Where Are They? Part 3
Turn 8
Renard Dumont and Co
Conglomerate, 96/250: 1d100+8+10+8+5: 115! Progress advances to 211/250! Renard, Albert, Hooft, Hugo, and Remy advance their respective businesses, and their efforts at creating one company under the head of Renard advance nicely! Renard feels confident that with all of the paperwork in order, loans granted, and bank accounts opened, it will be just a matter of talking with the King of Maldonia to confirm the establishment of Dumont and Friends, Conglomerated! The leading business in Maldonia for alcohol, horses, food, and dry goods! Complete with stable, distillery, and a restaurant featuring the finest in French and Belgian cuisine!
Captain Paul von Lettow-Vorbeck, of the MRS Löwe von Afrika
Von Lettow's priorities: Diplomacy, Martial, Learning!
Diplomacy: Training or meetings? 1d2: 2! Meet with who? 1=the Royal Family, 2=Fellow soldiers, 3=Dumont and Co. 1d3: 2! His fellow soldiers!
Meeting with Staquait: 1d100+25: 33! Not a complete failure, but it's obvious that they were enemies not too long ago. No loss, but neither sees much point in reaching out to the other for the time being.
Martial: Training or patrol? 1d3: 1! Training! No DC, scale for degree of success: 1d100+25+20: 90! 5 degrees of success! Von Lettow has thoroughly familiarized himself with his 16-gun ship and has become a passable sailor. He also got a new uniform made at an up and coming clothier business. There, he met Eudora. She's from further in the future, and her husband died in 1918 fighting the Germans.
How does the conversation go? DC 75, 1d100+25: 65! Bare failure! She
recognizes him, and takes no small glee in informing Von Lettow about how the Germans lost and were utterly humiliated at the end of the war. Von Lettow is left having to come to terms with the reality that the war was for naught, and that his beloved homeland was utterly humiliated by the Treaty of Versailles. He also sees the genuine grief in a woman who lost her husband fighting Von Lettow's brothers, but in doing so achieved her nation's second-highest award for valor.
Personal action unlocked: Self-Reflection.
Learning: Learning what? Biggest obstacle at the moment is his lack of Arabic, so that's his focus. Learning Arabic, 0/100 to Beginner: 1d100+20+5: 32! 32/100. Poor start, but focused more on his sailing studies. Trait unlocked: "Student of Arabic, A1" - currently does not speak, read, write or comprehend Arabic, all attempts at communication suffer a -20 malus.
Language notes:
A1: 0/100.
A2: 0/150
B1: 0/200
B2: 0/250
C1: 0/300
C2: 0/400
Note: Progress tiers vary with how foreign a given language is to the speaker; if Staquait, for example, wanted to learn Spanish, the progress length would be reduced by 50 since he already fluently speaks French and English and he is very close to Spain; if he were to try learning Chinese, each would probably increase by +100 since not only is it a difficult language to learn, his resources for learning it are very poor at the moment.
Colonel Staquait, newly enlisted in the Maldonian Army
Priorities: Martial, Learning, Diplomacy.
At what rank does the Maldonian military offer to take him? DC 50 to remain an officer, 75 to keep his current rank, 100 for a promotion. 1d100+17+5+10 (Accomplished Soldier): 86! Parallel promotion to Colonel in the Maldonian military!
Martial: Settling in (no DC, tiered success): 1d100+17+5+10-5 (Outsider): 94! Five tiers of success! Staquait learns the structure of the new military, gets a new uniform, and successfully integrates his former soldiers into the Maldonian military!
Learning: Biggest obstacle is his lack of Arabic. Learning Arabic, 0/100 to Beginner: 1d100+12: 112! Critical success! Secondary roll: 77! Total: 189! Staquait is a natural at learning languages! Trait discovered: "Perfectionist" - +10 to all self-improvement rolls! Current Arabic status: A2, 89/150! Trait gained: -10 Communication malus when attempting to communicate in Arabic!
Diplomacy: Study or meeting people? 1d2: 2! Meeting people!
Meeting table: 1=Von Lettow, 2-4=one of the company men, 5=Sinbad, 6=Royal Family. 1d6: 4! 1d5: 3! Hooft and Hugo! 1d100+9: 21! They have him taste-test a batch of alcohol. It doesn't go well.
Flynn Ryder
Traveling to Ababwa, travel check Martial DC 30 (familiar territory): 1d100+10+15+10 (escape trait) 105! Critical success! Flynn arrives in Ababwa without any mishaps (for
once).
