigger - is it timed? Is it set to activate remotely? Is it set to activate when the abyssal tries to leave?
Basically, we don't know nearly enough to formulate a response. Jumping to Shintai is way to premature. I honestly cannot understand how this can be thought of as a good idea. Even if we didn't have two more abyssals to go through, one of which is already looking problematic. It's way too provocative, and is unlikely to be reacted well to by the guy who just fled a denarian cult, and likely fought a denarian warform.
It's way too provocative, and is unlikely to be reacted well to by the guy who just fled a denarian cult, and likely fought a denarian warform
I do get it really I do but the plan starts with us walking up to him and talking to him before we do anything. Meant to start a dialogue that I will admit due to planning it begins with familiar language that establishes a relation between us considering he titled himself after a dark god's creation.Find Azhi and try to start a friendly conversation, then use Shintai to steal the train before anything happens.
-[X] FPoR, BSM using a water bottle, and up to 1 mote of social excellency on the introduction.
-[X] [Stunt] "You know" Molly began, a ponderous tone to her voice. "I think the Denarians just used up the last of my patience for subtlety". From the look on Listens to Wind's face he didn't seem to find the look in her eyes reassuring.
—[X] Walking down the passageway - wet shirt hidden beneath a jacket - with Lydia and Silver, the three of them slid into the seats across from Azhi. "Long day, cousin?" She spoke into the shocked silence.
—[X] "There's not really a good way to start this sort of conversation, so I'll get the big stuff out of the way first. Welcome to the" - as she gestured between the three of them an unexpected phrase darted to her lips like an old reflex - " madhouse. We're people like you trying to seek each other out to find answers about what we are"
—[X] There was a shudder as the train started to struggle with something. "First though, we're a target out here. Mind if I shake off your stalkers?"
No, I am not. By possessing the train we should be able to get at least some more information, and perhaps even some ability to protect the train until we can do something about the effect. Basically, get information in as quick a way as possible, then use said information.If we don't know aren't you effectively banking on an enemy attack being safe? We don't have unlimited time to figure out what's happening, especially when we're noticed by the Fallen. Hell, Anduriel might be following Molly's shadow around as a matter of course by this point in the day.
Suppose for a moment the plan is to turn this into a missile one way or another and we find out when it goes off. What are we supposed to do to preserve everyone else?
I'm not going to pretend a plan I introduced as a bad idea is perfect. However, after more consideration I think there's real value in completely bypassing this event because Denarians are scary as fuck.No, I am not. By possessing the train we should be able to get at least some more information, and perhaps even some ability to protect the train until we can do something about the effect. Basically, get information in as quick a way as possible, then use said information.
EDIT: More detailed reply in the morning, I am falling asleep.
What if the magic involved is a tracking charm / summoning beacon?I'm not going to pretend a plan I introduced as a bad idea is perfect. However, after more consideration I think there's real value in completely bypassing this event because Denarians are scary as fuck.
Right now Azhi should be frighteningly low on motes, and Silver is a Day caste unlikely to have enough soak boosters to deal with our worst case scenarios.
The way I see it there are only a few avenues of attack we can fully block off on the fly like this without Shintai. If we were alone here, or together in a less precarious environment, it'd be different. Unfortunately Azhi put himself in a metal tube full of baselines running on a big metal track. This is the best place to try killing a serious supernatural.
Nicodemius doesn't have a plan for this. Everyone is improvising. Everyone. At most someone may have had plans to track Molly's successor if she died. No one expected "suddenly four abyssals and the Neverborn are waking up" to happen.Once we get noticed things could get bad quick. If I was Nicodemus I would have at least one backup plan involving derailing the train to "reroll" the Abyssal specifically targeting his group. Especially if someone like Molly showed up.
I don't agree on timing? Not precisely. Using HMP should be fast. From there, we can react.By the time we figure out the precise plan it'd be too late. Realistically a bent piece of metal on the tracks as insurance would be trivial for them to set up and almost impossible for us to learn about before we hit it.
By acting decisively now we can preserve the half of the Abyssals we have at hand and avoid putting 300 innocent lives at risk fighting the knights of hell in a glorified soup can.
We may miss the ability later, but for all we know later will be in about 30 minutes.
You have no way to tell in advance, this is what I'm taking about with betting on it being something nice.What if the magic involved is a tracking charm / summoning beacon?
Not a long term plan, but whatever they've improvised for this situation. Which has a lot of simple ways to obliterate the problem.Nicodemius doesn't have a plan for this. Everyone is improvising. Everyone. At most someone may have had plans to track Molly's successor if she died. No one expected "suddenly four abyssals and the Neverborn are waking up" to happen
HMP would not warn us about a simple physical countermeasure that is along the easiest possible solutions for this problem from the Denarian perspective. It wouldn't stop many of their potential panic buttons either.I don't agree on timing? Not precisely. Using HMP should be fast. From there, we can react
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@DragonParadox these are character sheets for my clones. I'll hit Uju32's soon just these ones took a pretty long time.