Voted best in category in the Users' Choice awards.
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[X] The Waystone Project

[X] Bodyguard and Tutor to Prince Mandred

[X] Governor-General of Swamp Town

[X] Ranaldian High Priest of Kislev
 
[X] Markgraf of Eastern Stirland
[X] Spymaster of Wissenland
[X] The Waystone Project
[X] Loremaster-at-Large of Karak Eight Peaks
[x] Research Sabbatical
 
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Something to consider regarding these jobs is how often we're likely to be seeing/working with the people we know

- Sinecure/Sabbatical: probably Max will be happy to work with us (though we might have to pay him out of pocket) but otherwise not really much anyone else. We'd see people whenever we like, for social purposes.

- Loremaster (EDIT: I mean Loremaster-at-Large): Max working on papers, Belegar's our employer, probably Johann and other adventure-oriented individuals depending on what tasks arise. Social options same as before, i.e. pretty open.

- Ambassador-at-Large: largely as above, probably? Obviously Belegar wouldn't be our employer, and we'd visit Altdorf a lot more, but we could probably be at K8P fairly often.

- Waystones: likely work partners are Laurelorn elves, Thorek, perhaps Panoramia and other K8P wizards. Probably easy social options while staying at K8P, which we would do quite a bit because obviously Belegar will want to find out what that business is all about. We might however stay in Laurelorn for long periods.

- Markgraf/Count: working with Roswita, perhaps Kasmir and Anton, but not anyone we met later probably, except maaaaaybe Johann (we don't know what he actually wants to do with his life). While there's nothing stopping us from gyrocoptering around for social purposes with people outside Stirland, it certainly becomes less convenient to pop to K8P. Relationship with Panoramia might become strained or break down. She might come live with us in winter if not.

- Wissenland spymaster: not working with anyone we know, really, except maaaaaaaybe Johann as above. Similar issues with keeping in touch with people outside Wissenland, except also with Roswita/Kasmir/Anton.

- Bodyguard and Tutor: working with Heidi and possibly Regimand. Otherwise, as above.

- High Priest: probably gonna be way away from everyone, though not so much that we couldn't visit by Gyrocopter. Panoramia's not gonna be pleased.

- Governor-General: pretty much social break with everyone except maaaaaaybe Johann if he decides to follow us. I imagine Panoramia definitely breaks up with us.

- Border Princess: working with Belegar, possibly adventure-oriented individuals from K8P, possibly Panoramia. Unclear if we could keep working with Max, but could perhaps be arranged; still, research will probably take a back foot. Socially, we're not super far from K8P, so swinging by for social should be fairly easy, even if we don't live there. Panoramia almost certainly visits a lot and lives with us in winter.

(Nagarythe should be temporary, so I'm not counting it as a long-term change of anything)
 
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Would the answers to these questions make or break your willingness to vote for the job?
They might, yes.

Depending on how other job options pan out I could well be persuaded to go for a high-support version of the Border Princess position where while we're the face of the operation we're really only an advisor and can step aside once the job is done.

I've no interest in a situation where we're getting no support and have to carve out and hold the territory entirely on our own merits - I'd definitely vote for another option in that case.
 
[X] Loremaster-at-Large of Karak Eight Peaks
[X] The Waystone Project
[X] Markgraf of Eastern Stirland
[X] Count of Sylvania
[X] Spymaster of Wissenland
[X] Ambassador-at-Large to the Karaz Ankor
[X] Governor-General of Swamp Town
[X] Border Princess of the Howling River
 
[X] Loremaster-at-Large of Karak Eight Peaks
[X] The Waystone Project
[X] Count of Sylvania
[X] Governor-General of Swamp Town
[X] Ranaldian High Priest of Kislev
 
Thanks to you, our mutual friend has the opportunity to mend some important bridges in Kislev, and thinks that you'd be perfect for the job. It will let the cat out of the bag in some respects, but what better way to do that than to be named High Priest of Ranald?

How is it that I didn't catch this pun the first like five times I read the job offers?

Dammit Heidi. Woman's too sneaky.
 
Kinda surprised that so few are interested in Loremaster considering the seemingly popular sentiment of wanting to stay in K8P. Perhaps people feel there isn't much to investigate?
I figure a lot of people who want the Loremaster position would also want Waystones to be the first Loremaster job. BoneyM has stated we can't do that so most of the people supporting Loremaster are people who don't want Waystones.

Plus… big as Waystones might be it is still just a single project. I doubt it will take more than a dozen turns or so before it is either successfully complete or dead-ended. At which point we get another 'pick job' vote automatically, rather than waiting for the thread to agree it is bored and wants a change.
 
Kinda surprised that so few are interested in Loremaster considering the seemingly popular sentiment of wanting to stay in K8P. Perhaps people feel there isn't much to investigate?
- Sinecure/Sabbatical: probably Max will be happy to work with us (though we might have to pay him out of pocket) but otherwise not really much anyone else. We'd see people whenever we like, for social purposes.

- Loremaster: Max working on papers, Belegar's our employer, probably Johann and other adventure-oriented individuals depending on what tasks arise. Social options same as before, i.e. pretty open.

The status quo loremaster option is 'sinecure.' We still get paid and can pay our employees through that, assuming that doesn't get reworked by whatever our boon/deed expenditures are.
 
Despite all the interesting things Loremaster-at-Large lets us do, I think part of why it's not getting so many votes is that we still can't actually do Dwarf loremaster things... which we know Belegar kind of needs.
 
Despite all the interesting things Loremaster-at-Large lets us do, I think part of why it's not getting so many votes is that we still can't actually do Dwarf loremaster things... which we know Belegar kind of needs.
Yeah. I suspect it's a similar issue to how Belegar didn't get much traction in the romance vote: he's an incredibly popular character and we all want what's best for him, and what's best for him might not be us.

