@Goldfish, @Crake, @Azel
Is there any point in shouting out to the Fey that we still accept surrenders?

I think the chance that any would lay down their weapons is kinda low, but even one less attack flying our way is one less attack flying our way.
And I don't think all of them are as ret- idiotic, as their current Lady.

Speaking is arguably a free(ish) action depending on the phrasing...

It's not like the common chaff would've had a chance to surrender agaisnt their 'Lady's will anyway.

(Am not pushing for unnecessary mercy, mind. Just trying to minimize effort applied to the fight)

On the other hand, containing mid-combat is not as easy ad killing.
No, not at this point. After we've already tossed seven or eight deadly AoE effects at the Fey, I think it is too late to call for surrender. If there are survivors after the Fey have been thoroughly defeated and Dusk Dancer dealt with, perhaps they can be offered a reprieve.
 
Ah, the power to tally. I missed it so.
Adhoc vote count started by egoo on Dec 3, 2020 at 5:35 AM, finished with 80 posts and 18 votes.

  • [X] Plan Fuck the Feywild
    -[X] Viserys casts a Quickened Unbinding spell as a Swift Action using Wild Arcana, then casts a Shadow of the Doom to target enemy Fey. He uses his Battlemagic Perception buff to Counterspell the first enemy spell he perceives as a Free Action.
    -[X] Maelor casts Nerveskitter on Viserys to enhance his Initiative check by +5, then casts Greater Blink.
    -[X] Vee uses her Circlet to cast Invisibility Purge as a Swift Action, then uses Rain of Roses of target likely Fey positions. She uses her Battlemagic Perception buff to Counterspell the first enemy spell she perceives as a Free Action.
    -[X] Zherys uses Greater Arcane Fusion to simultaneously cast Ruin Delver's Fortune (+9 bonus to Will saves, Immunity to Fear) and Arcane Spellsurge, then casts Repulsion as a Swift Action with a radius of 100 feet, followed by Greater Blink as another Swift Action.
    -[X] Amrelath Wings of Cover to protect nearby allies (three of them, one of them Viserys if within range) uses his breath weapon in conjunction with the Binding Breath spell, targeting Fey at his discretion.
    -[X] Aife uses a Quickened Miracle to cast Fickle Winds on everyone in the group to ward off enemy arrows, then targets Fey at her discretion using Wall of the Banshee. She uses her Battlemagic Perception buff to Counterspell the first enemy spell she perceives as a Free Action.
    -[X] Each Mind Dragon uses Wings of Cover to protect as many nearby allies (four of them each, one of them Viserys if within range) from arrows as they can as an Immediate Action, then cast a Junglerazer spell Maximized using Metamagic gems, targeting Fey at their discretion.
    -[X] Each Myrkdreki uses Wings of Cover to protect as many nearby allies (three of them each, one of them Viserys if within range) from arrows as they can as an Immediate Action, then uses their breath weapon in conjunction with the Thanotopic Metamagic Dispelling Breath spell (to overcome protections from effects which ward against Negative Energy), targeting Fey at their discretion.
    -[X] Richard moves to defend Viserys as needed, deflecting up to six arrows per round (as per Attacks of Opportunity), while Mereth and her fellow Erinyes engage Fey at their discretion. They will combine their Unholy Blight SLAs to blanket areas where their arrows cannot strike individual targets.
    -[X] Everyone else will stick close to the main group, acting to repel attackers where possible while also avoiding becoming liabilities.
    -[X] The Hunter Bio-Constructs will position themselves to simultaneously employ their eye rays against all enemies within 100 feet.
 
Heh. Too bad


isn't true for 3.5/PF 1.

We could've made a show of dialing all of the Abyss and repeatedly shit-talking the local Succubi.

With Viserys' ridiculous Charisma, and being a Dragon to boot, it'd be no less than Crit damage to the poor, highly-rejectable succubi.
[:V]
 
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@Goldfish, @Crake, @Azel
Is there any point in shouting out to the Fey that we still accept surrenders?

I think the chance that any would lay down their weapons is kinda low, but even one less attack flying our way is one less attack flying our way.
And I don't think all of them are as ret- idiotic, as their current Lady.

Speaking is arguably a free(ish) action depending on the phrasing...

It's not like the common chaff would've had a chance to surrender agaisnt their 'Lady's will anyway.

(Am not pushing for unnecessary mercy, mind. Just trying to minimize effort applied to the fight)

On the other hand, containing mid-combat is not as easy ad killing.
We just offered them to kneel and they responded by attacking us, so no, I see zero reason to assume they would suddenly surrender now. Dusk Dancer seems pretty eager to turn this into a last stand.

