I don't think they can do 'whatever'.
But if this guy is local to the time we're in, and not a newcomer to the 'past' through time-travel, we'd be leaving him in a perfect space to naturally change the timeline in ways we'd hate.
Because we are the cause of the changes then, having pushed him into acting against us, or some shit.

What my paranoia is trying to say here, I guess -

No matter if we finish the ritual, the very fact we had a fight is a timeline-change if he's local.
He gets to fuck with time if not killed, likely fucking our timeline over as a result, even if he doesn't know who we are.

If he's not local to the time, he still gets to change things - like we would if we stay here for a bit after the ritual's complete (looking for Heart Trees' the excuse. But we could do more if we were amd enough to).
Sure he won't change thigns about Drowny now. But other things?
Y'all wanna bet that he won't find a way to fuck things up, being behind us for thousands of years?
Hell, all he needs is to leave a message for local-time Squids to have them act against the faith of Drowny for these millennia.
Except that wouldn't do much. Sure, he can warn them that the ritual will fail eventually because someone who may have been a future time traveler did something, but we didn't give a time and date here. It goes on the Prophecy Shelf with all the other 'A great warrior/mage/whatever will step forth to oppose our reign of unspeakable evil' divinations.

Our current ancestors are Red Dragons so he can't kill them, and our human ancestors won't be vulnerable until deep in the era of low magic, where a single time travelling Aboleth would have conquered the world with contemptuous ease so we can assume they can't go there.
 
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As for the Chronomancer, we will have to hunt him down, but we should first complete the ritual. Then the construct becomes hostile to him and we got a big advantage over him.
 
Except that wouldn't do much. Sure, he can warn them that the ritual will fail eventually because someone who may have been a future time traveler did something, but we didn't give a time and date here. It goes on the Prophecy Shelf with all the other 'A great warrior/mage/whatever will step forth to oppose our reign of unspeakable evil' divinations.

Our current ancestors are Red Dragons so he can't kill them, and our human ancestors won't be vulnerable until deep in the era of low magic, where a single time travelling Aboleth would have conquered the world with contemptuous ease so we can assume they can't go there.
That's the thing, they might know or suspect we tried to tamper with the ritual, but from everything they will be able to discern, it will have worked, with the Drowned God OS running perfectly just like how they installed it to, and it will keep working for thousands of years. At what point do you stop checking for something to go wrong, the first thousand years, the fifth?
 
Except that wouldn't do much. Sure, he can warn them that the ritual will fail eventually because someone who may have been a future time traveler did something, but we didn't give a time and date here. It goes on the Prophecy Shelf with all the other 'A great warrior/mage/whatever will step forth to oppose our reign of unspeakable evil' divinations.
Nuh-uh.
if they know the shit's gone wrong, they can get on countering it.
What was it, 5 millennia?
Enough time to do a lot of things to an artificial deity of theirs,be it through change to worshippers (make Ironborn go extinct) or the magics binding it (make it go boom).

Basically, Chronomancer's a Big Problem to leave around, and it'd have been completely right to hide as deep as it can to try and un-fuck things (consecutively fucking them up for us).
Rather luckily we have a chance(!) via Miracle assuming a high [Knowledge: Dungeoneering]-check, to find it rather immediately.


@Goldfish, you assume them "checking for things going wrong" wouldn't change things in our timeline to begin with.
The only way to minimize the ripples from all we've done is to murderize the Chronomancer, not to leave it going around.

Whether we manage that at all, well, Dice's will to it all.
 
That's the thing, they might know or suspect we tried to tamper with the ritual, but from everything they will be able to discern, it will have worked, with the Drowned God OS running perfectly just like how they installed it to, and it will keep working for thousands of years. At what point do you stop checking for something to go wrong, the first thousand years, the fifth?
An Aboleth could propably literally set a magic clock to ring once a millenium.

But I think I know how this could still work out.
In our time, and shortly before, there will be a group of rebel squids trying to do something with the Drowned God for their own purposes, we have already met them.

If they obscure anything unusual going on with the God for their own reasons of manipulating him, that would explain why the last checks showed nothing unusual and even the Aboleths stayed convinced that we had no success in altering things here.

Edit: Though killing the Chronomancer would be a lot better than relying on luck or fate here.
 
We're kinda overlooking the immediate issue. Let's get the wave taken care of before we try to figure out how to unfuck this situation.

[X] Fake the Drowned God saving them from the wave with illusion as well as true magic
-[X] While Viserys does that, Lya will capture the Illithid using Amber Sarcophagus.
-[X] Afterwards, Aife heals everyone to full, Viserys and Lya reapply their False Life and Heart of Earth spells.
 
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Nuh-uh.
if they know the shit's gone wrong, they can get on countering it.
What was it, 5 millennia?
Enough time to do a lot of things to an artificial deity of theirs,be it through change to worshippers (make Ironborn go extinct) or the magics binding it (make it go boom).
On the other hand, Gods are delicate equipment, you can't turn them off and altering them while they are running can be quite difficult if you are also trying to avoid breaking anything important. We meddled at a very important time and if they tried to undo it, it may well be they have start almost from scratch. Which of course is bad because if someone showed up to interrupt them the first time then how many people will show up the second time, when everyone of consequence knows what they are up to.

They may well decide to settle for a 5000 year lifetime on their new toy.
 
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Since the Chronomancer escaped I think it's safe to assume that it's too late to prevent knowledge of our modification of the ritual to leak.

