Unbowed Spirit
Second Day of the Fourth Month 294 AC
"Do not act like an aggrieved party dragged to the court room," you reply coldly, "You refused to consider that notion, I'll remind you."
"The notion of abject servility bending our necks to the yoke of mortal law, yes I remember," the Lady of the Violet Court replies, ignoring a glare from Vee and a far colder look of consideration from Ser Richard. "I also recall I offered the notion of treating different beings as suits their nature rather than being hammered into the form of your desire."
"What you offered was far more grift and trickery than negotiation," you offer a cold smile. "I do not speak without some experience in the matter. Absent honest negotiation between two diametrically opposed forces, there can only be war. Since war was a distinctly unappealing proposition..."
The unicorns pawed the earth uneasily, Dusk Dancer's mount tossing its head. Meeting your gaze defiantly it replies: "It was honestly meant and would have been honestly kept and you would have had our aid against the darkness to come. But you cared more for the scales of law than the balance of the world, to fit all our tales between those narrow covers or watch them burn."
"Thy words ring bold, but they ring hollow also," you scoff. "I took my eye from the mask for but a moment and he chose to join the Enemy you speak of. I shall spare us all the polished words and careful kennings, your options are simple, you will consider my terms again or you will die." Letting them wander off to do who knows what isn't an option anymore. You would rather annihilate them wholesale than risk it.
"We shall
consider it, oh Emperor of Red Talons, and we shall not die... you will!" Wind heavy as the breath of a titan burst free from her hand bearing leaves sharper than finest adamantile, sharp enough to score dragon-scale and rend flesh from bone.
You reach out to twist time, to give yourself more chances to stack the deck beyond the smell army you have brought, but for the first time since you have learned the spell the world will not bend, its substance slipping between your fingers like mist. The words if your guide come back to you. Here time will not bend, not by the will of a fey lady and not it seem by the battle magic of a dragon.
Local Planar Trait Discovered: Bound to the Wheel (Magic that Manipulates Time invoked by less than a deity does not function)
Somehow in the confusion you manage to just fling yourself into the air, feeling the blow whistle by your tail. Black arrows sing from the bows of the Sisters of Vengeance, but none find their mark, either glancing off the very air that surrounds Dusk Dancer or passing harmlessly though the illusion of her escort.
As you watch the glamor seems to grow and multiply, in fractal images that befuddle the eye and the mind.
What the Hells are they...
Three bone white arrows arch from bows hidden among the growing illusion, two of them strike Aife in the head and tail and then as the Herald's blood flows from poisoned wounds a chant rises from their ranks, seeking to
bind her true.
Enemies the last of the Violet court may be they do not lack for courage, you admit in the brief moment of clarity before spells begin to fly in earnest.
How do you fight?
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OOC: The curse arrows are flat -5 will save if you get hit, which as you can imagine is rather bad when fighting illusionists. Characters with True Sight can target the enemy among the mist and glamor though with a 25% miss chance, 50% if they do not act that round and focus on hiding. It will take multiple dispel checks to get rid of it all because it is so large and well anchored. Not yet edited.