- Location
- The Surface Of A Hostile Planet
So, when it comes to The Plan, here's where I think we're at:
• The expedition as a whole shifts a bit out of its way to follow the breadcrumb trail and get to the next Waystone along the way to Dum.
• Mathilde does magic stuff at the Waystone to turn off the tap and starve Vlag of magic. We assume this will make Vlag reappear.
• The expedition as a whole bunkers up for a few days around the Waystone to protect it, in case a shitload of Slanneshi demons come pouring out to try to regain their power supply.
• After a few days to a week have passed, Mathilde goes scouting inside Vlag to see if there are any cultist holdouts and to check on the state of any possible defenders.
• Regardless of who or what is still in Vlag, Mathilde undoes the "shunt this mountain into the Warp" enchantment/ritual so that the Karak won't vanish again when we turn the power back on.
• At this point, with the ritual/enchantment disrupted, Mathilde can go turn the power back on at the Waystone.
Does that seem about right to everyone?
• The expedition as a whole shifts a bit out of its way to follow the breadcrumb trail and get to the next Waystone along the way to Dum.
• Mathilde does magic stuff at the Waystone to turn off the tap and starve Vlag of magic. We assume this will make Vlag reappear.
• The expedition as a whole bunkers up for a few days around the Waystone to protect it, in case a shitload of Slanneshi demons come pouring out to try to regain their power supply.
• After a few days to a week have passed, Mathilde goes scouting inside Vlag to see if there are any cultist holdouts and to check on the state of any possible defenders.
• Regardless of who or what is still in Vlag, Mathilde undoes the "shunt this mountain into the Warp" enchantment/ritual so that the Karak won't vanish again when we turn the power back on.
• At this point, with the ritual/enchantment disrupted, Mathilde can go turn the power back on at the Waystone.
Does that seem about right to everyone?