We'll see how they act after we turned everything in the vicinity into a scorched wasteland and Dusk Dancer into a bedtime story collection for Rhaenys.
 
Vote closed.
Adhoc vote count started by DragonParadox on Dec 3, 2020 at 9:47 AM, finished with 83 posts and 18 votes.

  • [X] Plan Fuck the Feywild
    -[X] Viserys casts a Quickened Unbinding spell as a Swift Action using Wild Arcana, then casts a Shadow of the Doom to target enemy Fey. He uses his Battlemagic Perception buff to Counterspell the first enemy spell he perceives as a Free Action.
    -[X] Maelor casts Nerveskitter on Viserys to enhance his Initiative check by +5, then casts Greater Blink.
    -[X] Vee uses her Circlet to cast Invisibility Purge as a Swift Action, then uses Rain of Roses to target likely Fey positions. She uses her Battlemagic Perception buff to Counterspell the first enemy spell she perceives as a Free Action.
    -[X] Zherys uses Greater Arcane Fusion to simultaneously cast Ruin Delver's Fortune (+9 bonus to Will saves, Immunity to Fear) and Arcane Spellsurge, then casts Repulsion as a Swift Action with a radius of 100 feet, followed by Greater Blink as another Swift Action.
    -[X] Amrelath uses Wings of Cover to protect nearby allies (three of them, one of them Viserys if within range) followed by his breath weapon in conjunction with the Blinding Breath spell, targeting Fey at his discretion.
    -[X] Aife uses a Quickened Miracle to cast Fickle Winds on everyone in the group to ward off enemy arrows, then targets Fey at her discretion using Wall of the Banshee. She uses her Battlemagic Perception buff to Counterspell the first enemy spell she perceives as a Free Action.
    -[X] Each Mind Dragon uses Wings of Cover to protect as many nearby allies (four of them each, one of them Viserys if within range) from arrows as they can as an Immediate Action, then cast a Junglerazer spell Maximized using Metamagic gems, targeting Fey at their discretion.
    -[X] Each Myrkdreki uses Wings of Cover to protect as many nearby allies (three of them each, one of them Viserys if within range) from arrows as they can as an Immediate Action, then uses their breath weapon in conjunction with the Thanotopic Metamagic Dispelling Breath spell (to overcome protections from effects which ward against Negative Energy), targeting Fey at their discretion.
    -[X] Richard moves to defend Viserys as needed, deflecting up to six arrows per round (as per Attacks of Opportunity), while Mereth and her fellow Erinyes engage Fey at their discretion. They will combine their Unholy Blight SLAs to blanket areas where their arrows cannot strike individual targets.
    -[X] Everyone else will stick close to the main group, acting to repel attackers where possible while also avoiding becoming liabilities.
    -[X] The Hunter Bio-Constructs will position themselves to simultaneously employ their eye rays against all enemies within 100 feet.
 
Winning Vote
Adhoc vote count started by DragonParadox on Dec 3, 2020 at 9:47 AM, finished with 83 posts and 18 votes.

  • [X] Plan Fuck the Feywild
    -[X] Viserys casts a Quickened Unbinding spell as a Swift Action using Wild Arcana, then casts a Shadow of the Doom to target enemy Fey. He uses his Battlemagic Perception buff to Counterspell the first enemy spell he perceives as a Free Action.
    -[X] Maelor casts Nerveskitter on Viserys to enhance his Initiative check by +5, then casts Greater Blink.
    -[X] Vee uses her Circlet to cast Invisibility Purge as a Swift Action, then uses Rain of Roses to target likely Fey positions. She uses her Battlemagic Perception buff to Counterspell the first enemy spell she perceives as a Free Action.
    -[X] Zherys uses Greater Arcane Fusion to simultaneously cast Ruin Delver's Fortune (+9 bonus to Will saves, Immunity to Fear) and Arcane Spellsurge, then casts Repulsion as a Swift Action with a radius of 100 feet, followed by Greater Blink as another Swift Action.
    -[X] Amrelath uses Wings of Cover to protect nearby allies (three of them, one of them Viserys if within range) followed by his breath weapon in conjunction with the Blinding Breath spell, targeting Fey at his discretion.
    -[X] Aife uses a Quickened Miracle to cast Fickle Winds on everyone in the group to ward off enemy arrows, then targets Fey at her discretion using Wall of the Banshee. She uses her Battlemagic Perception buff to Counterspell the first enemy spell she perceives as a Free Action.
    -[X] Each Mind Dragon uses Wings of Cover to protect as many nearby allies (four of them each, one of them Viserys if within range) from arrows as they can as an Immediate Action, then cast a Junglerazer spell Maximized using Metamagic gems, targeting Fey at their discretion.
    -[X] Each Myrkdreki uses Wings of Cover to protect as many nearby allies (three of them each, one of them Viserys if within range) from arrows as they can as an Immediate Action, then uses their breath weapon in conjunction with the Thanotopic Metamagic Dispelling Breath spell (to overcome protections from effects which ward against Negative Energy), targeting Fey at their discretion.
    -[X] Richard moves to defend Viserys as needed, deflecting up to six arrows per round (as per Attacks of Opportunity), while Mereth and her fellow Erinyes engage Fey at their discretion. They will combine their Unholy Blight SLAs to blanket areas where their arrows cannot strike individual targets.
    -[X] Everyone else will stick close to the main group, acting to repel attackers where possible while also avoiding becoming liabilities.
    -[X] The Hunter Bio-Constructs will position themselves to simultaneously employ their eye rays against all enemies within 100 feet.
 