I mean, I'm still voting for Loremaster-at-Large, but I get why even my fellow dwarf partisans aren't into it.
 
Plus… big as Waystones might be it is still just a single project. I doubt it will take more than a dozen turns or so before it is either successfully complete or dead-ended. At which point we get another 'pick job' vote automatically, rather than waiting for the thread to agree it is bored and wants a change.

A dozen turns is six years. You really think this is only a six year effort? It seems impossible to convince everybody that no, the Waystones really are something that it would be possible to spend a human lifetime on. I'm not saying that it would necessarily take up the rest of the game, but I think it would be in terms of, "And now Mathilde will pass the effort on to her colleagues." not "successfully completed".

This of this as, Waystones are the Apollo Program, we're are "hot air balloons exist but no heavier-than-air aircraft exist", and the advantage we have is some working and destroyed Saturn V rockets to study and if we're very lucky some cryptic notes from past Apollo Program engineers.

But we still have to go from "hot air balloons" to "repairing a Saturn V rocket".
 
Yeah. I suspect it's a similar issue to how Belegar didn't get much traction in the romance vote: he's an incredibly popular character and we all want what's best for him, and what's best for him might not be us.

I mean, I'm still voting for Loremaster-at-Large, but I get why even my fellow dwarf partisans aren't into it.

For me it's the fact that Waystone helps both the dwarfs broadly and Belegar specifically more than running around putting out (strange) fires. What the dwarfs need is to be less damn depressed and Waystones offers that in two ways. More waystyones, even shoddy ones means less loose magic in he world and it generally being less inimical to dwarfs and more flow in the Karaz Ankor network means they might be able to turn on the wonders at least to some limited degree.
 
For me it's the fact that Waystone helps both the dwarfs broadly and Belegar specifically more than running around putting out (strange) fires. What the dwarfs need is to be less damn depressed and Waystones offers that in two ways. More waystyones, even shoddy ones means less loose magic in he world and it generally being less inimical to dwarfs and more flow in the Karaz Ankor network means they might be able to turn on the wonders at least to some limited degree.

I've seen a lot of people in the thread make the underlined statement, and I think it's incorrect. The issue is that the older wonders have been destroyed, not that there's not enough power for them. There's nothing to "turn on".

More waystones will indeed result in less loose magic in the world, which is generally beneficial, but I'm not sure it'll be something dwarves will notice except in a "it's been 200 years and there haven't been as many chaos incursions as you might have thought" sort of way.

The actual most likely benefit will be in Sylvania, because getting some waystones up and running there could be how to get it to stop being a dhar toxic waste dump.
 
Belegar and Mathilde have no idea that that's the case and Belegar at least will oppose the High King "stealing" even more energy.

Indeed they do not, but research into the dwarf network is the most likely way to find out.

I've seen a lot of people in the thread make the underlined statement, and I think it's incorrect. The issue is that the older wonders have been destroyed, not that there's not enough power for them. There's nothing to "turn on".

More waystones will indeed result in less loose magic in the world, which is generally beneficial, but I'm not sure it'll be something dwarves will notice except in a "it's been 200 years and there haven't been as many chaos incursions as you might have thought" sort of way.

The actual most likely benefit will be in Sylvania, because getting some waystones up and running there could be how to get it to stop being a dhar toxic waste dump.

So you want to run the Saturn Program in the middle of a radioactive no man's land with superhuman monsters out for out blood? Waystones are not a side project.
 
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Same as for humans: death gods and afterlives. Morai-heg and Ereth Khial.
Outside of the context of Mathilde's IC knowledge or belief, may I ask how you envision that afterlives worked before the existence of the gods? Or is this the kind of stuff that would get too close to revealing potential IC mysteries?
Not gonna lie thought, that still sounds supremely unpleasant. Is being under Ereth Khial even an improvement?
Are there any myths regarding what a Human soul's day to day is like in the Gardens of Morr?
Kinda surprised that so few are interested in Loremaster considering the seemingly popular sentiment of wanting to stay in K8P. Perhaps people feel there isn't much to investigate?
Waystone stays in K8P even more and quite a number of people aren't taking advantage of approval voting.
Personally I was also discouraged when I learned that we'd keep hogging the Loremaster seat if we take that job. I don't know how many others feel the same.
- Wissenland spymaster: not working with anyone we know, really, except maaaaaaaybe Johann as above. Similar issues with keeping in touch with people outside Wissenland, except also with Roswita/Kasmir/Anton.
Max speaks and writes Queekish as well as us. He might be interested in joining our staff. On the other hand, he's doing a slow form Dwarven Smith education, so probably not.
 
So you want to run the Saturn Program in the middle of a radioactive no man's land with superhuman monsters out for out blood? Waystones are not a side project.

????? What a weird thing to say. Was that some kind of slam?

I didn't say the program should be run out of Sylvania (certainly not), but if Mathilde figures out how to "repair" or "bring back online" Waystones then Sylvania would be a place that would benefit. I think I remember BoneyM saying that online waystones would be the only way to actually drain the dhar out of there that makes it such a necromantic hellhole. Otherwise you're you can kill off the vampires and the necromancers, but it'll always be a draw to new ones.
 
I've seen a lot of people in the thread make the underlined statement, and I think it's incorrect. The issue is that the older wonders have been destroyed, not that there's not enough power for them. There's nothing to "turn on".
They've fallen, but for some of them that's (edit: likely, though not certainly) because there wasn't enough power for them.

Some of them may well be repairable now that the power is available to turn them on.

I wonder how much power the Sword of Gazul is drawing through the Ancestor Rune at its base - I can't see how that rune could be powered by ambient winds at that depth under a mountain.
 
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