Find a physician, Intrigue DC 50-20 (local university, hospital): 1d100+20+5 (Fidella): 84! Success! Flynn finds a hospital!
Quality of care, Stewardship DC none, tiered for success: 1d100+4+15 (Chiron bonus for Ababwa): 47! He finds a bed and gets his legs splinted, but the damage is pretty bad. He'll be bedridden for some time.
Does he meet anyone? DC 75, 1d100+10+10+5: 114! Great success! Who? 1d12: 3! Chief Diplomat Scheherazade!
Diplomacy contest:
Scheherazade: 1d100+30: 102!
Flynn: 1d100+10+10: 72!
"Here Comes The Smolder" does not activate!
Scheherazade's opinion: 1d100+30: 44! Honestly, Flynn looks a little pathetic at the moment. He's malnourished, both his legs are broken, and he comes off as something of a rogue. Still, she sees a spark of potential in him…
Does she tell Aladdin about him? DC 56, 1d100+30: 115! Critical success! She does, and furthermore she decides to help put some coin towards Flynn's recovery. +10 bonus to healing rolls!
Holmes and Watson
How do they react to the end of the threat posed by the Sand Witches? Diplomacy check.
Holmes: 1d100+12-10 (post-case depression): 91! Holmes does not go into a depression! "A 7% Solution" does not activate! +9 to all rolls this turn!
Watson: 1d100+15+10: 71! Watson is pleased to see the threat brought to a successful end! +7 to all rolls this turn!
What does Holmes choose to do? 1=Find another case, 2-4=Self-improvement. 1d4: 1! A new case!
What does he find? 1=The Mystery of the Rogue Baron; 2-3=The Case of the Lying Lemurian; 4-6=The Case of the Tartarus Prison Break. 1d6: 4! Holmes decides to go investigate the rumors of the prison break from Tartarus!
What does Watson choose to do? 1-3=Stay with the Sultan; 4-6=Assist Holmes. 1d6: 2! Fearing another assassination attempt by the same unknown party that tried to poison the Sultan, Watson decides to stay and continue his work as the Sultan's personal physician.
Does Holmes leave Agrabah or stay there to start his research? 1d2: 1! Holmes leaves for Greece!
Watson interrupt! "Holmes, there was
just an assassination attempt upon the Sultan. Might I suggest that it is more of a priority than leaving to
go back to the Underworld?"
Diplomacy contest! Watson vs. Holmes.
Watson: 1d100+15+10+7: 69!
Holmes: 1d100+12+9: 26!
Watson success! Holmes stays, but resolves to investigate the escape of Sisyphus at the earliest convenience.
Watson "I'm His Friend" check, DC 75: 1d100: 91! Watson adds +7 Intrigue and +10 bonus.
Holmes and Watson investigation of the poisoning: DC 100-10 (Watson ID'd the poison): 1d100+30+30+7+10 (I'm His Friend"): 107! Success! Holmes narrows down the culprit to a palace servant; when interrogated, he admitted that he was paid to do so by a British sailor with a pock-marked face. He was paid in gemstones, which makes it difficult to trace. Nevertheless, Holmes decides to focus his attention upon the EITC.
Advisory: Caution the Sultan regarding the EITC. Diplomacy check: 75-25 (trusted aides)-15 (servant confession): 1d100+12+15+10+9+7: 79! Success! The Sultan and Jasmine believe Holmes and Watson, and vow to help the duo uncover the truth behind the attempt.
Turn 9 priority: Investigate the EITC, continue tracing the culprits behind the assassination attempt!
Watson: Primary Care Provider for the Sultan and Princess Jasmine: 1d100+18+20+7: 108! Immense success! Everyone gets physicals, both royals are in the best of health - although Watson does advise that Sultan cut back on the snacks. Increased reputation with the Royal Family!
Red and Angry
Traveling to Ababwa, Martial DC 30: 1d100+5+7: 96! Immense success! They arrive in short order.
Lie low or do what they do best? 1d3: 3! Crime spree!
Crime spree roll, DC 0+28+20+20: 1d100+10+12+15: 98! Success! They steal (1d100+10+12+15+9: 77!) 770 gold worth of goods! Action unlocked for Aladdin: Track down the spree thieves!
Investigate the scarab, Learning DC 85: 1d100+4+5: 59! Failure!