Part MMMDCLXV: Swan Song
Swan Song

Second Day of the Fourth Month 294 AC

As Maelor called out a blessing with the swiftness of shadow you utter a word of unbinding that sears even your forked tongue. You watch in horror as the Herald of the Ferryman is begins to melt into azure light drawn to the hand of an unseen sorcerer... and you watch in satisfaction as the spell fails before it truly catches root, though Aife's own chant is broken in the doing. Yet more than a mere spirit is she...

A Name is spoken, deep as blackest waters, a miracle springs forth, from the strange twilight a storm to cast astray the foes' arrows not a moment too soon as a dozen more ivory arrows arc forth from the mist only to arch harmlessly upwards. The Sisters of Vengeance and Vee together answer in turn among a rain of blood red petals deadlier than steel to those of dark intent and the wrath of the fallen, doom to those who know not darkness.

Fire you seek to spin into being, the Doom of Valyria upon this field to impart, but another's hand is upon yours, the spell unraveled as you cast it, for all the power and all the lore you spin into it.

Even as the mist continues to rise all around you the fey are dying, the illusion growing ragged, even as the earth is stained with their blood. For a moment you wonder if the battle will end before it has even properly begun in the light of Amrelath's searing breath, than and bolt of coruscating energies explodes from where last you had seen Dusk Dancer, striking only those erinyes and hunters which are too far from the dragons to guard. It does not strip magic, but instead deaden the small silver talismans against mental intrusion. You know what comes next, you can feel it in the air, terror kin to death dredged from the victim's darkest mind, a scream of sorrow, a scream of rage. The ring upon your claw burns cold, the spell left stillborn.

There is another, an echo as deadly as the first....

A small part of you, remote from the peril and the chaos of the battle, notes that would be a spell of the thirteenth circle to most mages, also known as utter madness and impossibility, but most of your attention is here and now as Zherys raises a hand against the magic, mortal will forged before the changing of the world against undying power...

He had seen to his own warding first, the Lord of Volantis, just as Maelor had done, but he is not blind nor yet a fool. The wave of death crashes against the sharp angles of his will and is no more. Alas, it is not the end of fey sorcery.

The music of revelry, of power, of excess, of passions older than all of humankind rises from the ranks of the foe, Dusk Dancer's voice:

Come little children, I'll take thee away
Into a land of enchantment
Come little children, the time's come to play
Here in my garden of shadows.

The erinyes who had the misfortune of their amulets failing are caught in a dance they cannot escape, patterns beautiful and painful to watch. Old are they and heavy with the heartache of the First War and the malice of ages, but the false promise of peace traps them true.

Follow sweet children, I'll show thee the way
Through all the pain and the sorrows.
Weep not poor children, life is this way
Murdering beauty and passion.

She is pouring all of her being into the spell,
you realize with mounting horror and a touch of grudging respect as you begin to see even warded erinyes beginning to sway with the dance. She knows she can't win this, but she is trying to take as many of you with her into oblivion. The hunters' eyes open, slaying fey and their mounts weakened by curses and cut by sorrow-roses.

Dusk Dancer's Doom: Through some relic, ritual or perhaps a simple act of will here in the depths of the Feywild Dusk Dancer has amplified her Reveler's Rapture to a range of 300 ft. In one round it will begin overwhelming simple protection spells, in three rounds it will start rolling dispell checks to suppress mind blank. In six rounds she will be dead, her magic and soul spent.

Three arrows fly towards you but you hardly notice them as Ser Richard cuts them from the air.

What do you do?

[] Focus on Dusk Dancer
-[] To kill
-[] To capture

[] Focus on the unknown mage who cast twined Weird somehow
-[] To kill
-[] To capture

[] Write in


OOC: Well no one on your side is dead somehow, but a Lady of the Fey really wants you guys to suffer and is willing to kill herself for it, mostly because she figures it's death or worse for her anyway. Also the song isn't mine, it's from Hocus Pocus and creepiest thing to ever come out of a 90s Disney movie.
 