[X] Goldfish
 
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Since the Chronomancer escaped I think it's safe to assume that it's too late to prevent knowledge of our modification of the ritual to leak.
We'd also need to kill all the Ironborn witnesses and get their souls so they don't tell. They don't know what happened but if someone who knew how the ritual was supposed to go asked them they'd get enough information to piece some of it together
 
Everyone's assuming the timeline will restory itself to a roughly 'ours' state, but I am full of doubts still.

@Goldfish, Azel raised a good point about Q!familliar overtaking the Squid. Would be harder to counter than "damage the object to break free"-Amber.

[X] Fake the Drowned God saving them from the wave with illusion as well as true magic.
-[X] While Viserys does that, Qyburn will attempt to overtake the Illithid with his fammiliar. If not successful, Lya will capture the Illithid using Amber Sarcophagus.
-[X] Afterwards, Aife heals everyone to full, Viserys and Lya reapply their False Life and Heart of Earth spells.
-[X] Roll [Knowledge Dungeoneering], try to restore the disintegrated Aboleth's flesh with a Miracle.
--[X] If successful, try to divine the location and attack using Yss' staff.
--[X] if not successful,
 
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[X] Goldfish

Wipe out the wave, their memories and then find this bastards chunks and use it to really hurt him

Edit: Also if we are rolling that we may need to buff the rolls.
 
We're kinda overlooking the immediate issue. Let's get the wave taken care of before we try to figure out how to unfuck this situation.

[X] Fake the Drowned God saving them from the wave with illusion as well as true magic
-[X] While Viserys does that, Lya will capture the Illithid using Amber Sarcophagus.
-[X] Afterwards, Aife heals everyone to full, Viserys and Lya reapply their False Life and Heart of Earth spells.
I don't think it's a good idea to directly play into whatever the Chronomancer was trying here. He can't possibly have thought we lacked the ability to stop something like this after that fight, which leaves this as an attempt to manipulate how this plays out.

If that's the case, then the best way to fight this is to block his attempt to change things, not play into it.
 
Everyone's assuming the timeline will restory itself to a roughly 'ours' state, but I am full of doubts still.

@Goldfish, Azel raised a good point about Q!familliar overtaking the Squid. Would be harder to counter than "damage the object to break free"-Amber.

[X] Fake the Drowned God saving them from the wave with illusion as well as true magic.
-[X] While Viserys does that, Qyburn will attempt to overtake the Illithid with his fammiliar. If not successful, Lya will capture the Illithid using Amber Sarcophagus.
-[X] Afterwards, Aife heals everyone to full, Viserys and Lya reapply their False Life and Heart of Earth spells.
-[X] Roll [Knowledge Dungeoneering], try to restore the disintegrated Aboleth's flesh with a Miracle.
--[X] If successful, try to divine the location and attack using Yss' staff.
--[X] if not successful,
The Amber'd Illithid will be deposited in Viserys' cape, as per standard looting protocol. Having Qyburn's Mold take it over just gives us another body to worry about, one that can be taken from us or destroyed. It won't be able to use any of the Illithid's powers.

I don't want to try to stack too many actions on the current plan. Let's get the immediate issue of the wave taken care of before we start planning rituals and hunting expeditions across time and space.
 
fine, whatever
long as we don't forget to:
a) wipe the Ironborn's brains of any info we don't want them to have
b) Miracle the flesh together and get onto divining the location to alpha-sstrike the Aboleth at (likely a whole next of Squids, and that's if we're lucky and it's not gone into one of Illithid holds already) pronto.

[X] Goldfish

This feels like a failed state.
[] If the roll fails, we better get used to the idea that the timeline's about to get butterflied in some manner or the other. (RNG deciding this feels like the worst part, tbh)
[] If Aboleth at an unattackable location (there are plenty too bad for us to take on), we better get used to the idea that the timeline's about to get butterflied in some manner or the other. (low on magic, imperfect group state, vs potentially endless Squids. Yuck)
[] If Aboleth shares any info on the ritual having been fucked with, we better get used to the idea that the timeline's about to get butterflied in some manner or the other (sending's equivalent is enough to make ripples all over)
 
I would not guess it does.
We are making sure it will be turned against the Squids in a few thousand years, but until then it is bound as intended?
The binding will switch from willing servitude to forced servitude, so the souls will consider him their enslaver and a hostile. They will no longer proactively help him and hinder us as before.
 
I don't think it's a good idea to directly play into whatever the Chronomancer was trying here. He can't possibly have thought we lacked the ability to stop something like this after that fight, which leaves this as an attempt to manipulate how this plays out.

If that's the case, then the best way to fight this is to block his attempt to change things, not play into it.
The Tidal Wave was probably precast and intended to be part of the closing of the ritual, a kind of "And you loyalty to the Drowned God has already been rewarded, when he saved you all from certain doom!" kind of thing.

It's got a 10 minute casting and and costs XP. There are better spells to use as a parting gift to us.
 
[X] Fake the Drowned God saving them from the wave with illusion as well as true magic.
-[X] While Viserys does that, Qyburn will attempt to overtake the Illithid with his fammiliar. If not successful, Lya will capture the Illithid using Amber Sarcophagus.
-[X] Afterwards, Aife heals everyone to full, Viserys and Lya reapply their False Life and Heart of Earth spells.
-[X] Roll [Knowledge Dungeoneering], try to restore the disintegrated Aboleth's flesh with a Miracle.
--[X] If successful, try to divine the location and attack using Yss' staff.

To the abyss with it, I am not letting that Abblith get away to screw with us later.
 
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