Red: ???, DC 100-60: 1d100+8: 21! Failure! Nothing happens…yet.
The Baron and Stalyan
Reactions to the setbacks from Ryder, the Pub Thugs, and Angry and Red: Diplomacy check, tiered DC. 1d100+12+18+10-10: 51! They don't
actually lose their heads, but it's a close-run thing.
Goal: 1=Chase Flynn; 2=Chase Angry and Red; 3=Chase the Pub Thugs; 4-6, head south to Lemuria; 7-9, head East to China; 10, travel south to join the EITC as hired muscle. 1d10: 9! Go to China!
What are their plans in China? 1-3=Join Lord Shen; 4-6=Continue working as independent bandits; 7-9=Try replacing Shan Yu; 10=Try taking over the Resistance. 1d10: 3! The Baron decides to offer his services to Lord Shen!
Keep the army together! DC 75-20 (Baron is scary)-10 (Stalyan's wiles)+10 (Ryder)+15 (Angry and Red)+15 (Pub Thugs)+15 (Ababwa setbacks), final Martial DC 100. 1d100+22+10+5+10+14: 161! Nat 100! Secondary roll: 68! Final roll: 229! Critical success! The army stays together, and even grows as they travel East as he starts absorbing remnants of Shan Yu's army! The Baron's command trait increases to +15!
Get past Xiang-Wu, DC 75-10 (Easy Mark): 1d100+22+15+5+10+14: 75! Bare success! Thanks to Xiang-Wu being distracted by raiders to their east, they aren't prepared for a bandit army from the west. The plundering is cursory; The Baron is more focused on restoring his numbers and therefore recruiting deserters and independent bandits. Ironically, public order actually
improves once the Baron and his army finish passing through as many of the ne'er-do-wells have left with him.
Enter China: Roll on the random encounter table. 1=Kai, 2-4=Attack by the Resistance, 5-6=Shan Yu. 1d6: 5! They encounter Shan Yu!
Shan Yu: 1=Attack, 2=Diplomacy. 1d2: 1! Shan Yu and what's left of his army attacks the bandit army! Martial contest, The Baron vs. Shan Yu.
The Baron: 1d100+22+15: 61!
Shan Yu: 1d100+20+15+5-5: 58!
It is a close-run fight; the two combatants are essentially equal. The Baron's comparatively more refreshed men end up having the edge, though, and a lack of focus in a crucial moment - as Shan Yu is not yet accustomed to battling without his falcon to act as an extra set of eyes - results in Shan Yu's defeat.
What happens to Shan Yu? 1=killed, 2-3=captured, 4-6=escapes. 1d6: 2! The Baron and his men capture Shan Yu!
Traveling to Lord Shen.
Shan Yu escape attempt, Intrigue contest. Who's in charge of guarding Shan Yu? 1d4: 4! The Stabbington Brothers.
Shan Yu: 1d100+18+10+5-5+15 (Won't End Like This): 53!
The Stabbingtons: 1d100+7+5: 89! Stabbington
success?!?
Can he bribe them? Diplomacy contest:
Shan Yu: 1d100+18+15+5+15 (Won't End Like This): 75!
The Stabbingtons: 1d100+4+5-20 (What's The Best Part?)+10 (Scared of the Baron): 45!
Shan Yu success! With the promise of untold riches that only Shan Yu knows about, he convinces the Stabbingtons to let him go.
Does he live up to his word? DC 75, 1d100+18+15+5: 62! No! "See you never, waigoren."
Do the Stabbingtons go back to the Baron? DC 90, 1d100+4+5+5: 51!
Nope! They high-tail it out of there!
The Baron has lost The Stabbington Brothers as heroes!
Which direction do the Stabbingtons go? 1=West, 2=South. 1d2: 2! South! Lemuria or EITC? 1d2: 1! Lemuria! Oh boy…
The Misadventures of the Stabbington Brothers will be continued in "Where Are They? Part 4!"
The Baron's reaction:
"STABBINGTONS!!!" He has yet another grudge to hold up.
Meeting with Lord Shen, DC 50. 1d100+12+10+18: 61! Success! Between the Baron and his daughter Stalyan, they not only manage a meeting with Lord Shen, but successfully convince him to take them and their accompanying army into his service!
A/N: Wow, that was a crazy ride. Hope you all enjoyed reading that as much as I did making it! The Varian omake should be out soon.