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[X] Focus on Dusk Dancer
-[x] To capture
-[x] Use Scribes Binding on her.

[X] Azel
 
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Swan Song

Second Day of the Fourth Month 294 AC

As Maelor called out a blessing with the swiftness of shadow, you utter a word of unbinding that sears even your forked tongue. You watch in horror as the Herald of the Ferryman begins to melt into azure light drawn to the hand of andunseen sorcerer... and you watch in satisfaction as the spell fails before it can truly catch root, though Aife's own chant is broken in the doing. Yet more than a mere spirit is she...

A Name is spoken, deep as blackest waters, a miracle springs forth, from the strange twilight a storm to cast astray the foes' arrows not a moment too soon as a dozen more ivory arrows arch forth from the mist only to sail harmlessly upwards. The Sisters of Vengeance and Vee together answer in turn among a rain of blood red petals deadlier than steel to those of dark intent and the wrath of the Fallen, doom to those who know not darkness.

Fire you seek to spin into being, the Doom of Valyria upon this field to impart, but anther's hand is upon yours, the spell unraveled as you cast it, for all the power and all the lore you spin into it.

Even as the mist continues to rise all around you, the fey are dying, the illusion growing ragged, even as the eath is stained with their blood. For a moment you wonder if the battle will end before it has even properly begun in the light of Amrelath's searing breath, then a bolt of coruscating energies explodes from where last you had seen Dusk Dancer, striking only those Erinyes and hunters which are too far fro the dragons to guard. It does not strip magic, but instead deaden the small silver talismans against mental intrusion. You know what comes next, you can feel it in the air, terror kin to death dredged from the victim's darkest mind, a scream of sorrow, a scream of rage. The ring upon your claw burns cold the spell left stillborn

There is another, an echo as deadly as the first....

A small part of you, remote from the peril and the chaos of the battle, notes that would be a spell of the thirteenth circle to most mages, also known as utter madness and impossibility, but most of your attention is here and now as Zherys raises a hand against the magic, mortal will forged before the changing of the world against undying power...

He had seen to his own warding first, the Lord of Volantis, just as Maelor had done, but he is not blind nor yet a fool. The wave of death crashes against the sharp angles of his will and is no more. Alas, it is not the end of fey sorcery.

The music of revelry, of power, of excess, of passions older than all of humankind, rises from the ranks of the foe, Dusk Dancer's voice:

Come little children, I'll take thee away
Into a land of enchantment
Come little children, the time's come to play
Here in my garden of shadows.

The Erinyes who had the misfortune of their amulets failing are caught in a dance they cannot escape, patterns beautiful and painful to watch. Old are they and heavy with the heartache of the First War and the malice of ages, but the false promise of peace traps them true.

Follow sweet children, I'll show thee the way
Through all the pain and the sorrows.
Weep not poor children, life is this way
Murdering beauty and passion.

She is pouring all of her being into the spell, you realize with mounting horror and a touch of grudging respect as you notice even warded Erinyes beginning to sway with the dance. She knows she can't win this, but she is trying to take as many of you with her into oblivion. The hunter's eyes open, slaying fey and their mounts weakened by curses and cut by sorrow-roses.

Dusk Dancer's Doom: Through some relic or ritual, or perhaps a simple act of will here in the depths of the Feywild, Dusk Dancer has amplified her Reveler's Rapture to a range of 300 ft. In one round it will begin overwhelming simple protection spells, in three rounds it will start rolling Dispell checks to suppress Mind Blank. In six rounds she will be dead, her magic and soul spent.

Three arrows fly towards you, but you hardly notice them as Ser Richard cuts them from the air.

What do you do?

[] Focus on Dusk Dancer
-[] To kill
-[] To capture

[] Focus on the unknown mage who cast Twinned Weird somehow
-[] To kill
-[] To capture

[] Write in


OOC: Well no one on your side is dead somehow, but a Lady of the Fey really wants you guys to suffer and is willing to kill herself for it, mostly because she figures it's death or worse for her anyway. Also the song isn't mine, it's from Hocus Pocus and creepiest thing to ever come out of a 90s Disney movie. Not yet edited.
Here's an edited version of the chapter, DP.
 
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[X] Focus on Dusk Dancer
-[x] To capture
--[X] Let both Myrkdreki cast Thanatopic Enervation on Dusk Dancer, then use Mythic Power to cast Scribes Binding on her.
 
@Goldfish, if you have a more comprehensive plan, I'll consolidate later when I have the time.

But as far as knocking out Dusk Dancer goes, I think Scribes Binding after nailing her with 2d4 negative levels is our best bet.
 
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